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''Might and Magic'' is a series of
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s from New World Computing, which in 1996 became a subsidiary of The 3DO Company. The original ''Might and Magic'' series ended with the closure of the 3DO Company. The rights to the ''Might and Magic'' name were purchased for US$1.3 million by Ubisoft, who "rebooted" the franchise with a new series with no apparent connection to the previous continuity, starting with the games '' Heroes of Might and Magic V'' and '' Dark Messiah of Might and Magic''.


History


Main series

*'' Might and Magic Book One: The Secret of the Inner Sanctum'' (1986;
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
, Mac, MS-DOS,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
, NES,
MSX MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
, PC-Engine CD-ROM²) *'' Might and Magic II: Gates to Another World'' (1988; Apple II,
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
, MS-DOS, Commodore 64, Mac,
Genesis Genesis may refer to: Bible * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of mankind * Genesis creation narrative, the first several chapters of the Book o ...
, Super NES (Europe only), Super Famicom (Japan-only, different from the European Super NES version), MSX) *'' Might and Magic III: Isles of Terra'' (1991; MS-DOS, Mac, Amiga, Super NES,
Genesis Genesis may refer to: Bible * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of mankind * Genesis creation narrative, the first several chapters of the Book o ...
(prototype), Sega CD, PC-Engine Super CD-ROM²) *'' Might and Magic IV: Clouds of Xeen'' (1992; MS-DOS, Mac) *'' Might and Magic V: Darkside of Xeen'' (1993; MS-DOS, Mac) **''Might and Magic: World of Xeen'' (1994; MS-DOS, Mac) *'' Might and Magic VI: The Mandate of Heaven'' (1998; Windows) *'' Might and Magic VII: For Blood and Honor'' (1999; Windows) *'' Might and Magic VIII: Day of the Destroyer'' (2000; Windows) *'' Might and Magic IX: Writ of Fate'' (2002; Windows) *'' Might & Magic X: Legacy'' (2014; Windows, OS X)


Spin-offs

There have been several spin-offs from the main series, including the long-running '' Heroes of Might and Magic'' series, '' Crusaders of Might and Magic'', '' Warriors of Might and Magic'', '' Legends of Might and Magic'', '' Might and Magic: Heroes Kingdoms'', and the fan-made '' Swords of Xeen''. In August 2003, Ubisoft acquired the rights to the ''Might and Magic'' franchise for US$1.3 million after 3DO filed for Chapter 11 bankruptcy. Ubisoft has since released multiple new projects using the ''Might and Magic'' brand, including a fifth installment of the ''Heroes'' series developed by Nival, an action-style game '' Dark Messiah of Might and Magic'' developed by Arkane Studios, a puzzle RPG '' Might & Magic: Clash of Heroes'' developed by ''
Capybara Games Capybara Games is an independent game studio based out of Toronto, Ontario, Canada. The studio was founded in 2003 from a collection of Toronto IGDA members. The company is most known for developing 2011's '' Superbrothers: Sword & Sworcery EP'' ...
'', and the mobile strategy RPG titled ''Might & Magic: Elemental Guardians''.


Gameplay

The majority of the gameplay takes place in a medieval fantasy setting, while later sections of the games are often based on science fiction tropes, the transition often serving as a plot twist. The player controls a party of
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s, which can consist of members of various character classes. The game world is presented to the player in
first person First person or first-person may refer to: * First person (ethnic), indigenous peoples, usually used in the plural * First person, a grammatical person * First person, a gender-neutral, marital-neutral term for titles such as first lady and first ...
perspective. In the earlier games the interface is very similar to that of '' Bard's Tale'', but from '' Might and Magic VI: The Mandate of Heaven'' onward, the interface features a three-dimensional environment. Combat is turn-based, though the later games allowed the player to choose to conduct combat in real time. The game worlds in all of the Might and Magic games are quite large, and a player can expect each game to provide several dozen hours of gameplay. It is usually quite combat-intensive and often involves large groups of enemy creatures. Monsters and situations encountered throughout the series tend to be well-known fantasy staples such as giant
rat Rats are various medium-sized, long-tailed rodents. Species of rats are found throughout the order Rodentia, but stereotypical rats are found in the genus ''Rattus''. Other rat genera include ''Neotoma'' ( pack rats), ''Bandicota'' (bandicoot ...
s, werewolf curses,
dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
flights and zombie hordes, rather than original creations. ''Isles of Terra'' and the ''Xeen'' games featured a more distinct environment, blending fantasy and science fiction elements in a unique way. The Might and Magic games have some replay value as the player can choose their party composition, develop different skills, choose sides, do quests in a different order, hunt for hidden secrets and easter eggs, and/or change difficulty level.


