Mobile Phone Games
   HOME

TheInfoList



OR:

A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any
portable device A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical ...
, including from mobile phone ( feature phone or smartphone),
tablet Tablet may refer to: Medicine * Tablet (pharmacy), a mixture of pharmacological substances pressed into a small cake or bar, colloquially called a "pill" Computing * Tablet computer, a mobile computer that is primarily operated by touching the s ...
,
PDA PDA may refer to: Science and technology * Patron-driven acquisition, a mechanism for libraries to purchase books *Personal digital assistant, a mobile device * Photodiode array, a type of detector * Polydiacetylenes, a family of conducting poly ...
to handheld game console,
portable media player A portable media player (PMP) (also including the related digital audio player (DAP)) is a portable consumer electronics device capable of storing and playing digital media such as audio, images, and video files. The data is typically stored o ...
or graphing calculator, with and without
network availability In reliability engineering, the term availability has the following meanings: * The degree to which a system, subsystem or equipment is in a specified operable and committable state at the start of a mission, when the mission is called for at a ...
. The earliest known game on a mobile phone was a Tetris variant on the
Hagenuk MT-2000 Hagenuk MT-2000 was a mobile phone device launched in 1994. The device was designed and manufactured by Hagenuk's development centre in Støvring, Denmark. The phone was, together with its predecessor Hagenuk MT-900 from 1992, some of the first ...
device from 1994. In 1997, Nokia launched '' Snake''. Snake, which was
pre-installed Pre-installed software (also known as bundled software) is software already installed and licensed on a computer or smartphone bought from an original equipment manufacturer (OEM).Nokia 6110, using the infrared port, was also the first two-player game for mobile phones. Today, mobile games are usually downloaded from an app store but in some cases are also preloaded in the handheld devices by the OEM or by the mobile operator when purchased, via infrared connection, Bluetooth, or memory card, or side loaded onto the handset with a cable. Downloadable mobile games were first commercialised in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
circa the launch of NTT DoCoMo's I-mode platform in 1999, and by the early 2000s were available through a variety of platforms throughout Asia, Europe,
North America North America is a continent in the Northern Hemisphere and almost entirely within the Western Hemisphere. It is bordered to the north by the Arctic Ocean, to the east by the Atlantic Ocean, to the southeast by South America and the Car ...
and ultimately most territories where modern carrier networks and handsets were available by the mid-2000s. However, mobile games distributed by
mobile operators A mobile network operator (MNO), also known as a wireless service provider, wireless carrier, cellular company, or mobile network carrier, is a provider of wireless communications services that owns or controls all the elements necessary to sell ...
and third party portals (channels initially developed to monetise downloadable ringtones,
wallpapers Wallpaper is a material used in interior decoration to decorate the interior walls of domestic and public buildings. It is usually sold in rolls and is applied onto a wall using wallpaper paste. Wallpapers can come plain as "lining paper" (so ...
and other small pieces of content using premium
SMS Short Message/Messaging Service, commonly abbreviated as SMS, is a text messaging service component of most telephone, Internet and mobile device systems. It uses standardized communication protocols that let mobile devices exchange short text ...
or direct carrier charges as a billing mechanism) remained a marginal form of gaming until Apple's iOS App Store was launched in 2008. As the first mobile content marketplace operated directly by a mobile platform holder, the App Store significantly changed the consumer behaviour and quickly broadened the market for mobile games, as almost every smartphone owner started to download mobile apps.


