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Nostalgia consumption is a social and cultural trend that could be described as the act of consuming goods that elicit memories from the past, being associated with the feeling of
nostalgia Nostalgia is a sentimentality for the past, typically for a period or place with happy personal associations. The word ''nostalgia'' is a learned formation of a Greek language, Greek compound, consisting of (''nóstos''), meaning "homecoming", ...
.


History and theory

It could be said that, through their everyday consumption, goods acquire new meanings in relation to the way consumers use and perceive them. Indeed, consumers enrol themselves in a new kind of activity, transforming goods into personal objects through an active work of symbolisation.R. Sassatelli, "''Consumer Culture: History, Theory and Politics''”, SAGE Publications Inc, 2007. As reported by Sassatelli in the book Consumer Culture, "the value of things depends on the value they are given by the subject, rather than being founded on absolutes".


Origins

The origins of consumed nostalgia date back to the second half of the twentieth century. As explained in the article ''Media, Memory and Nostalgia in Contemporary France: Between Commemoration, Memorialisation, Reflection and Restoration'', one of the first important sociologists who studied nostalgia, Fred Davis (1979), divided the nostalgic experience into three different levels: simple, reflexive and interpreted. The first one is based on the belief that "things were better in the past".H. Dauncey and Chris Tinker, “''Media, Memory and Nostalgia in Contemporary France: Between Commemoration, Memorialisation, Reflection and Restoration''”, Modern and Contemporary France, vol. 23-2, 2015, pp. 135–145. At the second level, the individual starts raising questions concerning the truth of the nostalgic claim, then entering in the third one by going beyond the issues of historical accuracy into a deeper analysis. As far as the consuming dimension is concerned, it might be said that the first level proposed by Davis helps us in understanding how consumed nostalgia has always achieved excellent results in various markets from the 1900s: generations usually experience this feeling for an epoch before its own of about twenty years. Nowadays, the most iconic nostalgia is the one that comes from the early 2000s. Anyway, this nostalgia could turn into a utopian vision of the past since "an individual's idealized perception of it automatically erases any negative traces".


Patina

From a sociological point of view, the anthropologist
Grant McCracken Grant David McCracken (born 1951) is a Canadian anthropologist and author, known for his books about culture and commerce.Lee, Kate Culturematic Review ''Publishers Weekly''. (March 26, 2012) He was the founder and director of the Institute fo ...
(1988) talks about the ''patina of time'' as the value that objects gain with the flow of time: it is strictly related to the family, as the action of passing down an object through different generations, and it poses its emphasis on the past. It is somehow opposed to the definition of fashion given by
Georg Simmel Georg Simmel (; ; 1 March 1858 – 26 September 1918) was a German sociologist, philosopher, and critic. Simmel was influential in the field of sociology. Simmel was one of the first generation of German sociologists: his neo-Kantian approach l ...
, focused on an individualistic emphasis of the present and its newness. This dualistic vision is still present in contemporary societies, even if today these two elements seem to coexist: patina has been recuperated in simulated forms, created through mass-production, such as artificially aged items. This new dimension of consumption is enriched by a "modern
hedonism Hedonism refers to a family of theories, all of which have in common that pleasure plays a central role in them. ''Psychological'' or ''motivational hedonism'' claims that human behavior is determined by desires to increase pleasure and to decr ...
", described by Campbell as a private state of the mind through which goods become the results of human creativity and fantasy.


Nostalgia and Consumption: reluctant, progressive, playful

According to the Hartmann and Brunk’s article ''Nostalgia marketing and (re-)enchantment'', it might be stated that we are nowadays dealing with a re-establishment of enchantment, a way to escape from ordinary and rationalized life in order to recuperate the hedonism of life. This "(re-)enchantment", at the base of the previously described modern hedonism, is described as the "recovery of utopian, romantic, mythical, emotional, and imaginary elements of the relationship consumers have with the world". According to Badot and Filser, who are cited in the same article,
markets Market is a term used to describe concepts such as: * Market (economics), system in which parties engage in transactions according to supply and demand * Market economy *Marketplace, a physical marketplace or public market Geography *Märket, a ...
absolve an important role in this process, allowing to incorporate non-functional sources of value in goods and services and turning them into sources of hedonic, symbolic, and interpersonal value. As a result of their experiment, the researchers found out that a past-themed consumption can create (re-)enchantment by eliciting different kinds of nostalgia, as explained in the following lines. * Re-instantiation enables consumers to symbolically project themselves back into a past cultural condition and re-instantiate it in the ''here and now''. It is rooted in ''reluctant nostalgia'', through which an experience of temporal belonging is created by symbolically traveling back to a better and happier – but now lost – time and space. * Re-enactment is a symbolic return to morally valuable aspects of a past, in which past-themed brands are considered by consumers as tokens of a cultural condition that now appears to be superior in some ways. This is elicited by ''progressive nostalgia'', created by bringing the past and present into dialogue: the utopian version of a society better than the current one. * Re-appropriation, through ''playful nostalgia'' – ironic and ludic dimensions of nostalgia as cultural style and retro markers of taste – opens engagement with the past to those who have no lived experiences of it, a filtered and sanitized past life world. Consumers valorise past-themed brands purely as ironic, vintage, and quirky fashion items that enliven the present.