Plot

Although most of the gameplay reflects a distinctly fantasy genre, the overarching plot of the first nine games has something of a science fiction background. The series is set in a fictional galaxy as part of an alternative universe, where planets are overseen by a powerful race of space travelers known as Ancients who seeded them with humans, elves, dwarves and others. In each of the games, a party of characters fights monsters and completes quests on one of these planets, until they eventually become involved in the affairs of the Ancients. Might and Magic could as such be considered an example of
science fantasy Science fantasy is a hybrid genre within speculative fiction that simultaneously draws upon or combines tropes and elements from both science fiction and fantasy. In a conventional science fiction story, the world is presented as being scientif ...
. The
producer Producer or producers may refer to: Occupations *Producer (agriculture), a farm operator *A stakeholder of economic production *Film producer, supervises the making of films **Executive producer, contributes to a film's budget and usually does not ...
of the series was
Jon Van Caneghem Jon Van Caneghem (born 1962/1963)The Twilight Zone'' and the ''
Star Trek ''Star Trek'' is an American science fiction media franchise created by Gene Roddenberry, which began with the eponymous 1960s television series and quickly became a worldwide pop-culture phenomenon. The franchise has expanded into vari ...
'' episode '' For the World is Hollow and I Have Touched the Sky'' as having inspired ''Might and Magic'' lore. The first five games in the series concern the renegade guardian of the planet Terra, named Sheltem, who becomes irrevocably corrupted, developing a penchant for throwing planets into their suns. Sheltem establishes himself on a series of flat worlds known as nacelles (which are implied to be giant spaceships) and Corak, a second guardian and creation of the Ancients, with the assistance of the player characters, pursues him across the Void. Eventually both Corak and Sheltem are destroyed in a climactic battle on the nacelle of Xeen. The sixth, seventh and eighth games take place on Enroth, a single planet partially ruled by the Ironfist dynasty, and chronicle the events and aftermath of an invasion by the Kreegan (colloquially referred to as Devils), the demonlike arch-enemies of the Ancients. It is also revealed that the destruction wrought by the Ancients' wars with the Kreegan is the reason why the worlds of Might & Magic exist as medieval fantasy settings despite once being seeded with futuristic technology – the worlds have been 'cut off' from the Ancients and descended into barbarism. The first through third games in the '' Heroes of Might and Magic'' series traces the fortunes of the Ironfists in more detail. None of the science fiction elements appear in the ''Heroes'' series besides the appearance of Kreegan characters in ''Heroes of Might and Magic III'' and ''IV''. ''Might & Magic IX'' and ''Heroes IV'' take place on Axeoth, another planet which the survivors of Enroth were brought to through portals after it was destroyed in an event called the Reckoning. The Ubisoft release '' Might & Magic X: Legacy'' departs from this continuity and is set in the world of Ashan. Ashan is a high fantasy setting with no science fiction elements in its lore.


Reception

''Might and Magic'' is considered one of the defining examples of early role-playing video games, along with '' The Bard's Tale'', '' Ultima'' and '' Wizardry'' series. By March 1994, combined sales of the ''Might and Magic'' series totaled 1 million units. The number rose to 2.5 million sales by November 1996. and 4 million by March 1999.


References


External links


Official franchise website (2000)
(archived)
Official franchise website (2014)
(archived) *
The plot and history of the Might and Magic series on Celestial Heavens

List of ''Might and Magic'' releases including games, books, and other collectibles

Might and Magic World
{{Ubisoft Ubisoft franchises New World Computing games Role-playing video games Video game franchises Video games about magic Science fantasy video games Video game franchises introduced in 1986 First-person party-based dungeon crawler video games