History

Towards the end of the 20th century, mobile phone
ownership Ownership is the state or fact of legal possession and control over property, which may be any asset, tangible or intangible. Ownership can involve multiple rights, collectively referred to as title, which may be separated and held by different ...
became
ubiquitous Omnipresence or ubiquity is the property of being present anywhere and everywhere. The term omnipresence is most often used in a religious context as an attribute of a deity or supreme being, while the term ubiquity is generally used to describe ...
in the
industrialised world A developed country (or industrialized country, high-income country, more economically developed country (MEDC), advanced country) is a sovereign state that has a high quality of life, developed economy and advanced technological infrastruct ...
- due to the establishment of industry standards, and the rapid fall in cost of handset ownership, and use driven by economies of scale. As a result of this explosion, technological advancement by handset manufacturers became rapid. With these technological advances, mobile phone games also became increasingly sophisticated, taking advantage of exponential improvements in
display Display may refer to: Technology * Display device, output device for presenting information, including: ** Cathode ray tube, video display that provides a quality picture, but can be very heavy and deep ** Electronic visual display, output devi ...
,
processing Processing is a free graphical library and integrated development environment (IDE) built for the electronic arts, new media art, and visual design communities with the purpose of teaching non-programmers the fundamentals of computer programming ...
,
storage Storage may refer to: Goods Containers * Dry cask storage, for storing high-level radioactive waste * Food storage * Intermodal container, cargo shipping * Storage tank Facilities * Garage (residential), a storage space normally used to store car ...
,
interfaces Interface or interfacing may refer to: Academic journals * Interface (journal), ''Interface'' (journal), by the Electrochemical Society * ''Interface, Journal of Applied Linguistics'', now merged with ''ITL International Journal of Applied Lin ...
,
network bandwidth In computing, bandwidth is the maximum rate of data transfer across a given path. Bandwidth may be characterized as network bandwidth, data bandwidth, or digital bandwidth. This definition of ''bandwidth'' is in contrast to the field of signal p ...
and operating system functionality. The first such game that demonstrated the desire for handset games was a version of '' Snake'' that Nokia had included on its devices since 1997. In 1999, NTT Docomo launched the i-mode mobile platform in Japan, allowing mobile games to be downloaded onto
smartphones A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, which ...
. Several Japanese video game developers announced games for the i-mode platform that year, such as Konami announcing its
dating simulation Dating sims, or , are video game subgenre of simulation games with romantic elements. Dating sims are often dialog-heavy and focus on time management. The player must befriend and carefully build and maintain a relationship with one or more ...
'' Tokimeki Memorial''. The same year,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
and Bandai were developing mobile phone adapters for their
handheld game consoles A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the cons ...
, the
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
and WonderSwan, respectively. By 2001, i-mode had users in Japan, along with more advanced handsets with graphics comparable to 8-bit consoles. A wide variety of games were available for the i-mode service, along with announcements from established video game developers such as Taito, Konami, Namco, and
Hudson Soft was a Japanese video game company that released numerous games for video game consoles, home computers and mobile phones, mainly from the 1980s to the 2000s. It was headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, Tokyo ...
, including ports of classic arcade games and 8-bit console games. The launch of Apple's iPhone in 2007 and the App Store in 2008 radically changed the market. The iPhone's focus on larger memory, multitasks, and additional sensing devices, including the touchscreen in later model, made it ideal for casual games, while the App Store made it easy for developers to create and post apps to publish, and for users to search for and obtain new games. Further, the App Store added the ability to support in-app purchases in October 2009. This allowed games like '' Angry Birds'' and ''
Cut the Rope Cut may refer to: Common uses * The act of cutting, the separation of an object into two through acutely-directed force ** A type of wound ** Cut (archaeology), a hole dug in the past ** Cut (clothing), the style or shape of a garment ** Cut ( ...
'' to find new monetization models away from the traditional
premium Premium may refer to: Marketing * Premium (marketing), a promotional item that can be received for a small fee when redeeming proofs of purchase that come with or on retail products * Premium segment, high-price brands or services in marketing, ...
"pay once" model. Meanwhile, Apple's disruption caused the market to stabilized around iPhone devices and
Google's Google LLC () is an American Multinational corporation, multinational technology company focusing on Search Engine, search engine technology, online advertising, cloud computing, software, computer software, quantum computing, e-commerce, ar ...
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
-based phones which offered a similar app store through Google Play. A further major shift game with 2012's ''
Candy Crush Saga ''Candy Crush Saga'' is a free-to-play tile-matching video game released by King on April 12, 2012, originally for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. It is a variation of their browser game ''Ca ...
'' and '' Puzzle & Dragons'', games that used a stamina-like gameplay feature found in social-network games like '' FarmVille'' to limit the number of times one could play it in a single period, but allowed optional in-app purchases to restore that stamina immediately and continue playing. This new monetization brought in millions of players to both games and millions of dollars in revenue, establishing the "
freemium Freemium, a portmanteau of the words "free" and "premium," is a pricing strategy by which a basic product or service is provided free of charge, but money (a premium) is charged for additional features, services, or virtual (online) or physical (o ...
" model that would be a common approach for many mobile game going forward. Mobile gaming grew rapidly over the next several years, buoyed by rapid expansion in
China China, officially the People's Republic of China (PRC), is a country in East Asia. It is the world's most populous country, with a population exceeding 1.4 billion, slightly ahead of India. China spans the equivalent of five time zones and ...
. By 2016, top mobile games were earning over a year, and the total revenue for the mobile games sector had surpassed that of other video game areas. Other major trends in mobile games have include the
hyper-casual game A hyper-casual game is a mobile video game which is easy-to-play, and usually free-to-play; they also feature very minimalistic user interfaces. Popularized in 2017 by game makers such as Kwalee, Ketchapp and Voodoo, these games can be quickly pl ...
such as ''
Flappy Bird ''Flappy Bird'' is a mobile game developed by the Vietnamese video game artist and programmer Dong Nguyen ( vi, Nguyễn Hà Đông), under his game development company .Gears. The game is a side-scroller where the player controls a bird, attemp ...
'' and ''
Crossy Road ''Crossy Road'' is an arcade video game released on 20 November 2014. It was developed and published by Australian video game developer Hipster Whale, with the name and concept of the game playing on the age-old joke "Why did the chicken cross t ...
'' and location-based games like '' Pokémon Go''. Mobile gaming has impacted the larger video game market by drawing demand away from
handheld video game console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the cons ...
s; both
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
and Sony had seen major drops in sales of their 2011 handhelds compared to their 2004 predecessors as a result of mobile gaming. At the same time, mobile gaming introduced the concept of microconsoles, low-cost, low-powered home video game consoles that used mobile operating systems to take advantage of the wide variety of games available on these platforms.


