Nightshade (1991 Video Game)
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''Nightshade'', fully titled ''Nightshade Part 1: The Claws of Sutekh'' onscreen, is an
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
released in
1992 File:1992 Events Collage V1.png, From left, clockwise: 1992 Los Angeles riots, Riots break out across Los Angeles, California after the Police brutality, police beating of Rodney King; El Al Flight 1862 crashes into a residential apartment buildi ...
for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
. It was developed by
Beam Software Krome Studios Melbourne, originally Melbourne House, was an Australian video game developer, video game development studio founded in 1980 by Alfred Milgrom and Naomi Milgrom, Naomi Besen and based in Melbourne, Melbourne, Australia. Initially ...
and published by
Ultra Games Ultra Software Corporation was a shell corporation and publishing label created in 1988 as a subsidiary of Konami of America, in an effort to get around Nintendo of America's strict licensing rules in place at the time for the North American ma ...
. The game was meant to be the first part in a series, but no
sequel A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same ...
s were ever made; however, it served as the basis for Beam Software's
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
video game adaptation of '' ''Shadowrun''.'' It was released on the
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for
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subscribers in December 2020.


Plot

The game takes place in a fictional urban city called Metro City. As the story unfolds, the city's local
superhero A superhero or superheroine is a stock character that typically possesses ''superpowers'', abilities beyond those of ordinary people, and fits the role of the hero, typically using his or her powers to help the world become a better place, ...
named Vortex is outnumbered by gangs and killed. With the city's protector murdered, crime grows rapidly. Soon enough, the city's crime lords start fighting over control of the city, until a villain named Waldo P. Schmeer (More commonly known as Sutekh) takes control, combining all the gangs into one. With the city completely overrun by
Sutekh Sutekh, the alias of Seth Joshua Horvitz, is a music composer and performer of experimental electronic and techno music. He has released on several international record labels such as Mille Plateaux, Plug Research, Soul Jazz, Leaf, Kit Clayton's ...
and the other crime lords (Rat King,
Goliath Goliath ( ) ''Goləyāṯ''; ar, جُليات ''Ǧulyāt'' (Christian term) or (Quranic term). is a character in the Book of Samuel, described as a Philistine giant In folklore, giants (from Ancient Greek: ''gigas'', cognate giga-) a ...
, Lord
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, and
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Mistress), it is soon devoured in crime. A
vigilante Vigilantism () is the act of preventing, investigating and punishing perceived offenses and crimes without Right, legal authority. A vigilante (from Spanish, Italian and Portuguese “vigilante”, which means "sentinel" or "watcher") is a pers ...
named Mark (
alias Alias may refer to: * Pseudonym * Pen name * Nickname Arts and entertainment Film and television * ''Alias'' (2013 film), a 2013 Canadian documentary film * ''Alias'' (TV series), an American action thriller series 2001–2006 * ''Alias the ...
Nightshade) decides to step up and take the law into his own hands, vowing to rid Metro City of crime. Outside of the occasional violence, the game is actually somewhat light in tone (even Nightshade himself is constantly being called "
Lampshade A lampshade is a fixture that envelops the lightbulb on a lamp to diffuse the light it emits. Lampshades can be made out of a large variety of materials like paper, glass, fabric or stone. Often times conical or cylindrical in shape, lampshade ...
" or "Nightcart" by everybody) and rife with various popular culture references. The ending gives credit to people for the "bad jokes."


Gameplay

The game had a unique feature; along with the action sequences and
point-and-click game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based me ...
elements, there was a "popularity meter" that would go up or down as Nightshade performed good deeds well or poorly. Higher popularity meant greater recognition by everyday citizens of Metro City and allowed Nightshade access to more areas. The game also included fighting segments that required quick button responses. Instead of a save feature or extra lives, the villain Sutekh would throw Nightshade into a deathtrap. The first four traps each had a solution and Nightshade would escape back onto the streets of Metro City (minus some popularity points). The final one does not, and the player would have to start over from the beginning of the game. Additionally the game begins with Nightshade tied to a chair, next to which Sutekh has placed a small bomb. While technically not a deathtrap (the bomb, if not escaped on time, does not do lethal damage) this introduces the trap-escape/problem-solving element early on.


Reception

The game was received poorly for its complicated, yet not adjustable controls.


References


External links

* {{DEFAULTSORT:Nightshade (1992 Video Game) 1992 video games Action-adventure games Nintendo Entertainment System games North America-exclusive video games Organized crime video games Piko Interactive games Superhero video games Video games developed in Australia Vigilante characters in video games Nintendo Switch Online games