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''NASCAR Racing'' is a series of car racing video games originally developed by
Papyrus Design Group Papyrus ( ) is a material similar to thick paper that was used in ancient times as a writing surface. It was made from the pith of the papyrus plant, ''Cyperus papyrus'', a wetland sedge. ''Papyrus'' (plural: ''papyri'') can also refer to a d ...
in the 1990s. The series started in 1994 and ended with the release of ''
NASCAR Racing 2003 Season ''NASCAR Racing 2003 Season'', or ''NR2003'' for short, is a computer racing simulator released in February 2003 by Papyrus Design Group for Windows and Mac OS X. The game was the last to be released by the company before EA Sports bought the ...
'' in 2003. Later NASCAR games were released by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
who, through their
EA Sports EA Sports is a division of Electronic Arts that develops and publishes sports video games. Formerly a marketing gimmick of Electronic Arts, in which they tried to imitate real-life sports networks by calling themselves the "EA Sports Network ...
brand, took over the official NASCAR license. This article deals with the original series release, ''NASCAR Racing''.


Games

The following table gives an overview on the titles in the series:


Gameplay

Damage is realistically modeled, but can be turned off to make the player's car indestructible. The effect of crashes varies depending on severity. Very minor impacts have no effect. Heavier impacts can cause sheet metal damage, which hurts aerodynamics and may cause engine overheating. A crumpled hood can also make it difficult for the player to see the track. Heavy impacts will damage a wheel or even blow the engine. Damage can be repaired in the pit stop, except for blown engines which are not repairable. Damaged sheet metal is removed, making for an imperfect repair with impaired aerodynamics. The vehicle's sensitivity to crash impacts was increased in a patch to the game. In the readme file attached to this patch, Papyrus explained that the primary motivation for this change was multiplayer mode, where violent players had previously been able to achieve faster lap times by deliberately hitting walls. Repairs require a considerable amount of time (generally 1 minute or longer) to complete. This combined with the impaired performance means that damaged vehicles will not contend for a high finish, but can still race for points which accumulate in the season standings. This game uses a scoring system similar to what NASCAR was using at the time, where all finishing positions earn a varying number of points. The engine will fail if over-revved, and it can also fail from overheating (but such a scenario is rare). Yellow flags can also be turned off and players can run any race distances of their choosing. The speed of computer opponents is also adjustable, providing a competitive race for players of varying skill levels. The game contains many real-life drivers. The game is the first stock car racing simulator to include real sponsors on their respective cars. Alcohol and tobacco sponsors were removed, but alternate carsets from fans restored many of these. ''NASCAR Racing'' also gives players the ability to set up their car in a realistic manner by adjusting the airdam height, rear spoiler angle,
gear ratio A gear train is a mechanical system formed by mounting gears on a frame so the teeth of the gears engage. Gear teeth are designed to ensure the Pitch circle diameter (gears), pitch circles of engaging gears roll on each other without slipping, pr ...
s, shocks, tire pressures, cambers and more. Driving physics are realistically modeled in the game. The adjustable variables have a significant effect on handling, and the tires themselves will grip differently depending on wear and temperature. Tires are modeled in much detail. The game keeps track of 3 temperatures for each tire, reflecting temperatures at the center, inner, and outer edges. Numerous variables can influence tire temperatures. For example, an underinflated tire will tend to heat more at the edges rather than the center. An incorrect camber setting can cause one edge to heat more than the other. Temperatures are also influenced by many other factors such as weight distribution, toe-in, driver behavior, and the cornering characteristics of the race track. Tires in the game perform optimally at elevated temperatures, but if they heat excessively this effect is lost. The player can view current tire temperatures using an in-game keyboard command. Dedicated players can spend a great deal of time optimizing the car's setup to perform at its best on a particular race track. This testing process is normally performed using the game's Practice or Testing modes. The player's setup can be saved to disk for future recall, and the game also provides a few prefabricated setups for each track. Vehicles cannot lift into the air. The graphics system always renders them with all 4 wheels on the ground, although the physics system may attribute wheels with varying amounts of downforce (potentially resulting in no traction). The Doppler effect is simulated. Vehicles approaching at high relative speed will emit a higher frequency engine sound, which will shift to a lower frequency as they pass. A separate program called the Paintkit was included with ''NASCAR Racing'', which allowed users to design their own race cars and import them into the game. As well as this, players could change the car type (
Chevrolet Lumina The Chevrolet Lumina is a mid-size car that was produced and marketed by the Chevrolet division of General Motors from 1989 until 2001. __TOC__ Background The first generation of the Lumina replaced the Chevrolet Celebrity and Chevrolet ...
,
Ford Thunderbird The Ford Thunderbird (colloquially called the T-Bird) is a personal luxury car produced by Ford from model years 1955 until 1997 and 2002 until 2005 across 11 distinct generations. Introduced as a two-seat convertible, the Thunderbird was pr ...
or
Pontiac Grand Prix The Grand Prix is a line of automobiles produced by the Pontiac Division of General Motors from 1962 until 2002 for coupes and 1989–2008 for sedans. First introduced as a full-size performance coupe for the 1962 model year, the model varie ...
) and the brand of tires used ( Goodyear or
Hoosier Hoosier is the official demonym for the people of the U.S. state of Indiana. The origin of the term remains a matter of debate, but "Hoosier" was in general use by the 1840s, having been popularized by Richmond resident John Finley's 1833 poem " ...
).


