A multiplayer video game is a
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
in which more than one person can play in the same game environment at the same time, either locally on the same computing system (
couch co-op), on different computing systems via a
local area network
A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building. By contrast, a wide area network (WAN) not only covers a larger ...
, or via a
wide area network
A wide area network (WAN) is a telecommunications network that extends over a large geographic area. Wide area networks are often established with leased telecommunication circuits.
Businesses, as well as schools and government entities, u ...
, most commonly the
Internet
The Internet (or internet) is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices. It is a '' network of networks'' that consists of private, pub ...
(e.g. ''
World of Warcraft
''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth ...
'', ''
Call of Duty'',
''DayZ''). Multiplayer games usually require players to share a single game system or use
networking technology to play together over a greater distance; players may compete against one or more human contestants, work
cooperatively with a human partner to achieve a common goal, or
supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games.
History
Non-networked
Some of the earliest video games were two-player games, including early
sports game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport ( ...
s (such as 1958's ''
Tennis For Two
''Tennis for Two'' (also known as ''Computer Tennis'') is a sports video game that simulates a game of tennis, and was one of the first games developed in the early history of video games. American physicist William Higinbotham designed the gam ...
'' and 1972's ''
Pong
''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan Al ...
''), early
shooter game
Shooter video games or shooters are a subgenre of action video games where the focus is almost entirely on the defeat of the character's enemies using the weapons given to the player. Usually these weapons are firearms or some other long-range ...
s such as ''
Spacewar!'' (1962)
and early
racing video game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
s such as ''
Astro Race'' (1973). The first examples of multiplayer real-time games were developed on the
PLATO system
Plato ( ; grc-gre, Πλάτων ; 428/427 or 424/423 – 348/347 BC) was a Greek philosopher born in Athens during the Classical period in Ancient Greece. He founded the Platonist school of thought and the Academy, the first institution ...
about 1973. Multi-user games developed on this system included 1973's
Empire
An empire is a "political unit" made up of several territories and peoples, "usually created by conquest, and divided between a dominant center and subordinate peripheries". The center of the empire (sometimes referred to as the metropole) ex ...
and 1974's
Spasim
''Spasim'' is a 32-player 3D networked space flight simulation game and first-person space shooter developed by Jim Bowery for the PLATO computer network and released in March 1974. The game features four teams of eight players, each controll ...
; the latter was an early
first-person shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
. Other early video games included turn-based multiplayer modes, popular in
tabletop arcade machine
An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Mac ...
s. In such games, play is alternated at some point (often after the loss of a
life
Life is a quality that distinguishes matter that has biological processes, such as Cell signaling, signaling and self-sustaining processes, from that which does not, and is defined by the capacity for Cell growth, growth, reaction to Stimu ...
). All players' scores are often displayed onscreen so players can see their relative standing.
Danielle Bunten Berry
Danielle Bunten Berry (February 19, 1949 – July 3, 1998), formerly known as Dan Bunten, was an American game designer and programmer, known for the 1983 game ''M.U.L.E.'', one of the first influential multiplayer video games, and 1984's '' T ...
created some of the first multiplayer video games, such as her debut, ''Wheeler Dealers'' (1978) and her most notable work, ''
M.U.L.E.
''M.U.L.E.'' is a 1983 multiplayer video game written for the Atari 8-bit family of home computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) took advantage of the four joystick ports of the Atari 400 and 800 to a ...
'' (1983).
''Gauntlet'' (1985) and
''Quartet'' (1986) introduced co-operative 4-player gaming to the arcades. The games had broader consoles to allow for four sets of controls.
Networked
The first large-scale serial sessions using a single computer were STAR (based on ''
Star Trek''), OCEAN (a battle using ships, submarines and helicopters, with players divided between two combating cities) and 1975's CAVE (based on
Dungeons and Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
), created by Christopher Caldwell (with artwork and suggestions by Roger Long and assembly coding by Robert Kenney) on the
University of New Hampshire
The University of New Hampshire (UNH) is a public land-grant research university with its main campus in Durham, New Hampshire. It was founded and incorporated in 1866 as a land grant college in Hanover in connection with Dartmouth College, m ...
