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is an in-development puzzle-platform video game by Marc ten Bosch set in a world with four spatial dimensions. Since rendering true four-dimensional (4D) space to a screen is impossible, the game instead renders a
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informal ...
(3D) slice of its world. Players can change the dimensions used to create the slice and move within the slice, thereby enabling them to move throughout the 4D world. The game has many puzzles that are impossible to solve in a 3D world, but are solvable in the game's 4D world. In contrast to traditional 2D or 3D game development, virtually all of the technology behind ''Miegakure'' had to be created from scratch since the equations describing physics in a world with four spatial dimensions are different to those in
spacetime In physics, spacetime is a mathematical model that combines the three dimensions of space and one dimension of time into a single four-dimensional manifold. Spacetime diagrams can be used to visualize relativistic effects, such as why differen ...
(which has only three spatial dimensions). The technology underlying the game was used to create the 2017 simulation game ''4D Toys'', and some of the research underlying the game was published at
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference on computer graphics (CG) organized by the ACM SIGGRAPH, starting in 1974. The main conference is held in North America; SIGGRAPH Asia ...
in 2020. The game has been in development since 2009, and as of January 2023, does not have a release date.


Gameplay

Ten Bosch wrote in 2014 that the gameplay of ''Miegakure'' "focuses on exploring a 4D world and the consequences of being able to move in 4D." In 2014, the game also had characters and a story.


Development

In 2009, Bosch worked on prototype for the
Experimental Gameplay Workshop The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutori ...
at GDC 2009 which would be the basis for ''Miegakure''. In 2010 the game's engine was written in
C++ C++ (pronounced "C plus plus") is a high-level general-purpose programming language created by Danish computer scientist Bjarne Stroustrup as an extension of the C programming language, or "C with Classes". The language has expanded significan ...
, and the levels were scripted in
Lua Lua or LUA may refer to: Science and technology * Lua (programming language) * Latvia University of Agriculture * Last universal ancestor, in evolution Ethnicity and language * Lua people, of Laos * Lawa people, of Thailand sometimes referred t ...
. The game was popularized in March 2010 by an ''
xkcd ''xkcd'', sometimes styled ''XKCD'', is a webcomic created in 2005 by American author Randall Munroe. The comic's tagline describes it as "a webcomic of romance, sarcasm, math, and language". Munroe states on the comic's website that the name ...
''
webcomic Webcomics (also known as online comics or Internet comics) are comics published on a website or mobile app. While many are published exclusively on the web, others are also published in magazines, newspapers, or comic books. Webcomics can be co ...
, which compared the game to
Edwin Abbott Abbott Edwin Abbott Abbott (20 December 1838 – 12 October 1926) was an English schoolmaster, theologian, and Anglican priest, best known as the author of the novella ''Flatland'' (1884). Biography Edwin Abbott Abbott was the eldest son of ...
's book ''
Flatland ''Flatland: A Romance of Many Dimensions'' is a satirical novella by the English schoolmaster Edwin Abbott Abbott, first published in 1884 by Seeley & Co. of London. Written pseudonymously by "A Square", the book used the fictional two-dime ...
''. On December 4, 2014, ahead of the PlayStation Experience event, the game was announced to be released on
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
via the
PlayStation Blog is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
. The game was playable for attendees of the PlayStation Experience event in
Las Vegas Las Vegas (; Spanish for "The Meadows"), often known simply as Vegas, is the 25th-most populous city in the United States, the most populous city in the state of Nevada, and the county seat of Clark County. The city anchors the Las Vegas ...
at the following weekend. In 2015, Bosch said the game had around 140 levels, and each contains a unique idea. IndieFund backed the game in April 2016. In 2017, Bosch released the simulation game ''4D Toys'' for
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
and
Steam VR Steam is a video game digital distribution service and storefront by Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third ...
. The game engine underlying ''4D Toys'' was based on the technology developed for ''Miegakure'', and borne out of tests to add a robust physics system to the game. Bosch said that working on ''4D Toys'' influenced the design of ''Miegakure'', noting "I also came up with many ideas for ''Miegakure'' levels and scenes while playing with ''4D Toys''." Creating the game's physics engine involved generalizing
Newton's laws of motion Newton's laws of motion are three basic laws of classical mechanics that describe the relationship between the motion of an object and the forces acting on it. These laws can be paraphrased as follows: # A body remains at rest, or in moti ...
to an arbitrary number of dimensions, which required Bosch's team to come up with new mathematics. Part of the research was used to create the technical paper "N-Dimensional Rigid Body Dynamics", which Bosch presented at
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference on computer graphics (CG) organized by the ACM SIGGRAPH, starting in 1974. The main conference is held in North America; SIGGRAPH Asia ...
2020 and published later that year. The name of the game comes from a Japanese garden term, which Bosch chose because "the game's philosophy is connected to ideas Japanese gardens have developed." Bosch said that the simplicity of the color-switch mechanic in ''
Ikaruga is a shoot 'em up developed by Treasure. It is the spiritual sequel to ''Radiant Silvergun'' (1998) and was originally released in Japanese arcades in December 2001. The story follows a rebel pilot named Shinra as he battles an enemy nation u ...
'' influenced the design of the dimension-orientation switching button in the game. Bosch went to Kyoto to study ancient temples for inspiration. Some of the concept art of the game was created by Kellan Jett. The tremendous technical challenges of creating a 4D game engine mean that as of January 2023, the game is still in development with no announced release date. Bosch writes updates concerning the game in a dedicated development blog and on Patreon. In an ''
Wired ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Fra ...
'' profile in 2014, Bosch described his daily schedule as "wake up, work on the game, go get lunch somewhere, work on the game, go to sleep."


Awards

''Miegakure'' won the Amazing award at
IndieCade IndieCade is an international juried festival of independent games. IndieCade is known as "the video game industry's Sundance."Fritz, Ben"IndieCade, the video game industry's Sundance" Los Angeles Times, October 1, 2009, accessed July 21, 2011 ...
(the International Festival of Independent Games) in 2010.


See also

*
List of four-dimensional games This is a list of four-dimensional games—specifically, a list of video games that attempt to represent four-dimensional space. Games , flight simulator / variety , Medenacci Games , 2019 (demo) , , C++ , Perspective projection, point ...


Notes and References


External links

* {{Official website, http://marctenbosch.com/miegakure/
Development blog
Upcoming video games Indie video games Puzzle video games Platform games Windows games MacOS games Linux games PlayStation 4 games Four-dimensional geometry