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''Metro 2033'' is a 2010
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
survival horror Survival horror is a Video game genre, subgenre of Survival game, survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel l ...
video game developed by
4A Games 4A Games Limited is a Ukrainian-Maltese video game developer based in Sliema, Malta. The company was founded in Kyiv, Ukraine, in 2006 by three developers who departed from GSC Game World. In 2014, 4A Games moved its headquarters to Sliema, wher ...
and published by
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initi ...
. The story is based on
Dmitry Glukhovsky Dmitry Alekseyevich Glukhovsky (russian: Дми́трий Алексе́евич Глухо́вский, born 12 June 1979) is a Russian author and journalist best known for the science fiction novel '' Metro 2033'' and its sequels. As a journa ...
's novel of the same name, where survivors of a
nuclear war Nuclear warfare, also known as atomic warfare, is a theoretical military conflict or prepared political strategy that deploys nuclear weaponry. Nuclear weapons are weapons of mass destruction; in contrast to conventional warfare, nuclear ...
have taken refuge in the
Metro Metro, short for metropolitan, may refer to: Geography * Metro (city), a city in Indonesia * A metropolitan area, the populated region including and surrounding an urban center Public transport * Rapid transit, a passenger railway in an urban ...
tunnels of
Moscow Moscow ( , US chiefly ; rus, links=no, Москва, r=Moskva, p=mɐskˈva, a=Москва.ogg) is the capital and largest city of Russia. The city stands on the Moskva River in Central Russia, with a population estimated at 13.0 million ...
. Players control Artyom, a man who must save his home station from the dangers lurking within the Metro. In the game, players encounter human and mutant enemies, who can be killed with a variety of firearms. Players must also wear a
gas mask A gas mask is a mask used to protect the wearer from inhaling airborne pollutants and toxic gases. The mask forms a sealed cover over the nose and mouth, but may also cover the eyes and other vulnerable soft tissues of the face. Most gas mask ...
to explore areas covered in fallout radiation, both underground and on the surface. ''Metro 2033'' was the debut title for 4A Games, whose founders had experience working on '' S.T.A.L.K.E.R.: Shadow of Chernobyl'' at
GSC Game World GSC Game World is a Ukrainian video game developer based in Prague. Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the ''Cossacks'' and '' S.T.A.L.K.E.R.'' series of games. GSC Game World was the first company in Ukraine to ...
. Glukhovsky chose 4A Games to adapt his novel due to the studio's location in Ukraine, and their expertise in developing first-person shooters. Glukhovsky gave the studio a lot of creative freedom. 4A Games focused their efforts on storytelling and atmosphere, intentionally avoiding any
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
gameplay to achieve their goal. The game was powered by the studio's own proprietary
4A Engine The 4A Engine is a graphics middleware engine developed by 4A Games for use in their video game '' Metro 2033'', published by THQ. It supports Direct3D APIs 9, 10, 11, and recently 12, OpenGL 3.2, along with NVidia's PhysX, and also NVidia's 3D ...
. It was first announced in 2006 as ''Metro 2033: The Last Refuge''. The game was released in March 2010 for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
. Critics gave the game positive reviews, with praise for its horror elements, detailed environments, and interesting plot. However, the game was also criticized for its bugs and
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
. ''Metro 2033'' was profitable for THQ, selling more than 1.5 million copies by June 2012, though the publisher felt that their marketing efforts were rushed. The sequel '' Metro: Last Light'' was released in 2013, with
Deep Silver Deep Silver is an Austrian video game publisher and a division of Plaion. Eugenio Vitale serves as the director of games development for Deep Silver. History Deep Silver was announced in November 2002, with their first release to be '' Anar ...
acquiring the publishing rights from THQ after their bankruptcy. A compilation of both titles was released in 2014 as ''Metro Redux'' for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
. A third instalment, ''
Metro Exodus ''Metro Exodus'' is a first-person shooter video game developed by 4A Games and published by Deep Silver. It is the third installment in the ''Metro'' video game trilogy based on Dmitry Glukhovsky's novels, following the events of '' Metro ...
'', was released in 2019.


