Miniconomy
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''Miniconomy'' (also called ''MC'' by players) is an
online In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" or ...
, browser based, economic and trade simulation game developed in the
Netherlands ) , anthem = ( en, "William of Nassau") , image_map = , map_caption = , subdivision_type = Sovereign state , subdivision_name = Kingdom of the Netherlands , established_title = Before independence , established_date = Spanish Netherl ...
. The game has over 141,000 registered players from 100 different countries that can play the game in
English English usually refers to: * English language * English people English may also refer to: Peoples, culture, and language * ''English'', an adjective for something of, from, or related to England ** English national ide ...
,
Spanish Spanish might refer to: * Items from or related to Spain: **Spaniards are a nation and ethnic group indigenous to Spain **Spanish language, spoken in Spain and many Latin American countries **Spanish cuisine Other places * Spanish, Ontario, Can ...
,
Danish Danish may refer to: * Something of, from, or related to the country of Denmark People * A national or citizen of Denmark, also called a "Dane," see Demographics of Denmark * Culture of Denmark * Danish people or Danes, people with a Danish a ...
,
Portuguese Portuguese may refer to: * anything of, from, or related to the country and nation of Portugal ** Portuguese cuisine, traditional foods ** Portuguese language, a Romance language *** Portuguese dialects, variants of the Portuguese language ** Portu ...
,
German German(s) may refer to: * Germany (of or related to) ** Germania (historical use) * Germans, citizens of Germany, people of German ancestry, or native speakers of the German language ** For citizens of Germany, see also German nationality law **Ge ...
, French and
Dutch Dutch commonly refers to: * Something of, from, or related to the Netherlands * Dutch people () * Dutch language () Dutch may also refer to: Places * Dutch, West Virginia, a community in the United States * Pennsylvania Dutch Country People E ...
. As of March 2016, 149 rounds have been completed. ''Miniconomy'' is free to play, but a premium membership is available. This membership allows for the creation of Miniconomy Ventures (MV) with which
harbor A harbor (American English), harbour (British English; see spelling differences), or haven is a sheltered body of water where ships, boats, and barges can be docked. The term ''harbor'' is often used interchangeably with ''port'', which is a ...
s,
bank A bank is a financial institution that accepts deposits from the public and creates a demand deposit while simultaneously making loans. Lending activities can be directly performed by the bank or indirectly through capital markets. Because ...
s, and garages can be built, enables the player to start a
political party A political party is an organization that coordinates candidates to compete in a particular country's elections. It is common for the members of a party to hold similar ideas about politics, and parties may promote specific political ideology ...
, and gives the player personal
smilies A smiley, sometimes referred to as a smiley face, is a basic ideogram that represents a smiling face. Since the 1950s it has become part of popular culture worldwide, used either as a standalone ideogram, or as a form of communication, such a ...
and colors on the forums (ingame incorporated as clubs) as well as twice the length of posts in clubs and unlimited number of lots that may be owned.


