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''Mars Cars'' is an
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
maze game written by David Husch and published by
Datamost Datamost was a computer book publisher and computer game company founded by David Gordon and based in Chatsworth, California. Datamost operated in the early 1980s producing games and other software mainly for the Apple II, Commodore 64 and Atari ...
in 1982.


Gameplay

The player maneuvers a car to collect four
treasure Treasure (from la, thesaurus from Greek language ''thēsauros'', "treasure store") is a concentration of wealth — often originating from ancient history — that is considered lost and/or forgotten until rediscovered. Some jurisdictions leg ...
s—one in each corner of the screen—while avoiding computer-controlled Mars Cars (which look more like
aliens Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrate ...
than vehicles). Getting touched by a Mars Car results in loss of a life. The player's car is allowed to drive through and remove the barriers making up the maze, but Mars Cars cannot. When all treasures are collected, the player can start the next level by driving into the warp area on the right side of the screen. There are sixteen levels.


References


External links

* 1982 video games Apple II games Apple II-only games Datamost games Maze games Video games developed in the United States Single-player video games {{maze-videogame-stub