Gameplay

''Metro 2033'' is a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
video game. It is predominantly set within the tunnels of the
Moscow Metro The Moscow Metro) is a metro system serving the Russian capital of Moscow as well as the neighbouring cities of Krasnogorsk, Reutov, Lyubertsy and Kotelniki in Moscow Oblast. Opened in 1935 with one line and 13 stations, it was the first un ...
, though some sections take place on the surface, in the ruins of
Moscow Moscow ( , US chiefly ; rus, links=no, Москва, r=Moskva, p=mɐskˈva, a=Москва.ogg) is the capital and largest city of Russia. The city stands on the Moskva River in Central Russia, with a population estimated at 13.0 million ...
. The story is told through a linear
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
campaign, and important plot moments are shown during
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s. The human and mutant enemies can be killed with a variety of firearms. The game features traditional guns like a
revolver A revolver (also called a wheel gun) is a repeating handgun that has at least one barrel and uses a revolving cylinder containing multiple chambers (each holding a single cartridge) for firing. Because most revolver models hold up to six ro ...
, assault rifles and
shotgun A shotgun (also known as a scattergun, or historically as a fowling piece) is a long-barreled firearm designed to shoot a straight-walled cartridge known as a shotshell, which usually discharges numerous small pellet-like spherical sub- pr ...
s, as well as more inventive weapons like a pneumatic crossbow. In firefights, human enemies take cover and
flank Flank may refer to: * Flank (anatomy), part of the abdomen ** Flank steak, a cut of beef ** Part of the external anatomy of a horse * Flank speed, a nautical term * Flank opening, a chess opening * A term in Australian rules football * The si ...
the player, while mutant enemies stay in the open and try to bite them. Alternatively, the player can employ stealth to evade their enemies or kill them silently. This can be achieved by using a throwing knife to kill an enemy from afar, or shooting an enemy with a suppressed weapon. The player can recover
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
by waiting for it to regenerate, or by using a med-kit to heal themselves immediately. The game features a minimalistic
heads-up display A head-up display, or heads-up display, also known as a HUD (), is any transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of the name stems from a pilot being able to view inform ...
(HUD). Gameplay information is presented to the player via audio and visual cues. For instance, players must inspect their weapons to see if they are about to run out of ammunition and therefore have to reload. Since the game has a large
survival horror Survival horror is a Video game genre, subgenre of Survival game, survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel l ...
focus, the player often has little ammunition, and must scavenge for supplies from caches or dead bodies. An essential supply is pre-war
5.45×39mm The 5.45×39mm cartridge is a rimless bottlenecked intermediate cartridge. It was introduced into service in 1974 by the Soviet Union for use with the new AK-74. The 5.45×39mm gradually supplemented and then largely replaced the 7.62×39mm c ...
ammunition (referred to in the game as "military grade ammunition"), which is also the main currency in the tunnels. This ammunition can be traded for weapons and upgrades, or used directly as stronger bullets than other scavenged ammunition. As most of the tunnels feature little to no light, the player can use a flashlight to explore dark areas. However, the flashlight needs to be charged with a battery charger in order to stay effective. The player must also use a gas mask to explore areas affected by
radiation In physics, radiation is the emission or transmission of energy in the form of waves or particles through space or through a material medium. This includes: * ''electromagnetic radiation'', such as radio waves, microwaves, infrared, visi ...
, both underground and on the surface. The gas mask can be damaged in combat, which forces the player to find a replacement. The player's survival also depends on constantly replacing their air filter, which they can monitor by inspecting Artyom's wristwatch. Throughout the game, there are certain moral choices that can be made. If the player is compassionate to the people living in the tunnels, such as giving the homeless some military grade ammunition, they may be able to watch a different cutscene at the end of the game. These moral choices are never explicitly mentioned, and it is possible to play through the game without knowing of their presence.