Calculator games

Calculator gaming is a form of gaming in which
games A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such ...
are played on programmable calculators, especially graphing calculators. In 1980, Casio's MG-880 pocket calculator had a built-in "Invaders" game (essentially a downscaled '' Space Invaders'' clone), released in the Summer that year. Another early example is the type-in program '' Darth Vader's Force Battle'' for the TI-59, published in '' BYTE'' in October 1980. The magazine also published a version of '' Hunt the Wumpus'' for the
HP-41C The HP-41C series are programmable, expandable, continuous memory handheld RPN calculators made by Hewlett-Packard from 1979 to 1990. The original model, HP-41C, was the first of its kind to offer alphanumeric display capabilities. Later cam ...
. Few other games exist for the earliest of programmable calculators (including the
Hewlett-Packard 9100A The Hewlett-Packard 9100A (hp 9100A) is an early programmable calculator (or computer), first appearing in 1968. HP called it a desktop calculator because, as Bill Hewlett said, "If we had called it a computer, it would have been rejected by our ...
, one of the first scientific calculators), such as the long-popular ''
Lunar Lander A lunar lander or Moon lander is a spacecraft designed to land on the surface of the Moon. As of 2021, the Apollo Lunar Module is the only lunar lander to have ever been used in human spaceflight, completing six lunar landings from 1969 to 19 ...
'' game often used as an early programming exercise. However, limited program address space and lack of easy program storage made calculator gaming a rarity even as programmables became cheap and relatively easy to obtain. It was not until the early 1990s when graphing calculators became more powerful and cheap enough to be common among high school students for use in
mathematics Mathematics is an area of knowledge that includes the topics of numbers, formulas and related structures, shapes and the spaces in which they are contained, and quantities and their changes. These topics are represented in modern mathematics ...
. The new graphing calculators, with their ability to transfer files to one another and from a
computer A computer is a machine that can be programmed to Execution (computing), carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as C ...
for backup, could double as game consoles. Calculators such as HP-48 and TI-82 could be programmed in proprietary programming languages such as RPL programming language or TI-BASIC directly on the calculator; programs could also be written in
assembly language In computer programming, assembly language (or assembler language, or symbolic machine code), often referred to simply as Assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence be ...
or (less often) C on a desktop computer and transferred to the calculator. As calculators became more powerful and memory sizes increased, games increased in complexity. By the 1990s, programmable calculators were able to run implementations by hobbyists of games such as '' Lemmings'' and '' Doom'' (Lemmings for HP-48 was released in 1993; Doom for HP-48 was created in 1995). Some games such as Dope Wars caused controversy when
students A student is a person enrolled in a school or other educational institution. In the United Kingdom and most commonwealth countries, a "student" attends a secondary school or higher (e.g., college or university); those in primary or elementary ...
played them in school. The look and feel of these games on an HP-48 class calculator, due to the lack of dedicated audio and video circuitry providing hardware acceleration, can at most be compared to the one offered by 8-bit handheld consoles such as the early Game Boy or the
Gameking GameKing is a brand of handheld console, handheld game consoles, designed and developed by Timetop in 2003, for the Hong Kong consumer market. The brand has three consoles, the GameKing I, the GameKing II and the GameKing III. A fourth console ...
(
low resolution Image resolution is the detail an image holds. The term applies to digital images, film images, and other types of images. "Higher resolution" means more image detail. Image resolution can be measured in various ways. Resolution quantifies how ...
, monochrome or grayscale graphics), or to the built-in games of non- Java or BREW enabled
cell phone A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whil ...
s. Games continue to be programmed on graphing calculators with increasing complexity. A wave of games appeared after the release of the TI-83 Plus/ TI-84 Plus series, among TI's first graphing calculators to natively support assembly. TI-BASIC programming also rose in popularity after the release of third-party libraries.
Assembly Assembly may refer to: Organisations and meetings * Deliberative assembly, a gathering of members who use parliamentary procedure for making decisions * General assembly, an official meeting of the members of an organization or of their representa ...
remained the language of choice for these calculators, which run on a Zilog Z80 processor, although some assembly implements have been created to ease the difficulty of learning assembly language. For those running on a
Motorola 68000 The Motorola 68000 (sometimes shortened to Motorola 68k or m68k and usually pronounced "sixty-eight-thousand") is a 16/32-bit complex instruction set computer (CISC) microprocessor, introduced in 1979 by Motorola Semiconductor Products Sector ...
processor (like the TI-89), C programming (possible using
TIGCC {{Infobox software , name = TIGCC , logo = , caption = The Logo for the TIGCC Project. , developer = The TIGCC Team , latest_release_version = 0.96-beta8 , latest_release_date = {{release date and age, 2006, 10, 31 , operating_system = Linux/Unix, ...
) has begun to displace assembly. Because they are easy to program without outside tools, calculator games have survived despite the proliferation of mobile devices such as mobile phones and
PDA PDA may refer to: Science and technology * Patron-driven acquisition, a mechanism for libraries to purchase books *Personal digital assistant, a mobile device * Photodiode array, a type of detector * Polydiacetylenes, a family of conducting poly ...
s.


