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The game of Nain Jaune or Yellow Dwarf (french: Le jeu du nain jaune, ), also formerly called Lindor, is an "attractive and unique traditional French
card game A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card ...
" using a board comprising five compartments or boxes. It is a reasoned
game of chance A game of chance is in contrast with a game of skill. It is a game whose outcome is strongly influenced by some randomizing device. Common devices used include dice, spinning tops, playing cards, roulette wheels, or numbered balls drawn from a ...
because it combines the hazards of card distribution with the strategy of building suits. Nain Jaune, which is considered a classic French game,Comment jouer au Nain jaune.
Traduit de l'anglais (2017)
is named after the seven of diamonds, which is depicted as a yellow dwarf (french: nain jaune) in the centre of the game board. Nain Jaune first emerged in the mid-eighteenth century as one of the ''hocs'' group of games and is still a popular French family game today. The original rules were more challenging and the game could only be played by three or five players. By contrast, the modern rules are simple, the number of players is variable (3 to 8 players) and the game is suitable for old and young alike. It has been described as a "family game par excellence."''Règle du Nain Jaune''
at www.regles-de-jeux.com. Retrieved 30 Jun 2019


History

The name goes back to a fairy tale, by French noblewoman, Baroness d'Aulnoy, published in 1698. ''
Le Nain Jaune ''Le Nain jaune'' ("The Yellow Dwarf") was a satirical political journal of liberal tendencies, in opposition to the Imperial policies of Napoleon, that was published in Paris, starting in 1814. The magazine ceased publication in 1815. The title ...
'' (the yellow dwarf) is a cruel story about an ugly, jealous and evil villain. The game of Nain Jaune first appeared around 1760 in the French region of
Lorraine Lorraine , also , , ; Lorrain: ''Louréne''; Lorraine Franconian: ''Lottringe''; german: Lothringen ; lb, Loutrengen; nl, Lotharingen is a cultural and historical region in Northeastern France, now located in the administrative region of Gr ...
under the name of ''jeu du Nain'' (Dwarf) or ''jeu du Nain-Bébé'' (Baby Dwarf). This name referred to
Nicolas Ferry Nicolas Ferry (known as Bébé) (1741–1764) was a French dwarf who became renowned throughout Europe as the court dwarf of King Stanisław Leszczyński. Early life and discovery Nicolas Ferry was born on 14 October 1741 in Plaine, Bas-Rhin, F ...
, nicknamed ''Baby'', a
dwarf Dwarf or dwarves may refer to: Common uses *Dwarf (folklore), a being from Germanic mythology and folklore * Dwarf, a person or animal with dwarfism Arts, entertainment, and media Fictional entities * Dwarf (''Dungeons & Dragons''), a humanoid ...
, protected by Stanislas of Poland,
Duke of Lorraine The rulers of Lorraine have held different posts under different governments over different regions, since its creation as the kingdom of Lotharingia by the Treaty of Prüm, in 855. The first rulers of the newly established region were kings of t ...
. It is related that Ferry became violent and cruel as he grew older and earned the nickname of "the yellow dwarf" after the villain in the fairy tale."L'origine du Nain Jaune"
by François Theimer in ''Le Journal de la Vieille France'' at archive.wikiwix.com. Retrieved 30 June 2019.
The rules, first published in ''L'Avantcoureur'' in 1760, used the same general concept and layout as the modern game, but its rules varied in a number of points.
on the website of the Academy of Forgotten Games (''Académie des jeux Oubliés'').
The game spread throughout Europe and became popular until the
French Revolution The French Revolution ( ) was a period of radical political and societal change in France that began with the Estates General of 1789 and ended with the formation of the French Consulate in November 1799. Many of its ideas are considere ...
. At that time, in 1789, a French games compendium published rules for Nain Jaune – now also called Lindor – that were significantly different. These new, simpler rules have persisted until the present day.d'Alembert (1789), pp. 144–146. Around 1850, the famous
General Tom Thumb Charles Sherwood Stratton (January 4, 1838 – July 15, 1883), better known by his stage name "General Tom Thumb", was an American dwarf who achieved great fame as a performer under circus pioneer P. T. Barnum. Childhood and early life Bo ...
, attraction of the Barnum circus, revived interest in dwarves and at the same time interest in the game. The game fell into oblivion again after the days of the
Second French Empire The Second French Empire (; officially the French Empire, ), was the 18-year Empire, Imperial Bonapartist regime of Napoleon III from 14 January 1852 to 27 October 1870, between the French Second Republic, Second and the French Third Republic ...
(1852–1870), but returned to fashion during the
inter-war years In the history of the 20th century, the interwar period lasted from 11 November 1918 to 1 September 1939 (20 years, 9 months, 21 days), the end of the First World War to the beginning of the Second World War. The interwar period was relativel ...
. It has since become a classic French
board game Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a comp ...
.


