is a Japanese word that describes people with consuming interests, particularly in
anime, manga,
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
s, or
computers. Its contemporary use originated with a 1983 essay by
Akio Nakamori
, real name , is a columnist and editor born on January 1, 1960, in Mie Prefecture, Japan. He is credited as popularizing the term "otaku" in its modern colloquial usage. After dropping out of Meiji University's Nakano Junior and Senior High Scho ...
in ''
Manga Burikko
was a lolicon hentai manga magazine published by Byakuya Shobo in Tokyo from 1982 to 1985 in Japan. The magazine was launched as a competitor to '' Lemon People'', but it only lasted three years. The manga in the magazine were generally bishōjo ...
''. may be used as a
pejorative
A pejorative or slur is a word or grammatical form expressing a negative or a disrespectful connotation, a low opinion, or a lack of respect toward someone or something. It is also used to express criticism, hostility, or disregard. Sometimes, a ...
with its negativity stemming from a stereotypical view of as social outcasts and the media's reporting on
Tsutomu Miyazaki
was a Japanese serial killer who murdered four young girls in Tokyo and Saitama Prefecture between August 1988 and June 1989. He abducted and killed the girls, aged from 4 to 7, in his car before dismembering them and molesting their corpses. ...
, "The Otaku Murderer", in 1989. According to studies published in 2013, the term has become less negative, and an increasing number of people now identify themselves as ,
both in Japan and elsewhere. Out of 137,734 teens surveyed in Japan in 2013, 42.2% self-identified as a type of .
subculture is a central theme of various anime and manga works, documentaries and academic research. The subculture began in the 1980s as changing social mentalities and the nurturing of traits by Japanese schools combined with the resignation of such individuals to what was then seen as inevitably becoming social outcasts. The subculture's birth coincided with the anime boom, after the release of works such as ''
Mobile Suit Gundam
, also known as ''First Gundam'', ''Gundam 0079'' or simply ''Gundam '79'', is an anime television series, produced and animated by Nippon Sunrise. Created and directed by Yoshiyuki Tomino, it premiered in Japan on Nagoya Broadcastin ...
'' before it branched into
Comic Market
, more commonly known as or , is a semiannual ''doujinshi'' convention in Tokyo, Japan. A grassroots market focused on the sale of ''doujin'' (self-published) works, Comiket is a not-for-profit fan convention administered by the volunteer-run ...
. The subculture continued to grow with the expansion of the internet and media, as more anime, video games, shows, and comics were created. The definition of subsequently became more complex, and numerous classifications of emerged. In 2005, the
Nomura Research Institute
Nomura Research Institute, Ltd. (NRI; Japanese: 株式会社野村総合研究所 or 野村総研 for short) is the largest economic research and consulting firm in Japan, and a member of the Nomura Group. Established in 1965, the firm now emp ...
divided into twelve groups and estimated the size and market impact of each of these groups. Other institutions have split it further or focus on a single interest. These publications classify distinct groups including anime, manga, camera, automobile,
idol
Idol or Idols may refer to:
Religion and philosophy
* Cult image, a neutral term for a man-made object that is worshipped or venerated for the deity, spirit or demon that it embodies or represents
* Murti, a point of focus for devotion or medit ...
and electronics . In 2005, the economic impact of was estimated to be as high as ¥2 trillion ( billion).
Etymology
is derived from a Japanese term for another person's house or family (
お宅, ). The word can be used
metaphorically
A metaphor is a figure of speech that, for rhetorical effect, directly refers to one thing by mentioning another. It may provide (or obscure) clarity or identify hidden similarities between two different ideas. Metaphors are often compared with ...
, as a part of
honorific speech in Japanese
The Japanese language has a system of honorific speech, referred to as , parts of speech that show respect. Their use is mandatory in many social situations. Honorifics in Japanese may be used to emphasize social distance or disparity in rank, ...
as a
second-person pronoun. In this usage, its literal translation is "you". It is associated with some dialects of
Western Japanese and with housewives, and is less direct and more distant than intimate pronouns, such as ''anata'', and masculine pronouns, such as ''kimi'' and ''omae''.