Industry structure

Total global revenue from mobile games was estimated at $2.6 billion in 2005 by ''Informa Telecoms'' and ''Media''. Total revenue in 2008 was $5.8 billion. The largest mobile gaming markets were in the
Asia-Pacific Asia-Pacific (APAC) is the part of the world near the western Pacific Ocean. The Asia-Pacific region varies in area depending on context, but it generally includes East Asia, Russian Far East, South Asia, Southeast Asia, Australia and Pacific Isla ...
nations
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
and
China China, officially the People's Republic of China (PRC), is a country in East Asia. It is the world's most populous country, with a population exceeding 1.4 billion, slightly ahead of India. China spans the equivalent of five time zones and ...
, followed by the United States. In 2012, the market had already reached $7.8 billion A new report was released in November 2015 showing that 1887 app developers would make more than one million dollars on the Google and iOS app stores in 2015. Mobile gaming revenue reached $50.4 billion in 2017, occupying 43% of the entire global gaming market and poised for further growth. It is expected to surpass the combined revenues from both
PC gaming A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade cabinet, arcade machine. Its defining characteristics include: more divers ...
and
console gaming A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a t ...
in 2018.


Different platforms

Mobile games have been developed to run on a wide variety of platforms and technologies. These include the (today largely defunct) Palm OS,
Symbian Symbian is a discontinued mobile operating system A mobile operating system is an operating system for mobile phones, tablets, smartwatches, smartglasses, or other non-laptop personal mobile computing devices. While computers such as typic ...
, Adobe Flash Lite, NTT DoCoMo's
DoJa DoJa profile is a Java application environment specification for DoCoMo's i-mode mobile phone. DoJa is based on the Java ME CLDC API that is defined in the Java Community Process (JCP). DoJa is a profile defined by NTT DoCoMo to provide communi ...
, Sun's Java,
Qualcomm Qualcomm () is an American multinational corporation headquartered in San Diego, California, and incorporated in Delaware. It creates semiconductors, software, and services related to wireless technology. It owns patents critical to the 5G, 4 ...
's BREW,
WIPI Wipi, also known as Gidra, Jibu or Oriomo, is a Papuan language of New Guinea. It is a member of the Eastern Trans-Fly family, the other languages of this family being Gizrra, Meriam Mir and Bine. The family has influenced the neighbouring Kiw ...
, BlackBerry, Nook and early incarnations of Windows Mobile. Today, the most widely supported platforms are Apple's iOS and Google's
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
. The mobile version of Microsoft's Windows 10 (formerly Windows Phone) is also actively supported, although in terms of market share remains marginal compared to iOS and Android. Java was at one time the most common platform for mobile games, however its performance limits led to the adoption of various native binary formats for more sophisticated games. Due to its ease of porting between mobile operating systems and extensive developer community, Unity is one of the most widely used engines used by modern mobile games. Apple provide a number of proprietary technologies (such as Metal) intended to allow developers to make more effective use of their hardware in iOS-native games.


