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''Need for Speed III: Hot Pursuit'' is a 1998
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
developed for
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by
EA Canada EA Vancouver (formerly known as EA Burnaby, then EA Canada) is a Canadian video game developer located in Burnaby, British Columbia. The development studio opened as Distinctive Software in January 1983, and is also Electronic Arts's largest and ...
and
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by
EA Seattle Manley & Associates was an independent video game developer founded in 1982, which developed over 70 titles for video game publishers, including Electronic Arts, Activision, Disney, GameTek, Publishing International, and Spectrum HoloByte. Many o ...
, and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
. It is the third major installment in the ''
Need for Speed ''Need for Speed'' (''NFS'') is a racing game franchise published by Electronic Arts and currently developed by Criterion Games, the developers of ''Burnout''. The series generally centers around illicit street racing and tasks players to com ...
'' franchise, incorporating police pursuits as a major part of gameplay. ''Hot Pursuit'' remains focused on racing using exotic sports cars, but features races that primarily take place in locations within North America, including varied settings and climates. Police AI is improved over
the first game ''The First Game'' is a painting by Arnold Friberg, and was commissioned in 1968 by Chevrolet Motor Division as one of four paintings to commemorate the then-upcoming centennial celebration of college football in the United States. It depicts ...
, utilizing several tactics to stop both the player and opponent. The PlayStation version was released on March 25, 1998, while the Windows version was released on October 12 the same year. The game received critical success for its time, with praise for its graphics and fast action. It received a direct sequel in 2002 and a reboot in 2010.


Gameplay

With police pursuits reintegrated into the game, ''Hot Pursuit''s gameplay now consists of two categories. The first encompasses standard racing, as it has been in its predecessors, ''
The Need for Speed ''Road & Track Presents: The Need for Speed'' is a racing video game developed by EA Canada, originally known as Pioneer Productions, and published by Electronic Arts, released for the 3DO in 1994, and ported to MS-DOS in 1995. Another versio ...
'' and ''
Need for Speed II ''Need for Speed II'' is a racing video game released in 1997. It is a part of the ''Need for Speed'' series and is the second installment, following ''The Need for Speed''. Gameplay Like its predecessor, ''Need for Speed II'' allows play ...
'', in which the player is allowed to race against one (including split-screen races) or seven other racers in normal circuit racers, knockouts, or tournaments (which allow the player to unlock bonus vehicles and a bonus track). The second category is dubbed "Hot Pursuit", where police pursuits are included in races; the mode allows the player to select a standard sports car to race against a single opponent in a police-scattered track. The PC version also contains a role reversal variation in which players select a police version of a sports car to pursue and stop all six racers before they complete the race. Completing the Hot Pursuit challenges in both roles in the PC version on every track of the game unlocks additional police sports cars. Two modes were introduced in the game. The two-player
split-screen Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * Split Screen (TV series), ''Split Screen'' (TV series), 1997–2001 * Split-Scree ...
mode allows two players to race using the same computer. The "Knockout" mode consists of seven races with eight racers on randomly chosen tracks, in which conditions such as selected difficulty, weather, and so on that the player has chosen before starting the race-series will apply. Each race consists of two laps where the driver who finishes last will be eliminated from the race lineup. All other drivers advance to the next round and carry on with the battle until there is only one player left, who technically wins the knockout competition. The standard "Tournament" mode consists of eight opponents in a four-lap race on randomly selected tracks and choices made by the player as in the knockout mode take effect when the tournament is started. The game supports network play through a
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,
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, or
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, and online gaming through
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protocol. It also allowed
spawn installation In personal computer games, a spawn installation is an installed copy of a game that may only be used to play in multiplayer mode, or otherwise limits the amount of single-player content accessible to the user. Additionally, some spawn implementa ...
s of itself to be installed on other machines. Racing tracks range from desert canyons to countryside villages, as well as snow-capped mountain ranges. Most tracks contain one or more secret shortcuts. Car tuning was also introduced, which allowed any car's handling to be customized by adjusting low or high-end properties for
engine tuning Engine tuning is the adjustment or modification of the internal combustion engine or Engine Control Unit (ECU) to yield optimal performance and increase the engine's power output, economy, or durability. These goals may be mutually exclusive; a ...
and
gear ratio A gear train is a mechanical system formed by mounting gears on a frame so the teeth of the gears engage. Gear teeth are designed to ensure the pitch circles of engaging gears roll on each other without slipping, providing a smooth transmission ...
s, front or back
brake balance The brake balance or brake bias of a vehicle is the distribution of brake force at the front and rear tires, and may be given as the percentage distributed to the front brakes (e.g. 52%) or as the ratio of front and rear percentages (e.g. 52/48). Th ...
, slow or fast braking speed, soft or stiff suspension, low or high aerodynamics as well as rain or racing tires. Any of these options could be modified via sliders to offer a digit-sensitive, percentage-based effect to the selected car's overall performance. Higher-end engine and gear tuning, for example, will compromise acceleration for better top speed. Rear-based brake balance and slow braking speeds make for wider, drifting turns, and aerodynamics provide even higher speeds at the loss of handling.


