Magic Carpet (video Game)
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''Magic Carpet'' is a 3D flying video game developed by
Bullfrog Productions Bullfrog Productions Limited was a British video game developer based in Guildford, England. Founded in 1987 by Peter Molyneux and Les Edgar, the company gained recognition in 1989 for their third release, ''Populous (video game), Populous'', ...
and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
in 1994. Its graphics and gameplay were considered innovative and technically impressive at the time of its release. An
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or ...
, ''Magic Carpet: Hidden Worlds'', was released for
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in 1995 which added 25 levels and winter-themed graphics. A compilation package, ''Magic Carpet Plus'', which included the main game and the expansion was used as a base for
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
and
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
ports that were released in 1996. A sequel was released in 1995, '' Magic Carpet 2: The Netherworlds''.


Plot

The player plays a wizard on a magic carpet flying over water, mountains and other terrain while destroying monsters and rival wizards (which are controlled by the computer) and collecting "
mana According to Melanesian and Polynesian mythology, ''mana'' is a supernatural force that permeates the universe. Anyone or anything can have ''mana''. They believed it to be a cultivation or possession of energy and power, rather than being a ...
" which is gathered by hot air balloons and stored in the player's own castle. The story is told in a cutscene that depicts the pages of a book being flipped. According to this back story, mana was discovered and though it initially had beneficial uses, the quest for it made the lands barren. Worse, many corrupt wizards began turning to mana for their own nefarious purposes, eventually leading to war between them. The battling wizards began using more destructive spells and summoning deadly monsters, the latter of which often turned against them. One wizard hoped to end everything with an all-powerful spell but instead only left the worlds shattered. Only his apprentice survived and his goal is to restore the worlds to equilibrium.


Gameplay

The player has to visit several small spherical "worlds" (45 in the original game he box says 50, but levels 9,18,29,34,and 40 are not actually presentand an additional 25 in the expansion). The goal in each world is to build a castle and fill it with the necessary percentage of the total
mana According to Melanesian and Polynesian mythology, ''mana'' is a supernatural force that permeates the universe. Anyone or anything can have ''mana''. They believed it to be a cultivation or possession of energy and power, rather than being a ...
in the current level (or "world"), restoring it to "equilibrium". The total mana level is fixed in each world. To accomplish this, the player has to possess the mana so that mana-collecting balloons bring them to the player's castle (the balloons ignore mana that are unpossessed or possessed by an enemy wizard). Mana, represented by pearls of varying sizes, may be found freely in a world but is usually released by destroying monsters and/or leveling castles of enemy wizards. As the player expands the castle, it spawns additional balloons and armed guards that defend the castle against attacks by enemy wizards. The player character can have up to two spells equipped at a time, one for each hand. Greater amounts of mana stored in the castle allow the player to expand the castle and cast more powerful spells. Besides storing mana, the player's castle also serves as a home base for the player character where he can regain health and mana. Upon death, the player character
respawn In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives. Despawning is the deletion of an entity from the game ...
s at his castle. Dying without a castle forces the player to restart the level since the game does not have a mid-level save feature. As long as the player's castle is at least partly intact, the player character cannot die. The magic carpet can be piloted in three dimensions, similar to a helicopter, although the player cannot roll and it is impossible to crash. Instead, when the carpet approaches an obstacle, it automatically ascends to fly over the obstacle.


Development

The game was promoted with a marketing budget of $307,600. The game supported
anaglyph 3D Anaglyph 3D is the stereoscopic 3D effect achieved by means of encoding each eye's image using filters of different (usually chromatically opposite) colors, typically red and cyan. Anaglyph 3D images contain two differently filtered colored ...
and
Autostereogram An autostereogram is a two-dimensional (2D) image that can create the optical illusion of a three-dimensional (3D) scene. Autostereograms use only one image to accomplish the effect while normal stereograms require two. The 3D scene in an a ...
effects.
3D glasses Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is ...
came with the game package and
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was supported.


Ports


PlayStation

The PlayStation version retains many of the PC version's spells. The map has changed slightly, and some of the monster graphics and enemy wizard graphics are slightly different. As in the PC game, one can only save at the end of the level. Enemy wizards now have a health-bar over their heads, so the player can see when they are close to death. This version does not support multiplayer, but does contain the ''Hidden Worlds'' expansion as a reward for finishing the game in "Normal" mode.


Saturn

There was also a port for the
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
console. It is largely identical to the PlayStation version, and likewise includes the ''Hidden Worlds'' expansion. Gaming journalist Ed Lomas reported the technical differences from the PlayStation version as: the sky is animated in a "sliding wallpaper" fashion (whereas it moves in 3D in the PlayStation version), the sprites are more detailed, and the shadows lack the translucency effect.