Monetization

With the introduction of the
iOS App Store The App Store is an app store platform, developed and maintained by Apple Inc., for mobile apps on its iOS and iPadOS operating systems. The store allows users to browse and download approved apps developed within Apple's iOS Software Deve ...
and support for in-app purchases by October 2009, the methods through which mobile games earn revenue have diverged significantly away from traditional game models on consoles or computers. Since 2009, a number of models have developed, and a mobile game developer/publisher may use one or a combination of these models to make revenue. ;Premium :The premium model is akin to the traditional model where the user pays for the full game upfront. Additional downloadable content may be available which can be purchased separately. Initial games released to the App Store before in-app purchases were available used this approach, and still common for many types of games. ;Freemium :The
freemium Freemium, a portmanteau of the words "free" and "premium," is a pricing strategy by which a basic product or service is provided free of charge, but money (a premium) is charged for additional features, services, or virtual (online) or physical (o ...
or "free to try" model offers a small portion of the game for free, comparable to a game demo. After completing this, the player is given the option to make a one-time in-app purchase to unlock the rest of the game. Early games shortly after the introduction of the in-app purchase feature used this approach such as ''
Cut the Rope Cut may refer to: Common uses * The act of cutting, the separation of an object into two through acutely-directed force ** A type of wound ** Cut (archaeology), a hole dug in the past ** Cut (clothing), the style or shape of a garment ** Cut ( ...
'' and '' Fruit Ninja''. ;Free-to-play :A free-to-play game requires no cost at all to play, and generally is designed to be playable from start to finish without having to spend any money into the game. However, the game will include gameplay mechanics which may slow progress towards completing the game. Commonly in mobile games, this is some form of energy or stamina that limits how many turns or actions a player can take each day. By using in-app purchases, the player can immediately restore their energy or stamina and continue on. In-app purchases can also be used to buy power-ups and other items to give the player a limited-time advantage to help complete the game. While free-to-play games had been common on computers prior to mobile, the method was popularized in mobile gaming with ''
Candy Crush Saga ''Candy Crush Saga'' is a free-to-play tile-matching video game released by King on April 12, 2012, originally for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. It is a variation of their browser game ''Ca ...
'' and '' Puzzle & Dragons''. ;Advertising-supported :A ad-supported game will be free to download and play, but periodically or persistently, the game will show an
advertisement Advertising is the practice and techniques employed to bring attention to a product or service. Advertising aims to put a product or service in the spotlight in hopes of drawing it attention from consumers. It is typically used to promote a ...
to the user which they will have to watch through before they can continue with the game. The developer earns revenue from the advertising network. In some cases, an in-app purchase allows the player to fully disable ads in these games. ;Subscription model :A subscription-based game will offer a base version with limited features that can be played for free, but additional premium features can be obtained if the user pays a monthly subscription fee. If they terminate their subscription, they lose access to those features, though typically not any game progression related to those features, and can pick up those features later by restarting their subscription. Many game apps are free to play through a combination of these models. Over time, mobile developers of these types of apps have observed that the bulk of their players do not spend any funds on their game, but instead revenues are generated from a small fraction, typically under 10% of their total players. Further, most of the revenue is generated by a very small fraction, about 2%, of the total players, who routinely spend large amounts of money on the game. A similar split on revenue had been seen in social-network games played in browsers. These players are known as "whales", inspired by same term used for high rolling gamblers. The social nature of a mobile game has also been found to affect its revenue, as games that encourage players to work in teams or clans will lead to increased spending from engaged players.


