Namco Community Magazine NG
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is a
video game magazine Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publicat ...
. It was distributed in Japan by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
, quarterly from 1983 to 1986, and bimonthly from 1986 to 1993. Based on a suggestion made by company president Masaya Nakamura, its content relates to Namco video games and progressed to crafts, developer interviews, fan mail, and two manga series illustrated by Hiroshi Fuji. ''NG'' stands for "Namco Games", created to connect Namco developers and fans. It was sold primarily through Namco-owned video arcades across the country, other arcades, and
mail-order Mail order is the buying of goods or services by mail delivery. The buyer places an order for the desired products with the merchant through some remote methods such as: * Sending an order form in the mail * Placing a telephone call * Placing a ...
delivery. The magazine endured several financial difficulties, and was retired in 1993 and replaced with ''Nours'', a similar current publication. ''NG'' has received praise retrospectively for its content and overall quality. The name was repurposed for the video game brand
Namco Generations was a brand name created by Namco Bandai Games for modernized remakes of their older video games. It was introduced in 2010 in conjunction with '' Pac-Man Championship Edition DX'' for the Xbox 360 and PlayStation 3. ''Galaga Legions DX'' was th ...
in 2010 and its manga series have since been reprinted as standalone novels.


History

''Namco Community Magazine NG'' was launched in Japan on February 15, 1983. Its creation was suggested by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
founder and president Masaya Nakamura for the company's developers to interact directly with fans. It was headed by new-hire "Esuko", who also provided mailing duties. ''NG'' stands for "Namco Games", and was published quarterly in its early years and distributed primarily at Namco-operated video arcades free of charge. It is formatted to be easy to understand. Early issues are formatted as more of a
newsletter A newsletter is a printed or electronic report containing news concerning the activities of a business or an organization that is sent to its members, customers, employees or other subscribers. Newsletters generally contain one main topic of int ...
, featuring advertisements and information on Namco-related goods. Later content includes fan letters, developer interviews, papercraft models, and drawing workshops hosted by sprite artist Hiroshi "Mr. Dotman" Ono. It includes ''Mei Rou Yakata no Chana'' (''Labyrinth of Chana'') and ''GoGo no Kuni'' (''Afternoon Country''), two manga series illustrated by '' Valkyrie no Bōken'' character artist Hiroshi Fuji. It describes Namco's international operations, such as the impact of ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'' in North America. After the first fourteen issues, ''NG'' switched from being distributed quarterly to bimonthly in November 1986. Distribution expanded to retail stores and competing video arcades. The switch from quarterly to bimonthly resulted in a reset in the issue number on the front cover, a page size increase from A5 to B4, and a small fee. Previous issues could be
mail order Mail order is the buying of goods or services by mail delivery. The buyer places an order for the desired products with the merchant through some remote methods such as: * Sending an order form in the mail * Placing a telephone call * Placing a ...
ed, but budget constraints prevented mass-production. As such, ''NG'' issues became increasingly harder to find, while video arcades began giving away older issues for free. With little income being generated from the magazine, Namco chose to retire ''NG'' on April 4, 1993 Its final issue features a congratulatory letter from the writing staff and other designers within the company. It was succeeded months later by ''Nours'', a similar magazine with many of the same writers and staff members. When Namco merged with
Bandai is a Japanese multinational toy manufacturer and distributor headquartered in Taitō, Tokyo. Its international branches, Bandai Namco Toys & Collectables America and Bandai UK, are respectively headquartered in Irvine, California and Richmond ...
to form
Namco Bandai Holdings also known as the Bandai Namco Group and generally Bandai Namco, is a Japanese multinational holding company, production enterprise and entertainment conglomerate headquartered in Minato, Tokyo, formed from the merger of Bandai and Namco on S ...
in 2005, ''Nours'' was renamed ''B-Nours'', continuing until it was merged with sister publication ''Side-B'' in April 2009. The current iteration of the magazine, ''Side-876'', is available as a digital newsletter on the company's website.


Legacy

''Namco Community Magazine NG'' is fondly remembered by its readers for its content and distribution methods. Retrospective feedback on the magazine has been positive. Ranbu Yoshida, a writer for ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'', described the magazine's content as "really rich in variety" with plenty of interesting, provocative material. He believed ''NG'' was an influential publication for its distribution methods and overall quality. Yoshida showed appreciation particularly toward ''Afternoon Country'' with its detailed imagery and plot, calling it "something that cannot be expressed in words will remain in my heart". ''Gaming Alexandria'' founder Dustin Hubbard enjoyed its interesting write-ups and overall quality, writing that "they do not disappoint" for its small size. However, he commented on the "bit of a mess" that is the issue numbers, due to the way it was originally distributed. In 2010,
Namco Bandai Games is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and ...
(Namco's successor) announced the creation of a brand named
Namco Generations was a brand name created by Namco Bandai Games for modernized remakes of their older video games. It was introduced in 2010 in conjunction with '' Pac-Man Championship Edition DX'' for the Xbox 360 and PlayStation 3. ''Galaga Legions DX'' was th ...
, which was used for modernized remakes of classic Namco video games such as ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'' and ''
Galaga is a 1981 fixed shooter arcade video game developed and published by Namco. In North America, it was released by Midway Manufacturing. It is the sequel to ''Galaxian'' (1979), Namco's first major video game hit in arcades. Controlling a starshi ...
''. Each Namco Generations game came with a free digital newsletter that provided information on current and upcoming projects, a move believed to have been inspired by ''NG''. The brand was discontinued in 2012 due to a lack of updates and the quality of its releases. In August 2019, Fuji revived ''Labyrinth of Chana'' in the form of a graphic novel. As the original manga left on a cliffhanger as a result of ''NG''s discontinuation, the novel begins after the events of the magazine's final issue, with Fuji claiming that additional novels are in production.


Notes


References

{{Bandai Namco Holdings Video game magazines published in Japan Magazines established in 1983 Magazines disestablished in 1993 Monthly magazines published in Japan Namco Video game magazines