was a video game distribution service for
Super Famicom
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
or
Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
operated by
Nintendo
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles.
Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
that ran from late 1996 until February 2007. The service allowed users to download Super Famicom or Game Boy titles onto a special
flash memory
Flash memory is an electronic non-volatile computer memory storage medium that can be electrically erased and reprogrammed. The two main types of flash memory, NOR flash and NAND flash, are named for the NOR and NAND logic gates. Both use ...
cartridge
Cartridge may refer to:
Objects
* Cartridge (firearms), a type of modern ammunition
* ROM cartridge, a removable component in an electronic device
* Cartridge (respirator), a type of filter used in respirators
Other uses
* Cartridge (surname), a ...
for a lower price than that of a pre-written ROM cartridge.
At its 1996 launch, the service initially offered only Super Famicom titles.
Game Boy titles began being offered on March 1, 2000.
The service was ultimately discontinued on February 28, 2007.
History
Background
During the market lifespan of the
Famicom
The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
, Nintendo developed the
Disk System, a
floppy disk
A floppy disk or floppy diskette (casually referred to as a floppy, or a diskette) is an obsolescent type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined ...
drive peripheral with expanded
RAM
Ram, ram, or RAM may refer to:
Animals
* A male sheep
* Ram cichlid, a freshwater tropical fish
People
* Ram (given name)
* Ram (surname)
* Ram (director) (Ramsubramaniam), an Indian Tamil film director
* RAM (musician) (born 1974), Dutch
* ...
which allowed players to use re-writable disk media called "disk cards" at
Disk Writer kiosks. The system was relatively popular but suffered from issues of limited capacity. However, Nintendo did see a market for an economical re-writable medium due to the popularity of the Disk System.
Nintendo's first dynamic flash storage subsystem for the Super Famicom is the
Satellaview
The is a satellite modem peripheral produced by Nintendo for the Super Famicom in 1995. Containing 1 megabyte of ROM space and an additional 512 kB of RAM, Satellaview allowed players to download games, magazines, and other media through sate ...
, a peripheral released in 1995 that facilitated the delivery of a set of unique Super Famicom games via the
St.GIGA
, trading as , was a Japanese satellite radio company headquartered in Akasaka, Tokyo. The company was established on April 2, 1990 as a subsidiary of the television station provider WOWOW, achieving a cult following through its "Tide of Sound" ...
satellite network.
Release
The Super Famicom version of Nintendo Power was released in late 1996.
The
Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
Nintendo Power was originally planned to launch on November 1, 1999; however, due to the
1999 Jiji earthquake
The Chi-Chi earthquake (later also known as the Jiji earthquake) (), also known as the great earthquake of September 21 (), was a 7.3 ML or 7.7 Mw earthquake which occurred in Jiji (Chi-Chi), Nantou County, Taiwan on Tuesday, 21 Se ...
disrupting production in Taiwan, it was delayed until March 1, 2000.
Nintendo Power was discontinued in February 2007, with kiosks being removed from stores.
Usage
When this was on the market in the 1990s, the user would first purchase the RAM cartridge, then bring it to a store featuring a Nintendo Power kiosk.
The user selects games to be copied to the cartridge and the store provides a printed copy of the manual. Game prices varied,
with older games being relatively cheap, and newer games and Nintendo Power exclusives being more expensive.
The proprietary medium made illicit duplication much more difficult than a standard format such as a
floppy disk
A floppy disk or floppy diskette (casually referred to as a floppy, or a diskette) is an obsolescent type of disk storage composed of a thin and flexible disk of a magnetic storage medium in a square or nearly square plastic enclosure lined ...
.
Technical details
Each cartridge's flash ROM is divided internally into eight blocks. Unless an 8-block game is loaded onto the cartridge, however, one block is reserved for the game selection menu, leaving only seven blocks for games.
In addition, each cartridge has a small amount of SRAM for
saved game
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game.
From the earliest games in the 1970s onward, game platform hardw ...
s, which is divided into sixteen blocks. Games are rounded up in capacity; for example, a 10 megabit Super Famicom game needs three flash ROM blocks totaling 12 megabits, and a Game Boy game that needs 100 kilobits of save space would need two SRAM blocks totaling 128 kilobits.
Nintendo Power has no
Super Famicom enhancement chips such as the
Super FX
The Super FX is a coprocessor on the Graphics Support Unit (GSU) added to select Super Nintendo Entertainment System (SNES) video game cartridges, primarily to facilitate advanced 2D and 3D graphics. The Super FX chip was designed by Argona ...
, so such games are incompatible.
Super Famicom
* MSRP –
* Onboard flash ROM (for game data) – 32 megabits total (4 megabits/block × 8 blocks)
* Onboard SRAM (for game saves) – 256 kilobits total (16 kilobits/block × 16 blocks)
Game Boy
* MSRP –
* Onboard flash ROM for game data, 8 megabits (1 megabit/block × 8 blocks)
* Onboard SRAM for
saved game
A saved game (also called a game save, savegame, savefile, save point, or simply save) is a piece of digitally stored information about the progress of a player in a video game.
From the earliest games in the 1970s onward, game platform hardw ...
s, 1024 kilobits (64 kilobits/block × 16 blocks)
Reception
When the Nintendo Power for Super Famicom launched, it was perceived by the press as being in part an effort to free up retailer shelf space for more
Nintendo 64
The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
products.
List of games
Super Famicom
;First party
;Third party
*''
Akagawa Jirou: Majotachi no Nemuri''
*''
Columns
A column or pillar in architecture and structural engineering is a structural element that transmits, through compression, the weight of the structure above to other structural elements below. In other words, a column is a compression membe ...
''
*''
Dōkyūsei 2''
*''
Mega Man 7
''Mega Man 7'' (stylized as ''Mega Man VII'') is an action platform video game developed and published by Capcom for the Super Nintendo Entertainment System. It is the seventh game in the original ''Mega Man'' series. The game was released in J ...
''
*''
Mega Man X
is a series of action platform video games released by Capcom. It is a sub-series of the ''Mega Man'' franchise. The first game was released on December 17, 1993 in Japan (January 1994 in North America) on the Super NES/Super Famicom; most o ...
''
*''
Ring ni Kakero
is a Japanese manga series written and illustrated by Masami Kurumada. It was published in ''Weekly Shōnen Jump'' between January 1977 and October 1981. The individual chapters were compiled by Shueisha into twenty-five ''tankōbon'' volu ...
''
*''
Super Family Gerende''
*''
Tamagotchi Town''
Game Boy
References
External links
SFC game liston Nintendo's website (Japanese) on
Wayback Machine
The Wayback Machine is a digital archive of the World Wide Web founded by the Internet Archive, a nonprofit based in San Francisco, California. Created in 1996 and launched to the public in 2001, it allows the user to go "back in time" and see ...
GB game liston Nintendo's website (Japanese) on Wayback Machine
{{Nintendo hardware, SNES, Game Boy
Game Boy accessories
Super Nintendo Entertainment System accessories
Japan-only video game hardware
Online video game services
Video games developed in Japan