Common limits of mobile games

Mobile games tend to be small in scope (in relation to mainstream PC and console games) and many prioritize innovative design and ease of play over visual spectacle. Storage and memory limitations (sometimes dictated at the platform level) place constraints on file size that presently rule out the direct migration of many modern PC and console games to mobile. One major problem for developers and publishers of mobile games is describing a game in such detail that it gives the customer enough information to make a purchasing decision.


Location-based mobile games

Games played on a mobile device using localization technology like
GPS The Global Positioning System (GPS), originally Navstar GPS, is a Radionavigation-satellite service, satellite-based radionavigation system owned by the United States government and operated by the United States Space Force. It is one of t ...
are called location-based games or
location-based mobile game A location-based game (or location-enabled game, or geolocation-based game) is a type of game in which the gameplay evolves and progresses via a player's location. Location-based games must provide some mechanism to allow the player to report the ...
s. These are not only played on mobile hardware but also integrate the player's position into the game concept. In other words, while it does not matter for a normal mobile game where exactly the player is (play them anywhere at any time), the player's coordinate and movement are the main elements in a location-based mobile game. A well known example is the treasure hunt game ''Geocaching'', which can be played on any mobile device with integrated or external GPS receiver. External GPS receivers are usually connected via Bluetooth. More and more mobile phones with integrated
GPS The Global Positioning System (GPS), originally Navstar GPS, is a Radionavigation-satellite service, satellite-based radionavigation system owned by the United States government and operated by the United States Space Force. It is one of t ...
are expected to come. Several other location-based mobile games, such as '' BotFighters'', are in the stage of research prototypes rather than being commercial successes. Location-based mobile games sometimes have augmented reality functionality, such as in the case of Pokemon Go. Usually in these cases the augmented reality functionality is not at the center of the experience.


Augmented reality games

Mobile devices have been used as a platform for Augmented reality (AR in short) games, using the device's camera(s) to as an input for the game. While playing the game, the player aims the device's camera at a location and through the device's screen, sees the area captured by the camera plus computer-generated graphics atop it, augmenting the display and then allowing the player to
interact Advocates for Informed Choice, dba interACT or interACT Advocates for Intersex Youth, is a 501(c)(3) nonprofit organization using innovative strategies to advocate for the legal and human rights of children with intersex traits. The organizati ...
that way. The graphics are generally drawn as to make the generated image appear to be part of the captured background, and will be rendered app memorizing as the player moves the device around. The most successful and notable example for a mobile game that has an augmented reality feature is '' Pokémon Go'' (2016), where the player travels to locations marked on their GPS map and then can enable the augmented reality mode to find Pokémon creatures to capture. However, as of January 2022 there has been a lack of significant AR mobile games success since, with several AR mobile game projects being shut down, such as Microsoft's
Minecraft Earth ''Minecraft Earth'' was an augmented reality and geolocation-based sandbox game developed by Mojang Studios and published by Xbox Game Studios. A spin-off of the video game ''Minecraft'', it was first announced in May 2019, and was available on ...
and Niantic's Catan: World Explorers


Multipurpose games

Since mobile devices have become present in the majority of households (at least in the developed countries), there are more and more games created with educational, lifestyle and, health improvement purposes. For example, mobile games can be used in speech-language pathology, children's
rehabilitation Rehabilitation or Rehab may refer to: Health * Rehabilitation (neuropsychology), therapy to regain or improve neurocognitive function that has been lost or diminished * Rehabilitation (wildlife), treatment of injured wildlife so they can be retur ...
in hospitals (Finnish startup Rehaboo!), acquiring new useful or healthy habits ( Habitica), memorizing things and learning languages ( Memrise). There are also apps with similar purposes which are not games per se, in this case, they are called ''gamified apps''. Sometimes it is difficult to draw a line between multipurpose games and gamified apps.