's
DECsystem-10
Digital Equipment Corporation (DEC)'s PDP-10, later marketed as the DECsystem-10, is a mainframe computer family manufactured beginning in 1966 and discontinued in 1983. 1970s models and beyond were marketed under the DECsystem-10 name, especi ...
90. The university's computer system had hundreds of terminals, connected (via serial lines) through cluster
PDP-11s for student, teacher, and staff access. The games had a program running on each terminal (for each player), sharing a segment of
shared memory
In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them or avoid redundant copies. Shared memory is an efficient means of passing data between progr ...
(known as the "high segment" in the OS TOPS-10). The games became popular, and the university often banned them because of their
RAM use. STAR was based on 1974's single-user, turn-oriented
BASIC program STAR, written by Michael O'Shaughnessy at UNH.
Ken Wasserman and
Tim Stryker in a 1980 ''
BYTE
The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable uni ...
'' article identified three factors which make networked computer games appealing:
# Multiple humans competing with each other instead of a computer
#
Incomplete information
In economics and game theory, complete information is an economic situation or game in which knowledge about other market participants or players is available to all participants. The utility functions (including risk aversion), payoffs, strategies ...
resulting in suspense and risk-taking
# Real-time play requiring quick reaction
Wasserman and Stryker described how to network two
Commodore PET
The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology 6502 microprocessor, Commodore BASIC in read-only memory, keyboard, monochrome monitor, ...
computers with a cable. Their article includes a
type-in, two-player
Hangman, and describes the authors' more-sophisticated ''Flash Attack''.
Digital Equipment Corporation
Digital Equipment Corporation (DEC ), using the trademark Digital, was a major American company in the computer industry from the 1960s to the 1990s. The company was co-founded by Ken Olsen and Harlan Anderson in 1957. Olsen was president un ...
distributed another multi-user version of ''Star Trek'',
Decwar, without real-time screen updating; it was widely distributed to universities with DECsystem-10s. In 1981 Cliff Zimmerman wrote an homage to ''Star Trek'' in
MACRO-10 for DECsystem-10s and
-20s using VT100-series graphics. "VTtrek" pitted four
Federation
A federation (also known as a federal state) is a political entity characterized by a union of partially self-governing provinces, states, or other regions under a central federal government ( federalism). In a federation, the self-govern ...
players against four
Klingon
The Klingons ( ; Klingon: ''tlhIngan'' ) are a fictional species in the science fiction franchise ''Star Trek''.
Developed by screenwriter Gene L. Coon in 1967 for the original ''Star Trek'' (''TOS'') series, Klingons were swarthy humanoids c ...
s in a three-dimensional universe.
''
Flight Simulator II'', released in 1986 for the Atari ST and Commodore Amiga, allowed two players to connect via modem or serial cable and fly together in a shared environment.
''
MIDI Maze
''MIDI Maze'' is a networked first-person shooter maze game for the Atari ST developed by Xanth Software F/X and released in 1987 by Hybrid Arts. The game takes place in a maze of untextured walls. The world animates smoothly as the player turns ...
'', an early first-person shooter released in 1987 for the
Atari ST, featured network multiplay through a
MIDI
MIDI (; Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and ...
interface before
Ethernet
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1 ...
and Internet play became common. It is considered the first multiplayer 3D shooter on a mainstream system, and the first network multiplayer action-game (with support for up to 16 players). There followed
ports
A port is a maritime facility comprising one or more wharves or loading areas, where ships load and discharge cargo and passengers. Although usually situated on a sea coast or estuary, ports can also be found far inland, such as H ...
to a number of platforms (including
Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same t ...
and
Super NES
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
) in 1991 under the title ''Faceball 2000'', making it one of the first handheld, multi-platform first-person shooters and an early console example of the genre.
Networked multiplayer gaming modes are known as "netplay". The first popular video-game title with a
Local Area Network
A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building. By contrast, a wide area network (WAN) not only covers a larger ...
(LAN) version, 1991's
Spectre
Spectre, specter or the spectre may refer to:
Religion and spirituality
* Vision (spirituality)
* Apparitional experience
* Ghost
Arts and entertainment Film and television
* ''Spectre'' (1977 film), a made-for-television film produced and writ ...
for the Apple Macintosh, featured
AppleTalk support for up to eight players. Spectre's popularity was partially attributed to the display of a player's name above their cybertank. There followed 1993's
Doom
Doom is another name for damnation.