Gaming material

Nain Jaune or Yellow Dwarf requires the following: * a standard 52-card
French pack French-suited playing cards or French-suited cards are cards that use the French suits of (clovers or clubs ), (tiles or diamonds ), (hearts ), and (pikes or spades ). Each suit contains three or four face/court cards. I ...
;Lacombe (1792), pp. 144–146._ (1760), pp. 652/653, 666/667. * a game board with five compartments (often removable) or "boxes" representing, at the four corners, the 10, the J, the Q and the K; and, in the centre, the 7 or ''Nain Jaune'' ("Yellow Dwarf"); * ''
jeton Jetons or jettons are tokens or coin-like medals produced across Europe from the 13th through the 18th centuries. They were produced as counters for use in calculation on a counting board, a lined board similar to an abacus. They also found use ...
s'' and/or '' fiches'' that can be of different colours, shapes and values (1, 5 and 10 points for example) equally distributed among the players at the beginning of the game to the value of 50–120 points each.


Nain Jaune or Yellow Dwarf - original rules

The original rules for a game called ''Nain Jaune'' were published in two issues of ''L'Avantcoureur'' in 1760. These rules only allow three or five players and are more challenging, requiring cards to be built in suit sequences.


Overview

Yellow Dwarf is a shedding game in which the aim is to be first to get rid of all your cards. The 1760 version was played by 3 or 5 players using a full
French-suited pack French-suited playing cards or French-suited cards are cards that use the French suits of (clovers or clubs ), (tiles or diamonds ), (hearts ), and (pikes or spades ). Each suit contains three or four face/court cards. I ...
and 5 additional cards – the K, Q, J, 10 and 7 or ''nain'', the 'Dwarf' – which were placed face up on the table as a staking
tableau Tableau (French for 'little table' literally, also used to mean 'picture'; tableaux or, rarely, tableaus) may refer to: Arts * ''Tableau'', a series of four paintings by Piet Mondrian titled ''Tableau I'' through to ''Tableau IV'' * ''Tableau viv ...
. These are the 5
honours Honour (British English) or honor (American English; see spelling differences) is the idea of a bond between an individual and a society as a quality of a person that is both of social teaching and of personal ethos, that manifests itself as a ...
(''belles cartes'').


Cards

Card are built in suit sequence, unlike modern Nain Jaune in which suits are irrelevant. Within each suit, cards rank in their natural order, from lowest to highest: One to King. Certain cards were
stops Stop may refer to: Places *Stop, Kentucky, an unincorporated community in the United States * Stop (Rogatica), a village in Rogatica, Republika Srpska, Bosnia and Herzegovina Facilities * Bus stop * Truck stop, a type of rest stop for truck dri ...
, i.e. they 'stop' the sequence, and are known as ''hocs''. The three permanent ''hocs'' are the Q, the J and the 10. The 'Chief Hoc' (''hoc principal'') was the Dwarf, the 7, and the four Kings were 'end-of-run' ''hocs'' (''hocs de fin de suite'').


