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MPEG-4 Part 3 or MPEG-4 Audio (formally ISO/
IEC The International Electrotechnical Commission (IEC; in French: ''Commission électrotechnique internationale'') is an international standards organization that prepares and publishes international standards for all electrical, electronic and r ...
14496-3) is the third part of the ISO/
IEC The International Electrotechnical Commission (IEC; in French: ''Commission électrotechnique internationale'') is an international standards organization that prepares and publishes international standards for all electrical, electronic and r ...
MPEG-4 MPEG-4 is a group of international standards for the compression of digital audio and visual data, multimedia systems, and file storage formats. It was originally introduced in late 1998 as a group of audio and video coding formats and related t ...
international standard developed by
Moving Picture Experts Group The Moving Picture Experts Group (MPEG) is an alliance of working groups established jointly by ISO and IEC that sets standards for media coding, including compression coding of audio, video, graphics, and genomic data; and transmission and f ...
. It specifies
audio coding An audio coding format (or sometimes audio compression format) is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding f ...
methods. The first version of ISO/IEC 14496-3 was published in 1999. The MPEG-4 Part 3 consists of a variety of audio coding technologies – from
lossy In information technology, lossy compression or irreversible compression is the class of data compression methods that uses inexact approximations and partial data discarding to represent the content. These techniques are used to reduce data si ...
speech coding Speech coding is an application of data compression of digital audio signals containing speech. Speech coding uses speech-specific parameter estimation using audio signal processing techniques to model the speech signal, combined with generic d ...
(
HVXC Harmonic Vector Excitation Coding, abbreviated as HVXC is a speech coding algorithm specified in MPEG-4 Part 3 (MPEG-4 Audio) standard for very low bit rate speech coding. HVXC supports bit rates of 2 and 4 kbit/s in the fixed and variable bit rate ...
, CELP), general audio coding ( AAC, TwinVQ, BSAC), lossless audio compression ( MPEG-4 SLS, Audio Lossless Coding, MPEG-4 DST), a
Text-To-Speech Speech synthesis is the artificial production of human speech. A computer system used for this purpose is called a speech synthesizer, and can be implemented in software or hardware products. A text-to-speech (TTS) system converts normal langu ...
Interface (TTSI), Structured Audio (using SAOL, SASL,
MIDI MIDI (; Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and ...
) and many additional audio synthesis and coding techniques. MPEG-4 Audio does not target a single application such as real-time telephony or high-quality audio compression. It applies to every application which requires the use of advanced sound compression, synthesis, manipulation, or playback. MPEG-4 Audio is a new type of audio standard that integrates numerous different types of audio coding: natural sound and synthetic sound, low bitrate delivery and high-quality delivery, speech and music, complex soundtracks and simple ones, traditional content and interactive content.


Versions


Subparts

MPEG-4 Part 3 contains following subparts: * Subpart 1: Main (list of Audio Object Types, Profiles, Levels, interface to ISO/IEC 14496-1, MPEG-4 Audio transport stream, etc.) * Subpart 2: Speech coding –
HVXC Harmonic Vector Excitation Coding, abbreviated as HVXC is a speech coding algorithm specified in MPEG-4 Part 3 (MPEG-4 Audio) standard for very low bit rate speech coding. HVXC supports bit rates of 2 and 4 kbit/s in the fixed and variable bit rate ...
(Harmonic Vector eXcitation Coding) * Subpart 3: Speech coding – CELP (Code Excited Linear Prediction) * Subpart 4: General Audio Coding (GA) (Time/Frequency Coding) – AAC, TwinVQ, BSAC * Subpart 5: Structured Audio (SA) * Subpart 6: Text to Speech Interface (TTSI) * Subpart 7: Parametric Audio Coding – HILN (Harmonic and Individual Line plus Noise) * Subpart 8: Technical description of parametric coding for high quality audio (SSC, Parametric Stereo) * Subpart 9:
MPEG-1 MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) without excessive quality loss, making ...
/
MPEG-2 MPEG-2 (a.k.a. H.222/H.262 as was defined by the ITU) is a standard for "the generic coding of moving pictures and associated audio information". It describes a combination of lossy video compression and lossy audio data compression methods, ...
Audio in MPEG-4 * Subpart 10: Technical description of lossless coding of oversampled audio (MPEG-4 DST – Direct Stream Transfer) * Subpart 11: Audio Lossless Coding (ALS) * Subpart 12:
Scalable Lossless Coding MPEG-4 SLS, or MPEG-4 Scalable to Lossless as per ISO/IEC 14496-3:2005/Amd 3:2006 (Scalable Lossless Coding), is an extension to the MPEG-4 Part 3 (MPEG-4 Audio) standard to allow lossless audio compression scalable to lossy MPEG-4 General Audio ...
(SLS)


MPEG-4 Audio Object Types

MPEG-4 Audio includes a system for handling a diverse group of audio formats in a uniform manner. Each format is assigned a unique Audio Object Type to represent it. Object Type is used to distinguish between different coding methods. It directly determines the MPEG-4 tool subset required to decode a specific object. The MPEG-4 profiles are based on the object types and each profile supports a different list of object types.