History

The idea for ''Miniconomy'' came in October 2001 when then computer science student Wouter Leenards started thinking about making a realistic trading
simulation game Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such ...
. Together with his brother, Mark Leenards, he further developed the plan, and eventually created ''Miniconomy''. Supported by Mark and some friends, he developed the idea further. Mark, being a business administration student, focused on the economic aspects of the game, whereas Wouter did the programming. The result is a unique online game for everybody who is interested in trading, economics and games. The advantage of ''Miniconomy'' is that it can be played on your
web browser A web browser is application software for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's screen. Browsers are used on ...
, so with any internet connection; at home, in the office, at school or at a friend's house. The first public round of ''Miniconomy'' started on January 1, 2002. The original idea, a game where
economy An economy is an area of the production, distribution and trade, as well as consumption of goods and services. In general, it is defined as a social domain that emphasize the practices, discourses, and material expressions associated with the ...
is simulated, sprung from a combination of imagination and the strengths of other well known game concepts. In most games, however, trading and all its characteristics is not the key. In ''Miniconomy'' the trading is the key, and therefore has realistic situations. Monopolies, price fixing, shortage, threats, robbery and abuse of power occur. The first rounds were beta testing where bugs were found and loopholes were used to create imbalance in the game. However, during this time, the game grew exponentially, reaching 2000 active players and 5000 activated accounts within the first four months. The fact that the game grew so quickly and that server costs were rising to facilitate the bandwidth for this increase in players, something needed to be thought of to make sure that the game wasn't making big losses. To do this, a Premium Member system was developed. The benefits of this were at this time: a daily salary, entry to the Casino, the ability to post smileys and use color codes on the forums, the ability to start political parties, and the ability to start companies that could build harbors and banks. At this time the brothers were frequently approached to ponder a way to apply the game in the school system, and so the brothers applied for different grants that existed for funding the creation of education systems. It was not until they got the Digitale Pioneers grant, a temporary action program that is meant for innovative grass-root Internet initiatives. This fund gives financial and organizational support to small-scale grass root content communities that realize innovative projects in the public domain on the Internet, that they were able to make the Educational Manager, which allowed teachers to monitor the actions of students and give them the tools needed to accurately grade them. In November 2005, ''Miniconomy'' decided to start actively targeting the
international markets Globalization, or globalisation (Commonwealth English; see spelling differences), is the process of interaction and integration among people, companies, and governments worldwide. The term ''globalization'' first appeared in the early 20t ...
. To do this an international country was made inside the game where the official language was English and a complete translation of the game was made into English by a volunteer. The country has been growing, with besides a large number of Dutch players, also reaching 150 active players from the
United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territorie ...
at the end of round 49 in January 2008. As of today, ''Miniconomy'' has over 14,000 registered users from the US, just over 4,000 from the United Kingdom and a core of active Danish players, with over 500 registered accounts. The Dutch speaking community still is quite dominant in the statistics, with over 63,000 accounts registered from Belgium and the Netherlands. These figures handle registered accounts, not active accounts and that the actual number of active players per round averages around 1,000.


General information

In ''Miniconomy'', the player starts with 1000 I-Shell, (the ''Miniconomy''
currency A currency, "in circulation", from la, currens, -entis, literally meaning "running" or "traversing" is a standardization of money in any form, in use or circulation as a medium of exchange, for example banknotes and coins. A more general def ...
) 100 liters of gasoline and 10 skill points, which he can use to specialize in the production and sale of products. There is also a possibility to start a Miniconomy Corporation, an actual second, third, etc. business (only available when you are a PM member). You become a Premium Member by purchasing it via credits, a currency that can be purchased with real money. Miniconomy has rounds which last three weeks, with one week breaks in between them allowing for new political positions to be chosen and for the implementation of new features by the Federals & Wouter (the actual
game master A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are m ...
s). Miniconomy also has special trading rounds 1–2 times a year were traders are given certain tasks or goals to achieve. An example of this is a round where the team with the most I-Shells wins.


Trading

The main part of ''Miniconomy'' is trading. Players can choose to trade in 29 products and can get their turnover from intercity trade, intracity trade, international trade, and exports and NPC Tourists. Players can build shops in their hometown, buy shops in other cities or countries, and can dress these up with (animated)
banners A banner can be a flag or another piece of cloth bearing a symbol, logo, slogan or another message. A flag whose design is the same as the shield in a coat of arms (but usually in a square or rectangular shape) is called a banner of arms. Also ...
, increase the
marketing Marketing is the process of exploring, creating, and delivering value to meet the needs of a target market in terms of goods and services; potentially including selection of a target audience; selection of certain attributes or themes to emph ...
so that their shop is more prominent on one of the streets, and add discounts for certain customers. At the end of the round the trade rankings, based on the net worth of players, are used to appoint a winner.


