Nintendo Vs. Series
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The is an
arcade system An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arca ...
developed and produced by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
from 1984 to 1990. It is based on most of the same hardware as the Family Computer (Famicom), later released as the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
(NES). Most of its games are conversions from the Famicom and NES, some heavily altered for the arcade format, and some debuted on the VS. System before being released on the Famicom or NES. The system focuses on two-player cooperative play. It was released in three different configurations: upright VS. UniSystem cabinets, upright VS. DualSystem cabinets, and sit-down VS. DualSystem cabinets. Games are on pluggable circuit boards, allowing for each side to have a different game. The VS. System was a commercial success in the United States, with about 100,000
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s sold, as the highest-grossing arcade machine of 1985. It was the first version of the Famicom hardware to debut in North America, in 1984. The system's success in the arcades proved the market for the official release of the NES console in North America in 1985.


Hardware

The VS. System was designed primarily as a kit to retrofit '' Donkey Kong'', ''
Donkey Kong Jr. is a 1982 arcade platform game that was released by Nintendo. It is the sequel to ''Donkey Kong'', but with the roles reversed compared to its predecessor: Mario (previously named "Jumpman") is now the villain and Donkey Kong Jr. is trying to ...
'', '' Donkey Kong 3'', '' Popeye'', and '' Mario Bros.'' cabinets, so they require the same special monitor. These monitors use inverse voltage levels for their video signals as compared to most arcade monitors. Almost all VS. System cabinets have identical hardware powered by a Ricoh 2A03 central processing unit (CPU), the same in the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
, except for special PPUs or video chips. Each chip contains a different palette that arrange the colors in different configurations chosen apparently at random. Most boards can be switched to a new game simply by swapping the program ROMs and the appropriate PPU or the game will have incorrect colors. Several of the later units employ further copy protection by using special PPUs which swap pairs of I/O registers or return special data from normally unimplemented regions of memory. Attempts to run these games in other VS. System models will result in the game failing to even start. Some dedicated double cabinets look like two games butted together at an angle, with a single motherboard. The Red Tent, a steel sit-down cabinet for the VS. DualSystem, allows play for up to four players simultaneously. It has the same motherboard as the double cabinet. Because the ''VS. System'' has the same CPU as the NES, its games can be ported to the NES with modifications to the console including extra memory banks and additional DIP switches.


Version differences

Some games differ from their Famicom or NES versions. For example, ''
VS. Super Mario Bros. is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). The successor to the 1983 arcade game ''Mario Bros.'' and the first game in the ''Super Mario'' series, it was first released in 1985 for th ...
'' is considerably more difficult than '' Super Mario Bros.''; some of the levels were reused in ''
Super Mario Bros. 2 ''Super Mario Bros. 2'' is a platform game, platform video game developed and published by Nintendo for the Nintendo Entertainment System. It was first released in North America in October 1988, and in the PAL region in 1989. After the smash hi ...
'' for the Family Computer Disk System. Some games' graphics differ; for example, ''VS. Duck Hunt'' has more details and animation sequences.


History

In 1980, Data East had introduced the concept of a convertible
arcade system board An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arc ...
, or
arcade conversion In video gaming parlance, a conversion is the production of a game on one computer or console that was originally written for another system. Over the years, video game conversion has taken form in a number of different ways, both in their style a ...
system, with the
DECO Cassette System 240px, DECO Cassette System loading screen The DECO Cassette System was introduced by Data East in October 1980. It was the first standardised arcade system that allowed arcade owners to change games. Developed in 1979, it was released in Japan in ...
, but it was not a major success. The first successful arcade conversion system is
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
's Convert-a-Game system in the early 1980s. Its success led to several other arcade manufacturers introducing their own arcade conversion systems by the mid-1980s, including the Nintendo VS. System in 1984. The Nintendo VS. System is important in the history of the Nintendo Entertainment System. The Vs. System is the first version of the Famicom hardware to debut in North America during 1984, the success of which proved the market for the official release of the NES console. Following the video game crash of 1983, the North American home video game market had collapsed. Nintendo's negotiations with
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
to introduce the Famicom in North America failed due to Atari's collapse, and Nintendo of America's market research garnered warnings from retailers and distributors to stay away from home consoles, with US retailers refusing to stock game consoles. Meanwhile, the
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
industry also had a slump as the golden age of arcade video games ended, but the arcade industry recovered and stabilized with the help of software conversion kit systems, such as
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
's Convert-a-Game system, the
Atari System 1 {{citations, date=January 2015 Atari System refers to two arcade system boards introduced in 1984 for use in various arcade games from Atari Games. Two versions of the board were released, Atari System 1 and Atari System 2. Atari System 1 The ''A ...
, and the Nintendo-Pak system. Hiroshi Yamauchi realized there was still a market for video games in North America, where players were gradually returning to arcades in significant numbers. Yamauchi still had faith there was a market for the Famicom, so he introduced it to North America through the arcade industry. Nintendo based the VS. System hardware on the Famicom, and introduced it as the successor to its Nintendo-Pak arcade system, which had been used for games such as '' Mario Bros.'' and '' Donkey Kong 3''. Though technologically weaker than Nintendo's '' Punch-Out'' arcade hardware, the VS. System was relatively inexpensive, fulfilling Gunpei Yokoi's philosophy of "lateral thinking with withered technology". The Nintendo-Pak and ''Punch-Out'' hardware also have a limited game library, whereas the VS. System accessed a wider variety of games, by easily converting Famicom games. Nintendo of America hired Jeff Walker from
Bally Bally may refer to: Places *Bally, a historical spelling of Bali *Bally (from the Irish ''baile'') or townland, a traditional division of land, as well as a common prefix in the names of settlements throughout Ireland *Bally, Bally-Jagachha, a c ...
to help market the VS. System in North America, where it debuted at the 1984 ASI show along with ''Punch-Out'' in February 1984.


