Nicky Case
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Nicky Case is a
genderqueer Non-binary and genderqueer are umbrella terms for gender identities that are not solely male or femaleidentities that are outside the gender binary. Non-binary identities fall under the transgender umbrella, since non-binary people typically ...
Canadian
indie game developer An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
best known for developing video games such as '' Coming Out Simulator'' and ''
Parable of the Polygons ''Parable of the Polygons'' is a 2014 explorable explanation created by Vi Hart and Nicky Case. The article focuses on a society of blue squares and yellow triangles which have slight personal biases against diversity, which leads to social segr ...
'', both released in 2014. Case's most recent game, ''Adventures with Anxiety'' was released in 2019. ''Adventures with Anxiety'' is an interactive choose-your-own-adventure narrative game. Case's works are characterised by their interactive design and the recurring goal to “.. help people understand complex systems.” Besides designing and developing games, Case is active on their website and blog, regularly updating posts, short stories and comics about mental health, games and media culture, and recently,
COVID-19 Coronavirus disease 2019 (COVID-19) is a contagious disease caused by a virus, the severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The first known case was COVID-19 pandemic in Hubei, identified in Wuhan, China, in December ...
safety. They also post blogs teaching others math, how to code and how to make games.


Personal life

Case is
non-binary Non-binary and genderqueer are umbrella terms for gender identities that are not solely male or femaleidentities that are outside the gender binary. Non-binary identities fall under the transgender umbrella, since non-binary people typically ...
and has chosen to be referred to in gender-neutral terms, expressing a lack of preference for pronouns. They were born in
Singapore Singapore (), officially the Republic of Singapore, is a sovereign island country and city-state in maritime Southeast Asia. It lies about one degree of latitude () north of the equator, off the southern tip of the Malay Peninsula, borde ...
and moved with their family to
Vancouver Vancouver ( ) is a major city in western Canada, located in the Lower Mainland region of British Columbia. As the List of cities in British Columbia, most populous city in the province, the 2021 Canadian census recorded 662,248 people in the ...
when they were young.


Career

Case began their journey into game design at a young age through the creation of various independent flash games on the platform
Newgrounds Newgrounds is an entertainment website and company founded by Tom Fulp in 1995. It hosts user-generated content such as games, films, audio, and artwork. Fulp produces in-house content at the headquarters and offices in Glenside, Pennsylvania. I ...
. One of their games broke out and became viral, in part due to the popular internet personality
Markiplier Mark Edward Fischbach ( ; born June 28, 1989), also known as Markiplier, is an American YouTuber. Originally from Honolulu, Hawaii, he began his career in Cincinnati, Ohio, and is currently based in Los Angeles, California. In addition to uplo ...
playing the game for his YouTube channel. This success helped Case get an internship at
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
(EA), their first entry into the gaming industry. About their experience at EA Case stated that the company was queer friendly, more so than usual in the field, but that the way projects could fall through any moment inspired them to become independent.


First independent projects and ''Coming Out Simulator 2014''

Through a crowdfunding platform, Case funded their first independent project ''Nothing To Hide''. During the project, however, Case worked on a few side projects that turned out to be more successful than the game itself. The first was an instructional tutorial on how the shadows worked in the game, and the second was a submission for the Nar8 Game Jam4 for which they made ''Coming Out Simulator 2014''. ''Coming Out Simulator'', which told their personal story about coming out to their parents as bisexual and the consequences thereof. Though, as opposed to reality, the game had multiple endings, depending on the choices by the player. The response to the game was very positive. It was nominated to the
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
's 2015 edition in the Excellence in Narrative category. and Case even received emails from queer individuals who related to and felt seen by the game. These side steps were the first foray into interactive and exploratory design.