Geographic distribution

The
game A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator s ...
was launched in the Netherlands, and was initially only available to
Dutch Dutch commonly refers to: * Something of, from, or related to the Netherlands * Dutch people () * Dutch language () Dutch may also refer to: Places * Dutch, West Virginia, a community in the United States * Pennsylvania Dutch Country People E ...
players; Miniconomy has a large number of
Europe Europe is a large peninsula conventionally considered a continent in its own right because of its great physical size and the weight of its history and traditions. Europe is also considered a Continent#Subcontinents, subcontinent of Eurasia ...
an players compared to those of other
continents A continent is any of several large landmasses. Generally identified by convention rather than any strict criteria, up to seven geographical regions are commonly regarded as continents. Ordered from largest in area to smallest, these seven ...
. The Netherlands, Belgium and the United States are the nations with the largest number of players, but just recently, player totals in North America have known a steady growth, with nearly 10,000 registered users and several hundred active every round.


Game structure

''Miniconomy'' consists of four countries (Virtua, Digitalie, Cyberie, and Ibisha) each have their own forms of government and structure and laws. Players are expected to obey their countries local laws as well as international laws. Each country may have their own court system, although some choose not to use a traditional court system. Appeals from National Courts or lawsuits against players of other countries are held in the International Court, which is the highest court of the Federation, and is led by a chair appointed by the High Council. Leaders of countries may participate in the Federal Union, which serves as an organization for international discussions, including changing some international laws. This is the highest political organization of the Federation.


Community

Miniconomy has a very strong and tight
community A community is a social unit (a group of living things) with commonality such as place, norms, religion, values, customs, or identity. Communities may share a sense of place situated in a given geographical area (e.g. a country, village, tow ...
. Although not all players are socially active, some activities do promote activity between players. The easiest way to sell products for example is through the buildup of network of frequent customers. Although most informal
communication Communication (from la, communicare, meaning "to share" or "to be in relation with") is usually defined as the transmission of information. The term may also refer to the message communicated through such transmissions or the field of inquir ...
takes place via the chat and via
WhatsApp WhatsApp (also called WhatsApp Messenger) is an internationally available freeware, cross-platform, centralized instant messaging (IM) and voice-over-IP (VoIP) service owned by American company Meta Platforms (formerly Facebook). It allows us ...
, there are some other in-game forms of communication.


Clubs

Clubs are the
internet forums An Internet forum, or message board, is an online discussion site where people can hold conversations in the form of posted messages. They differ from chat rooms in that messages are often longer than one line of text, and are at least temporar ...
in ''Miniconomy''. Different sub forums are available after someone builds a club and the players joins it. All club owners are automatically administrator of the club, and have the ability to appoint three moderators. Politics and game announcements also take place through clubs, and it is the preferred way of communication in ''Miniconomy''. The possibility of private clubs, protected by a
password A password, sometimes called a passcode (for example in Apple devices), is secret data, typically a string of characters, usually used to confirm a user's identity. Traditionally, passwords were expected to be memorized, but the large number of ...
, also allow for political parties, newspaper publishers, and volunteers to chat within the game without having to resort to outside communication tools.


Newspapers

''Miniconomy'' has one official
newspaper A newspaper is a periodical publication containing written information about current events and is often typed in black ink with a white or gray background. Newspapers can cover a wide variety of fields such as politics, business, sports a ...
, the ''Miniconomist'', which publishes every week in Dutch. Besides this newspaper, there are also other newspapers, created by players themselves. All the newspapers can be found by going to the kiosk in Miniconomy.


Miniconomeetings

About once every 3–4 months there will be held a Miniconomeeting. Currently only Dutch and Belgian players organize these kind of meetings of which there have been a few dozen so far. The last meeting took place in Amsterdam on 27 December 2014 and had many attendees. On average about 10 to 20 players attend these meetings, coming from anywhere in the two countries.