The origin of the pronoun's use among 1980s manga/anime fans is unclear. Science fiction fans were using ''otaku'' to address owners of books by the late 1960s (in a sense of "Do
s our homeown this book?"). Social critic
Eiji Ōtsuka
is a Japanese social critic, folklorist, media theorist, and novelist. He is currently a professor at International Research Center for Japanese Studies, Kyoto. He graduated from University of Tsukuba with a degree in anthropology, women's fol ...
posits that ''otaku'' was used because it allowed people meeting for the first time, such as at a convention, to interact from a comfortable distance. One theory posits that ''otaku'' was popularized as a pronoun by science fiction author
Motoko Arai
Motoko Arai (新井素子; born August 8, 1960) is a Japanese science fiction and fantasy writer. Her writing is characterized by her use of a light conversational tone geared towards a young adult audience. She has published three series of nove ...
in a 1981 essay in ''Variety'' magazine, and another posits that it was popularized by fans of anime studio
Gainax, some of whose founders came from
Tottori Prefecture
is a prefecture of Japan located in the Chūgoku region of Honshu. Tottori Prefecture is the least populous prefecture of Japan at 570,569 (2016) and has a geographic area of . Tottori Prefecture borders Shimane Prefecture to the west, Hiro ...
in western Japan (where ''otaku'' is commonly used). The pronoun was also used in the popular anime ''
Macross
is a Japanese science fiction mecha anime media franchise/ media mix, created by Studio Nue (most prominently mecha designer, writer and producer Shōji Kawamori) and Artland in 1982. The franchise features a fictional history of Earth and th ...
'', first aired in 1982, by the characters
Hikaru Ichijyo
Hikaru Ichijyo (一条 輝 ''Ichijō Hikaru'') is one of the main fictional characters of the '' Macross'' Japanese anime series.Character of Macross: Hikaru Ichijyo. Pages 102–105. ''Macross Perfect Memory''. Reference Book. 260 A4 pages. M ...
and
Lynn Minmay
Lynn Minmay ( Japanese: リン・ミンメイ ''Rin Minmei'', Chinese: 鈴明美 / 林明美 ''Líng Míngměi / Lín Míngměi'') is a fictional anime character from the '' Super Dimension Fortress Macross'' television series and '' Macross: D ...
, who address each other as ''otaku'' until they get to know each other better.
The modern slang form, which is distinguished from the older usage by being written in
hiragana
is a Japanese syllabary, part of the Japanese writing system, along with ''katakana'' as well as ''kanji''.
It is a phonetic lettering system. The word ''hiragana'' literally means "flowing" or "simple" kana ("simple" originally as contrast ...
(おたく),
katakana
is a Japanese syllabary, one component of the Japanese writing system along with hiragana, kanji and in some cases the Latin script (known as rōmaji). The word ''katakana'' means "fragmentary kana", as the katakana characters are derived f ...
(オタク or, less frequently, ヲタク) or rarely in
rōmaji
The romanization of Japanese is the use of Latin script to write the Japanese language. This method of writing is sometimes referred to in Japanese as .
Japanese is normally written in a combination of logographic characters borrowed from Ch ...
, first appeared in public discourse in the 1980s, through the work of humorist and essayist
Akio Nakamori
, real name , is a columnist and editor born on January 1, 1960, in Mie Prefecture, Japan. He is credited as popularizing the term "otaku" in its modern colloquial usage. After dropping out of Meiji University's Nakano Junior and Senior High Scho ...
. His 1983 series , printed in the ''
lolicon'' magazine ''
Manga Burikko
was a lolicon hentai manga magazine published by Byakuya Shobo in Tokyo from 1982 to 1985 in Japan. The magazine was launched as a competitor to '' Lemon People'', but it only lasted three years. The manga in the magazine were generally bishōjo ...
'', applied the term as pejorative for "unpleasant" fans, attacking their supposed poor fashion sense and physical appearance in particular. Nakamori was particularly critical of "manga maniacs" oriented to cute girl characters, and explained his label ''otaku'' as the term of address used between junior high school kids at manga and anime conventions.
