Magic Stones
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{{Notability, Products, date=March 2011 ''Magic Stones'' is a
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
based on
Celtic mythology Celtic mythology is the body of myths belonging to the Celtic peoples.Cunliffe, Barry, (1997) ''The Ancient Celts''. Oxford, Oxford University Press , pp. 183 (religion), 202, 204–8. Like other Iron Age Europeans, Celtic peoples followed a ...
and is a mix between a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
and a card game. It was developed by
Winter Wolves Celso Riva (born c. 1974) is an Italian independent video game designer of several critically acclaimed games, including ''The Goalkeeper'', ''Universal Boxing Manager'', ''Magic Stones'', the ''Heileen'' and ''Vera Blanc'' series, ''Bionic Heart' ...
and was released as
shareware Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer ...
for the
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and ...
and
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
platforms.


Gameplay

The game plays like a sandlot game where the player creates their druid and then explores randomly generated dungeons to gain experience, fight in a tournament or play the "Quest Mode". The initial druid creation, similarly to the classic “Character Creation” present in many RPGs, is the first step in playing a game in Aravorn. The creation is rather simple, and consists of choosing a starting magic school, a gender and a character "background". The player's druid initially starts at level 1, and is quite powerless. The player needs to gain experience to obtain higher levels (and thus more power). This can be done in 3 different ways: Gather Artifacts - If the player chooses this option, they can roam freely throughout the entire kingdom of Aravorn in search of interesting places like abandoned temples, enchanted forests, cursed islands, and so on. Each of these special places has hidden treasures: whether a magic formula, an amulet, a rune, or something else, each of these objects will increase the druid's power, as well as experience, thus helping to increase a character's level. Challenge Druid - The second option leads the player to the Black Tower, the place where the druids challenge one other to duels every year. There will be 16 different druids in the tournament and the player will challenge them to a duel. Play proceeds to the death, until the winners are announced. Quest Mode - This new playing mode introduces the player to various quests, each with its own custom story and new avatars. The player can also use new creatures from the realm of Life and Spirit Magic, and as well new unique neutral creatures and/or characters. New quest will be released periodically every 3–4 months free of charge for registered users. The main gameplay occurs on the battle screen, where the player can place their Avatars (cards) in two rows. The first one can do both melee (close) and long-range attacks, while the second one can do only long-range attacks. There are over 20 player-controlled avatars and over 40 "neutral" ones that occasionally can be controlled by the player itself during the Quest Mode. The game plays like a classic turn-based game, with each side attacking/defending. The player can also cast spells that they have acquired to empower their avatars or weaken their enemies. Druids also have inventories of items, each one with particular properties, that can be worn during battles to help them defeat opponents.


External links


Official website
2005 video games MacOS games Windows games Role-playing video games Digital collectible card games Video games based on Celtic mythology Video games developed in Italy