Iconic cases

Nostalgic signals may be found in many areas of consumption as well as in advertising. The choice to use nostalgic cues could be justified by the fact that nostalgic symbols provoke nostalgic memories, which in turn induce emotions in consumers. In media and advertising, nostalgia-evoking references are used strategically to create a sense of association between the products and the consumers, in order to convince the public to consume.''“Nostalgia”, Wikipedia, The Free Encyclopedia.'' Wikimedia Foundation, Web, 2 March 2021. As the early 1990s wave of nostalgia-related marketing adopted references from the 1960s to captivate the young adults of that time, in the same way, the corresponding
marketing strategies Marketing strategy allows organizations to focus limited resources on best opportunities to increase sales and achieve a competitive advantage in the market. Strategic marketing emerged in the 1970s/80s as a distinct field of study, further build ...
work nowadays referring to the background of today's consumers. A lot of products and packages related to the past have been reintroduced in several market sectors. The following lines will treat meaningful examples of the use of nostalgia in different consumption areas.


Technology

Nostalgia consumption plays a meaningful role in the technology industry as many goods went through a resurgence thanks to this phenomenon. Objects like Nokia 3310 enjoyed a revival due, in large part, to social media. In 2017 Nokia relaunched a new version of the cell phone to exploit the second-hand success. Furthermore,
record players A phonograph, in its later forms also called a gramophone (as a trademark since 1887, as a generic name in the UK since 1910) or since the 1940s called a record player, or more recently a turntable, is a device for the mechanical and analogu ...
regressed almost to forgotten objects with the rise of CDs and digital music. However, they have recently taken on a role as vintage-design items probably for the appeal of the ceremony which is linked to this experience and is very dissimilar from the one of digital music.G. Cross, "''Consumed Nostalgia: Memory in the Age of Fast Capitalism''”, Columbia University Press, 2015. 10. M. B. Holbrook and R.M. Schindler, ''“Nostalgic bonding: Exploring the role of nostalgia in the consumption experience”,'' Journal of Consumer Behaviour 3(2), 2003, Pages: 107–127.


Social media

In its early years,
Instagram Instagram is a photo and video sharing social networking service owned by American company Meta Platforms. The app allows users to upload media that can be edited with filters and organized by hashtags and geographical tagging. Posts can ...
had many similarities with
Polaroid Polaroid may refer to: * Polaroid Corporation, an American company known for its instant film and cameras * Polaroid camera, a brand of instant camera formerly produced by Polaroid Corporation * Polaroid film, instant film, and photographs * Polar ...
snapshots. The possibility to post only square photographs and the design of the trademark were the most distinct parallels that may have elicited nostalgia in early users. More recently both Facebook and
Instagram Instagram is a photo and video sharing social networking service owned by American company Meta Platforms. The app allows users to upload media that can be edited with filters and organized by hashtags and geographical tagging. Posts can ...
introduced the Memories function which allows users to recall moments of their lives through old posts.


Television, movies, video games, music

In the 1970s, movies such as '' Grease'' and '' American Graffiti'' started a trend in entertainment content production that was based on arousing nostalgia for an earlier decade in consumers of the
Baby boom generation Baby boomers, often shortened to boomers, are the Western demographic cohort following the Silent Generation and preceding Generation X. The generation is often defined as people born from 1946 to 1964, during the mid-20th century baby boom. The ...
. The trend was carried on by other popular TV series and movies such as '' Happy Days'' and ''
The Big Chill Big Chill can refer to: *The Big Chill (music festival), an annual music and comedy festival held in England * ''The Big Chill'' (film), a 1983 American film directed by Lawrence Kasdan *The Big Chill at the Big House, a 2010 U.S. college ice hock ...
'' in the 1980s. The
Netflix Netflix, Inc. is an American subscription video on-demand over-the-top streaming service and production company based in Los Gatos, California. Founded in 1997 by Reed Hastings and Marc Randolph in Scotts Valley, California, it offers a fil ...
science-fiction drama series ''
Stranger Things ''Stranger Things'' is an American science fiction horror drama television series created by the Duffer Brothers, who also serve as showrunners and are executive producers along with Shawn Levy and Dan Cohen. Produced by Monkey Massacre Prod ...
'' is a popular example of television both using and evoking nostalgia (or "pseudo-nostalgia" for the younger consumers that never originally experienced the era by
Generation X Generation X (or Gen X for short) is the Western world, Western demographic Cohort (statistics), cohort following the baby boomers and preceding the millennials. Researchers and popular media use the mid-to-late 1960s as starting birth years a ...
) for the 1980s. In the video game industry, the launch of '' Pokémon Go'' in 2016 was an archetypal example of the exploitation of widespread nostalgia towards an old item for the success of a new one. Music has also taken advantage of nostalgia consumption. Compilations have been produced with recognizable decade-genres, giving those decades a nostalgic patina.


References

{{reflist Nostalgia Consumption Hauntology Concepts in aesthetics