Audio Profiles

The MPEG-4 Audio standard defines several profiles. These profiles are based on the object types and each profile supports different list of object types. Each profile may also have several levels, which limit some parameters of the tools present in a profile. These parameters usually are the sampling rate and the number of audio channels decoded at the same time.


Audio storage and transport

There is no standard for transport of
elementary stream An elementary stream (ES) as defined by the MPEG communication protocol is usually the output of an audio encoder or video encoder. An ES contains only one kind of data (e.g. audio, video, or closed caption). An elementary stream is often referred ...
s over a channel, because the broad range of MPEG-4 applications have delivery requirements that are too wide to easily characterize with a single solution. The capabilities of a transport layer and the communication between transport, multiplex, and demultiplex functions are described in the Delivery Multimedia Integration Framework (DMIF) in ISO/IEC 14496-6. A wide variety of delivery mechanisms exist below this interface, e.g.,
MPEG transport stream MPEG transport stream (MPEG-TS, MTS) or simply transport stream (TS) is a standard digital container format for transmission and storage of audio, video, and Program and System Information Protocol (PSIP) data. It is used in broadcast syste ...
,
Real-time Transport Protocol The Real-time Transport Protocol (RTP) is a network protocol for delivering audio and video over IP networks. RTP is used in communication and entertainment systems that involve streaming media, such as telephony, video teleconference applicati ...
(RTP), etc. Transport in Real-time Transport Protocol is defined in RFC 3016 (RTP Payload Format for MPEG-4 Audio/Visual Streams), RFC 3640 (RTP Payload Format for Transport of MPEG-4 Elementary Streams), RFC 4281 (The Codecs Parameter for "Bucket" Media Types) and RFC 4337 (MIME Type Registration for MPEG-4). LATM and LOAS were defined for natural audio applications, which do not require sophisticated object-based coding or other functions provided by MPEG-4 Systems.


Bifurcation in the AAC technical standard

The
Advanced Audio Coding Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio compression. Designed to be the successor of the MP3 format, AAC generally achieves higher sound quality than MP3 encoders at the same bit rate. AAC has been stan ...
in MPEG-4 Part 3 (MPEG-4 Audio) Subpart 4 was enhanced relative to the previous standard
MPEG-2 MPEG-2 (a.k.a. H.222/H.262 as was defined by the ITU) is a standard for "the generic coding of moving pictures and associated audio information". It describes a combination of lossy video compression and lossy audio data compression methods, ...
Part 7 (Advanced Audio Coding), in order to provide better sound quality for a given encoding bitrate. It is assumed that any Part 3 and Part 7 differences will be ironed out by the ISO standards body in the near future to avoid the possibility of future bitstream incompatibilities. At present there are no known player or codec incompatibilities due to the newness of the standard. The MPEG-2 Part 7 standard (Advanced Audio Coding) was first published in 1997 and offers three default profiles: Low Complexity profile (LC), Main profile and Scalable Sampling Rate profile (SSR). The MPEG-4 Part 3 Subpart 4 (General Audio Coding) combined the profiles from MPEG-2 Part 7 with Perceptual Noise Substitution (PNS) and defined them as Audio Object Types (AAC LC, AAC Main, AAC SSR).


HE-AAC

High-Efficiency Advanced Audio Coding is an extension of AAC LC using spectral band replication (SBR), and Parametric Stereo (PS). It is designed to increase coding efficiency at low bitrates by using partial parametric representation of audio.


