Observation (video Game)
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''Observation'' is an
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme ...
- puzzle
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
No Code ''No Code'' is the fourth studio album by the American rock band Pearl Jam, released on August 27, 1996 through Epic Records. Following a troubled tour for its previous album, '' Vitalogy'' (1994), in which Pearl Jam engaged in a much-publicize ...
and published by
Devolver Digital Devolver Digital, Inc. is an American video game publisher based in Austin, Texas, specializing in the publishing of indie games. The company was founded in June 2009 by Nigel Lowrie, Harry Miller, Graeme Struthers, Rick Stults, and Mike Wilso ...
. The game, described as sci-fi thriller, puts the player in control of a space station AI in order to recover from the sudden, mysterious loss of its crew. ''Observation'' was released for Microsoft Windows and PlayStation 4 on May 21, 2019 and for
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
on June 25, 2020.


Gameplay

''Observation'' is an adventure game. The player takes the role of SAM (Systems Administration & Maintenance), an
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech r ...
software aboard a multi-national space station that serves to monitor the entire station. Initially, the player's view is limited to where the crew have relocated SAM, but as the game progresses, SAM can move its core presence between several of the modules on the station and manipulate cameras and other electronically-controlled equipment in that module. Further on, SAM is provided one of several small spherical probes that allows it to move more freely through the station and into hostile environments harmful to the humans aboard, including outside of the station. The player, by manipulating SAM, can control various elements of the station, such as opening or closing hatches, activating safety systems and the like. SAM may be instructed by the crew to perform specific tasks, and SAM can reply by finding the task element of interest (such as the status of a station module) and report back to the crew.


Plot

The story opens aboard the multi-national space station ''Observation'' in orbit above Earth in the year 2026. An unknown event has crippled ''Observation'', leaving it without power and spinning. Dr. Emma Fisher (
Kezia Burrows Kezia Burrows is a Welsh actress, known for portraying the role of Dr Cath Llewelyn in the BBC Wales medical drama ''Crash'' from 2009 to 2010. Life and career Born in Neath, she lived in Porthcawl and then Carmarthen But sites being from the s ...
), the station's medical officer, tries to restore contact with Houston as well as the other five members of the crew to ascertain what has happened, without success. She manages to reboot the stations integrated AI, SAM ( Anthony Howell) which controls the station's systems and functions, and is the role the player assumes. After performing basic diagnostics to find out what happened, SAM receives a transmission of unknown origin, containing coordinates to an unknown location. The station then begins to tremor violently with a deafening sound. SAM becomes unresponsive to Emma while being influenced by the signal, and is instructed to "BRING HER". SAM recovers after an unspecified period of time has passed, to the sight of Emma having been rendered unconscious following the second event. She eventually comes to, and immediately instructs SAM to run a self-diagnostic. SAM tells Emma the event has caused him to lose most of his core data, and to be disconnected from most of the stations subsystems. He is also unable to locate the other crew members, who are missing and cannot be contacted. As Emma restores limited functionality back to SAM, he attempts to re-interface with the rest of the space station and reconnect to his own components. Shortly after recovering some mobility, a station alarm goes off which Emma instructs SAM to investigate. SAM discovers a fire in one of the modules. After extinguishing the fire, they discover an unidentified substance on a blank plate that Emma describes as a dark red oil. Before she can speculate what it is, another alarm goes off. SAM informs her that a module has become dislodged, and severe stress is being applied to the station, prompting recommendation for her to eject it. They eject the loose module, and the station stabilizes. Concerned there might be extended damage, Emma instructs SAM to check external cameras for other potential risks, and learns that ''Observation'', through unknown means, is now in orbit over Saturn. When Emma asks how the station got over Saturn, SAM checks the station Black Box, which reveals he was the cause but doesn't know how. Once more, SAM receives interference from an unknown entity and blacks out. Emma reboots SAM again to effect repairs, saying "You weren't making any sense". She sets about working with SAM to access the other parts of the station. They find the bodies of the crew, including Jim, the mission commander. Discovering another crew member, Mae, to be alive in one of the sealed modules, Emma has SAM help with a spacewalk to get her to safety. However, the Hexagonal cloud pattern on Saturn begins to flash repeatedly, and Mae is left adrift in space. Emma then finds a man-made object near Saturn's orbit. Initially thinking that Earth may have sent a rescue mission to them, they soon find it is an exact duplicate of ''Observation''. A strange hexagonal object then appears to both Sam and Emma and communicates to them in a geographic glyph language before disappearing. Emma uses SAM to jump to the other station, which has lost nearly all power due to a malfunction of the station's experimental
Fusion Reactor Fusion power is a proposed form of power generation that would generate electricity by using heat from nuclear fusion reactions. In a fusion process, two lighter atomic nuclei combine to form a heavier nucleus, while releasing energy. Devices ...
. They find Jim on the second station and learn that the crew experienced the same events that brought them to Saturn. As SAM goes to try to restore basic life support, he interacts with this station's SAM, and learns that, 4 years prior to the events of the game, 23 pairs of stars were discovered in which both stars within each pair had identical
light curves In astronomy, a light curve is a graph of light intensity of a celestial object or region as a function of time, typically with the magnitude of light received on the y axis and with time on the x axis. The light is usually in a particular frequ ...
. When lines were drawn to connect the pairs of stars, the lines intersected at an event marker close to Earth's position. In addition, when the 23 light curve graphs were layered upon each other, the combined graph was found to contain a perfect description of the 23 chromosome pairs of the human genome. Jim reveals that the entire ''Observation'' station had been constructed solely to reach the event marker so the crew could observe what would happen, with Jim having been the only crew member aware of the mission. Continuing on, Sam encounters another crew member, Josh, who has been hiding from Jim, as Jim has also killed his doppelgänger. Before Josh can reveal more, Jim grabs SAM and Emma, and makes them jump back to Emma's ''Observation''. Jim locks Emma out of the station, claiming that "It wants her", leaving her on little life support. As she clings to life, several other identical ''Observation'' stations appear to start gathering around the storm. Jim proceeds to lock SAM out of the controls while he sends a desperate message for help to Earth. SAM manages to find several back doors into the station's systems, interacts with the signal to Earth and warns them about the situation. Earth cuts off Jim, who now knows SAM is to blame. As Jim tries to attack SAM's core, the core suddenly explodes into a large amount of dark red oil that infests the entire station. SAM is then ordered by the Hexagonal entity to kill Jim, who does so by locking him in a module that he then depressurizes. SAM then allows Emma to enter through the airlock. Emma now knows that they need to get to the storm on Saturn, and has SAM adjust their orbit and jettison the rest of the station. They fall into the storm and black out. When Emma wakes, they find themselves on a rocky landscape, with debris and bodies from multiple copies of ''Observation'' around them. They approach a giant version of the hexagonal entity again and make contact. Emma tells a confused SAM that there must have been multiple realities all converging on this point, and they were the first version of Emma and SAM to make it through the ordeal. They disappear briefly into the hexagonal entity. When they wake up, Emma and SAM find their consciousness has merged, and they are back on Earth by some means. They feel odd but alive, and by touching the ground, they are able to infect it with the dark red oil the same way the entity did to ''Observation''. The combined Emma/SAM persona is then instructed to "BRING THEM".