Dealing and play

Dealing and play are anti-clockwise. If three play, dealer deals 15 cards, individually, to each. If five play, 9 cards are dealt to each player. The remaining 7 cards are placed face down to one side as a talon and are not used during the deal. Any card in the talon can act, in effect, as a 'stop' or 'incidental ''hoc (''hoc accidentel''), preventing sequences from being completed.
Eldest hand Card players are those participating in a card game. Various names are given to card players based on their role or position. Position Games of Anglo-American origin In games of Anglo-American origin played in English-speaking countries, ...
plays a card to the table to start the first run, calling out its name, e.g. "One" and may follow it by laying off the next higher card of the same suit if they have it e.g. "...Two". A player may keep on adding cards until unable to continue the sequence e.g. "...Three, Four and without (''sans'') Five". A player does not have to start with the lowest card. In turn, the other players continue to lay off as many cards as they can to the same suit sequence or say "pass" if unable. When a King is played to complete the run, the player calls "''Hoc!''" and may begin a new sequence with a card of any rank and suit.''Jeux de hocs''
on the Academy of Forgotten Games website.
Equally if no player can continue a sequence because the wanted card is in the talon, the player of the last (highest) card in the existing sequence calls "''Hoc!''" and may start another sequence. The player of a permanent ''hoc'' does the same. If a player has the Chief ''Hoc'', it is
wild Wild, wild, wilds or wild may refer to: Common meanings * Wild animal * Wilderness, a wild natural environment * Wildness, the quality of being wild or untamed Art, media and entertainment Film and television * ''Wild'' (2014 film), a 2014 A ...
and may therefore be played at any time; equally it does not have to be played even if it is the next in sequence.


Scoring

Dealer antes 15 chips to the board as follows: 1 on the 10, 2 on the J, 3 on the Q, 4 on the K and 5 on the 7. During the game, a player playing a ''hoc'' (i.e. a King or an honour) and announcing it receives 1 chip from each of the other players. A player playing an honour and announcing it wins the contents of the corresponding box as well. A player who forgets to announce a ''hoc'', forfeits the stake that would have been won and it remains ''in situ''. The winner is the first player to go out having shed all his or her cards. The remaining players tot up their card points:
courts A court is any person or institution, often as a government institution, with the authority to adjudicate legal disputes between parties and carry out the administration of justice in civil, criminal, and administrative matters in accordance ...
being worth 10, Aces 1 and all other cards scoring their face value. The winner is paid by each player the number of chips corresponding to the card points of cards left in his or her hand. A player still holding the 7 at the end pays double. A player still holding an honour, is ''bête'' and has to double the stake in the corresponding box. If the winner managed to shed all cards without any of the other players being able to play at least one – this is an ''Opera'' – and the losers pay double. Because only the dealer pays an ante, a game comprises a fixed number of rounds, typically 10 (5 players) or 12 (3 players).


Lindor, Nain Jaune or Yellow Dwarf – modern rules

Rules for the easier, modern version of the game were first published in 1789 under the name of "''Lindor'' or ''Nain Jaune''" and are still used today. They are also summarised on the website of the Academy of Forgotten Games (''Academie des jeux oubliées'').


Overview

The later game uses a bespoke board with five removable compartments or "boxes" decorated with imagery and the pictures of the 5 honour cards. In the centre is an image of a dwarf holding in his hand the 7 and, in each of the four corners, is depicted one of the other honours: the K, the Q, the J and the 10. Key differences from the original game include: * Any number of players from three to eight may play * Suits are irrelevant and so there is no requirement to follow suit * All players ante stakes to the board, and hence a game can comprise any number of deals * There are no permanent ''hocs'' nor a Chief ''Hoc'' * There are no payments during the game except for the honours * The payment system at the end of a deal is different The game is less intricate and challenging and appears to have been designed to be speeded up with restrictions on the number of deals and players removed and the stakes greatly raised to increase its gambling potential.


