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is a vertical-scrolling shooter
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
developed and released by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
in 1994. Players take control of a starship named the Fighting Ray through a series of levels in its mission to eradicate the universe of an intergalactic organization named the Master Force. It is noteworthy for its usage of
pre-rendering Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
, where 3D models are converted into 2D sprites, creating the illusion of a 3D world. ''NebulasRay'' was developed by the same team of Namco employees that created the vertical shooter ''
Fighter & Attacker ''Fighter & Attacker'' is a 1992 vertical-scrolling shooter arcade game developed and published by Namco. Gameplay and development In ''Fighter & Attacker'', players control one of sixteen different aircraft as they must complete each of the ga ...
'' (1992). They chose to create another shooter because of their dissatisfaction with the quality of shooters at the time. The game was well-received, particularly for its graphical style. Reviewers also praised its gameplay, array of weapons, and soundtrack. Some felt it was hindered by its high difficulty level and similarity to other games.


Gameplay

''NebulasRay'' is a vertical-scrolling shooter. The story revolves around an ongoing war between humans and an intergalactic organization named the Master Force. After the Master Force destroy the fictional planet Marinarc, the base of operations of the resistance, a prototype starfighter called the Fighting Ray is deployed in hopes of destroying the Master Force once and for all. The player controls the Fighting Ray through six scrolling stages that increase in difficulty. In these stages, the objective is to destroy constantly-moving formations of enemies while avoiding a collision with them and their projectiles, as well as stage obstacles like asteroids. Stages conclude in a boss fight where players must destroy the weak point of an enemy battleship, such as its core or turret guns.
Power-ups In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
are awarded by destroying capsule-shaped enemies or other larger enemies found throughout each stage. These upgrade the power of the Fighting Ray's weapons, including a spread shot, a "grow shot" that increases in size, a lock-on laser, and a four-way shot. Several of these weapons only last for a certain amount of time. There are other items that will increase the player's score when collected in succession. The Fighting Ray also begins with three superbombs that clear the screen of enemies when fired.


Development and release

''NebulasRay'' was developed by the same team of
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
employees that designed the scrolling shooter ''
Fighter & Attacker ''Fighter & Attacker'' is a 1992 vertical-scrolling shooter arcade game developed and published by Namco. Gameplay and development In ''Fighter & Attacker'', players control one of sixteen different aircraft as they must complete each of the ga ...
'' (1992). They chose to create another shooter because of their dissatisfaction with the quality of the genre at the time and wanting to improve on faults present in their previous game. The development of ''NebulasRay'' began in 1993 and lasted for 8 months. It was programmed for the Namco NB-1 arcade system, which lacked the ability to produce 3D graphics. As a workaround, the team used
pre-rendering Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
to convert 3D models into 2D sprites, thus creating the illusion of a 3D game. The idea was suggested by a staff member that thought it would make the game more realistic than what sprite-based games could accomplish. Namco created the models on
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and ...
computers using the same rendering and texture-mapping techniques it used for ''
Ridge Racer is a racing game, racing video game series developed and published for arcade systems and home game consoles by Bandai Namco Entertainment, formerly Namco. The first game, ''Ridge Racer (1993 video game), Ridge Racer'' (1993), was originally rel ...
'' (1993) and ''
Cyber Sled is a two-player 3D vehicle combat shooter game released by Namco for arcades in 1993. The game's perspective is third-person by default, but can be switched to a first-person perspective. The game was nominated for Most Innovative New Techno ...
'' (1993). The soundtrack was composed by Masahiro Fukuzawa and Takayuki Ishikawa, who wanted its music to feel empowering and thrilling for players. ''NebulasRay'' was released in Japan in March 1994. In advertising material, Namco highlighted its pre-rendered graphics and two-player simultaneous play. It was released midway in the year in North America and was later demonstrated at the American Amusement Machine Association (AAMA) tradeshow in Illinois.
Victor Entertainment , also known as in Japan, is a subsidiary of JVCKenwood that produces and distributes music, movies and other entertainment products such as anime and television shows in Japan. It is known as JVC Entertainment in countries where Sony Music Ent ...
released its soundtrack in July as the thirteenth volume in its ''Namco Game Sound Express'' series. Original ''NebulasRay'' arcade boards are now rare and collectible.


Reception

Critics applauded ''NebulasRay'' for its unique visual style. A reviewer for ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' commended the quality of its sprite-layering techniques and for having some of the best graphics in a scrolling shooter yet: "If you have been waiting for a really great shooter, your collective prayers have been answered in spades!" A ''Consoles +'' writer was similarly impressed, and believed its creative use of 3D and fast-pacing would help keep the shooter genre alive. Staff for ''Micom BASIC'' and ''Shooting Maker'' were enthralled with the quality of its graphics and presentation. One found it to be as impressive as those in ''Ridge Racer'' (1993), while another said it made other shooters look dated in comparison. The gameplay was liked for its action and intensiveness. ''Micom BASIC'' in particular was fond of its pacing while ''Shooting Maker'' showed appreciation towards its innovation and sense of power while playing. The difficulty received criticism from ''Consoles +'' though it was seen as a minor setback. The magazine praised Namco for balancing impressive visuals with intense and enjoyable gameplay. Some felt it was too similar to other shooters, but its visual style helped remedy this. ''NebulasRay'' also received praise for its array of weapons, soundtrack, and cinematic atmosphere. ''Retro'' listed it as being one of the best shooters of all time in 2006, with its intense gameplay and technological abilities being its strong points. Multiple publications have shown interest in the game being re-released for modern platforms.


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External links

* {{DEFAULTSORT:NebulasRay 1994 video games Arcade video games Arcade-only video games Namco arcade games Scrolling shooters Shoot 'em ups Vertically scrolling shooters Video games developed in Japan