Synopsis


Setting

''Metro 2033'' takes place in the city of
Moscow Moscow ( , US chiefly ; rus, links=no, Москва, r=Moskva, p=mɐskˈva, a=Москва.ogg) is the capital and largest city of Russia. The city stands on the Moskva River in Central Russia, with a population estimated at 13.0 million ...
, Russia 20 years after a global nuclear holocaust in 2013. Moscow has become a wasteland filled with killer mutants and irradiated air and is uninhabitable for humans without protective gear. The surviving population now lives in the
Moscow Metro The Moscow Metro) is a metro system serving the Russian capital of Moscow as well as the neighbouring cities of Krasnogorsk, Reutov, Lyubertsy and Kotelniki in Moscow Oblast. Opened in 1935 with one line and 13 stations, it was the first un ...
, which is described as a labyrinth of railways, tunnels, and bunkers. Inside the metro, food, water, and supplies are scarce which lead to the formation of factions; Most notably the "Hanza," the "Red Line," and the "Rangers of the Order." The metro is dilapidated, with some places even requiring a universal charger in order to activate certain gates or switches. Other areas of the metro are also irradiated and filled with water or debris. Some areas contain anomalies or the supernatural which can cause psychic damage towards those that approach those areas. On the surface, the city is desolate, air and water are contaminated with radiation, and nearly everything is covered in ice and snow. While uninhabitable to humans, the surface is home to many mutants, especially the Dark Ones. The overall tone that the game tries to encapture is a grim and melancholic feeling, as well as displaying the miserable lives of people who've survived the great war.


Plot

In 2013,
nuclear war Nuclear warfare, also known as atomic warfare, is a theoretical military conflict or prepared political strategy that deploys nuclear weaponry. Nuclear weapons are weapons of mass destruction; in contrast to conventional warfare, nuclear ...
devastated the Earth, wiping out billions of lives. Among the affected nations is Russia, including the now-desolate wasteland of Moscow. A handful of survivors manage to hide in the Metro system, salvaging spare parts and growing mushrooms for food. Animals such as rats or bears have mutated into horrific monsters, while the air in many areas becomes heavily irradiated and impossible to survive in without a gas mask. There is a constant state of war between
Stalinists Stalinism is the means of governing and Marxist-Leninist policies implemented in the Soviet Union from 1927 to 1953 by Joseph Stalin. It included the creation of a one-party totalitarian police state, rapid industrialization, the theory o ...
and
Nazis Nazism ( ; german: Nazismus), the common name in English for National Socialism (german: Nationalsozialismus, ), is the far-right totalitarian political ideology and practices associated with Adolf Hitler and the Nazi Party (NSDAP) in Naz ...
, while opportunistic bandits seize hostages and supplies in the metro tunnels. The Rangers emerge as a neutral peacekeeping force within the Metro. By 2033, the northern station of VDNKh, now called Exhibition, is attacked by mysterious creatures called the Dark Ones. An elite Ranger named Hunter asks for support from a 24-year-old survivor named Artyom (Russian: Артём), the adopted son of the station commander. Before leaving to track the Dark Ones, Hunter gives Artyom his dog tags and tells him to present them to his superiors in Polis, the "capital" of the Metro. The next day, Artyom signs on as a guard for a caravan headed to Riga, a neighboring station. Along the way, the crew is incapacitated by a psychic attack, but Artyom is not affected. After the caravan reaches safety, Artyom meets Bourbon, a smuggler who offers to take him to Polis. The two make their way through several stations and tunnels, and even pass through the surface of Moscow itself, before Bourbon is killed by bandits. A traveler named Khan then rescues Artyom. After escorting Artyom through haunted tunnels and an embattled station, Khan advises Artyom to meet his contact Andrew the Blacksmith, who lives under the control of the Red Line, a Stalinist regime. With Andrew's help, Artyom sneaks out of Red Line territory but is subsequently captured by their enemies, the neo-Nazi Fourth Reich. Artyom is rescued from execution by two Rangers, Pavel and Ulman, before Pavel eventually dies escorting Artyom out of Reich territory. Now travelling alone, Artyom comes across a group of survivors trying to stop a mutant horde from reaching Polis. Although they fail, Artyom manages to rescue a young boy before they escape, and the defenders help Artyom reach the surface. There he reunites with Ulman, who takes him to meet Miller, the colonel of the Rangers in Polis. The Polis governing council ultimately refuses to help Exhibition. But Miller tells Artyom his back-up plan: a missile silo known as D6 that could destroy the Dark Ones' hive in the Botanical Gardens. To find a way to D6, Miller tells Artyom to meet him at the Moscow State Library to search for a map. As he makes his way to the library, Artyom is forced to continue alone while avoiding mutants. He eventually finds a map and flees with the help of both Miller and Ulman. They recruit Artyom as a Ranger, who joins an operation to locate and reactivate the D6 command center. After their success, Artyom and Miller climb
Ostankino Tower Ostankino Tower (russian: links=no, Останкинская телебашня, Ostankinskaya telebashnya) is a television and radio tower in Moscow, Russia, owned by the Moscow branch of unitary enterprise Russian TV and Radio Broadcasting N ...
to install a laser guidance system. Soon after, Artyom experiences a vivid hallucination induced by a Dark One. After the hallucination, there are two possible endings depending on the player's choices throughout the game. In the canonical ending, Artyom allows the missiles to fire, destroying the Dark Ones. The alternate ending gives Artyom the choice to destroy the laser guidance device, citing a last-minute realization that the Dark Ones were using the hallucinations to make peaceful contact. This ending is only available if the player has performed certain compassionate acts, such as helping fellow humans and not fleeing the Dark Ones in various hallucinations.


