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A monster is a type of fictional creature found in
horror Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction ** Japanese horror, Japanese horror fiction **Korean horror, Korean horror fiction * Horror film, a film genre *Horror comics, comic books focusing o ...
,
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
,
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
,
folklore Folklore is shared by a particular group of people; it encompasses the traditions common to that culture, subculture or group. This includes oral traditions such as tales, legends, proverbs and jokes. They include material culture, ranging ...
,
mythology Myth is a folklore genre consisting of narratives that play a fundamental role in a society, such as foundational tales or origin myths. Since "myth" is widely used to imply that a story is not objectively true, the identification of a narrat ...
and
religion Religion is usually defined as a social- cultural system of designated behaviors and practices, morals, beliefs, worldviews, texts, sanctified places, prophecies, ethics, or organizations, that generally relates humanity to supernatural, ...
. Monsters are very often depicted as dangerous and
aggressive Aggression is overt or covert, often harmful, social interaction with the intention of inflicting damage or other harm upon another individual; although it can be channeled into creative and practical outlets for some. It may occur either reacti ...
with a strange, grotesque appearance that causes terror and
fear Fear is an intensely unpleasant emotion in response to perceiving or recognizing a danger or threat. Fear causes physiological changes that may produce behavioral reactions such as mounting an aggressive response or fleeing the threat. Fear ...
. Monsters usually resemble bizarre, deformed, otherworldly and/or mutated
animal Animals are multicellular, eukaryotic organisms in the Kingdom (biology), biological kingdom Animalia. With few exceptions, animals Heterotroph, consume organic material, Cellular respiration#Aerobic respiration, breathe oxygen, are Motilit ...
s or entirely unique creatures of varying
sizes Size in general is the magnitude or dimensions of a thing. More specifically, ''geometrical size'' (or ''spatial size'') can refer to linear dimensions (length, width, height, diameter, perimeter), area, or volume. Size can also be measu ...
, but may also take a
human Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, culture, ...
form, such as
mutants In biology, and especially in genetics, a mutant is an organism or a new genetic character arising or resulting from an instance of mutation, which is generally an alteration of the DNA sequence of the genome or chromosome of an organism. It ...
,
ghost A ghost is the soul or spirit of a dead person or animal that is believed to be able to appear to the living. In ghostlore, descriptions of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to rea ...
s and
spirit Spirit or spirits may refer to: Liquor and other volatile liquids * Spirits, a.k.a. liquor, distilled alcoholic drinks * Spirit or tincture, an extract of plant or animal material dissolved in ethanol * Volatile (especially flammable) liquids, ...
s,
zombie A zombie (Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in whic ...
s or
cannibal Cannibalism is the act of consuming another individual of the same species as food. Cannibalism is a common ecological interaction in the animal kingdom and has been recorded in more than 1,500 species. Human cannibalism is well documented, bo ...
s, among other things. They may or may not have supernatural powers, but are usually capable of killing or causing some form of destruction, threatening the social or
moral A moral (from Latin ''morālis'') is a message that is conveyed or a lesson to be learned from a story or event. The moral may be left to the hearer, reader, or viewer to determine for themselves, or may be explicitly encapsulated in a maxim. A ...
order of the human world in the process. Animal monsters are outside the moral order, but sometimes have their origin in some human violation of the moral law (e.g. in the Greek
myth Myth is a folklore genre consisting of Narrative, narratives that play a fundamental role in a society, such as foundational tales or Origin myth, origin myths. Since "myth" is widely used to imply that a story is not Objectivity (philosophy), ...
,
Minos In Greek mythology, Minos (; grc-gre, Μίνως, ) was a King of Crete, son of Zeus and Europa. Every nine years, he made King Aegeus pick seven young boys and seven young girls to be sent to Daedalus's creation, the labyrinth, to be eaten ...
does not sacrifice to
Poseidon Poseidon (; grc-gre, Ποσειδῶν) was one of the Twelve Olympians in ancient Greek religion and myth, god of the sea, storms, earthquakes and horses.Burkert 1985pp. 136–139 In pre-Olympian Bronze Age Greece, he was venerated as a ch ...
the white bull which the god sent him, so as punishment Poseidon makes Minos' wife,
Pasiphaë In ancient Greek religion and Greek mythology, Pasiphaë (; grc-gre, Πασιφάη, Pasipháē, lit=wide-shining derived from πάσι (archaic dative plural) "for all" and φάος/φῶς ''phaos/phos'' "light") was a queen of Crete, and wa ...
, fall in love with the bull. She copulates with the beast, and gives birth to the man with a bull's head,
the Minotaur In Greek mythology, the Minotaur ( , ;. grc, ; in Latin as ''Minotaurus'' ) is a mythical creature portrayed during classical antiquity with the head and tail of a bull and the body of a man or, as described by Roman poet Ovid, a being "pa ...
). Human monsters are those who by birth were never fully human (
Medusa In Greek mythology, Medusa (; Ancient Greek: Μέδουσα "guardian, protectress"), also called Gorgo, was one of the three monstrous Gorgons, generally described as winged human females with living venomous snakes in place of hair. Those ...
and her
Gorgon A Gorgon (Help:IPA/English, /ˈɡɔːrɡən/; plural: Gorgons, Ancient Greek language, Ancient Greek: Γοργών/Γοργώ ''Gorgṓn/Gorgṓ'') is a creature in Greek mythology. Gorgons occur in the earliest examples of Greek literature. W ...
sisters) or who through some supernatural or unnatural act lost their humanity (Werewolf, werewolves, Frankenstein's monster), and so who can no longer, or who never could, follow the moral law of human society. Monsters may also be depicted as misunderstood and friendly creatures who frighten individuals away without wanting to, or may be so large, strong and clumsy that they cause unintentional damage or death. Some monsters in fiction are depicted as mischievous and boisterous but not necessarily threatening (such as a sly goblin), while others may be docile but prone to becoming angry or hungry, thus needing to be tamed and taught to resist savage urges, or killed if they cannot be handled or controlled successfully. Monsters pre-date recorded history, written history, and the academic study of the particular cultural notions expressed in a society's ideas of monsters is known as ''monstrophy''. Monsters have appeared in literature and in feature-length films. Well-known monsters in fiction include Count Dracula, Frankenstein's monster, werewolf, werewolves, vampire, vampires, demons, Mummy (monster), mummies, and
zombie A zombie (Haitian French: , ht, zonbi) is a mythological undead corporeal revenant created through the reanimation of a corpse. Zombies are most commonly found in horror and fantasy genre works. The term comes from Haitian folklore, in whic ...
s.


