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is an
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
developed and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
for the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same ...
. The first ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirate (Metroid), Space Pirates and other malevolent forces and their attempts to harness the powe ...
'' game for a
handheld game console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the cons ...
, it was released in North America in November 1991 and in Japan and Europe in 1992. The game follows bounty hunter Samus Aran on her mission to eradicate the Metroids from their home planet, SR388, before the Space Pirates can obtain them. Players must find and exterminate the Metroids to progress. Like the original ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirate (Metroid), Space Pirates and other malevolent forces and their attempts to harness the powe ...
'' released in 1986 for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
, ''Metroid II'' was developed by Nintendo Research & Development 1 and produced by Gunpei Yokoi. The game introduced several features that became staples of the series, including Samus's round-shouldered Varia Suit, Space Jump, Spazer Beam and Spider Ball. ''Metroid II'' received positive reviews, with praise for its story, setting, and improved gameplay, but was criticized for its graphics and audio. By late 2003, it had sold 1.72 million copies worldwide. It was rereleased on the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
service in 2011. A sequel, '' Super Metroid'', was released for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
in 1994. A remake of ''Metroid II'', '' Metroid: Samus Returns'', was released for the Nintendo 3DS in 2017.


Gameplay

''Metroid II'' is an action-adventure side-scroller game in which the player controls the protagonist Samus Aran on the fictional planet SR388. Players advance through the game by using Samus' weapons to kill a fixed number (47) of Metroid creatures. The player is given a detector that displays the number of Metroids remaining in the area. Once all the creatures are eliminated, an earthquake occurs and the planet's lava levels decrease, allowing Samus to travel deeper through its tunnels. The Metroid creatures are encountered in different evolution stages of their development cycle: original, Alpha, Gamma, Zeta and Omega. The more developed the organism is, the stronger its attack. ''Metroid II'' features save modules located around the planet, which allow players to save their progress and continue in another session. The game features two weapons new to the ''Metroid'' series: the tri-splitting Spazer Laser Beam, and the Plasma Beam, which passes through enemies when shot. Samus can only equip one beam at a time; however, she can switch between them by returning to where they are first found. ''Metroid II'' features the Space Jump, a new suit enhancement that allows Samus to jump infinitely and access otherwise unreachable areas. The game also sees the return of Samus' Morph Ball, a mode in which she curls up into a ball to travel through small tunnels. In addition, the game is the first in the series to feature the Spider Ball and Spring Ball. The Spider Ball allows Samus to climb most walls or ceilings, giving her freedom to explore both the surfaces and ceilings of caverns, and the Spring Ball gives Samus the ability to jump while curled up into a ball in the Morph Ball form.


Plot

In the events of the first ''Metroid'', bounty hunter Samus Aran foiled the
Space Pirate Space pirates are a type of stock character from science fiction. A take on the traditional seafaring pirates of history or the fictional air pirates of the 19th century, space pirates travel through outer space. Where traditional pirates target ...
s' plans to use the newly discovered lifeform known as Metroids. Some time later, the Galactic Federation, concerned by the events that transpired, resolved to ensure that the Metroids' power could never again be used by the Pirates, and sent several teams to the Metroid's home planet SR388 to destroy the species once and for all. However, when each of the teams disappear, the Galactic Federation contracts Samus to finish the mission. While exploring the planet, Samus encounters Metroids and destroys them, slowly decreasing the planet's Metroid population. During her mission, she notices the mutations that each creature exhibits: the Metroids grow from small jellyfish-like creatures into large, hovering, lizard-like beasts. After destroying most of the planet's Metroids, Samus kills the Queen Metroid. Samus proceeds to return to her gunship through the planet's tunnels. Along the way, she finds a Metroid egg. A Metroid hatchling floats out of the broken shell and
imprints Imprint or imprinting may refer to: Entertainment * ''Imprint'' (TV series), Canadian television series * "Imprint" (''Masters of Horror''), episode of TV show ''Masters of Horror'' * ''Imprint'' (film), a 2007 independent drama/thriller film ...
onto Samus, thinking that she is its mother. Unable to commit to her mission of extermination, Samus spares its life. She exits the tunnels while the Metroid helps clear the way. Reaching the planet's surface, Samus and the infant Metroid board the gunship together.


