NHL Powerplay 98
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''NHL Powerplay 98'' is a
sports video game A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport (s ...
developed by
Radical Entertainment Radical Entertainment Inc. is a Canadian video game developer based in Vancouver. The studio is best known for developing '' The Simpsons: Hit & Run'', '' Prototype'' and '' Prototype 2'', as well as entries in the ''Crash Bandicoot'' franchise ...
and published by
Virgin Interactive Virgin Interactive Entertainment (later renamed Avalon Interactive) was the video game publishing division of British conglomerate the Virgin Group. It developed and published games for major platforms and employed developers, including Westwo ...
and
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for
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,
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, and
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
in 1997. It is the sequel to '' NHL Powerplay '96''; there was no "'97" entry in the ''NHL Powerplay'' series. After Virgin opted not to release the game for the Sega Saturn, Sega acquired the rights and published the Saturn version under the title ''NHL All-Star Hockey 98'' so as to make it a continuation of Sega's own '' NHL All-Star Hockey'' series.


Development

The game was showcased at
E3 1997 E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
.


Reception

''NHL Powerplay 98'' received a variety of reviews, with critics expressing differing opinions on a number of points. For example, while ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'', ''
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'', and John Ricciardi of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' (EGM) all praised the player animations for their fluid movements and variety of realistic moves, Kraig Kujawa and Dean Hager (also of ''EGM''), as well as Ryan MacDonald of ''
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'', complained that the animations are too choppy. Likewise, while Dan Hsu of ''EGM'' and MacDonald both considered the graphics to be bottom tier, Kujawa, Hager, ''IGN'', ''GamePro'', and
Glenn Rubenstein Glenn Rubenstein (born March 2, 1976) is a writer, director, and journalist based in Northern California. Journalism Rubenstein has been a columnist for the ''San Francisco Examiner'', ''Sports Illustrated'' for Kids, CNET's (now defunct) GameCente ...
all found them exceptionally good, especially the player models. Reviewers widely complimented the player
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, while the most strongly emphasized criticism of the game was the slow play speed. ''EGM'' were particularly vehement about this in their review of the Saturn version, characterizing it as a fatal flaw in an otherwise well-made game; Ricciardi said that "it almost seems like the game is running in some sort of slow motion." McDonald (reviewing the PlayStation version) and ''GamePro'' (reviewing the Saturn version) instead argued that the game fails to excel in any category and, while an overall solid outing, would not compete well against upcoming hockey games such as ''
NHL 98 ''NHL 98'' is an ice hockey video game developed by Electronic Arts Canada. It was released in 1997 and was the successor to ''NHL 97''. It was the last installment of the NHL series to be released on the SNES, Sega Genesis, or Sega Saturn. Feat ...
''. However, ''GamePro''s review of the PlayStation version gave it a positive recommendation, saying it "brings a fast and fluid game to the rink with nice graphics, solid control, and authentic sounds", even though the reviews were both written by the same critic and did not note any differences between the two versions. Rubenstein (reviewing the Saturn version) also gave the game a positive assessment, though a more reserved one: "If you like the sport, you'll enjoy this game; the 3D graphics are smooth (although there is a noticeable slowdown at times), the play control is solid, and the laundry list of features adds to the realism." ''IGN''s recommendation was still more tentative: "The link between polygons and gameplay has yet to be made, but ''NHL Powerplay '98'' makes a nice attempt. If you really want a hockey game for your PlayStation, this one is probably your best bet for now." The PC version held a 71% on the
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website
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based on four reviews, and the PlayStation version held a 69% based on five reviews.


Notes


References


External links

* {{Radical Entertainment 1997 video games Ice hockey video games National Hockey League video games PlayStation (console) games Radical Entertainment games Sega Saturn games Sega video games Video game sequels Video games developed in Canada Video games scored by Graig Robertson Virgin Interactive games Windows games