Etymology

''Monster'' derives from the Latin ''monstrum'', itself derived ultimately from the verb ''moneo'' ("to remind, warn, instruct, or foretell"), and denotes anything "strange or singular, contrary to the usual course of nature, by which the gods give notice of evil," "a strange, unnatural, hideous person, animal, or thing," or any "monstrous or unusual thing, circumstance, or adventure."The Rev. J.E. Riddle, ''A Complete English-Latin and Latin-English Dictionary'', London: Longmans, Green, and Co., 1870, s.v. ''monstrum'', Latin-English part, p. 399


Cultural heritage

In the words of Tina Marie Boyer, assistant professor of medieval German literature at Wake Forest University, "monsters do not emerge out of a cultural void; they have a literary and cultural heritage". In the religious context of ancient Greeks and Romans, monsters were seen as signs of "divine displeasure", and it was thought that birth defects were especially ominous, being "an unnatural event" or "a malfunctioning of nature". Monsters are not necessarily abominations however. The Roman historian Suetonius, for instance, describes a snake's absence of legs or a bird's ability to fly as monstrous, as both are "against nature". Nonetheless, the negative connotations of the word quickly established themselves, and by the playwright and philosopher Seneca the Younger, Seneca's time, the word had extended into its philosophical meaning, "a visual and horrific revelation of the truth". In spite of this, mythological monsters such as the Lernaean Hydra, Hydra and
Medusa In Greek mythology, Medusa (; Ancient Greek: Μέδουσα "guardian, protectress"), also called Gorgo, was one of the three monstrous Gorgons, generally described as winged human females with living venomous snakes in place of hair. Those ...
are not natural beings, but divine entities. This seems to be a holdover from Proto-Indo-European religion and other belief systems, in which the divisions between "spirit," "monster," and "god" were less evident.


Monsters in fiction


Prose fiction

The history of monsters in fiction is long. For instance, Grendel in the epic poem ''Beowulf'' is an archetypal monster: deformed, brutal, and with enormous strength, he raids a human settlement nightly to slay and feed on his victims. The modern literary monster has its roots in examples such as the monster in Mary Shelley's ''Frankenstein'' and the vampire in Bram Stoker's ''Dracula''. Monsters are a staple of fantasy fiction, horror fiction, and
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
(where the monsters are often Extraterrestrial life, extraterrestrial in nature). There also exists monster erotica, a subgenre of erotic fiction that involves monsters.


Film


Pre–World War II monster films

During the age of silent films, monsters tended to be human-sized, e.g. Frankenstein's monster, the Golem, Werewolf, werewolves and vampires. The film ''Sigurd, Siegfried'' featured a dragon that consisted of Stop motion, stop-motion animated models, as in RKO's ''King Kong'', the first giant Monster movie, monster film of the sound era. Universal Studios specialized in monsters, with Bela Lugosi's reprisal of his stage role, Dracula, and Boris Karloff playing Frankenstein's monster. The studio also made several lesser films, such as ''Man-Made Monster'', starring Lon Chaney, Jr. as a carnival side-show worker who is turned into an electrically charged killer, able to dispatch victims merely by touching them, causing death by electrocution. There was also a variant of Dr. Frankenstein, the mad surgeon Dr. Gogol (played by Peter Lorre), who transplanted hands that were reanimated with malevolent temperaments, in the film ''Mad Love (1935 film), Mad Love''. Werewolf, Werewolves were introduced in films during this period, and similar creatures were presented in ''Cat People (1942 film), Cat People''. mummy, Mummies were cinematically depicted as fearsome monsters as well. As for giant creatures, the cliffhanger of the first episode of the 1936 ''Flash Gordon (serial), Flash Gordon'' Serial (film), serial did not use a costumed actor, instead using real-life lizards to depict a pair of battling dragons via use of camera perspective. However, the cliffhanger of the ninth episode of the same serial had a man in a rubber suit play the Fire Dragon, which picks up a doll representing Flash in its claws. The cinematic monster cycle eventually wore thin, having a comedic turn in ''Abbott and Costello Meet Frankenstein'' (1948).