Doom may also refer to:
People
* Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed
* Daniel Doom (born 1934), Belgian cyclist
* Debbie Doom (born 1963), American softball pitcher
* ...
, whose first network version allowed four simultaneous players.
Play-by-email multiplayer games use email to communicate between computers. Other turn-based variations not requiring players to be online simultaneously are
Play-by-post gaming and
Play-by-Internet. Some
online games are "
massively multiplayer
A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent world, persistent open world, alt ...
", with many players participating simultaneously. Two massively-multiplayer genres are
MMORPG (such as ''
World of Warcraft
''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth ...
'' or ''
EverQuest
''EverQuest'' is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows PCs. It was released by Sony Online Entertainment in March 1999 in North Amer ...
'') and
MMORTS
Massively multiplayer online real-time strategy game (MMORTS) mixes the genres of real-time strategy and massively multiplayer online games, possibly in the form of web browser-based games, in which a very large number of players interact with on ...
.
First-person shooters have become popular multiplayer games; ''
Battlefield 1942'' and ''
Counter-Strike
''Counter-Strike'' (''CS'') is a series of multiplayer tactical first-person shooter video games in which teams of terrorists battle to perpetrate an act of terror (bombing, hostage-taking, assassination) while counter-terrorists try to preve ...
'' have little (or no) single-player gameplay. Developer and gaming site
OMGPOP's library included multiplayer
Flash games
A browser game or a "flash game" is a video game that is played via the internet using a web browser. They are mostly free-to-play and can be single-player or multiplayer.
Some browser games are also available as mobile apps, PC games, or on ...
for the casual player until it was shut down in 2013. Some networked multiplayer games, including
MUDs and massively multiplayer online games (MMOs) such as
RuneScape
''RuneScape'' is a fantasy massively multiplayer online role-playing game (MMORPG) developed and published by Jagex, released in January 2001. ''RuneScape'' was originally a browser game built with the Java programming language; it was lar ...
, omit a single-player mode. The largest MMO in 2008 was ''World of Warcraft'', with over 10 million registered players worldwide. ''World of Warcraft'' would hit its peak at 12 million players two years later in 2010, and in 2020 earned the
Guinness World Record for best selling MMO video game. This category of games requires multiple machines to connect via the Internet; before the Internet became popular, MUDs were played on time-sharing computer systems and games like ''Doom'' were played on a LAN.
Beginning with the
Sega NetLink in 1996,
Game.com
The Game.com is a fifth-generation handheld game console released by Tiger Electronics on September 12, 1997. A smaller version, the Game.com Pocket Pro, was released in mid-1999. The first version of the Game.com can be connected to a 14.4 ...
in 1997 and
Dreamcast
The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nint ...
in 2000, game consoles support network gaming over LANs and the Internet. Many
mobile phone
A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whi ...
s and
handheld console
A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the cons ...
s also offer wireless gaming with
Bluetooth
Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limi ...
(or similar) technology. By the early 2010s
online gaming had become a mainstay of console platforms such as
Xbox
Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
and
PlayStation. During the 2010s, as the number of Internet users increased, two new video game genres rapidly gained worldwide popularity
multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that ...
and
battle royale game
A battle royale game is an online multiplayer video game genre that blends last-man-standing gameplay with the survival, exploration and scavenging elements of a survival game. Battle royale games involve dozens to hundreds of players, who st ...
, both designed exclusively for multiplayer gameplay over the Internet.
Over time the number of people playing video games has increased. In 2020, the majority of households in the United States have an occupant that plays video games, and 65% of gamers play multiplayer games with others either online or in person.
Local multiplayer
For some games, "multiplayer" implies that players are playing on the same gaming system or network. This applies to all
arcade games, but also to a number of
console
Console may refer to:
Computing and video games
* System console, a physical device to operate a computer
** Virtual console, a user interface for multiple computer consoles on one device
** Command-line interface, a method of interacting with ...
, and
personal computer game
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-dete ...
s too. Local multiplayer games played on a singular system sometimes use
split screen
Split screen may refer to:
* Split screen (computing)
Split screen is a display technique in computer graphics that consists of dividing graphics and/or text into adjacent (and possibly overlapping) parts, typically as two or four rectangular ...