AAC-SSR

AAC Scalable Sample Rate was introduced by Sony to the MPEG-2 Part 7 and MPEG-4 Part 3 standards. It was first published in ISO/IEC 13818-7, Part 7: Advanced Audio Coding (AAC) in 1997. The audio signal is first split into 4 bands using a 4 band polyphase quadrature filter bank. Then these 4 bands are further split using MDCTs with a size ''k'' of 32 or 256 samples. This is similar to normal AAC LC which uses MDCTs with a size ''k'' of 128 or 1024 directly on the audio signal. The advantage of this technique is that short block switching can be done separately for every PQF band. So high frequencies can be encoded using a short block to enhance temporal resolution, low frequencies can be still encoded with high spectral resolution. However, due to aliasing between the 4 PQF bands coding efficiencies around (1,2,3) * fs/8 is worse than normal MPEG-4 AAC LC. MPEG-4 AAC-SSR is very similar to
ATRAC Adaptive Transform Acoustic Coding (ATRAC) is a family of proprietary audio compression algorithms developed by Sony. MiniDisc was the first commercial product to incorporate ATRAC in 1992. ATRAC allowed a relatively small disc like MiniDisc to h ...
and ATRAC-3.


Why AAC-SSR was introduced

The idea behind AAC-SSR was not only the advantage listed above, but also the possibility of reducing the data rate by removing 1, 2 or 3 of the upper PQF bands. A very simple bitstream splitter can remove these bands and thus reduce the bitrate and sample rate. Example: * 4 subbands: bitrate = 128 kbit/s, sample rate = 48 kHz, f_lowpass = 20 kHz * 3 subbands: bitrate ~ 120 kbit/s, sample rate = 48 kHz, f_lowpass = 18 kHz * 2 subbands: bitrate ~ 100 kbit/s, sample rate = 24 kHz, f_lowpass = 12 kHz * 1 subband: bitrate ~ 65 kbit/s, sample rate = 12 kHz, f_lowpass = 6 kHz Note: although possible, the resulting quality is much worse than typical for this bitrate. So for normal 64 kbit/s AAC LC a bandwidth of 14–16 kHz is achieved by using intensity stereo and reduced NMRs. This degrades audible quality less than transmitting 6 kHz bandwidth with perfect quality.


BSAC

Bit Sliced Arithmetic Coding is an MPEG-4 standard (ISO/IEC 14496-3 subpart 4) for scalable audio coding. BSAC uses an alternative noiseless coding to AAC, with the rest of the processing being identical to AAC. This support for scalability allows for nearly transparent sound quality at 64 kbit/s and
graceful degradation Fault tolerance is the property that enables a system to continue operating properly in the event of the failure of one or more faults within some of its components. If its operating quality decreases at all, the decrease is proportional to the ...
at lower bit rates. BSAC coding is best performed in the range of 40 kbit/s to 64 kbit/s, though it operates in the range of 16 kbit/s to 64 kbit/s. The AAC-BSAC codec is used in Digital Multimedia Broadcasting (DMB) applications.


Licensing

In 2002, the MPEG-4 Audio Licensing Committee selected the Via Licensing Corporation as the Licensing Administrator for the MPEG-4 Audio patent pool.


See also

* TwinVQ – one of the object types defined in MPEG-4 Audio version 1 *
MPEG-4 Part 2 MPEG-4 Part 2, MPEG-4 Visual (formally ISO/IEC 14496-2) is a video compression format developed by the Moving Picture Experts Group (MPEG). It belongs to the MPEG-4 ISO/IEC standards. It uses block-wise motion compensation and a discrete cosi ...
* MPEG-4 Part 14 container format (MP4) *
Digital rights management Digital rights management (DRM) is the management of legal access to digital content. Various tools or technological protection measures (TPM) such as access control technologies can restrict the use of proprietary hardware and copyrighted work ...
*
Advanced Audio Coding Advanced Audio Coding (AAC) is an audio coding standard for lossy digital audio compression. Designed to be the successor of the MP3 format, AAC generally achieves higher sound quality than MP3 encoders at the same bit rate. AAC has been stan ...
(AAC) * ISO/IEC JTC 1/SC 29


References


External links


Apple: MPEG-4: AAC"AAC" (VideoLAN WIKI)

EBU subjective listening tests on low-bitrate audio codecs

AAC radio stations
– Online radio stations in AAC format
Tuner2
– Directory of radio stations in AAC+ format at various bitrates
RadioFeeds UK & Ireland
– Page containing plenty of terrestrial stations webcasting in AAC+ format.

A page comparing codecs including HE-AAC @64 kbit/s by listening tests. (Page is offline)
Official MPEG web site
* – RTP Payload Format for MPEG-4 Audio/Visual Streams * – RTP Payload Format for Transport of MPEG-4 Elementary Streams * – The Codecs Parameter for "Bucket" Media Types * – MIME Type Registration for MPEG-4 {{MPEG Audio codecs Lossy compression algorithms MPEG-4