Pursuit system

''Hot Pursuit''s pursuit system has been significantly improved in terms of AI and police tactics over ''The Need for Speed''. The game now requires that the racer only stops near a pursuing police car to be ticketed or arrested by the police, as opposed to being overtaken by a police car, forcing the racer to pull over for the same punishments. Accordingly, police cars are now programmed with the ability to block a racer's car in an attempt to halt them. In addition, whereas the original ''Need for Speed'' would only have a single police car chasing a racer in each pursuit, ''Hot Pursuit'' allows more police cars to pursue a racer, opening up the opportunity for them to collectively ambush the racer's car. Tactical aspects of the police pursuits have also been improved. The police have the ability to deploy
roadblock A roadblock is a temporary installation set up to control or block traffic along a road. The reasons for one could be: *Roadworks *Temporary road closure during special events * Police chase *Robbery *Sobriety checkpoint In peaceful circumstances ...
s which has computer-controlled police cars form a wall across the road, and
spike strip A spike strip (spike belt, traffic spikes, tire shredders, stingers, stop sticks, Stinger or formally known as a tire deflation device) is a device or incident weapon used to impede or stop the movement of wheeled vehicles by puncturing their tir ...
s which puncture the tires of a racer's car, bringing it to a halt. Both tactics present weaknesses, specifically gaps in the blockade that can be used by a racer to avoid collisions with police cars, or tire punctures from a spike strip which is only deployed on one side of the road. The player may also listen to police radio chatter on the pursuits' statuses, revealing to them the current locations of racers, police cars, as well as roadblocks and spike strips. The radio chatter also reveals reactions to specific events, such as a racer's collision with a parked police car, as well as referencing the racer's passing speed and the occurrence of the race itself ("It looks like the cars are racing!"). Furthermore, if a computer-controlled racer's driving conduct proves to be more dangerous (also chosen by the player) than that of the racer's, the police may relent their pursuit of the player and chase the AI instead.