Development

''Metroid II'' was developed by Nintendo Research & Development 1 (Nintendo R&D1), and produced by Gunpei Yokoi; they both also worked on the previous ''Metroid'' game for the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
. It was directed by Hiroji Kiyotake and
Hiroyuki Kimura is a Japanese video game director and producer who works for Nintendo. Kimura joined the company as a trainee in 1988, and designed the characters of '' Super Mario Bros. 3''. After that, he was originally assigned to Gunpei Yokoi and the Ninte ...
, and designed by Makoto Kano, while Takahiro Harada serving as the main
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
. ''Metroid II'' marked a "new high point" for
handheld game console A handheld game console, or simply handheld console, is a small, portable self-contained video game console with a built-in screen, game controls and speakers. Handheld game consoles are smaller than home video game consoles and contain the cons ...
s, with graphics that were almost as good as the 8-bit graphics in games for the NES. The game features enhancements from its predecessor that include easier controls which allow Samus to crouch while firing at the same time, and jump while shooting straight down to attack anything below her. The game utilizes the cartridge's battery-backed memory for saving the player's progress. In the 2004 interview for the '' Nintendo Dream'' magazine, Kiyotake revealed that the planet SR388 was named after the Yamaha SR400 motorcycle. The
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same ...
's black-and-white graphics resulted in changes to Samus's gear that eventually became permanent. In the original ''Metroid'', color was used to differentiate between Samus's Power Suit and her Varia Suitan upgraded version. However, without color on the Game Boy, the two suits would have appeared similar, requiring the developers to develop a visual indicator for players to determine which suit Samus is wearing. They also updated her Varia Suit, adding round metal shoulders that have been a part of the suit in every game in the series since then. Nintendo R&D1 was involved in developing the
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
, a successor to the original Game Boy with a color screen. Nintendo of America's Dan Owsen noted that Nintendo R&D1 included a special "''Metroid''
palette Palette may refer to: * Cosmetic palette, an archaeological form * Palette, another name for a color scheme * Palette (painting), a wooden board used for mixing colors for a painting ** Palette knife, an implement for painting * Palette (company), ...
" in the Game Boy Color's hardware, which "makes ''Metroid II'' look really, really nice on Game Boy Color", remarking that this made the game's graphics comparable to the original ''Metroid'' on the Nintendo Entertainment System.


Release

''Metroid II'' was released in North America in November 1991. This was followed by the release in Japan on January 21, 1992, and in Europe on May 21. It has shipped 1.72 million copies worldwide by late 2003. Nintendo included the game in its Player's Choice marketing label in North America in 1993. It was re-released through the
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
service in Japan on March 1, 2000. ''Metroid II'', along with other Game Boy games such as '' Super Mario Land 2: 6 Golden Coins'', '' Mega Man: Dr. Wily's Revenge'', and several others were released on the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
service in 2011. It was released in Japan on September 28, and in North America and Europe on November 24.


Remakes

An unofficial fangame
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same ...
of ''Metroid II'', ''
AM2R ''AM2R'' (''Another Metroid 2 Remake'') is an action-adventure game developed by Argentinian programmer Milton Guasti (also known as DoctorM64) and released on August 6, 2016, ''Metroids 30th anniversary. It was originally released for Windows. ...
'', short for ''Another Metroid 2 Remake'' (the name being a reference to all of the other ''Metroid II'' remakes being produced at the time), was developed by Milton Guasti, under the pseudonym DoctorM64. ''AM2R'' updates the game's appearance by drawing upon the visual designs of ''Super Metroid'', and features gameplay modeled after '' Metroid: Zero Mission''. It includes elements such as a map system,
miniboss In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that ...
es, stackable beams, and a log system with non-intrusive narrative. After years of development, ''AM2R'' was released in August 2016 for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
, coinciding with the thirtieth anniversary of the ''Metroid'' series. Shortly after the game's release, the download links on ''AM2R'' official website were removed after Nintendo sent DMCA notices to websites hosting it, although Guasti said that he still planned to continue working on the game privately. In September, the game's development ended after Guasti received a DMCA takedown request from Nintendo. Several journalists have enjoyed ''AM2R'', frequently calling it impressive and commenting on the improved visuals compared to those of ''Metroid II''. An official remake of ''Metroid II'', '' Metroid: Samus Returns'', was developed by Nintendo and
MercurySteam Mercury Steam Entertainment S.L., Trade name, doing business as MercurySteam, is a Spanish video game developer based in San Sebastián de los Reyes, Community of Madrid, Madrid. The company was founded by former members of Rebel Act Studios, w ...
and released for the Nintendo 3DS on September 15, 2017.