Multiplayer mobile games

Many mobile games support multiple players, either remotely over a network or locally via Wi-Fi, Bluetooth or similar technology. There are several options for playing multiplayer games on mobile phones: live synchronous
tournaments A tournament is a competition involving at least three competitors, all participating in a sport or game. More specifically, the term may be used in either of two overlapping senses: # One or more competitions held at a single venue and concentr ...
and turn-based
asynchronous Asynchrony is the state of not being in synchronization. Asynchrony or asynchronous may refer to: Electronics and computing * Asynchrony (computer programming), the occurrence of events independent of the main program flow, and ways to deal with ...
tournaments. In live tournaments random players from around the world are matched together to compete. This is done using different networks such as Game Center, Google+, and Facebook. In asynchronous tournaments, there are two methods used by game developers centered around the idea that players matches are recorded and then
broadcast Broadcasting is the distribution of audio or video content to a dispersed audience via any electronic mass communications medium, but typically one using the electromagnetic spectrum ( radio waves), in a one-to-many model. Broadcasting began ...
at a later time to other players in the same tournament. Asynchronous gameplay resolves the issue of needing players to have a continuous live connection. This gameplay is different since players take individual turns in the game, therefore allowing players to continue playing against human opponents. This is done using different networks including Facebook. Some companies use a regular turn-based system where the end results are posted so all the players can see who won the tournament. Other companies take screen recordings of live players and broadcast them to other players at a later point in time to allow players to feel that they are always interacting with another human opponent.


Distribution

Mobile games can be distributed in one of four ways: *
Over the Air Over the Air was an annual mobile technology-focused overnight hack day event held in London from 2008 to 2016. The two-day event would include practical and educational talks and a hacking competition. Sponsors of the event have included the BB ...
(OTA): a game binary file is delivered to the mobile device via wireless carrier networks. * Sideloaded: a game binary file is loaded onto the phone while connected to a PC, either via USB cable or Bluetooth. * Pre-installed: a game binary file is preloaded onto the device by the original equipment manufacturer (OEM). * Mobile browser download: a game file is downloaded directly from a mobile website. Until the launch of Apple App Store, in the US, the majority of mobile games were sold by wireless carriers, such as
AT&T Mobility AT&T Mobility LLC, also known as AT&T Wireless and marketed as simply AT&T, is an American telecommunications company. It is a wholly owned subsidiary of AT&T Inc. and provides wireless services in the United States. AT&T Mobility is the thi ...
, Verizon Wireless, Sprint Corporation and T-Mobile US. In Europe, games were distributed equally between carriers and off-deck, third-party stores. After the launch of Apple App Store, the mobile OS platforms like Apple iOS, Google
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
, and Microsoft Windows Phone, the mobile OS developers themselves have launched digital download storefronts that can be run on the devices using the OS or from software used on PCs. These storefronts (like Apple's iOS App Store) act as centralized digital download services from which a variety of entertainment media and software can be downloaded, including games and nowadays majority of games are distributed through them. The popularity of mobile games has increased in the 2000s, as over US$3 billion worth of games were sold in 2007 internationally, and projected annual growth of over 40%. Ownership of a smartphone alone increases the likelihood that a consumer will play mobile games. Over 90% of smartphone users play a mobile game at least once a week. Many mobile games are distributed free to the end user, but carry paid advertising: examples are ''
Flappy Bird ''Flappy Bird'' is a mobile game developed by the Vietnamese video game artist and programmer Dong Nguyen ( vi, Nguyễn Hà Đông), under his game development company .Gears. The game is a side-scroller where the player controls a bird, attemp ...
'' and ''
Doodle Jump ''Doodle Jump'' is a platforming video game developed and published by Croatian studio Lima Sky, for Windows Phone, iPhone OS, BlackBerry, Android, Java Mobile (J2ME), Nokia Symbian, and Xbox 360 for the Kinect platform. It was released worldwid ...
''. The latter follows the "freemium" model, in which the base game is free but additional items for the game can be purchased separately.


See also

* iPod game * Handheld electronic game * Handheld game console *
Handheld video game A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the cons ...
* List of highest-grossing mobile games * List of most-played mobile games by player count *
List of most-played video games by player count This is a list of the most-played video games ordered by their estimated player count, which include downloads, registered accounts, video game subscription services, and/or monthly active users. This list does not include games with official ...
* Mobile software * Mobile gambling *
Mobile development Mobile app development is the act or process by which a mobile app is developed for mobile devices, such as personal digital assistants, enterprise digital assistants or mobile phones. These software applications are designed to run on mobile ...
*
Screen protector A screen protector is an additional sheet of material—commonly polyurethane or laminated glass—that can be attached to the screen of an electronic device and protect it against physical damage. History The first screen protector was design ...
* N-Gage (device) * Scalable Network Application Package *
Transreality gaming A transreality game, sometimes written as trans-reality game, describes a type of video game or a mode of gameplay that combines playing a game in a virtual environment with game-related, physical experiences in the real world and vice versa. In thi ...


References

{{Pervasive games
Game A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator s ...
Video game platforms Video game terminology