Development

''Metro 2033'' was developed by Ukrainian studio
4A Games 4A Games Limited is a Ukrainian-Maltese video game developer based in Sliema, Malta. The company was founded in Kyiv, Ukraine, in 2006 by three developers who departed from GSC Game World. In 2014, 4A Games moved its headquarters to Sliema, wher ...
, founded around 2005. The founders had worked at
GSC Game World GSC Game World is a Ukrainian video game developer based in Prague. Founded in Kyiv in 1995 by Sergiy Grygorovych, it is best known for the ''Cossacks'' and '' S.T.A.L.K.E.R.'' series of games. GSC Game World was the first company in Ukraine to ...
, previously Ukraine's only major game studio, and creators of '' S.T.A.L.K.E.R.: Shadow of Chernobyl''. After the release of ''S.T.A.L.K.E.R'', Andrew Prokhorov left GSC due to disagreements with management, helping to found 4A Games as director. GSC's
chief executive officer A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially ...
also fired the entire art team after ''S.T.A.L.K.E.R'' was released, and nearly all employees came to work at 4A. The game is based on
Dmitry Glukhovsky Dmitry Alekseyevich Glukhovsky (russian: Дми́трий Алексе́евич Глухо́вский, born 12 June 1979) is a Russian author and journalist best known for the science fiction novel '' Metro 2033'' and its sequels. As a journa ...
's novel of the same name. Glukhovsky was inspired by the books of
Roger Zelazny Roger Joseph Zelazny (May 13, 1937 – June 14, 1995) was an American poet and writer of fantasy and science fiction short stories and novels, best known for '' The Chronicles of Amber''. He won the Nebula Award three times (out of 14 nomi ...
and
Ray Bradbury Ray Douglas Bradbury (; August 22, 1920June 5, 2012) was an American author and screenwriter. One of the most celebrated 20th-century American writers, he worked in a variety of modes, including fantasy, science fiction, horror, mystery, and ...
, as well as the first ''
Fallout Nuclear fallout is the residual radioactive material propelled into the upper atmosphere following a nuclear blast, so called because it "falls out" of the sky after the explosion and the shock wave has passed. It commonly refers to the radioa ...
'' game. Years before Glukhovsky was offered a book publishing deal in 2005, he uploaded the manuscript of the novel to his personal website, leading a number of game studios to approach him for a potential adaptation of his work. Glukhovsky was open-minded about studios creating new chapters in his ''Metro'' series, describing this "as much of an honor as getting the book screened and turned into a movie", and hoping that this would grow the audience for his fiction. He also felt that a game adaptation would allow him to focus on other projects, leaving the ''Metro'' universe in the careful custody of other artists. Glukhovsky ultimately chose 4A Games because they shared an "Eastern European mindset", both having a first-hand understanding of the collapse of the
Soviet Union The Soviet Union,. officially the Union of Soviet Socialist Republics. (USSR),. was a transcontinental country that spanned much of Eurasia from 1922 to 1991. A flagship communist state, it was nominally a federal union of fifteen nationa ...
. He was also impressed with the team's previous work, as well as their pitch to adapt ''Metro'' as a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
, since the book reveal the thoughts of the protagonists (though it is written in the third-person). Glukhovsky gave 4A a lot of creative freedom, otherwise ensuring that the game was true to his story, themes, and meaning, and rewriting the dialog for the Russian version of the game. According to Glukhovsky, the main theme of ''Metro 2033'' was
xenophobia Xenophobia () is the fear or dislike of anything which is perceived as being foreign or strange. It is an expression of perceived conflict between an in-group and out-group and may manifest in suspicion by the one of the other's activities, a ...