, so each player has an individual view of the action (important in first-person shooters and in
racing video game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
s) Nearly all multiplayer modes on
beat 'em up
The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
games have a single-system option, but racing games have started to abandon split-screen in favor of a multiple-system, multiplayer mode. Turn-based games such as chess also lend themselves to single system single screen and even to a single controller.
Multiple types of games allow players to use local multiplayer. The term "local co-op" or "couch co-op" refers to local multiplayer games played in a cooperative manner on the same system; these may use split-screen or some other display method. Another option is
hot-seat games. Hot-seat games are typically turn-based games with only one controller or input setsuch as a single keyboard/mouse on the system. Players rotate using the input device to perform their turn such that each is taking a turn on the "hot-seat".
Not all local multiplayer games are played on the same console or personal computer. Some local multiplayer games are played over a LAN. This involves multiple devices using one local network to play together. Networked multiplayer games on LAN eliminate common problems faced when playing online such as
lag and anonymity. Games played on a LAN network are the focus of
LAN parties
A LAN party is a gathering of people with personal computers or compatible game consoles, where a local area network (LAN) connection is established between the devices using a router or switch, primarily for the purpose of playing multiplayer ...
. While local co-op and LAN parties still take place, there has been a decrease in both due to an increasing number of players and games utilizing online multiplayer gaming.
Online multiplayer
Online multiplayer games connect players over a
wide area network
A wide area network (WAN) is a telecommunications network that extends over a large geographic area. Wide area networks are often established with leased telecommunication circuits.
Businesses, as well as schools and government entities, u ...
(a common example being the Internet). Unlike local multiplayer, players playing online multiplayer are not restricted to the same local network. This allows players to interact with others from a much greater distance.
Playing multiplayer online offers the benefits of distance, but it also comes with its own unique challenges. Gamers refer to
latency using the term "
ping
Ping may refer to:
Arts and entertainment Fictional characters
* Ping, a domesticated Chinese duck in the illustrated book '' The Story about Ping'', first published in 1933
* Ping, a minor character in ''Seinfeld'', an NBC sitcom
* Ping, a c ...
", after a utility which measures round-trip network communication delays (by the use of
ICMP packets). A player on a
DSL
Digital subscriber line (DSL; originally digital subscriber loop) is a family of technologies that are used to transmit digital data over telephone lines. In telecommunications marketing, the term DSL is widely understood to mean asymmetric dig ...
connection with a 50-
ms ping can react faster than a modem user with a 350-ms average latency. Other problems include
packet loss
Packet loss occurs when one or more packets of data travelling across a computer network fail to reach their destination. Packet loss is either caused by errors in data transmission, typically across wireless networks, or network congestion.Kur ...
and choke, which can prevent a player from "registering" their actions with a server. In first-person shooters, this problem appears when bullets hit the enemy without damage. The player's connection is not the only factor; some servers are slower than others.
Asymmetrical gameplay
Asymmetrical multiplayer is a type of gameplay in which players can have significantly different roles or abilities from each otherenough to provide a significantly different experience of the game.
In games with light asymmetry, the players share some of the same basic mechanics (such as movement and death), yet have different roles in the game; this is a common feature of the
multiplayer online battle arena
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that ...
(MOBA) genre such as ''
League of Legends
''League of Legends'' (''LoL''), commonly referred to as ''League'', is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by '' Defense of the Ancients'', a custom map for ''Warcraft III'', ...
'' and ''
Dota 2'', and in
hero shooter
A hero shooter is a subgenre of shooter games that cover both the first-person shooter and third-person shooter genres. These games emphasize "hero" characters that have distinctive abilities and/or weapons that are specific to them.
Game desig ...
s such as ''
Overwatch
''Overwatch'' is a multimedia franchise centered on a series of online multiplayer first-person shooter (FPS) video games developed by Blizzard Entertainment: '' Overwatch'' released in 2016, and ''Overwatch 2'' released in 2022. Both games f ...
'' and ''
Apex Legends
''Apex Legends'' is a free-to-play battle royale-hero shooter game developed by Respawn Entertainment and published by Electronic Arts. It was released for PlayStation 4, Windows, and Xbox One in February 2019, for Nintendo Switch in March ...