Reception

Upon release, the VS. System generated excitement in the arcade industry, receiving praise for its easy conversions, affordability, flexibility, and multiplayer capabilities. Eddie Adlum of ''RePlay'' magazine said Nintendo had suddenly become "the big guy on the block" in 1984 due to the VS. System, which "not only meant interchangeable games but interaction between players on dual-monitor games". However, the graphics received a mixed response. Roger C. Sharpe of '' Play Meter'' magazine called it a "highly attractive and open-ended interchangeable game system featuring excellent graphics and realistic on-screen visuals" in 1984. However, the VS. System received some criticism for its graphics being technologically weaker than more recent rival arcade systems, and than Nintendo's own powerful '' Punch-Out'' arcade hardware. In Japan, ''
VS. Tennis is a sports video game developed by Nintendo in 1983, and released for the Family Computer (Famicom) in 1984. The arcade game version ''Vs. Tennis'' was also released for the Nintendo VS. System in 1984, becoming a hit at Japanese and American ...
'' topped Japan's chart for table arcade cabinets in April 1984 and May 1984, and ''
VS. Baseball is a video game from Nintendo. It was released December 7, 1983, soon after the July 15 launch of the Famicom in Japan. In 1984, it was ported to the VS. System arcade as ''VS. Baseball'' with additional graphics and speech, becoming a number ...
'' topped the chart in June and July 1984. By 1985, however, the VS. System had declined in Japan, which led to Yamauchi deciding to withdraw Nintendo from the Japanese coin-op industry in late 1985 and Nintendo focusing more on the Famicom. In North America, by contrast, the VS. System became a major success. Following the arcade success of sports video games such as Konami's '' Track & Field'' (1983), Nintendo capitalized on this trend with several sports games (''Punch-Out'', ''Vs. Tennis'' and ''Vs. Baseball'') that took the US arcade market by storm; Sharpe considered Nintendo "a force to reckon with" based on their strong performance. The VS. System was declared an "overwhelming hit" by ''Play Meter'', attributing its success to "good games and low price". Between 10,000 and 20,000
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s were sold in 1984, and individual ''Vs.'' games were top earners on arcade charts. ''VS. Tennis'' topped the arcade charts for software conversion kits in July 1984 (on the ''RePlay'' charts) and August 1984 (on the '' Play Meter'' charts), and ''VS. Baseball'' topped the charts from September through November 1984. '' Hogan's Alley'' and '' Duck Hunt'' then became even more popular in American arcades, popularizing light gun shooter video games. By 1985, 50,000 cabinets had been sold, establishing Nintendo as an industry leader in the arcades. In November 1985, five ''VS.'' games were on the US ''RePlay'' top 20 arcade charts, with ''Hogan's Alley'' holding the top spot. '' Duck Hunt'' was also popular in arcades at the time. The VS. System went on to become the highest-grossing arcade machine of 1985 in the United States, and ''Hogan's Alley'' and ''
Excitebike is a motocross racing video game developed and published by Nintendo. In Japan, it was released for the Famicom in 1984 and then ported to arcades as ''Vs. Excitebike'' for the Nintendo Vs. System later that year. In North America, it was ini ...
'' became the top two highest-grossing arcade system games that year. The success of the VS. System gave Nintendo the confidence to repackage the Famicom for North America, as the Nintendo Entertainment System (NES). Nintendo's strong positive reputation in the arcades also generated significant interest in the NES. It also gave Nintendo the opportunity to test new games as VS. Paks in the arcades, to determine which games to release for the NES launch. Nintendo's software strategy was to first release games for the Famicom, then the VS. System, and then for the NES. This allowed Nintendo to build a solid launch line-up for the NES. Many games' North American debut was on the VS. System before being released for the NES, which gave players the impression of being "amazed" at the accuracy of the arcade "ports" for the NES. Within a few months of its 1986 release, 20,000 ''
VS. Super Mario Bros. is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). The successor to the 1983 arcade game ''Mario Bros.'' and the first game in the ''Super Mario'' series, it was first released in 1985 for th ...
'' arcade units were sold, becoming the best-selling ''VS.'' release, with each unit consistently earning more than per week. Its arcade success helped introduce '' Super Mario Bros.'' to many players who did not yet own a Nintendo Entertainment System. By the time the NES was launched in North America (from late 1985 to 1986), about 100,000 VS. Systems had been sold to American arcades. According to Ken Horowitz, the VS. System "was perhaps the most vital catalyst in the rise of the NES to the top of the home video game market".


List of games

Unknown prototypes of ''VS. System'' games may exist, either unreleased or released briefly for market testing. The VS. System launch game was ''VS. Tennis'', released in January 1984.


See also

* PlayChoice-10, Nintendo's other NES-based arcade series *
Nintendo Super System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
, the Super NES-based arcade system *'' Wild Gunman'' (1984), which had a fictional VS. arcade version featured in the film '' Back to the Future Part II'' (1989)


Notes


References


External links


NintendoVS.com
fan site *

{{Dedicated consoles Nintendo arcade system boards Nintendo Entertainment System * Nintendo hardware 1984 establishments 1990 disestablishments