, particularly the human reaction to the mysterious Dark Ones. Glukhovsky also saw it as a
coming of age Coming of age is a young person's transition from being a child to being an adult. The specific age at which this transition takes place varies between societies, as does the nature of the change. It can be a simple legal convention or can ...
story for protagonist Arytom, as a young man trying to find the meaning of his life. The game does feature
political satire Political satire is satire that specializes in gaining entertainment from politics; it has also been used with subversive intent where Political discourse analysis, political speech and dissent are forbidden by a regime, as a method of advancing ...
and
social criticism Social criticism is a form of academic or journalistic criticism focusing on social issues in contemporary society, in particular with respect to perceived injustices and power relations in general. Social criticism of the Enlightenment The ori ...
, particularly about modern Russia, but this was not intended as the game's focus. The game differs from the book by offering two endings, which Glukhovsky felt was an interesting choice to give the player. The game utilizes
4A Engine The 4A Engine is a graphics middleware engine developed by 4A Games for use in their video game '' Metro 2033'', published by THQ. It supports Direct3D APIs 9, 10, 11, and recently 12, OpenGL 3.2, along with NVidia's PhysX, and also NVidia's 3D ...
, a proprietary game engine developed by 4A Games. It was developed by programmers Oles Shishkovtsov and Oleksandr Maksimchuk, who had previously worked on the X-Ray engine for the ''S.T.A.L.K.E.R.'' series. Grygorovych accused 4A Games of using the pre-release versions of the X-Ray engine, but Shishkovtsov responded by refuting this. First, the GSC engine did not work on home consoles, where the 4A Engine was designed with this in mind. Shishkovtsov also described how the 4A Engine began as a pet project due to his frustrations with the X-Ray engine, before expanding his project with the 4A Games team. The studio's goal was to focus on atmosphere and story, having been largely inspired by ''
Half-Life 2 ''Half-Life 2'' is a 2004 first-person shooter game developed by Valve. It was published by Valve through its distribution service Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' combines shooting, puzzles, and storytelling, and a ...
''. They hoped that their narrative focus would help the game stand out from other
post-apocalyptic Apocalyptic and post-apocalyptic fiction is a subgenre of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astro ...
titles like ''S.T.A.L.K.E.R'' and ''
Fallout Nuclear fallout is the residual radioactive material propelled into the upper atmosphere following a nuclear blast, so called because it "falls out" of the sky after the explosion and the shock wave has passed. It commonly refers to the radioa ...
''. According to producer Huw Beynon, they strived for every scene to contribute to the game's narrative, describing this as "cinematic". Since it was not practical to turn every major plot point into a
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
, the studio instead strove for an immersive atmosphere by using both environmental storytelling and incidental conversations. For instance,
non-playable character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s have their own daily routines and frequently gossip with each other. The team also included a lot of quieter non-combat moments, to improve the game's variety, pacing, and sense of discovery. The team decided to keep the HUD minimalistic, to keep the player immersed in the game world with fewer distractions. Instead, the game puts many of its cues in the environment, such as the player viewing their objectives by physically opening Artyom's journal. The team also focused their resources exclusively on the single-player experience, deliberately avoiding any
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
component.