Soundtrack

Former racer-turned-broadcaster,
Ned Jarrett Ned Jarrett (born October 12, 1932) is an American retired race car driver and two-time NASCAR Grand National Series champion. Because of his calm demeanor, he became known as "Gentleman Ned Jarrett". He is the father of former drivers Glenn J ...
loaned his voice to the game's title sequence, saying, "I'm Ned Jarrett. From Papyrus, this is ''NASCAR Racing''". These were the only spoken words heard in the game as there was no in-race commentary or communication from the crew chief. Music for the game was provided by members of
Skid Row A skid row or skid road is an impoverished area, typically urban, in English-speaking North America whose inhabitants are mostly poor people " on the skids". This specifically refers to poor or homeless, considered disreputable, downtrodden or fo ...
, including bass player
Rachel Bolan Rachel Bolan (born February 9, 1964), born James Richard Southworth, is an American musician, best known as the bassist and main songwriter of the metal band Skid Row. Career Bolan was born in 1964 to Aida and Hubert Southworth. He grew up in To ...
who also appeared in the game as a driver of a green-and-purple No. 00 car with the letters "RB" on the hood.


Modifications

Several mods were made available through various websites, including updated NASCAR seasons and car shapes, the
24 Hours of Daytona The 24 Hours of Daytona, also known as the Rolex 24 At Daytona for sponsorship reasons, is a 24-hour sports car endurance race held annually at Daytona International Speedway in Daytona Beach, Florida. It is run on the Sports Car Course layo ...
cars (with three car shapes), classic NASCAR seasons, touring cars and more. Users created versions of
Daytona International Speedway Daytona International Speedway is a race track in Daytona Beach, Florida, United States. Since opening in 1959, it has been the home of the Daytona 500, the most prestigious race in NASCAR as well as its season opening event. In addition to NASC ...
,
Las Vegas Motor Speedway Las Vegas Motor Speedway, located in Clark County, Nevada in Las Vegas, Nevada about 15 miles northeast of the Las Vegas Strip, is a complex of multiple tracks for motorsports racing. The complex is owned by Speedway Motorsports, Inc., which is ...
and
Texas Motor Speedway Texas Motor Speedway is a speedway located in the northernmost portion of the U.S. city of Fort Worth, Texas – the portion located in Denton County, Texas. The reconfigured track measures with banked 20° in turns 1 and 2 and banked 24 ...
– edited from versions produced by Papyrus for later ''NASCAR Racing'' releases such as ''NASCAR 3'' – for use in ''NASCAR 2''. Numerous utilities were developed for NASCAR Racing too, including AI editors, season editors and track editors.


Reception

'' NASCAR Racing'' was a major commercial success. Its sales reached 350,000 units by December 1995, following its October 1994 release, and rose to 400,000 copies by February 1996. In the United States, ''NASCAR Racing'' (bundled with its ''Track Pack'' add-on) was the 24th best-selling computer game of 1998, with another 225,737 units sold. Its revenue for that year was estimated at $2.28 million. ''NASCAR Racing'' and its sequel shipped above 2 million copies globally by March 1998.


References


External links


''NASCAR Racing''
at MobyGames {{NASCAR video games Video game franchises Video game franchises introduced in 1994