Memory Of A Broken Dimension
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''Memory of a Broken Dimension'' is an in-development
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme ...
video game developed by XRA.


Gameplay

''Memory of a Broken Dimension'' begins with a
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interface called RELICS through which the player must navigate to reach the game world. Once inside the first-person perspective 3D game, the player will find themselves in black and white, distorted and static-filled areas. The player must move around shattered objects until their perspective shows them as a single object, at which point they can lock them in place as that object.


Development

Ezra Hanson-White began development on the game in 2011, spending the first couple of years experimenting and learning and primarily working on the game at night. In 2014 he quit his job and began work on the game full-time. The game originally started with the player as a person in their apartment who would sit down at their computer to start the game, but this was removed in favour of the player themselves feeling like they're discovering something. Hanson-White considers the mystery and difficulty of playing old, particularly
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, games as inspiration for ''Memory of a Broken Dimension'' and the artistic style is partly inspired by video artifacts when streaming videos on a poor internet connection as well as space exploration and
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. He says that while working as a level designer on games made at large companies he grew frustrated at the simple linear areas he was creating, and wanted to experiment with game worlds with no objectives or guidance. Hanson-White continues to stream some of the game's development online.


Reception

In 2015 ''Memory of a Broken Dimension'' was a finalist at the
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
in the Excellence in the Visual Arts category.


References


External links

*{{Official website, http://www.brokendimension.com/ Upcoming video games Adventure games First-person video games Hacking video games Indie games Windows games MacOS games Linux games Monochrome video games Video games about video games Video games developed in the United States