Administrative staff and volunteers

There are several different administrative and volunteer functions, these are: * Federals, Wouter, Remco – These are the game masters and the development team of ''Miniconomy''. The Federals are divided into four roles: Federal Manager, Federal Assistant, Federal Coordinator, Federal Researcher. Federals are appointed from the playerbase, the exacts are unknown but it is speculated the Federals decide whom to appoint in consultation with Wouter, the game's owner. * Central Bureau of Investigation (CBI) agent – This is the anti-cheat team of ''Miniconomy''. They check all financial transactions to make sure no one breaks the game rules. These agents are players appointed by the Federals and Wouter. * Assistant – These are the administrators of the in-game chat. They also help new players with the game since they are easily recognizable on the chat. Assistants are appointed by Head Assistant in consolidation with the Federals. * Editor – They are responsible for posting to the Newsfeed as well as adding tweets to Twitter. Some examples of requests would be announcements by a National Government. Editors are appointed by the Head Editor in consolidation with the Federals. * Recruiter – Recruiters are part of a group of volunteers who seek to bring new players, keep new and old players alike by promoting the game by doing tasks. * Expert – These volunteers each have an area of specialty for which players can request more information about. * High Council – A group of six experienced players that work as an advisory team for the Federals, Wouter and the Federal Union. Five are appointed by the Federals in Consolidation with the Federals, while the sixth is the International Court Chair who is appointed by the High Council. The High Council is the highest judicature organization in the Federation. * Federal Union - A group of eight players and a chairman/woman consisting of delegations of two players from each country of the Federation, this group can make changes to certain laws in the International lawbook and make suggestions and recommendations to the High Council and Federals. This is the highest political organization in the Federation.


''Miniconomy'' in the classroom

The educational changes make it possible to play ''Miniconomy'' with a group of players, like a class of students. The participants will play the regular game like all other players and since you cannot tell them from regular players, they will blend completely into the society itself. Student accounts however won't be allowed to partake in criminal activities such as shooting and stealing. The group leader can follow his or her class almost with every move they make. To not lose oversight or control, teachers can therefore follow the activities of the students and help them on their way. The group leaders can also see the balance sheets and income statements of all students. The group leader also gets a ''Miniconomy'' account, which he or she can use to take a look into the world of ''Miniconomy'' and even trade or compete with the students or the other players if they would like. ''Minoconomy'' is primarily developed for students in middle school or higher, and especially for the subjects economics, management and organisation, and math. The game also lends itself well for aspects in the society for social studies.


Educational Manager

In 2005 the Educational Manager was created, which allows teachers to follow every step of their students' progress within the game. Eighteen schools have participated since then,''School participation in Miniconomy''
/ref> with positive feedback. At the moment is only possible for Dutch schools to use this feature, but the English translations of the Educational Manager are in full progress and the possibility for the use of ''Miniconomy'' in the classroom using the English language are expected to be ready after the summer of 2008. The age groups where ''Miniconomy'' matches the curriculum are between 12 and 20, due to the general developments that students get in the field of language, economics, communication, and politics.


Notes

{{reflist


See also

* Cybernations *
eRepublik ''eRepublik'' is a free-to-play, web browser-based massively multiplayer online game developed by Romanian studio eRepublik Labs which was launched outside of beta phase on 14 October 2008 and is accessible via the Internet. The game is set in ...


References


''Article by the CoS Netherlands about Miniconomy''
issue number 6 2005
''Entry for the Digital Pioneers Contest for round 3''

''Gamecore.nl interview with co-creator Mark Leenards''

''Gamer.nl article about Miniconomy''

''Article about Miniconomy by the AOB (Dutch General Education Union)''

''Miniconomy used in a presentation about Virtual learning in the classroom by KennisNet''

''Article about Miniconomy in the NRC Handelsblad''
* Economie voor beginners. ''
de Volkskrant ''de Volkskrant'' (; ''The People's Paper'') is a Dutch daily morning newspaper. Founded in 1919, it has a nationwide circulation of about 250,000. Formerly a leading centre-left Catholic broadsheet, ''de Volkskrant'' today is a medium-sized c ...
'' (5 April 2003) p. 5M *
Miniconomy Documentation Project
A game explanation made by players of the game


External links


''Miniconomy''
2002 video games Browser games Browser-based multiplayer online games Flash games Trade simulation games Video games developed in the Netherlands Virtual economies