In 1989, the case of
Tsutomu Miyazaki
was a Japanese serial killer who murdered four young girls in Tokyo and Saitama Prefecture between August 1988 and June 1989. He abducted and killed the girls, aged from 4 to 7, in his car before dismembering them and molesting their corpses. ...
, "The Otaku Murderer", brought the fandom, very negatively, to national attention.
Miyazaki, who randomly chose and murdered four girls, had a collection of 5,763 video tapes, some containing anime and
slasher film
A slasher film is a genre of horror films involving a killer stalking and murdering a group of people, usually by use of bladed or sharp tools like knife, chainsaw, scalpel, etc. Although the term "slasher" may occasionally be used informally as ...
s that were found interspersed with videos and pictures of his victims. Later that year, the contemporary knowledge magazine ''Bessatsu Takarajima'' dedicated its 104th issue to the topic of . It was called and delved into the subculture of with 19 articles by insiders, among them Akio Nakamori. This publication has been claimed by scholar Rudyard Pesimo to have popularized the term.
Usage
In modern Japanese slang, the term is mostly equivalent to "
geek
The word ''geek'' is a slang term originally used to describe eccentric or non-mainstream people; in current use, the word typically connotes an expert or enthusiast obsessed with a hobby or intellectual pursuit. In the past, it had a general ...
" or "
nerd
A nerd is a person seen as overly intellectual, obsessive, introverted or lacking social skills. Such a person may spend inordinate amounts of time on unpopular, little known, or non-mainstream activities, which are generally either highly tec ...
" (both in the broad sense; a technological geek would be ) and an academic nerd would be or ), but in a more derogatory manner than used in the West.
It is also applied to any
fan of any particular theme, topic, hobby or form of entertainment.
"When these people are referred to as , they are judged for their behaviors - and people suddenly see an as a person unable to relate to reality."
The word entered English as a
loanword
A loanword (also loan word or loan-word) is a word at least partly assimilated from one language (the donor language) into another language. This is in contrast to cognates, which are words in two or more languages that are similar because t ...
from the Japanese language. It is typically used to refer to a
fan of
anime
is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
/
manga but can also refer to
Japanese video games
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Ent ...
or
Japanese culture in general. The American magazine ''
Otaku USA'' popularizes and covers these aspects.
The usage of the word is a source of contention among some fans, owing to its negative connotations and stereotyping of the fandom. Widespread English exposure to the term came in 1988 with the release of ''
Gunbuster
''Gunbuster'', known in Japan as , is a Japanese OVA anime series produced by Bandai, Victor, and Gainax and released from 1988 to 1989. It was the directorial debut of Hideaki Anno, best known as the creator and director of ''Neon Genes ...
'', which refers to anime fans as . Gunbuster was released officially in English in March 1990. The term's usage spread throughout the
Usenet group rec.arts.anime with discussions about ''
Otaku no Video
is a 1991 anime OVA spoofing the life and culture of otaku, individuals with obsessive interests in media, particularly anime and manga, as well as the history of Gainax, its creators. It is noted for its mix of conventional documentary film s ...
''s portrayal of before its 1994 English release. Positive and negative aspects, including the pejorative usage, were intermixed.
The term was also popularized by
William Gibson
William Ford Gibson (born March 17, 1948) is an American-Canadian speculative fiction writer and essayist widely credited with pioneering the science fiction subgenre known as ''cyberpunk''. Beginning his writing career in the late 1970s, hi ...
's 1996 novel ''
Idoru
''Idoru'' is the second book in William Gibson's Bridge trilogy. ''Idoru'' is a science-fiction novel set in a postmodern, dystopian, cyberpunk future. One of the main characters, Colin Laney, has a talent for identifying nodal points, analogou ...
'', which references .