Atari Jaguar CD

A port for the
Atari Jaguar CD The Atari Jaguar CD is a CD-ROM peripheral for the Jaguar video game console. Atari announced a CD-ROM drive for the Jaguar before the console's November 1993 launch. Codenamed Jaguar II during development, the Jaguar CD was released on Septemb ...
was in development after
Atari Corporation Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when WarnerMedia, Warn ...
made a deal with Electronic Arts to bring some of the latter's titles to the system in the middle of 1995, with ''Magic Carpet'' being among them. The port was announced during the same month for a general 1995 release and later slated for a December 1995 release. Despite kept being advertised in magazine ads and catalogs, in addition to internal documents from Atari Corp. still listing the port under development, this version was never released. Mike Diskett, one of the playtesters of the title and programmer of the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the ...
versions of ''
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'' and ''
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'', revealed in a 2015
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post at
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that before Atari bought the rights to the title, he had tried porting ''Magic Carpet'' to the Jaguar during his spare time and concluded that it was impossible due to the Jaguar's difficulty with
texture mapping Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mapping ...
.


3DO

A
3DO Interactive Multiplayer The 3DO Interactive Multiplayer, also referred to as simply 3DO, is a home video game console developed by The 3DO Company. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company ...
version of ''Magic Carpet'' was announced to be in development, but this port was never released for unknown reasons.


Reception

In the United Kingdom, it was among the nineteen best-selling PlayStation games of 1996, according to
HMV Sunrise Records and Entertainment, trading as HMV (for His Master's Voice), is a British music and entertainment retailer, currently operating exclusively in the United Kingdom. The first HMV-branded store was opened by the Gramophone Company ...
. '' Next Generation'' reviewed the PC version of the game, and stated that "Sure to be loads of fun for fans of any genre." Reviewing the Saturn version in ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'', Tommy Glide lauded the game's massive size, wide open 3D environment, morphing terrain animations, subtle touches to the sound effects, and accessible controls. He concluded that "If you want to break out of those corridor adventures and play an original first-person shooter, test-drive this carpet of the Persian persuasion." Sam Hickman of ''
Sega Saturn Magazine ''Sega Saturn Magazine'' was a monthly UK magazine covering the Sega Saturn, a home video game console. It held the official Saturn magazine license for the UK, and some issues included a demo CD created by Sega, ''Sega Flash'', which included ...
'' approved of both the originality of the game and the accuracy of the Saturn port, summarizing that "as a conversion, ''Magic Carpet'' is actually very good. As a game in its own right it's nigh on brilliant." She criticized the absence of multiplayer mode, but praised the inclusion of additional levels and a new spell, as well as the more streamlined spell system, and described it as one of the Saturn's most visually impressive games to date. ''Maximum'' assessed that the Saturn version is graphically less impressive than the PC and PlayStation versions, but carries over the gameplay flawlessly. They praised the game itself for its deep and original yet enjoyable gameplay, summarizing it as "a perfect mix of strategy and mindless blasting." Reviewing the PlayStation version, the four reviewers of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' commented that the controls and interface are confusing at first, and that the graphics become pixelated when getting close to objects, but three of the four felt that it was an overall enjoyable game. Tommy Glide gave it the same ratings as the Saturn version in all four categories, and reiterated his praises for that version. ''Next Generation'' commented in a brief review that "''Magic Carpet'' has a lot of challenging action. But a weird control scheme and so-so graphics fail to deliver." However, the magazine's review of the Saturn version in the same issue was much more positive, praising the originality, demanding strategy, massive length, and "airy, mystical quality". In 1996, ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' named ''Magic Carpet'' the 137th best game ever. The editors wrote, "Darned weird rules were offset by a rich, 3D world to explore and conquer." In 1996, GamesMaster ranked Magic Carpet 26th in their "Top 100 Games of All Time."


References


External links

* * Magic Carpet (PlayStation) can be played for free in the browser on the
Internet Archive The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, ...
{{DEFAULTSORT:Magic Carpet (video game) 1994 video games Bullfrog Productions games Cancelled 3DO Interactive Multiplayer games Cancelled Atari Jaguar games DOS games Electronic Arts games Electronic Arts franchises First-person shooters Games commercially released with DOSBox MacOS games Multiplayer and single-player video games PlayStation (console) games Sega Saturn games Video games about magic Video games based on Arabian mythology Video games developed in the United Kingdom Video games scored by Russell Shaw Video games set in castles Video games with expansion packs Video games with stereoscopic 3D graphics Windows games Sprite-based first-person shooters