Mutants Down Under
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''Mutants Down Under'' is the third supplement to the '' After the Bomb'' setting of the '' Teenage Mutant Ninja Turtles & Other Strangeness''
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
. It was published by Palladium Books in June 1988 and uses the Palladium Megaversal system.


Publication history

''Mutants Down Under'' was written by Erick Wujcik with art by Kevin Fales and James Dombrowski, and was published by Palladium Books in 1988 as a 48-page book.


Contents

''Mutants Down Under'' details an Australian campaign setting and scenarios for use with '' After the Bomb!'', describing and mapping that continent after the holocaust. ''Mutants Down Under'' includes descriptions of over 20 new mutant animals, the Dream Time Sorcerer, and the evil Masters of Bio-Technology. The book also includes several miniscenarios.


Setting

The game's story is set in a post-apocalyptic Australia, where mutant animals form the predominant societies. Tasmania is the bastion of technologically advanced civilization, while the mainland is largely under the sway of the aboriginal Dreamtime philosophy. Invading forces from
Jakarta Jakarta (; , bew, Jakarte), officially the Special Capital Region of Jakarta ( id, Daerah Khusus Ibukota Jakarta) is the capital and largest city of Indonesia. Lying on the northwest coast of Java, the world's most populous island, Jakarta ...
, composed primarily of human and mutant water buffalo forces, threaten both ways of life. It includes rules for many species of native Australian and Southeast Asian animals, as well as riding insects and various airships.


Reception

''Mutants Down Under'' was reviewed in ''Games Review'' Volume 1, Issue 2 - Nov 1988.


References

* * After the Bomb (game) Role-playing game supplements introduced in 1988 {{rpg-stub