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Overkill Software is a Swedish
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
based and founded in Stockholm in 2009 by
Ulf Andersson Ulf Andersson (born 27 June 1951) is a leading Swedish chess player. FIDE awarded him the International Master title in 1970 and the Grandmaster title in 1972. Career At his peak, Andersson reached number four on the FIDE rating list. Tourname ...
, Bo Andersson, the founders and owners of defunct game developer Grin, along with
Simon Viklund Simon Viklund (born Simon Wiklund, December 1, 1979) is a Swedish freelance video game composer, music producer, sound designer and game designer, who was first known for his work on the 2008 game ''Bionic Commando Rearmed'', in which he was a cr ...
. In 2012, Swedish game studio
Starbreeze Studios Starbreeze Studios AB is a Swedish video game developer and Video game publisher, publisher based in Stockholm. The studios's notable games developed include ''The Chronicles of Riddick: Escape from Butcher Bay'', ''Payday 2'' and ''Brothers: ...
acquired Overkill. The company is known for their ''Payday'' series, consisting of Payday: The Heist, ''
Payday 2 ''Payday 2'' is a cooperative first-person shooter video game developed by Overkill Software and published by 505 Games. The game is a sequel to 2011's '' Payday: The Heist''. It was released in August 2013 for Windows, PlayStation 3 and Xbox ...
, and
Payday 3 ''Payday 3'' is an upcoming first-person shooter game developed by Overkill Software and Starbreeze Studios and published by Prime Matter. Setting The game will take place after the ending of '' Payday 2'' where the heisters went separate w ...
.''


History

Brothers Bo and Ulf Andersson had founded Grin in 1997, which had some successful titles including ''
Bionic Commando ''Bionic Commando'' is a video game franchise consisting of an original arcade game released in 1987 and several later versions and sequels. Background The original Japanese arcade game and its Famicom counterpart (''Hitler's Resurrection'' ...
''. However, when a deal with
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
to make a ''Final Fantasy''-based game fell through, Grin went bankrupt and was shut down in 2009. The Anderssons launched Overkill Software that same year after Grin gets shut down due to bankruptcy, with their first project being '' Payday: The Heist'', released in 2011. ''Payday'' was a success for PC and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
. Overkill desired to make a sequel to ''Payday'', but did not have extensive financial resources to complete this project. They worked a deal with another Swedish studio,
Starbreeze Studios Starbreeze Studios AB is a Swedish video game developer and Video game publisher, publisher based in Stockholm. The studios's notable games developed include ''The Chronicles of Riddick: Escape from Butcher Bay'', ''Payday 2'' and ''Brothers: ...
, which at the same time was running low on cash while trying to develop '' Brothers: A Tale of Two Sons''. While officially, Overkill was acquired by Starbreeze on 19 April 2012, those familiar with the deal, speaking to ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' stated that this was more akin to Overkill's investors, including the Andersson's Varvtre AB group, becoming the majority shareholders of Starbreeze, and the few staff and assets left with Starbreeze were incorporated into Overkill's Stockholm offices. The net result gave Overkill the necessary funding to complete ''
Payday 2 ''Payday 2'' is a cooperative first-person shooter video game developed by Overkill Software and published by 505 Games. The game is a sequel to 2011's '' Payday: The Heist''. It was released in August 2013 for Windows, PlayStation 3 and Xbox ...
'', which was released in 2013, along with Starbreeze's ''Brothers'', with publishing support from
505 Games 505 Games S.p.A. is an Italian video game publisher based in Milan. It was founded in 2006 as a subsidiary of Milan-based Digital Bros. History 505 Games was founded in 2006 in Milan as a subsidiary of Digital Bros. The company found its earl ...
. Ultimately, 505 Games sold its part of the ''Payday''
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
ownership back to Starbreeze on 30 May 2016, leaving Starbreeze and Overkill full ownership of the franchise. By 2013, Bo Andersson was named CEO of Starbreeze while still overseeing Overkill's operations. Following the release of ''Payday 2'', Bo and Ulf had a falling out. Ulf Andersson, the chief creative director on ''Payday 2'', reportedly had been burned out by its development, and had not shown up to work for several months, according to those close to Overkill. Bo bought out Ulf's shares of Varvtre AB, and Ulf officially announced his departure from Overkill on 4 May 2015 for unstated reasons, though remained a consultant for Overkill for the next two years. Ulf Andersson went on to form the 10 Chambers Collective, which is working on '' GTFO'', a science fiction game that borrows from some of ''Payday''s concepts. In 2014, Starbreeze announced that it had acquired the rights for '' The Walking Dead'' for Overkill to make ''
Overkill's The Walking Dead ''Overkill's The Walking Dead'' is a first-person shooter developed by Overkill Software and published by Starbreeze Studios and 505 Games. The title, based on the comics of '' The Walking Dead'', has a strong emphasis on cooperative gameplay. T ...
'' with a planned 2016 release date. Following ''Payday 2'', Overkill's game was planned to follow similar approaches as ''Payday'', a four-player cooperative experience set in a persistently-changing world. The game was initially developed on the Diesel engine, the same engine that had been used on several Grin titles. However, Starbreeze continued to acquire several properties over the next few years, including acquiring the under-development Valhalla game engine for around in 2015. Starbreeze's intent was for Valhalla, a
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
-ready engine, to be used for all future Overkill projects, and the development of ''Overkill's The Walking Dead'' was switched to Valhalla. Valhalla provided extremely difficult for the studio to use, with developers estimating that 50 to 60% of their time was involved with trying to wrangle the engine rather than any actual game development. By 2016, Starbreeze announced the game would be delayed into 2017, but by early 2017, Starbreeze and Overkill recognized they would not be able to ship this game for some time, and so decided in April 2017 to change the game's engine again from Valhalla to the
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres ...
. At this point, both Overkill and Starbreeze developers were rushing to complete the game for a 2018 release, and while the Unreal engine provided a more stable base to work from, only about 10% the developers knew the engine well enough, requiring extra time for others to come up to speed. Additionally, the developers faced work under micromanagement and "crunch time" to avoid another major delay, further hampering the quality of the work. ''Overkill's The Walking Dead'' was released for personal computers in November 2018, with plans for console releases to follow, but the resulting game received mixed reviews, selling an estimate 100,000 copies, far less than Starbreeze had expected. The console versions were put on hold, and in the months that followed, Bo Andersson was let go as Starbreeze's CEO and later was investigated by the Swedish Economic Crime Authority for insider trading but ultimately cleared of wrongdoing. Former ''
Battlefield 3 ''Battlefield 3'' is a 2011 first-person shooter video game developed by DICE (company), DICE and published by Electronic Arts for Windows, Microsoft Windows, PlayStation 3 and Xbox 360. It is a direct sequel to 2005's ''Battlefield 2''. In ''B ...
'' and '' Battlefield: Bad Company 2'' lead designer David Goldfarb was the lead designer and game director for ''Payday 2''. In 2014 he left Overkill to start his own studio. On 18 August 2015, sound designer and composer Simon Viklund left Overkill to focus on his solo music project. However, he continues to voice Bain in ''Payday 2'' and produce music for ''Payday 2'' as a freelancer.


Games


References


External links

* {{Starbreeze Companies based in Stockholm Video game companies established in 2009 Video game companies of Sweden Video game development companies 2012 mergers and acquisitions Swedish companies established in 2009