Martial Champions
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is a
1993 File:1993 Events Collage.png, From left, clockwise: The Oslo I Accord is signed in an attempt to resolve the Israeli–Palestinian conflict; The Russian White House is shelled during the 1993 Russian constitutional crisis; Czechoslovakia is peace ...
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
released for the arcades by
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
. It was Konami's third fighting game after the 1985 releases ''
Yie Ar Kung-Fu () is an arcade fighting game developed by Konami. It first had a limited Japanese release in October 1984, before having a wide release nationwide in January 1985 and then internationally in March 1985. Along with ''Karate Champ'' (1984), which ...
'' and ''
Galactic Warriors is a 1985 fighting arcade video game developed and published by Konami. It is Konami's second fighting game released after their 1985 arcade-hit ''Yie Ar Kung-Fu''. It is also the first fighting game with multiple playable characters with diffe ...
'' and the 1986 release '' Yie Ar Kung-Fu II'', and their first release that came after the success of
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's 1991 arcade hit ''
Street Fighter II is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter''. It is Capcom's fourteenth game to use the CP Syst ...
''.


Gameplay

''Martial Champion'' follows the same fighting game conventions established by ''
Street Fighter II is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter''. It is Capcom's fourteenth game to use the CP Syst ...
'': the player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. The player has a character roster of ten fighters to choose from, each with their own unique fighting style and special techniques. The control layout differs from ''Street Fighter II'' and most other typical fighting games inspired by it. ''Martial Champions control system is derived from the control system of ''
Yie Ar Kung-Fu () is an arcade fighting game developed by Konami. It first had a limited Japanese release in October 1984, before having a wide release nationwide in January 1985 and then internationally in March 1985. Along with ''Karate Champ'' (1984), which ...
'', but simplified to simply high, medium and low attacks, instead of having to press an attack button and a direction. One unique feature this arcade game has is stages that are similar to the "high-jump" stages seen in Capcom's later fighting games such as '' X-Men: Children of the Atom''. Another unique feature is that certain characters carry weapons which can be disarmed by their opponent and used against them.


Characters

There are ten playable fighters to select from. After the player defeats all ten opponents in the tournament mode (including a clone of their character), they face a final computer-controlled boss character. In the later localized worldwide versions, Chaos and Titi have their names switched (similar to the rotation of the boss characters' names in ''Street Fighter II'', probably done to avoid associations with the word " titty"), with Chaos being a Chinese vampire and Titi being an Egyptian princess. * - a rotund Middle Eastern man armed with a
scimitar A scimitar ( or ) is a single-edged sword with a convex curved blade associated with Middle Eastern, South Asian, or North African cultures. A European term, ''scimitar'' does not refer to one specific sword type, but an assortment of different ...
. Billed as being from Saudi Arabia even though the displayed flag is Iraq's. * - an eyepatched soldier from the United States similar to
Guile Guile may refer to: * Astuteness, deception. * GNU Guile, an implementation of the Scheme programming language * Guile (''Street Fighter''), a video game character from the ''Street Fighter'' series * Guile (''Chrono Cross''), a video game chara ...
. * - a Chinese vampire from
Hong Kong Hong Kong ( (US) or (UK); , ), officially the Hong Kong Special Administrative Region of the People's Republic of China ( abbr. Hong Kong SAR or HKSAR), is a city and special administrative region of China on the eastern Pearl River Delt ...
. Utilizes a pair of metal claws and his tongue in battle. Known in the international versions as "Titi". * - a French fighter utilizing a
three-section staff The three-section staff, triple staff, three-part staff, originally sanjiegun (, or ) or sansetsukon in Japanese, is a Chinese flail weapon that consists of three wooden or metal staffs connected by metal rings or rope. The weapon is also known as ...
or sansetsukon. * - a
Chinese martial art Chinese martial arts, often called by the umbrella terms kung fu (; ), kuoshu () or wushu (), are multiple fighting styles that have developed over the centuries in Greater China. These fighting styles are often classified according to common ...
ist from China. * - a Japanese martial artist who was inspired by Ryu from the ''Street Fighter'' series and Lee from the
Famicom The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
and MSX versions of ''Yie Ar Kung-Fu''. * - a spear-wielding tribesman from Kenya. * - a blonde American
female ninja is a Japanese cant term for . In popular culture, it is often used for female shinobi or practitioner of ninjutsu (''ninpo''). The term was largely popularized by novelist Yamada Futaro in his novel ''Ninpō Hakkenden'' (忍法八犬伝) in 1964 ...
. * - an Egyptian princess (the name derived from
Nefertiti Neferneferuaten Nefertiti () ( – c. 1330 BC) was a queen of the 18th Dynasty of Ancient Egypt, the great royal wife of Pharaoh Akhenaten. Nefertiti and her husband were known for a radical change in national religious policy, in whic ...
). Known in the US and World versions as "Chaos". * - a
kabuki is a classical form of Japanese dance-drama. Kabuki theatre is known for its heavily-stylised performances, the often-glamorous costumes worn by performers, and for the elaborate make-up worn by some of its performers. Kabuki is thought to ...
fighter from Japan. * - the final boss and the tallest character in the game. He is unplayable and his move set contains techniques lifted from other characters.