Sub-culture
Morikawa Kaichirō identifies the subculture as distinctly Japanese, a product of the school system and society. Japanese schools have a class structure which functions as a
caste system, but clubs are an exception to the social hierarchy. In these clubs, a student's interests will be recognized and nurtured, catering to the interests of . Secondly, the vertical structure of Japanese society identifies the value of individuals by their success. Until the late 1980s, unathletic and unattractive males focused on academics, hoping to secure a good job and marry to raise their social standing. Those unable to succeed socially focused instead on their interests, often into adulthood, with their lifestyle centering on those interests, furthering the creation of the subculture.
Even prior to the coinage of the term, the stereotypical traits of the subculture were identified in a 1981 issue of ''Fan Rōdo'' (Fan road) about "culture clubs".
These individuals were drawn to anime, a counter-culture, with the release of hard science fiction works such as ''
Mobile Suit Gundam
, also known as ''First Gundam'', ''Gundam 0079'' or simply ''Gundam '79'', is an anime television series, produced and animated by Nippon Sunrise. Created and directed by Yoshiyuki Tomino, it premiered in Japan on Nagoya Broadcastin ...
''. These works allowed a congregation and development of obsessive interests that turned anime into a medium for unpopular students, catering to obsessed fans. After these fans discovered
Comic Market
, more commonly known as or , is a semiannual ''doujinshi'' convention in Tokyo, Japan. A grassroots market focused on the sale of ''doujin'' (self-published) works, Comiket is a not-for-profit fan convention administered by the volunteer-run ...
, the term was used as a self-confirming and self-mocking collective identity.
The 1989 "Otaku Murderer" case gave a negative connotation to the fandom from which it has not fully recovered.
The identification of turned negative in late 2004 when
Kaoru Kobayashi kidnapped, sexually assaulted, and murdered a seven-year-old first-grade student. Japanese journalist
Akihiro Ōtani suspected that Kobayashi's crime was committed by a member of the
figure moe zoku
is a Japanese term which refers to "otaku who collect figurines". Originally, the term was not related to ''lolicon'' (attraction to young or prepubescent girls), but instead to agalmatophilia (attraction to statues, dolls, mannequins, etc.), si ...
even before his arrest.
Although Kobayashi was not an , the degree of social hostility against increased. were seen by law enforcement as possible suspects for sex crimes, and local governments called for stricter laws controlling the depiction of eroticism in materials.
Not all attention has been negative. In his book, ,
Hiroki Azuma
(born May 9, 1971) is a Japanese cultural critic, novelist, and philosopher. He is the co-founder and former director of Genron, an independent institute in Tokyo, Japan.
Biography
Azuma was born in Mitaka, Tokyo. Azuma received his PhD in ...
observed: "Between 2001 and 2007, the forms and markets quite rapidly won social recognition in Japan", citing the fact that "
2003,
Hayao Miyazaki
is a Japanese animator, director, producer, screenwriter, author, and manga artist. A co-founder of Studio Ghibli, he has attained international acclaim as a masterful storyteller and creator of Japanese animated feature films, and is widel ...
won the
Academy Award
The Academy Awards, better known as the Oscars, are awards for artistic and technical merit for the American and international film industry. The awards are regarded by many as the most prestigious, significant awards in the entertainment ind ...
for his ''
Spirited Away
is a 2001 Japanese animated fantasy film written and directed by Hayao Miyazaki, animated by Studio Ghibli for Tokuma Shoten, Nippon Television Network, Dentsu, Buena Vista Home Entertainment, Tohokushinsha Film, and Mitsubishi and distrib ...
''; around the same time
Takashi Murakami
is a Japanese contemporary artist. He works in fine arts media (such as painting and sculpture) as well as commercial (such as fashion, merchandise, and animation) and is known for blurring the line between high and low arts as well as co ae ...
achieved recognition for -like designs; in 2004, the Japanese pavilion in the
2004 International Architecture exhibition of the
Venice Biennale
The Venice Biennale (; it, La Biennale di Venezia) is an international cultural exhibition hosted annually in Venice, Italy by the Biennale Foundation. The biennale has been organised every year since 1895, which makes it the oldest of ...