Reception

Although considered by a few critics to be the weakest game in the franchise and not as well received as the Nintendo Entertainment System counterpart, ''Metroid II'' still received generally favorable reviews. Upon the game's release, Japanese gaming magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' gave it a 25 out of 40 score. Because ''Metroid II'' has a single large level instead of multiple small ones, Tim Jones of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
found the game a "refreshing departure from the norm", which made him feel claustrophobic the further into the game he ventured. He praised ''Metroid II''s replay value, considering its non-linearity as the primary reason for this. In their
retrospective A retrospective (from Latin ''retrospectare'', "look back"), generally, is a look back at events that took place, or works that were produced, in the past. As a noun, ''retrospective'' has specific meanings in medicine, software development, popu ...
video on the ''Metroid'' series,
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
believed that the game still maintained the high standards set by its predecessor and noted that it also introduced new methods of exploration to the series that have become staples. Marcel Van Duyn of Nintendo Life writes that ''Metroid II'' "expands on the original title quite nicely", and noted that the difficulty was improved over the original ''Metroid'' because of the inclusion of "hot spots" that restores health and missiles. On the other hand, Jeremy Parish of
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
was particularly critical of ''Metroid II'', finding the game painful to play and describing it as "something of a dark spot on a brilliant series' reputation". However, Parish found the game's premise "ambitious", adding that it provided the series a vital crux, as Samus' actions in ''Metroid II'' set the plot for ''Super Metroid'' and ''
Metroid Fusion is an action-adventure game developed and published by Nintendo for the Game Boy Advance in 2002. It was developed by Nintendo Research & Development 1, which had developed the previous game in the series, ''Super Metroid'' (1994). Players contr ...
''. GameTrailers similarly commented that it told one of the most pivotal chapters in the series' overall plot. Van Duyn praised ''Metroid II'' visual detail, writing that the foregrounds and the enemies are detailed so players can identify them easily. Jones considered the graphics average, and noted that the walls appeared mostly the same, which confuses players when wandering through identical tunnels. Aside from Samus, Parish complained of the visuals, describing the environment as bland and repetitive, full of monotonous rocks and sand with few details to differentiate the various areas, and enemies as simple and boxy. Parish also found the music "downright painful", which he contrasted with the "moody, atmospheric compositions" the series was known for. Van Duyn similarly commented that the music is the only negative point in the game, and said that the ambient sounds tend to get annoying after hearing them frequently. In contrast, Jones highlighted the music positively, stating that the lack of aesthetic detail boosts the game's distinctive atmosphere, and the music playing at the right times. Jones was also pleased with its sound effects. In the September 1997, ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'' 12 staff members voted in a list for the top 100 games of all time. The magazine placed ''Metroid II'' at 34th place on their list of 100 games of all time. In their Top 200 Games list, ''Nintendo Power'' also ranked the game as the 85th best game on a Nintendo console, and Videogames.com included it in their list of the best Game Boy games. ''Nintendo Power'' listed it as the 12th-best
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same ...
/
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
video game, praising it for introducing several staple abilities to the series. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
''s Ben Reeves called it the ninth best Game Boy game and noted that it polarized fans.


Sequel

''Super Metroid'', the third installment of the ''Metroid'' series, was released for the
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
in 1994. The game's story takes place after the events of ''Metroid II'', and follows Samus as she travels to planet Zebes in an attempt to retrieve an infant Metroid stolen by Ridley. ''Metroid'' director
Yoshio Sakamoto (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the ''Metroid'' series. He is one of the most prominent members of Nintendo's former Research ...
said at the 2010 Game Developers Conference that he was "very moved" by the ending of ''Metroid II'', which motivated him to create ''Super Metroid''.


Notes


References


External links


Official Nintendo Japan ''Metroid II: Return of Samus'' website

''Metroid II''
at
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...

''Metroid II''
at the Metroid Database {{DEFAULTSORT:Metroid 2: Return Of Samus 1991 video games Action-adventure games Extinction in fiction Game Boy games Metroid games Metroidvania games Science fiction video games Side-scrolling video games Single-player video games Video games developed in Japan Video games featuring female protagonists Video games produced by Gunpei Yokoi Video games set on fictional planets Video games set in outer space Virtual Console games Virtual Console games for Nintendo 3DS