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Nvidia ShadowPlay is a
hardware-accelerated Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calcul ...
screen recording A screencast is a digital recording of computer screen output, also known as a video screen capture or a screen recording, often containing audio narration. The term ''screencast'' compares with the related term ''screenshot''; whereas screenshot ...
utility available as part of
Nvidia Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
's
GeForce Experience GeForce is a brand of graphics processing units (GPUs) designed by Nvidia. As of the GeForce 40 series, there have been eighteen iterations of the design. The first GeForce products were discrete GPUs designed for add-on graphics boards, inten ...
software for
GeForce GeForce is a brand of graphics processing units (GPUs) designed by Nvidia. As of the GeForce 40 series, there have been eighteen iterations of the design. The first GeForce products were discrete GPUs designed for add-on graphics boards, inten ...
GPUs. Launched in 2013, it can be configured to record a continuous buffer, allowing the user to save the video retroactively. ShadowPlay is supported for any Nvidia GTX 600 series card or higher.


Technical details

ShadowPlay can use two capture methods: Frame Buffer Capture (NVFBC) and Inband Frame Readback (NVIFR). NVFBC is used in full screen mode. NVIFR allows the capture of a single window instead of the whole framebuffer. Once ShadowPlay captures a frame, it encodes it using a dedicated GPU hardware accelerated H.264 video encoder that records up to 4K resolution at 130 Mbit/s with minimal performance impact to the rest of the system. The bitrate can be set manually and ranges available depend on user screen resolution.


Release

Nvidia ShadowPlay originated in a
Nvidia Shield Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
hardware-accelerated Hardware acceleration is the use of computer hardware designed to perform specific functions more efficiently when compared to software running on a general-purpose central processing unit (CPU). Any transformation of data that can be calcul ...
screen recording A screencast is a digital recording of computer screen output, also known as a video screen capture or a screen recording, often containing audio narration. The term ''screencast'' compares with the related term ''screenshot''; whereas screenshot ...
utility. It was set to release at the same time as the
Nvidia Shield Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
(June 2013) but was delayed and was pushed to being released during the summer of 2013 but was postponed again. On September 20, an Nvidia forum representative posted a thread to the GeForce forums, stating that the product was being delayed due to a problem with the video formats. It was released in a public beta on October 28, 2013 in the 331.65 driver.


References


External links

* Film and video technology Nvidia {{video-tech-stub