(
Biennale Architecture) featured . In 2005, the word - one of the keywords of the present volume - was chosen as one of the top ten "buzzwords of the year." The former
Prime Minister of Japan
The prime minister of Japan (Japanese: 内閣総理大臣, Hepburn: ''Naikaku Sōri-Daijin'') is the head of government of Japan. The prime minister chairs the Cabinet of Japan and has the ability to select and dismiss its Ministers of Sta ...
Taro Aso
Taro () (''Colocasia esculenta)'' is a root vegetable. It is the most widely cultivated species of several plants in the family Araceae that are used as vegetables for their corms, leaves, and petioles. Taro corms are a food staple in Afric ...
has also claimed to be an ''otaku'', using this subculture to promote Japan in foreign affairs.
In 2013, a Japanese study of 137,734 people found that 42.2% self-identify as a type of . This study suggests that the stigma of the word has vanished, and the term has been embraced by many.
Marie Kondo
, also known as , is a Japanese organizing consultant, author, and TV presenter.
Kondo has written four books on organizing, which have collectively sold millions of copies around the world. Her books have been translated from Japanese into s ...
told ForbesWomen in 2020: "I credit being an ''otaku'' with helping me to focus deeply, which definitely contributed to my success."
Places
The district of
Akihabara in Tokyo, where there are
maid café
are a subcategory of cosplay restaurants found predominantly in Japan. In these cafés, waitresses, dressed in maid costumes, act as servants, and treat customers as masters (and mistresses) in a private home, rather than as café patrons. The f ...
s featuring waitresses who dress up and act like maids or anime characters, is a notable attraction center for . Akihabara also has dozens of stores specializing in anime, manga, retro video games, figurines, card games and other collectibles.
Another popular location is
Otome Road
is a name given to an area of Ikebukuro, Tokyo, Japan that is a major shopping and cultural center for anime and manga aimed at women. The area is sometimes referred to as Fujoshi Street, referencing the name given to fans of yaoi.
Geography ...
in Ikebukuro, Tokyo. In
Nagoya
is the largest city in the Chūbu region, the fourth-most populous city and third most populous urban area in Japan, with a population of 2.3million in 2020. Located on the Pacific coast in central Honshu, it is the capital and the most po ...
, students from
Nagoya City University started a project on ways to help promote hidden tourist attractions related to the culture to attract more to the city.
Subtypes
There are specific terms for different types of , including , a self-mockingly pejorative Japanese term for female fans of , which focuses on
homosexual male relationships.
are female who are interested in
Japanese history
The first human inhabitants of the Japanese archipelago have been traced to prehistoric times around 30,000 BC. The Jōmon period, named after its cord-marked pottery, was followed by the Yayoi period in the first millennium BC when new inventi ...
. Some terms refer to a location, such as , a slang term meaning "
Akihabara-style" which applies to those familiar with Akihabara's culture. Another is , a type of cheering that is part of Akiba-kei. Other terms, such as , literally "painful (cringy) car", describe vehicles decorated with fictional characters, especially
bishōjo game
A or , is "a type of Japanese video game centered on interactions with attractive girls".
''Bishōjo'' games are similar to ''Choose Your Own Adventure'' books in the way of narrative, in which the game tells a story but the player may make ...
or
eroge
An ''eroge'' ( or , ''erogē''; ; a portmanteau of ''erotic game'' , ''erochikku gēmu'') is a Japanese genre of erotic video game. In 1982, Japan's Koei, founded by husband-and-wife team Yoichi and Keiko Erikawa (and later known for strate ...
characters.
Media
often participate in self-mocking through the production or interest in humor directed at their subculture. Anime and manga are the subject of numerous self-critical works, such as ''Otaku no Video'', which contains a live-interview
mockumentary
A mockumentary (a blend of ''mock'' and ''documentary''), fake documentary or docu-comedy is a type of film or television show depicting fictional events but presented as a documentary.
These productions are often used to analyze or comment on c ...
that pokes fun at the subculture and includes
Gainax's own staff as the interviewees.