Release and marketing

In August 2006, 4A Games first announced the game as ''Metro 2033: The Last Refuge'', for both PC and PlayStation 3.
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initi ...
's Dean Sharpe saw early footage of the game at a trade show, incidentally around the time that Sharpe was also promoting ''S.T.A.L.K.E.R.: Shadow of Chernobyl''. Sharpe was impressed with 4A's work and convinced THQ to become their publisher, which later led him to join 4A Games as CEO. THQ officially announced the partnership in October 2009, revealing the now-renamed game ''Metro 2033'' for both PC and
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
. The decision to skip PlayStation 3 was a business decision for THQ, and not a technical limitation. ''Metro 2033'' was marketed on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. ...
by offering '' Red Faction: Guerrilla'' with pre-orders. THQ also released a Limited Edition for the game, including the game disc, four art cards, and a replica of an in-game automatic shotgun. The game was released on 16 March 2010 in North America, and 19 March 2010 in Europe. Immediately after the game's release, the studio announced that it had begun developing
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
for ''Metro 2033''. The content was later revealed to as the "Ranger pack", which added two new weapons, as well as a Ranger mode that removed the HUD, and reduced the ammunition supply while boosting damage. The pack was released on 3 August 2010. Reflecting on the game a year after release, THQ's Vice-President Danny Bilson admitted that the game was not "properly supported in all areas", singling out problems with
product development In business and engineering, new product development (NPD) covers the complete process of bringing a new product to market, renewing an existing product or introducing a product in a new market. A central aspect of NPD is product design, along wi ...
and
marketing Marketing is the process of exploring, creating, and delivering value to meet the needs of a target market in terms of goods and services; potentially including selection of a target audience; selection of certain attributes or themes to empha ...
. Bilson also described the game as "an orphan stepchild", as the publishing agreement with 4A Games was signed late in development, leaving less time to properly market the title before release.


''Redux''

On 22 May 2014, a ''Redux'' version of the game was announced, featuring updates to the 4A Engine from the development of the sequel, '' Metro: Last Light''. This led to graphical changes such as improved lighting, animations, and particle effects, as well as dynamic weather. This also allowed gameplay changes from ''Last Light'', including improved controls, combat, stealth mechanics, and
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
. This also added ''Last Light'' features to ''2033'', such as silent takedowns, customized weapons, and the ability to wipe gas masks. The ''Redux'' version was released on 26 August 2014 in North America, and 29 August 2014 in Europe for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for se ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
. The re-release also led to a compilation package with both ''2033'' and ''Last Light'', under the cumulative title of ''Metro Redux''. The redux versions of the two games were published by
Deep Silver Deep Silver is an Austrian video game publisher and a division of Plaion. Eugenio Vitale serves as the director of games development for Deep Silver. History Deep Silver was announced in November 2002, with their first release to be '' Anar ...
. A demo of the ''Redux'' version, which allows players to play through the first one-third of the game, was released for PlayStation 4 and Xbox One on 2 June 2015. ''Metro Redux'' was later released for the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
on 28 February 2020.