Home version

''Martial Champion'' was exclusively ported to the
PC Engine The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though ...
as a Super CD-ROM² release. Unlike the arcade version, which was released worldwide, the PC Engine version was released only in Japan. This version was later re-released for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
in Japan in May 2008. Sprites and the background were shrunk, while the background became a still image instead of an animated one and the foreground objects and people on each stage were removed. The intro and outro are different compared to the arcade version's, but the original arcade intro that shows Jin and Goldor battling each other with instrumental music playing in the background is also included. In the PC Engine version, the other intro starts with the game's logo and a vocal song, then shows Jin putting on his headband and looks ahead of himself with birds flying by him, while Rachael and Goldor battle against each other. At the end, Goldor casts his Gol Wave toward the pitch-black darkness missing his target Rachael, while the final boss, Salamander, fades in from it.


Reception

In Japan, ''Game Machine'' listed ''Martial Champion'' in their July 15, 1993 issue as being the second most-popular arcade game at the time. ''
Play Meter ''Play Meter'' (initially ''Coin Industry Play Meter'') was an American trade magazine focusing on the coin-op amusement arcade industry, including jukebox and arcade game machines. It was founded in December 1974 by publisher and editor Ralph C. ...
'' listed ''Martial Champion'' to be the thirty-second most-popular arcade game at the time. The PC Engine Super CD-ROM² version was met with mixed critical reception. Public reception was also mixed: readers of ''
PC Engine Fan PC Engine Fan was a Japanese magazine dedicated to the PC Engine, published by Tokuma Shoten. It ran from 1988 to 1996. History The first issue of ''PC Engine Fan'' was published in late 1988. The magazine originated as a section in ''Family Compu ...
'' voted to give the PC Engine release a 19.8 out of 30 score in a poll. The Japanese book ''PC Engine Complete Guide 1987-1999'' gave the PC Engine Super CD-ROM² release a positive analysis, stating that "it's sober, but it's surprisingly playable". However, they pointed out that the sprite size were smaller than the arcade original and the background and effects were simplified but noted the addition of new elements such as hidden techniques.


References


External links


''Martial Champion''
at
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;Arcade version * *
Martial Champion
' at arcade-history ;Home console versions *
Martial Champion (Virtual Console version)
' at Konami's website *

' at The PC Engine Software Bible {{Konami fighting games 1993 video games Arcade video games Konami games TurboGrafx-CD games Fighting games Video games scored by Junya Nakano Virtual Console games Konami arcade games Video games developed in Japan Multiplayer and single-player video games