Machine Hunter
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Machine Hunter is a
top-down shooter Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
game A game is a structured form of play (activity), play, usually undertaken for enjoyment, entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator s ...
developed by
Eurocom Entertainment Software Eurocom (formerly Eurocom Entertainment Software) was a British video game developer founded in October 1988 by Mat Sneap, Chris Shrigley, Hugh Binns, Tim Rogers and Neil Baldwin, to specifically develop games for the Nintendo Entertainment Sys ...
, published by
MGM Interactive Metro-Goldwyn-Mayer Studios Inc., also known as Metro-Goldwyn-Mayer Pictures and abbreviated as MGM, is an American film, television production, distribution and media company owned by Amazon through MGM Holdings, founded on April 17, 1924 a ...
and distributed in Europe by
Eidos Interactive Square Enix Limited (formerly Domark Limited and Eidos Interactive Limited) is a British subsidiary of the Japanese video game company Square Enix, acting as their European publishing arm. The company formerly owned ''Tomb Raider'', which was in ...
. It was developed and released simultaneously in 1997 for
Windows 95 Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturin ...
and
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
console. It has been described as a clone of the 1995 game '' Loaded'', in that it uses an overhead perspective, extensive lighting effects, and over-the-top bloodshed.


Plot

In a bleak future, a virus is turning robots into killing machines. The carrier of the virus must be tracked down and destroyed if humanity has any chance of survival.


Gameplay

The game is presented in a top-down overhead perspective, with the option of a fixed or rotating camera. Players must guide the character through 17 unique stages whilst battling
alien Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrater ...
,
mutant In biology, and especially in genetics, a mutant is an organism or a new genetic character arising or resulting from an instance of mutation, which is generally an alteration of the DNA sequence of the genome or chromosome of an organism. It ...
, and mechanical enemies. The primary focus is the rescuing of
hostage A hostage is a person seized by an abductor in order to compel another party, one which places a high value on the liberty, well-being and safety of the person seized, such as a relative, employer, law enforcement or government to act, or ref ...
s and occasionally obtaining an item such as a
key card A lock is a mechanical or electronic fastening device that is released by a physical object (such as a key, keycard, fingerprint, RFID card, security token or coin), by supplying secret information (such as a number or letter permutation or pas ...
, defusing or planting
bomb A bomb is an explosive weapon that uses the Exothermic process, exothermic reaction of an explosive material to provide an extremely sudden and violent release of energy. Detonations inflict damage principally through ground- and atmosphere-t ...
s, or completing an objective under a
time limit A time limit or deadline is a narrow field of time, or a particular point in time, by which an objective or task must be accomplished. Once that time has passed, the item may be considered overdue (e.g., for work projects or school assignments). In ...
. Players are encouraged to "transfer" or
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into one of nine unique types of robots encountered throughout the stages, each with their own distinct appearance, weapons, and abilities.
Power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s are present, scattered throughout each stage and hidden in secret areas. Power-ups include: * Energy - Increases the player's
energy In physics, energy (from Ancient Greek: ἐνέργεια, ''enérgeia'', “activity”) is the quantitative property that is transferred to a body or to a physical system, recognizable in the performance of work and in the form of heat a ...
by 50%. * Power Level 2 - The player's projectiles turn green, and do more damage than the player's default weapon. Adds minor abilities to robot weaponry, such as faster fire rate or ricochet bullets * Power Level 3 - The player's projectiles turn blue, and do even more damage than level 2. Adds major abilities to robot weaponry, such as homing projectiles or larger damage radius. * Mines - Placed on the floor, after 5 seconds or contact with an enemy unit it will detonate, causing massive damage. If the player is too close it will damage him as well. * Area Bomb - An area of effect detonation that heavily damages all enemy units in an approximately 10 meter radius of the player. * Missile - A projectile fired forwards from the player and detonating on impact with an enemy or object. Does massive damage in a 10-meter radius. * Spike Ball - A spiked ball that floats in the air, encircling the player. Kills any enemy unit with one hit, but requires being in very close proximity. There is a homing variation as well, wherein the ball will gravitate to the nearest enemy. This function has a range of about 3 meters. * Shield - A hemispherical robotic shield that orbits the rear of the player character. Deflects projectiles if they hit, but does not deflect melee attacks or flame-based weaponry. There is an upgraded version which fires a single bullet behind the player every time the player fires his main weapons. * Invulnerability - Very few and far between, this power-up makes the player invulnerable to all forms of damage for 25 seconds. Will not protect against falling into acid or lava pits.


Development

The game was showcased at
E3 1997 E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
. The title of the game changed multiple times during development. Initially announced as "H.O.S.T.", it was later renamed "HOST" (no periods), then "Droid Hunter", then "Suicide Run", before finally being released as ''Machine Hunter''. The name "Droid Hunter" was discarded due to the potential for legal challenges from
LucasArts Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as ...
(who held a trademark on the word "droid" via the entities from ''Star Wars''), while "Suicide Run" was eventually rejected because the developers thought it sounded too much like a
racing game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
.


Reception

Reviews for ''Machine Hunter'' widely varied. While critics unanimously remarked that the game is a blatant clone of '' Loaded'', ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' and ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' opined that the multitiered levels and the ability to take over disabled machines give ''Machine Hunter'' enough of its own character and depth to make it worthwhile, whereas '' Next Generation'' argued that though these two elements do represent positive originality, "the similarities overpower any differences, and on the whole, the game is little more than a poorly executed rip-off."
Glenn Rubenstein Glenn Rubenstein (born March 2, 1976) is a writer, director, and journalist based in Northern California. Journalism Rubenstein has been a columnist for the ''San Francisco Examiner'', ''Sports Illustrated'' for Kids, CNET's (now defunct) GameCente ...
wrote in ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' that while the game is reasonably fun, "most die-hard fans will be a lot happier dusting off their copy of the original ''Loaded''". In addition to the limited originality, the controls have been heavily criticized due to weak responsiveness and the difficulty in executing diagonals with the standard PlayStation controller. However, ''GamePro'' contended that "The controls are smooth and very responsive to onscreen action." And where Rubenstein said the split screen used in the multiplayer mode is annoying, ''GamePro'' asserted that the multiplayer mode is the most fun part of the game. Most reviews commented that the graphics are more detailed and feature more impressive effects than ''Loaded'', though Rubenstein added that they were still not good enough to stand out amongst contemporary PlayStation games. Despite their overall positive reaction to the game, the ''Electronic Gaming Monthly'' review team acknowledged that the gameplay becomes very repetitive. The Windows version was more negatively received than the PlayStation version, with reviews citing baffling low-resolution graphics and controls which are even more confusing and poorly responsive than the PlayStation version's.


Notes


References


External links


Machine Hunter
at
Eurocom Eurocom (formerly Eurocom Entertainment Software) was a British video game developer founded in October 1988 by Mat Sneap, Chris Shrigley, Hugh Binns, Tim Rogers and Neil Baldwin, to specifically develop games for the Nintendo Entertainment Sys ...
(via
Internet Archive The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, ...
) * {{Eurocom 1997 video games Eidos Interactive games Eurocom games MGM Interactive games Multidirectional shooters PlayStation (console) games Top-down video games Video games about robots Windows games Multiplayer and single-player video games Video games developed in the United Kingdom