Other works depict subculture less critically, such as and ''
Comic Party
, sometimes abbreviated to ComiPa, is a dating sim video game by the Japanese game studio Leaf. It was first released on May 28, 1999 for Windows with adult content, but re-released with it removed for the Dreamcast, Windows, and PSP. The ...
''. A well-known
light novel
A light novel (, Hepburn: ''raito noberu'') is a style of young adult novel primarily targeting high school and middle school students. The term "light novel" is a '' wasei-eigo'', or a Japanese term formed from words in the English languag ...
, which later received a manga and anime adaptation, is ''
Welcome to the N.H.K.'', which focuses on the subcultures popular with and highlights other social outcasts such as the and
NEET
NEET, an acronym for "Not in Education, Employment, or Training", refers to a person who is unemployed and not receiving an education or vocational training. The classification originated in the United Kingdom in the late 1990s, and its use ha ...
s. Works that focus on an character include ''
WataMote
, commonly referred to as , is a Japanese manga series written and illustrated by two people under the pseudonym Nico Tanigawa. It began serialization on Square Enix's '' Gangan Online'' service from August 4, 2011 and is published by Yen Pr ...
'', the story of an unattractive and unsociable
otome game who exhibits delusions about her social status;
and ''
No More Heroes'', a video game about an otaku assassin named
Travis Touchdown
is a fictional character and the main antihero of the video game franchise '' No More Heroes''. 27 years old in the original game, he is both an otaku and a professional assassin, wielding a Beam Katana. He was created by Goichi Suda, and voiced ...
and his surrealistic adventures inspired by anime and manga. Media about otaku also exist outside of Japan, such as the American documentary ''
Otaku Unite!'' which focuses on the American side of the culture,
and the Filipino novel ''
Otaku Girl
''Otaku Girl'' is a science fiction novel written by Louis Bulaong and published on June 23, 2021. February 5, 2021 The story was first posted as a Web serial, webnovel, becoming noted for its Postmodern literature, postmodern elements and pop cu ...
'' which tells the story of a virtual reality world where otaku can role-play and use the powers of their favorite anime characters.
[ July 1, 2021]
Types
The Nomura Research Institute (NRI) has made two major studies into , the first in 2004 and a revised study with a more specific definition in 2005.
The 2005 study defines twelve major fields of interests. Of these groups, manga (Japanese comics) was the largest, with 350,000 individuals and ¥83 billion market scale.
Idol
Idol or Idols may refer to:
Religion and philosophy
* Cult image, a neutral term for a man-made object that is worshipped or venerated for the deity, spirit or demon that it embodies or represents
* Murti, a point of focus for devotion or medit ...
were the next largest group, with 280,000 individuals and ¥61 billion. Travel with 250,000 individuals and ¥81 billion. PC with 190,000 individuals and ¥36 billion. Video game with 160,000 individuals and ¥21 billion. Automobile with 140,000 individuals and ¥54 billion. Animation (anime) with 110,000 individuals and ¥20 billion. The remaining five categories include Mobile IT equipment , with 70,000 individuals and ¥8 billion; Audio-visual equipment , with 60,000 individuals and ¥12 billion; camera , with 50,000 individuals and ¥18 billion; fashion , with 40,000 individuals and ¥13 billion; and railway , with 20,000 individuals and ¥4 billion. These values were partially released with a much higher estimation in 2004, but this definition focused on the consumerism and not the "unique psychological characteristics" of used in the 2005 study.
NRI's 2005 study also put forth five archetypes of . The first is the family-oriented , who has broad interests and is more mature than other ; their object of interest is secretive and they are "closet ". The second is the serious "leaving my own mark on the world" , with interests in mechanical or business personality fields. The third type is the "media-sensitive multiple interest" , whose diverse interests are shared with others. The fourth type is the "outgoing and assertive ", who gain recognition by promoting their hobby. The last is the "fan magazine-obsessed ", which is predominately female with a small group of males being the "
moe type"; the secret hobby is focused on the production or interest in fan works.
