Metal Dungeon
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is a turn-based
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
developed by
Panther Software is a Japanese video game and software company. Founded in 1987 as Panther Studios Ltd., the company changed its name to Panther Software in 1991. They produced video games for the MSX, Sharp X68000, PlayStation, Dreamcast and Xbox. Video game ...
for
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
's
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game system. The game takes place in a fictional alternate reality where countries have access to highly advanced magitechnology. In the process of creating monsters with this technology using an ancient creature named "The Gods of Magic"; it broke free of its bonds and took control of the secret facility and proceeded to slay all of the research team and arm the compounds defenses. The player is a commander in charge of the Cyborg Enforcer Teams sent into the dungeon to reclaim it. The game featured 100 levels of randomly generated maps, the first ten being the game's main story mode. The other 90 were extended play for players wanting to continue playing with their strong characters.


Gameplay

As the game starts, you create a team of Enforcers for your expeditions into the dungeon, with the option to create over 40 total. When creating your characters you are given the ability to alter the height, sex, ethnicity, weight and hairstyle as well as given a choice between the Fencer, Caster, Analyzer, Striker, or Broader classes; Each falling into a Dungeons and Dragons styled role. Several Advanced classes were available by finding Class Chips in the dungeon and applying them to your characters. Once inside the dungeon, the player's team must move around, find monsters and equipment while leveling up. A major point unsaid in-game is that you are not expected to be able to beat a level's boss on the first time entering the level; as you could only allocate level up points while out of the dungeon. Dungeons were randomly generated, most adhering to a typical design that made the map seem less random then it was. Each level has a control room that could possibly be locked, holding a boss monster that must be defeated to win the level and unlock the next one. Fencer Fighter class that could use Hammers or Swords and had the rare chance of performing a move like a Final Fantasy "Limit Break" that would damage all enemies at once. Analyzer Ranged in class. Without an Analyzer in the party, the player is unable to know how much health enemies have and their current HP amount. Analyzers used firearms ranging from laser beams, to machine guns, to rocket launchers that all shared the same in-game model. Caster Basic Spell Caster that could be wired with a variety of Spell Chips either bought from the in-game shop or found in the dungeon. Each spell had a number of charges that had to be refilled by visiting the surface. Casters automatically blocked until the player told them what spell to use. Broader The Jack-Of-All-Trades class that had a flat rate for all skill gains at the expense of leveling up extremely slowly and was reserved for advanced players that foresaw spending a large time grinding. Striker A barbarian class that used combat gloves as their weapon. Each strike had a rare chance of instantly killing a non-boss enemy.


Reception

The game received "generally unfavorable reviews" according to the
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website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. In Japan, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' gave it a score of 23 out of 40.


References


External links

* {{moby game, id=/xbox/metal-dungeon 2002 video games Panther Software games Role-playing video games Video games developed in Japan Xbox games Xbox-only games Cancelled arcade video games Xicat Interactive games Single-player video games