Millennium 2.2
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''Millennium 2.2'' is a
resource management In organizational studies, resource management is the efficient and effective development of an organization's resources when they are needed. Such resources may include the financial resources, inventory, human skills, production resources, or i ...
computer game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
by Ian Bird, released in 1989 for
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
,
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
. The MS-DOS version of the game was released as ''Millennium: Return to Earth''. It is the forerunner to Bird's ''
Deuteros ''Deuteros: The Next Millennium'' is the sequel to the sci-fi strategy video game '' Millennium 2.2'', published by Activision for the Amiga and Atari ST. Ian Bird designed and wrote the game, with graphics by Jai Redman and music by Matt Bates. ...
'', which is in a similar resource management game but many times larger and more difficult.


Gameplay

In the game,
humanity Humanity most commonly refers to: * Humankind the total population of humans * Humanity (virtue) Humanity may also refer to: Literature * Humanity (journal), ''Humanity'' (journal), an academic journal that focuses on human rights * ''Humanity: A ...
has
colonized Colonization, or colonisation, constitutes large-scale population movements wherein migrants maintain strong links with their, or their ancestors', former country – by such links, gain advantage over other inhabitants of the territory. When ...
the
Moon The Moon is Earth's only natural satellite. It is the fifth largest satellite in the Solar System and the largest and most massive relative to its parent planet, with a diameter about one-quarter that of Earth (comparable to the width of ...
and
Mars Mars is the fourth planet from the Sun and the second-smallest planet in the Solar System, only being larger than Mercury (planet), Mercury. In the English language, Mars is named for the Mars (mythology), Roman god of war. Mars is a terr ...
. However, a 20 trillion ton
asteroid An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
has collided with
Earth Earth is the third planet from the Sun and the only astronomical object known to harbor life. While large volumes of water can be found throughout the Solar System, only Earth sustains liquid surface water. About 71% of Earth's surfa ...
, making it uninhabitable. All that is left of humanity is a small, self-sufficient colony on the surface of the
Moon The Moon is Earth's only natural satellite. It is the fifth largest satellite in the Solar System and the largest and most massive relative to its parent planet, with a diameter about one-quarter that of Earth (comparable to the width of ...
, and a race of mutant humans on Mars. As the commander of Moonbase, it is your job to ensure the survival of mankind by exploring the
Solar System The Solar SystemCapitalization of the name varies. The International Astronomical Union, the authoritative body regarding astronomical nomenclature, specifies capitalizing the names of all individual astronomical objects but uses mixed "Solar S ...
for other habitable planets and moons, and ultimately re-establish life on Earth. However, the Martian mutants consider themselves the superior race and want Earth for themselves, meaning a war is inevitable. The core of the game is spent in resource management and researching new technologies for space ships and base improvements. At first it is possible only to mine asteroids before a suitable planetary colony can be discovered and established. A typical game involves manufacturing probes, maintain defenses to fend off the Martian attacks, managing each colony's solar power energy generation, mining for resources on various planets and their moons and control the traffic to and from the Moon. Out of fifteen ingame resources, only silver, uranium, and chromium cannot be obtained by mining the Moon or Asteroid Belt. The only break from the resource management simulation comes when the player is under attack by Martians. Combat is represented with a space ship fighting mini-game with basic 3D graphics. Initially the game is a race against time as each attack is heavier than the previous. The player eventually must find the necessary technology to attack Mars to make the attacks cease, establish a base there, and while there discover the terraforming technology. The player needs to balance manufacturing output with the available solar power, and many minerals are only available from certain planets or asteroids. Depending on planetary orbits, colony ships and probes can take longer to reach their destinations. As time progresses, colonists will adapt to different atmospheres, and after Earth is terraformed, secede from the player's control (this event will also strand any of player's ships that may be docked on those planets). In the PC version, resources are largely randomized for different planets, as is atmosphere determining if mutations occur, with notable exceptions of Earth, Mars and Moon.


Reception

In the July 1989 edition of ''
Zzap! ''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine ...
'', Robin Hogg called this "an exceptionally compelling game." He did think the game could be completed relatively easily in about 20 hours, but nevertheless found it addictive. He concluded, "A little slow to start with, ''Millennium'' quickly becomes engrossing with interesting problems all the way and is easily the best looking strategy cum adventure game for a long while."Millennium 2.2 in ''Zzap!'' issue 51, July 1989, p. 71, ISSN 0954-867
here
/ref> In the September–October 1989 edition of '' Games International'' (Issue #9), Kevin Warne called this "an incredibly addictive game." He gave both the game and its graphics above average ratings of 4 out of 5, saying, "It remains, after '' Dungeon Master'', the best game I've purchased in a long stretch, and I thoroughly recommend it."
Alan Emrich Alan Emrich is best known as a writer about and designer of video games, who coined the term " 4X", contributed to the design of ''Master of Orion'' and ''Master of Orion 3'', and wrote strategy guides for video games. Before the rise of video game ...
reviewed the game for ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'', and stated that "Of course, some people also find golf to be a boring sport, because the same thing must be done by an individual over and over again. Still, like golf, this reviewer went back for several "rounds" of play in an effort to improve his score (read: efficiency). Call me a cad(dy), but when Alan Shepard hit the first golf ball on the moon, he was prescient in forecasting the game of Millennium. Fore!"


References


External links

*
The planet's resource table (contains the amounts for each mineral and each planet)
{{Authority control 1989 video games Amiga games Atari ST games DOS games Fiction about impact events Fiction about main-belt asteroids Strategy video games Video games scored by David Whittaker Video games developed in the United Kingdom Video games set on Mars Video games set on the Moon Single-player video games Electric Dreams Software games