The Hamagin Research Institute found that moe-related content was worth ¥88.8 billion ($807 million) in 2005, and one analyst estimated the market could be as much as ¥2 trillion ($18 billion).
Japan-based ''Tokyo Otaku Mode'', a place for news relating to , has been liked on Facebook almost 10 million times.
Other classifications of interests include
Vocaloid
is a singing voice synthesizer software product. Its signal processing part was developed through a joint research project led by Kenmochi Hideki at the Pompeu Fabra University in Barcelona, Spain, in 2000 and was not originally intended to b ...
, cosplay, figures and professional wrestling as categorized by the Yano Research Institute. Yano Research reports and tracks market growth and trends in sectors heavily influenced by consumerism. In 2012, it noted around 30% of growth in
dating sim and online gaming , while Vocaloid,
cosplay, idols and
maid services grew by 10%, confirming its 2011 predictions.
Ōkina otomodachi
is a
Japanese
Japanese may refer to:
* Something from or related to Japan, an island country in East Asia
* Japanese language, spoken mainly in Japan
* Japanese people, the ethnic group that identifies with Japan through ancestry or culture
** Japanese diaspor ...
phrase that literally means "a big friend" or "an adult friend". Japanese otaku use it to describe themselves as adult fans of an
anime
is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
, a
manga, or a TV show that is originally aimed at children.
Dōjin Lingo ()
Retrieved on August 4, 2006. Note that a parent who watches such a show with his or her children is not considered an ''ōkina otomodachi''. An ''ōkina otomodachi'' is not a parent who buys anime DVDs for his or her children to watch. ''Ōkina otomodachi'' are those who buy children's anime for themselves. Also, if the work is obviously aimed at adults, a fan of it is not an ''ōkina otomodachi''. Hence ''ōkina otomodachi'' and ''otaku'' are different concepts.
See also
* Akiba-kei
or is a Japanese slang term for Akihabara style. Akihabara is a district in Chiyoda, Tokyo where many otaku, or obsessive anime, manga, idol, and video game fans gather.
Definition
''Akiba-kei'' is a Japanese slang term meaning "Akihabara ...
* ''Daicon III and IV Opening Animations
The ''Daicon III'' and ''IV Opening Animations'' are two 8mm film anime short films that were produced for the 1981 Daicon III and 1983 Daicon IV Nihon SF Taikai conventions. They were produced by a group of amateur animators known as Daicon ...
''
* Hikikomori
, also known as acute social withdrawal, is total withdrawal from society and seeking extreme degrees of social isolation and confinement. ''Hikikomori'' refers to both the phenomenon in general and the recluses themselves. ''Hikikomori'' ha ...
* Japanophile
Japanophilia is the philia of Japanese culture, people and history. In Japanese, the term for Japanophile is , with "" equivalent to the English prefix 'pro-' and "", meaning "Japan" (as in the word for Japan ). The term was first used as earl ...
* Nijikon
or , from the English "2D complex", is the affective perception that two-dimensional anime, manga, and light novel characters are more attractive visually, physically or emotionally than people from the real world. The term appeared in the earl ...
* Hentai
References
Works cited
*
*
*
External links
"I'm alone, but not lonely"
– an early article about Japanese otaku, December 1990
*https://www.academia.edu/35783297/Léthique_otaku_Tous_seuls_ensemble_la_crise_de_contact_et_autres_troubles_des_sens_1999 Article in French by Maurice Benayoun
Maurice Benayoun (aka MoBen or 莫奔) (born 29 March 1957) is a French new-media artist, curator, and theorist based in Paris and Hong Kong.
His work employs various media, including video, computer graphics, immersive virtual reality, th ...
The Politics of Otaku
– a general commentary on the usage and meanings of "otaku" in Japan and internationally, September 2001
An Introduction to Otaku Movement
paper by Thomas Lamarre
Meet the Geek Elite
Wired Magazine
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Fr ...
, July 2006
Michael Manfé – Otakismus
{{authority control
Fandom
English-language slang
Japanese slang
Japanese values
1983 neologisms
Epithets related to nerd culture