''Parable of the Polygons''

The shadow explainer also achieved success and reached the front page of the image website
Imgur Imgur ( , stylized as imgur) is an American online image sharing and image hosting service with a focus on social gossip that was founded by Alan Schaaf in 2009. The service has hosted viral images and meme, particularly those posted on Reddit. ...
, and Case was approached by interaction designer Bret Victor to join a workshop where they met Vihart, another educative
YouTuber A YouTuber is an online personality and/or influencer who produces videos on the video-sharing platform YouTube, typically posting to their personal YouTube channel. The term was first used in the English language in 2006. Influence Influent ...
with a focus on math. This led to a collaboration project named ''Parable of Polygons'', an interactive explainer about bias and discrimination. It received overwhelmingly positive critical reception, with ''
Salon Salon may refer to: Common meanings * Beauty salon, a venue for cosmetic treatments * French term for a drawing room, an architectural space in a home * Salon (gathering), a meeting for learning or enjoyment Arts and entertainment * Salon (P ...
'''s Joanna Rothkopf calling it  "an adorable and eloquent primer on the issues of segregation". With the success of the shadow explainer, ''Parable of Polygons'' and following interactive games, Nicky Case began to truly build their name as an interactive designer. It became their mission “to explore the yet vastly under-explored medium of interactivity.” And they began to help others with this pursuit as well by setting up Explorable Explanations, a platform where others could make and publish interactive explainers of all types and educational fields.


''Adventures with Anxiety''

Nicky Case's latest full release took a slight step away from system based gameplay, back to the more narrative interactivity of ''Coming Out Simulator 2014''. ''Adventures with Anxiety'' represents Case's own struggles with accepting and coping with anxiety disorder. The game's intent was to help teach players how to have a better relationship with themselves as well as with other people. In an interview with Storybench, Case explains that games are their format of choice, just like a musician uses song to express themselves. For Case, they "could use the choices in the game to force the player to reflect on, and express, their own deepest fears and then create a healthier relationship with those fears." ''Adventures with Anxiety'' is public domain, and the webpage of the game features the full source code for free. Case explains that they benefited greatly from the public open source codes of others when they started out making games. They want to pay it forward and stimulate others to make games as well.


Other works

Case released ''Nothing to Hide'', a
stealth game A stealth game is a type of video game in which the player primarily uses ''stealth'' to avoid or overcome opponents. Games in the genre typically allow the player to remain undetected by hiding, sneaking, or using disguises. Some games allow th ...
prototype, in 2013. The
crowdfunded Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by crow ...
surveillance Surveillance is the monitoring of behavior, many activities, or information for the purpose of information gathering, influencing, managing or directing. This can include observation from a distance by means of electronic equipment, such as c ...
/
privacy Privacy (, ) is the ability of an individual or group to seclude themselves or information about themselves, and thereby express themselves selectively. The domain of privacy partially overlaps with security, which can include the concepts of a ...
-themed video game prototype was crowdfunded and opened under CC0 on
GitHub GitHub, Inc. () is an Internet hosting service for software development and version control using Git. It provides the distributed version control of Git plus access control, bug tracking, software feature requests, task management, continuous ...
between 2013 and 2015. In 2016, Case released ''We Become What We Behold''. Created in just two months, the game forces the player to continuously report on the most interesting news, causing confusion and anger. ''We Become What We Behold'' reflects on how the media and news cycles shape our experience of reality. 2017 saw the release of ''The Evolution of Trust'', an interactive guide to the game theory of how and why people trust each other. During the
COVID-19 Coronavirus disease 2019 (COVID-19) is a contagious disease caused by a virus, the severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The first known case was COVID-19 pandemic in Hubei, identified in Wuhan, China, in December ...
pandemic A pandemic () is an epidemic of an infectious disease that has spread across a large region, for instance multiple continents or worldwide, affecting a substantial number of individuals. A widespread endemic (epidemiology), endemic disease wi ...
, Case has also released an explainer about the spread of COVID-19 and how they interact with lockdown measures, and an awareness comic about the use and need for contact tracing apps that are surveillance free.


References


External links

* {{DEFAULTSORT:Case, Nicky Canadian video game designers Genderqueer people Indie video game developers Year of birth missing (living people) Living people