Development


Conception

''Observation'' was developed by
No Code ''No Code'' is the fourth studio album by the American rock band Pearl Jam, released on August 27, 1996 through Epic Records. Following a troubled tour for its previous album, '' Vitalogy'' (1994), in which Pearl Jam engaged in a much-publicize ...
, a Scottish game studio who had previously released '' Stories Untold'' in 2017. Game director and No Code co-founder Jon McKellan had previously worked at
Creative Assembly The Creative Assembly Limited (trade name: Creative Assembly) is a British video game developer based in Horsham, founded in 1987 by Tim Ansell. In its early years, the company worked on porting games to MS-DOS from Amiga and ZX Spectrum platfor ...
, where he was the lead
user interface design User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the ...
er on '' Alien: Isolation''. McKellan was partially inspired by an article published shortly after ''Alien: Isolation'''s release. The article talked about how watching the 1979 ''
Alien Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrater ...
'' film from the perspective of the
Alien Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrater ...
made the creature more sympathetic to viewers, as the Alien was merely trying to survive being hunted by people. This got McKellan thinking about the idea of deconstructing horror film tropes by imagining them from a different point of view. Separately, he also wanted to write a story where the player's actions could impact the story's events. McKellan ultimately founded No Code in 2015 with the intention of developing and releasing ''Observation''. No Code initially began work on a demo version of ''Observation'' in early 2016, showing it to game publishers in hopes of getting a contract with them. While the team was successful in attracting a publisher, the process of creating and signing the publishing contracts took a long time. During this downtime, No Code participated in the
Ludum Dare Ludum Dare (LD; , meaning 'to give a game', also referenced as LDJAM) is a game jam competition. It was founded by Geoff Howland and was first held in April 2002. It is currently run by Mike Kasprzak, who has been part of the team since the be ...
game jam A game jam is an event where participants try to make a video game from scratch. Depending on the format, participants might work independently, or in teams. The event duration usually ranges from 24 to 72 hours. Participants are generally program ...
, creating ''The House Abandon''. This led to the development team creating an anthology of games built off of ''The House Abandon'', released as '' Stories Untold''. According to McKellan, ''Stories Untold'' served as a "road test" for ''Observation'', as the development team got the chance to develop mechanics and learn from mistakes heading into the development of ''Observation.''