Post–World War II monster films

In the Aftermath of World War II, post–World War II era, however, giant monsters returned to the screen with a vigor that has been causally linked to the development of nuclear weapons. One early example occurred in the American film ''The Beast from 20,000 Fathoms'', which was about a dinosaur that attacked a lighthouse. Subsequently, there were Cinema of Japan, Japanese film depictions, (Godzilla, Gamera), British depictions (''Gorgo (film), Gorgo''), and even Cinema of Denmark, Danish depictions (''Reptilicus''), of giant monsters attacking cities. A recent depiction of a giant monster is depicted in J. J. Abrams's ''Cloverfield'', which was released in theaters 18 January 2008. The intriguing proximity of other planets brought the notion of extraterrestrial monsters to the big screen, some of which were huge in size (such as King Ghidorah and Gigan), while others were of a more human scale. During this period, the fish-man monster Gill-man was developed in the film series ''Creature from the Black Lagoon''. Britain's Hammer Film Productions brought Color motion picture film, color to the monster movies in the late 1950s. Around this time, the earlier Universal films were usually shown on American television by independent stations (rather than network stations) by using announcers with strange personas, who gained legions of young fans. Although they have since changed considerably, movie monsters did not entirely disappear from the big screen as they did in the late 1940s. Occasionally, monsters are depicted as friendly or misunderstood creatures. King Kong and Frankenstein's monster are two examples of misunderstood creatures. Frankenstein's monster is frequently depicted in this manner, in films such as ''Monster Squad'' and ''Van Helsing (film), Van Helsing''. The Hulk is an example of the "Monster as Hero" archetype. The theme of the "Friendly Monster" is pervasive in pop-culture. Chewbacca, Elmo, and Shrek (character), Shrek are notable examples of friendly "monsters". The monster characters of ''Pixars ''Monsters, Inc. (franchise), Monsters, Inc.'' franchise scare (and later entertain) children in order to create energy for running machinery in their home world, while the furry monsters of ''The Muppets'' and ''Sesame Street'' live in harmony with animals and humans alike. Japanese culture also commonly features monsters which are benevolent or likable, with the most famous examples being the ''Pokémon'' franchise and the pioneering anime ''My Neighbor Totoro''. The book series/webisodes/toy line of Monster High is another example.


Games

Monsters are commonly encountered in fantasy or role-playing games, as well as video games, as enemies for players to fight against. They may include Extraterrestrial life, aliens, legendary creatures, extra-dimensional entities or mutant, mutated versions of regular
animal Animals are multicellular, eukaryotic organisms in the Kingdom (biology), biological kingdom Animalia. With few exceptions, animals Heterotroph, consume organic material, Cellular respiration#Aerobic respiration, breathe oxygen, are Motilit ...
s. Especially in role-playing games, "monster" is a catch-all term for hostile characters that are fought by the player. Sentience, Sentient race (fantasy), fictional races are usually not referred to as monsters. At other times, the term can carry a neutral connotation, such as in the ''Pokémon'' franchise, where it is used to refer to fictional creatures that resemble real-world animals. Characters in games may refer to all of such creatures as "monsters". In some other games, such as ''Undertale'' and ''Deltarune'', "Monsters" (which are usually NPCs) refer to strange beings that are either anthropomorphic animals, undead, robots or mythical creatures that share similarities with human beings.


See also


Monsters in legend

* Bakunawa * Basilisk * Beast of Gévaudan * Behemoth * Bishop-fish * Bogeyman * Centaur * Cerberus * Changeling * Charybdis * Chimera (mythology), Chimera * Cryptozoology * Cyclopes * Demon * Devil * Dragon * Fearsome Critters * Flying Spaghetti Monster * Fouke Monster * Ghoul * Ghost * Goblin * Gorgons * Hybrid (mythology), Mythological hybrid * Horned Serpent * Jiangshi * Jinn * Kaiju * Kelpie * Krampus * Lake monster * Legendary creature * Lernaean Hydra, Hydra * Leviathan * Manticore * Midgard Serpent * Minokawa * Minotaur * Mummy (undead), Mummy * Ogre * Oni * Orc * Scylla * Sea monster * Swamp monster * Tarasque * Troll * Undead * Vampire * Warg * Wendigo * Werewolf * Yaksha * Yaoguai * Yeti * Yōkai * Zombie


Monsters in fiction

* List of species in fantasy fiction


Related concepts

*Freak


References


Notes


Citations


Bibliography

* * * * *Weinstock, Jeffrey Andrew, ed. (2020). ''The Monster Theory Reader''. University of Minnesota Press. 2020.


External links

* * * {{Authority control Monsters, Teratogens, * Developmental biology Folklore Horror fiction