Preliminaries

At the beginning of the game, each player is given the same number of chips (''jetons'') e.g. five 10-point chips, ten 5-point chips and twenty 1-point chips each. Then the board is 'dressed' in that each player places chips in the boxes on the board as follows: one chip on the 10, two chips on the J, three on the Q, four on the K and five on the 7 or 'Yellow Dwarf'. If there are any chips left from the previous round, they are kept and added to the new stakes. The first dealer is chosen by lot. The dealer shuffles the cards, offers them to the left to be cut and then deals to the right, in threes, a number of cards dependent on the number of players as shown in the table below.


Gameplay

The game is played clockwise, so
eldest hand Card players are those participating in a card game. Various names are given to card players based on their role or position. Position Games of Anglo-American origin In games of Anglo-American origin played in English-speaking countries, ...
, the player to the left of the dealer, starts. Eldest puts down any card of his choice, calling out its value e.g. "Five!", and continues with the next cards in sequence if able e.g. "Six, Seven, Eight...", regardless of suit. When a player stops he or she announces "no ... " or "without ... " (''sans...''). For example, to stop at nine a player announces "... no Ten!" (''sans dix''). The next player to the left continues the sequence if possible and if desired, and so on. If none of the players can complete the sequence, the player who has stopped starts a new sequence with any card. When a player plays a King, that player starts a new sequence with any card held.''Hoc''
on the website of the Academy of Forgotten Games.
A player placing one of the cards represented on the board, for example the Q, announces "the Queen who sweeps" (''Dame qui prend'') and sweeps up the chips in the box corresponding to the card. If a player forgets to announce this, the stake is lost and stays in place for the next game. A player still holding one of the honour cards at the end of the game, pays a ''
bête Bête, la Bête (french: Jeu de la Bête), Beste or la Beste (''Jeu de la Beste''), originally known as Homme or l'Homme (''Jeu de l'Homme''), was an old, French, trick-taking card game, usually for three to five players. It was a derivative of Tr ...
'' to the board that matches what is in the box for that card. The winner of the round is the player who is first to get rid of all his cards. The winner draws from the each other player either as many chips as that player has points left in his or her hand (each court card is worth 10, the rest count at face value). In counting points, pip cards are worth their face value, courts are worth 10 points each and Aces score 1 point each. A player who gets rid of all his cards at once when on lead for the first time makes an "Opera" (or Grand Opera) and, in addition to the payments from the other players, sweeps the board. When the deal has been settled, the board is re-dressed for the next deal and the player to the right of the last dealer becomes the new dealer.


Ending

The game is over when a player is "ruined" and can no longer place 15 chips at the beginning of the round. Players may also choose a number of game turns or a game time; the winner is then the one with the most chips.


See also

*
Pope Joan Pope Joan (''Ioannes Anglicus'', 855–857) was, according to legend, a woman who reigned as pope for two years during the Middle Ages. Her story first appeared in chronicles in the 13th century and subsequently spread throughout Europe. The s ...
*
Poch Poch, Pochen or Pochspiel (french: Poque) is a very old card game that is considered one of the forerunners of poker, a game that developed in America in the 19th century. An etymological relationship between the game names is also assumed. G ...
en


Footnotes


References


Literature

* _ (1760
''L'Avantcoureur''
27 October 1760, Issue 41 and 3 November 1760, Issue 42. * d'Alembert, Abbé Bossut, de la Lande, Marquis de Condorcet, Charles, etc. (1789)
''Encyclopedie Methodique ou Par Ordre de Matieres: Mathematiques''
Paris: Panckoucke. * Lacombe, Jacques (1792)
''Dictionnaire des Jeux''
Panckoucke, Paris.


External links



at the ''Académie des jeux oubliés''. 1760 rules.

at www.lecomptoirdesjeux.com.

at www.catsatcards.com. {{Non trick-taking card games French card games 18th-century card games Multi-player card games Stops group