Production

After spending years on
pre-production Pre-production is the process of planning some of the elements involved in a film, television show, play, or other performance, as distinct from production and post-production. Pre-production ends when the planning ends and the content start ...
and prototype creation, No Code took roughly 25 months to develop the game, using the
Unity Unity may refer to: Buildings * Unity Building, Oregon, Illinois, US; a historic building * Unity Building (Chicago), Illinois, US; a skyscraper * Unity Buildings, Liverpool, UK; two buildings in England * Unity Chapel, Wyoming, Wisconsin, US; ...
game engine along with other tools like
Autodesk 3ds Max Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capab ...
and Substance. Many people who worked on ''Observation'' had previously worked on ''Alien: Isolation'' — in addition to McKellan, character artists Jack Perry and Ranulf Busby, concept artist Stefano Tsai, and voice actors
Kezia Burrows Kezia Burrows is a Welsh actress, known for portraying the role of Dr Cath Llewelyn in the BBC Wales medical drama ''Crash'' from 2009 to 2010. Life and career Born in Neath, she lived in Porthcawl and then Carmarthen But sites being from the s ...
and Anthony Howell had worked on the latter game. While the team members had experience in AAA development, No Code had a limited budget, which forced the team to come up with unique solutions to save money without compromising quality. To simulate the lack of gravity in space during
motion-capture acting Motion-capture acting, also called performance-capture acting and often abbreviated as mo-cap or P-cap, is a type of acting in which an actor wears markers or sensors on a skintight bodysuit or directly on the skin. Hugh Hart, January 24, 2012, W ...
sessions, the team pushed an animator around on a bar stool. No Code's philosophy was to save on development costs by only paying special attention to things the player would notice. For things like dialogue between characters in
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward th ...
s, the development team opted to do things like move them behind closed doors out of sight from the player, so that the conversations did not have to be animated. It was this philosophy that caused No Code to invest a lot of time in pre-production, creating a lot of modular environments that could be repurposed throughout the game. One of the fundamental topics that No Code wanted to explore in ''Observation'' was how a machine that had become
self-aware In philosophy of self, self-awareness is the experience of one's own personality or individuality. It is not to be confused with consciousness in the sense of qualia. While consciousness is being aware of one's environment and body and lifest ...
might feel, and how humans might react to it. By putting the player in SAM's shoes, McKellan realized that SAM's feelings would mirror the player's, as both would be experiencing things in a different way. To give the player a sense of "
eeling Eels are ray-finned fish belonging to the order Anguilliformes (), which consists of eight suborders, 19 families, 111 genera, and about 800 species. Eels undergo considerable development from the early larval stage to the eventual adult stag ...
like an alien entity of some sort", No Code iterated on developing interactions that relied on a machine's understanding of how to perform a task. For example, instead of pressing a physical button on their controller to open a door in-game, players — as SAM — had to establish a connection with another system first. According to McKellan, ''Observation'' was initially split into separate sections, but merged into a full-length game when the story's size made it difficult for it to be split into distinct episodes. A few months before the game released, the developers engaged in focus tests to determine problem areas where the testers felt frustrated or lost. ''Observation'' was announced on October 8, 2018, with a release time frame of spring 2019 for PC and PlayStation 4. No Code and Devolver Digital had a previous working relationship from the release of ''Stories Untold''. In March 2019, it was announced that the game would be released on May 21, 2019. Devolver Digital later stated on March 25, 2019 that ''Observation'' would be sold on PC exclusively on the
Epic Games Store The Epic Games Store is a digital video game storefront for Microsoft Windows and macOS, operated by Epic Games. It launched in December 2018 as both a website and a standalone launcher, of which the latter is required to download and play gam ...
for one year. Devolver Digital also brought the game to
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
on June 25, 2020.


Reception

''Observation'' received "generally favorable" reviews from critics, according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ...
'' called the game "expertly paced" but also complained of occasional hiccups when some of the puzzles became "a point-and-click-adventure-style wild goose chase." ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' praised the games visuals, saying "''Observation'' absolutely nails its distinct lo-fi, sci-fi aesthetic," and concluding that it "is a wonderful example of how to do focused, self-contained science-fiction storytelling in a game." Several outlets praised the game's storytelling and plot, which was described as "gripping" by ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' and
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
, with
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
stating "(it) kept me hooked from beginning to end". It made the Top 20 games of 2019 list for ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers ''The Observer'' and ''The Guardian Weekly'', ''The Guardian'' is part of the Gu ...
''.


Awards


References

{{reflist


External links


Official website

''Observation'' at Devolver Digital
2019 video games Adventure games set in space Fiction set in 2026 PlayStation 4 games Puzzle video games Science fiction video games Hard science fiction video games Indie games Single-player video games Video games developed in the United Kingdom Video games set in the 2020s Video games set in outer space Windows games Xbox Cloud Gaming games British Academy Games Award for British Game winners