''. In games with stronger elements of asymmetry, one player/team may have one gameplay experience (or be in softly asymmetric roles) while the other player or team play in a drastically different way, with different mechanics, a different type of objective, or both. Examples of games with strong asymmetry include ''
Dead by Daylight
''Dead by Daylight'' is an asymmetric multiplayer survival horror online game developed by Canadian studio Behaviour Interactive. It is a one-versus-four game in which one player takes on the role of a savage Killer and the other four play as Su ...
'', ''
Evolve'', and ''
Left 4 Dead
''Left 4 Dead'' is a 2008 first-person shooter game developed by Valve South and published by Valve. It was originally released for Microsoft Windows and Xbox 360 in November 2008 and for Mac OS X in October 2010, and is the first title in the ...
''.
Asynchronous multiplayer
Asynchronous multiplayer is a form of multiplayer gameplay where players do not have to be playing at the same time. This form of multiplayer game has its origins in
play-by-mail game
A play-by-mail game (also known as a PBM game, PBEM game, or a turn-based game) is a game played through postal mail, email or other digital media. Correspondence chess and Go were among the first PBM games. ''Diplomacy'' has been played by ...
s, where players would send their moves through
postal mail to a game master, who then would compile and send out results for the next turn. Play-by-mail games transitioned to electronic form as play-by-email games. Similar games were developed for
bulletin board systems, such as ''
Trade Wars
''Trade Wars'' is a series of video games dating back to 1984. The video games are inspired by '' Hunt the Wumpus'', the board game ''Risk'', and the original space trader game ''Star Trader''.
History
The first game with the title, "Trade Wars" ...
'', where the turn structure may not be as rigorous and allow players to take actions at any time in a persistence space alongside all other players, a concept known as sporadic play.
These types of asynchronous multiplayer games waned with the widespread availability of the Internet which allowed players to play against each other simultaneously, but remains an option in many strategy-related games, such as the
''Civilization'' series. Coordination of turns are subsequently managed by one computer or a centralized server. Further, many
mobile games are based on sporadic play and use
social interactions with other players, lacking direct player versus player game modes but allowing players to influence other players' games, coordinated through central game servers, another facet of asynchronous play.
Online cheating
Online cheating (in gaming) usually refers to modifying the game experience to give one player an advantage over others, such as using an "
aimbot
Cheating in online games is the subversion of the rules or mechanics of online video games to gain an unfair advantage over other players, generally with the use of third-party software. What constitutes cheating is dependent on the game in ...
"a program which automatically locks the player's crosshairs onto a targetin shooting games. This is also known as "hacking" or "glitching" ("glitching" refers to using a
glitch
A glitch is a short-lived fault in a system, such as a transient fault that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among ...
, or a mistake in the code of a game, whereas "hacking" is manipulating the code of a game). Cheating in video games is often done via a third-party program that modifies the game's code at runtime to give one or more players an advantage. In other situations, it is frequently done by changing the game's files to change the game's mechanics.
[Carter, M. & Gibbs, M. (2013) "eSports in EVE Online: Skullduggery, Fair Play and Acceptability in an Unbounded Competition." In Proceedings of FDG'13. ACM]
See also
*
Game server
A game server (also sometimes referred to as a host) is a server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected clients to maintain their ...
*
LAN gaming center
A LAN Gaming Center is a business where one
can use a computer connected over a LAN to
other computers, primarily for the purpose of playing multiplayer
computer games. Use of these computers or game consoles costs a fee, usually per hour or ...
*
Massively multiplayer online role-playing game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
As in role-playing games (RPGs), the player assumes the role of a Player charac ...
*
Matchmaking (video games)
In multiplayer video games, matchmaking is the process of connecting players together for online play sessions.
Playlists
Playlists are automatically managed streams of online play sessions that players can join and leave at will. A set of pred ...
*
Online game
*
Spawn installation
In personal computer games, a spawn installation is an installed copy of a game that may only be used to play in multiplayer mode, or otherwise limits the amount of single-player content accessible to the user. Additionally, some spawn implementa ...
References
{{Video game genre
Video game gameplay
Video game terminology