Reception

The PlayStation version of ''Need for Speed III: Hot Pursuit'' received "favorable" reviews, just two points shy of "universal acclaim", according to the
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website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
''s July 1998 issue called the same console version "an excellent racer for both novice and expert enthusiasts. Hopefully EA will continue to improve the engine so that '' NFSIV'' offers a great two-player experience as well." Five issues later, the magazine said of the PC version, "Add the fine 3D-accelerated graphics, lightning-fast response to the controller, incredible weather effects, and impressively valued terrain, and you've got a winner." James Price of ''
Official UK PlayStation Magazine An official is someone who holds an office (function or mandate, regardless whether it carries an actual working space with it) in an organization or government and participates in the exercise of authority, (either their own or that of their s ...
'' gave the PlayStation version seven out of ten, saying, "While certainly accomplished, ''Need for Speed 3'' is hamstrung – in a direct head-to-head with '' Gran Turismo'', EA's title just can't compete. It's a great shame because it's one of the most playable racing games released in the past year." In Japan, where the same PlayStation version was ported for release under the name on September 23, 1998, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' gave it a score of 29 out of 40. ''
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
'' gave the PlayStation and PC versions each four-and-a-half stars out of five, with Shawn Sackenheim saying of the former, "All things considered, ''Need for Speed 3'' is a blast! A bit hard at first in the tournaments but the hot pursuit and two player modes will have you racing well into the night for weeks on end"; and Jonathan Sutyak calling the latter "a great game because of the ability to play as the police and take part in multiplayer games. Take away those two modes and you have a basic racing game with great graphics." However, ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' gave the former version seven out of ten, saying that it "doesn't manage to regain the 'rawness' of the first installment, remaining a fun title that will undoubtedly gain admirers at the expertise of most racing afficionados." The game was heralded during its time for its intense action and beautiful graphics. ''Edge'' praised the design of the game's tracks and challenging police pursuits, but criticized the weightlessness of some cars for "failing to convince the player of any realistic dynamics at work." The game reached number 10 in the UK charts. In the US, the PC version sold 276,000 copies during 1999 alone, at an average of $25. In February 1999, the same PC version received a "Gold" sales award from the Verband der Unterhaltungssoftware Deutschland (VUD), indicating sales of at least 100,000 units across Germany, Austria and Switzerland. The same PC version was a finalist for ''
Computer Games Strategy Plus ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1 ...
'' 1998 "Racing Game of the Year" award, which ultimately went to '' Motocross Madness''. The staff said that the game offers "great looks, and excellent racing action." ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games mag ...
'' likewise nominated the game as the best racing game of 1998, although it lost again to ''Motocross Madness''. They wrote, "For pure arcade rush, it's hard to beat Electronic Arts' thrilling ''Need for Speed III''." It won the "Personal Computer: Simulation Game of the Year" award at
AIAS Ajax () or Aias (; grc, Αἴας, Aíās , ''Aíantos''; archaic ) is a Greek mythological hero, the son of King Telamon and Periboea, and the half-brother of Teucer. He plays an important role, and is portrayed as a towering figure an ...
' Second Interactive Achievement Awards, the "Best Driving" award at ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
''s 1999 Premier Awards, and the "Driving Game of the Year" award at ''
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''s Best & Worst of 1998 Awards. It was also nominated for Best Multiplayer Game and Best Racing Game at the 1998 ''
CNET Gamecenter ''CNET'' (short for "Computer Network") is an American media website that publishes reviews, news, articles, blogs, podcasts, and videos on technology and consumer electronics globally. ''CNET'' originally produced content for radio and televi ...
'' Awards, for "Console: Racing Game of the Year" at AIAS' Second Interactive Achievement Awards, for the "Best Racing Game" award at the 1998 '' OPM'' Editors' Awards, and for the "Best Racing Game of the Year" award at ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
''s Best of 1998 Awards, all of which went to ''
StarCraft ''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance am ...
'', ''
Grand Prix Legends ''Grand Prix Legends'' is a computer racing simulator developed by Papyrus Design Group and published in 1998 by Sierra On-Line under the Sierra Sports banner. It simulates the 1967 Grand Prix season. Gameplay The game offers several modes in w ...
'', '' Gran Turismo'', and '' Powerslide'', respectively.


Notes


References


External links

* {{DEFAULTSORT:Need for Speed 3 1998 video games Electronic Arts games Interactive Achievement Award winners * 03 PlayStation (console) games Split-screen multiplayer games Video games about police officers Video games developed in Canada Video games scored by Rom Di Prisco Video games scored by Saki Kaskas Windows games Video games set in the United States D.I.C.E. Award for Strategy/Simulation Game of the Year winners Video games developed in the United States