Reception


Critical reception

''Metro 2033'' received favorable reviews from critics upon release, according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc D ...
. Most critics agreed that the game was a compelling and engrossing experience undermined by inadequate gameplay systems and poor artificial intelligence. The game's story and pacing received acclaim from critics. Phil Kollar from ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' praised the main campaign's variety of scenarios and set-pieces, especially the climax of the game's story. ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
''s Jim Rossignol also liked the campaign's variety and cinematic sequences, highlighting how "the action is expertly punctuated with unexpected experiences".
Justin McElroy Justin Tyler McElroy ( , born November 8, 1980) is an American podcaster, comedian, and former video game journalist. He is known for his work on podcasts (such as '' My Brother, My Brother and Me'', ''The Adventure Zone'', and '' Sawbones'') an ...
from ''
Joystiq ''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''Worl ...
'' also liked the story, praising the characters as likeable for their courage and resilience. ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa dist ...
''s Ryan Clements felt that the game included "interesting sights and sounds", that the game suffered from bland characters and a "clumsy" story.
Jim Sterling James Stephanie Sterling, also known as Jim Sterling, is an English-American freelance video game journalist, critic, pundit, YouTuber, and professional wrestler. Before becoming independent in September 2014, they were the review editor for ...
from ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History '' ...
'' felt that the story was "decent" and the themes were "intruiging" and "powerful", but expressed disappointment that it was not as fleshed out as the source materials. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
''s Tae K. Kim felt that there was not enough context for an otherwise strong backstory, as he "never fully understood the world", making the game an awkward entry point to the fiction of the novel. The atmosphere was often considered one of the game's highlights. Matthew Pellett from ''
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and ''Computer ...
'' described the setting as "evocative", and compared the game favourably to ''
BioShock ''BioShock'' is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 platf ...
'' and ''
Half-Life 2 ''Half-Life 2'' is a 2004 first-person shooter game developed by Valve. It was published by Valve through its distribution service Steam. Like the original ''Half-Life'' (1998), ''Half-Life 2'' combines shooting, puzzles, and storytelling, and a ...
''. Writing for ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'', Chris Waters praised the atmosphere as "oppressive", and that the "relentless gloom can begin to wear you down". The dialogue between non-playable characters was often praised for making the game world more immersive. McElroy highlighted details such as the wristwatch and battery pump for adding to the sense of immersion. Rossignol described the game world as one that is "heaving with apocalyptic detail", and praised the gas masks for inducing a "claustrophobic feeling". Sterling felt that the game's unforgiving gameplay also facilitated players immersion. He added that ''2033'' was "one of the most traditional survival horrors to be seen in years", as players must survive the tunnels with a bare minimum of resources, making the experience more intense and frightening. Kim also praised the 4A Engine for "bringing this desolate and sad world to life", and applauded the developers' effort to interweave gameplay with the narrative. Tom Orry from ''VideoGamer.com'' also applauded the game for its visuals and immersion, but criticized the game's linearity and
loading screen A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the disk to RAM) or initializing. In early video games, the loading screen was also a chance for graphic a ...
s. Critics had more mixed opinions for the gameplay. Waters praised the game for rewarding players for exploration, as well as the game's diversity of weapons. However, Kollar felt that the weapons were not interesting enough. Rossignol liked the scarce ammunition and survivalist elements of combat, but felt that the inaccuracy of the aiming system was frustrating. Kollar agreed that the aiming and the control was too loose. Sterling also analyzed the combat, expressing that it was better as a survival game than an action game. Sterling and Clements criticized the stealth mechanics for bugs, with McElroy remarking that enemies become invincible during certain animations. Reviewers also criticized the game's
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
, as well as the game's lack of replay value.


Sales

''Metro 2033'' was the fifth best-selling retail game in the UK in its week of release, beaten by fellow new release ''
God of War III ''God of War III'' is an Action-adventure game, action-adventure hack and slash video game developed by Santa Monica Studio and published by Sony Computer Entertainment. First released for the PlayStation 3 on March 16, 2010, it is the fifth ins ...
'' and titles including '' Battlefield: Bad Company 2'', ''
Final Fantasy XIII is a role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for the Microsoft Windows operating system. Released in Japan in December 2009 and international in March 2010, it is the ...
'' and '' Just Dance''. THQ described the game as "very profitable" for the company. CEO for THQ, Brain Farrell, added that due to the low cost of development in Eastern Europe, modest level of sales would already guarantee ''Metro 2033'' as a commercial success. The game was significantly more popular in Europe than North America. In June 2012, it was revealed that the game had sold more than 1.5 million copies. While the exact sales of the game have not been revealed, Deep Silver announced that the ''Metro Redux'' collection sold more than 1.5 million copies in April 2015.


Sequels

The sequel '' Metro: Last Light'' was released in 2013. The story continues the events from the original game, and does not follow any direct storylines from the book '' Metro 2034''.
Deep Silver Deep Silver is an Austrian video game publisher and a division of Plaion. Eugenio Vitale serves as the director of games development for Deep Silver. History Deep Silver was announced in November 2002, with their first release to be '' Anar ...
acquired the publishing rights from
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initi ...
after they declared bankruptcy. A third instalment, ''
Metro Exodus ''Metro Exodus'' is a first-person shooter video game developed by 4A Games and published by Deep Silver. It is the third installment in the ''Metro'' video game trilogy based on Dmitry Glukhovsky's novels, following the events of '' Metro ...
'', was released in 2019.


References


External links

* {{good article 2010 video games Fiction set in 2033 Anti-war video games Cancelled PlayStation 3 games Dystopian video games First-person shooters Games for Windows certified games Horror video games Linux games THQ games Deep Silver games Metro 2033 MacOS games Nintendo Switch games PlayStation 4 games Post-apocalyptic video games Single-player video games Video games about nuclear war and weapons Video games based on novels Video games developed in Ukraine Video games set in Moscow Video games set in the 2030s Video games using PhysX Video games with alternate endings Windows games Works about underground railways Xbox 360 games Xbox One games Stadia games