Origins
The original version of the American game show ''Gameplay
Two teams of two contestants each try to guess and spell words, after being given a letter that's in the word and the length of the word. The length of the word that has to be guessed varies from five to eight letters.Guessing words
Originally, each team had to guess 5-letter words. Later, the game was played with 6-letter words and, on Fridays, 7-letter words. Starting from 2013, games start out with 5-letter words, then progress to 6- and 7-letter words, and finish with a word that contains 8 letters. The starting team is given the first letter of an unknown word, after which they have a short time to verbally make a guess on the word. The guess must be a valid Dutch word which is spelt correctly, contains the correct number of letters, and begins with the given letter. The guess must then be spelt out. The spelt word, however, does not have to be the same as the word called out as long as the spelling is correct. The players may not confer unless the host says that they may do so. If the word is spelt correctly within a set time, the word is shown in a 5x5 grid. Letters of the guess that are in the same position as that of the unknown word are shown in red. Letters that appear in the unknown word but are in the wrong position are shown in a yellow circle. Any correct letters which are in the correct position are automatically copied into the next line. If a player fails to say a word within the time limit or gives an invalid word, the opposing team gets a turn. That team is then shown the next correct letter in the unknown word (unless there is only one space left). This will also happen if a team fails to guess the correct word within five turns. In this sixth turn, the opposing team may now confer. Unusual words such as verb conjugations (e.g. "speaks") are considered valid words for a team to guess for the sake of giving themselves clues as to the real word but are never the correct answer. From 1989-2001, correct answers were worth ƒ50. Prior to 2013, each word was worthDrawing balls
If the word is correctly guessed, the team which guessed the word correctly may draw two balls from the ball basin. Each team has a Lingo card with 25 numbers on it (odd numbers for one team, even for the other) with some numbers crossed off before the start of the game. Each team's goal is to cross off numbers on the Lingo card by drawing the appropriately numbered ball in order to obtain a horizontal, vertical or diagonal line of five numbers. In that case, the team is said to have achieved a Lingo. Each team has a ball basin, each with 17 blue numbered balls, 1 blue ball with a question mark, 3 green balls and 3 red balls. The numbers on the balls correspond to the numbers on the Lingo card and are crossed off the card if that ball is drawn. The question mark acts as a wildcard: if this ball is drawn, the team may choose any number from the Lingo card to be crossed off. However, the ball with that number on it remains in the ball basin, and should that ball be subsequently drawn, the team has effectively wasted a turn. If a green ball is drawn, it is placed above the ball basin and the team may draw another ball. If a team draws all three green balls, they win a jackpot which increases with each correctly guessed word (but doesn't add to a team's score). From 1989-2000, the jackpot increased by ƒ50, and carried over from show to show; after 2001, it starts at €0 and increases by €100 (ƒ500 in 2000) per word but resets to €0 for each show, as well as when it is won. If a player draws a red ball, their team's turn is over and play continues with the other team. Red balls are discarded after having been drawn so that they do not return to the ball basin. If a team obtains Lingo, that team receives a bonus and is provided with a new Lingo card with new balls. Green balls carry over to a new Lingo card, but red balls do not. Thus, at the start of a new Lingo card, there will again be three red balls in the ball basin. From 1989-2000, a Lingo won ƒ100, and the team got a new card. After 2000, Lingoes was worth €100, and the team got a new card. Whichever team has the most money wins. After obtaining a Lingo, control passes to the other team. Early Saturday night episodes where 6-letter words were introduced did not use the green balls at all. Other episodes during Nance's tenure as emcee involved the green balls having numbers of them; this was a tie-in to the Postcode National Lottery, where home viewers won cash and prizes based on what numbers on the green balls were revealed. On the 2019 revival, instead of drawing numbers, the team drew balls with letters in a scrambled word with 11, 12, or 13 letters. Each drawn letter would be placed in its correct position and guessing their word scored €100.Ten-letter word
From 2003 to 2006, a new letter would be revealed in a ten-letter word after every turn and the first team to guess the word scored €50. From 2007, every three turns, the teams must try to guess a ten-letter word from a given anagram (using the same color code beginning in 2006) with three letters in place at the start. As time goes on, the letters switch so that more letters are in their correct place. If a team guesses the word within a few seconds, they will receive €70. As time goes by, the amount of money that can be received is reduced by €10 with each letter in the correct place. The original versions of the 1990s did not use ten-letter words.Tiebreaker
In the first episodes of ''Lingo'' (before the introduction of the National Postcode Lottery), it could occur that the two teams were tied at the end of the game. In that event a tiebreaker was played, the game continued the same as with a regular word, except that turns switched after each guess. Conferring was allowed for the entire word. Guessing the word correctly won the game but was worth no money and teams were not allowed to draw more balls. Later on in the series, the tiebreaker was replaced by the ten-letter word (played on the same basis as above). Because this word was worth more money than a regular word, ties were no longer possible. In 2019, the tiebreaker returned to the game. If there is a tie after the last word, a seven-letter word is played in the same way as the last word.Final round
The team with the highest score after the last round goes to the final. The other team receives, apart from the won money prize, a consolation prize. In the past, the consolation prize has been a ''Lingo-''branded bag. Starting in 2019, the consolation prize is a pair of ''Lingo'' socks.First version
''See also No Lingo Bonus Round from the 1987-88 North American version.'' In the original version of ''Lingo'' transmitted bySecond version
This version of the final round was played from 2000 to 2006. An earlier version of this finale was also used before 2000 in Saturday night episodes with 6-letter words. The team must guess seven words correctly within three minutes. If successful, the team wins €5000.Third version
The third version of the finale is based on the second United States version's final round called "Bonus Lingo". The team has two and a half minutes to guess as many words as they can, with a five-attempt limit at a word. The contestants must take turns when guessing and cannot confer with each other (unlike the US version) and if they stall for too long, they get buzzed out and lose a turn. For each word guessed correctly within the time limit, they get to draw a numbered ball from the hopper. After time expires, the team is given a Lingo card with ten numbers (instead of the twelve in the US version) crossed off. One of the balls in the hopper always forms a Lingo when it is drawn (potentially as early as the first pull). The team can then draw the number of balls they won. The hopper starts off with 15 numbered balls. If a team successfully makes a Lingo, they win cash. Unlike in the US version, however, there is no bonus for forming a Lingo on the first ball. In February 2009, a silver ball was added to the hopper in this round. If it is drawn, the team can choose from two options: they can quit drawing at this point and take home €2,500, or they can decline and continue playing. Until 2010, the top prize was €5000. From 2010 on, each word added €1000 to the potential prize. In 2012, a pink ball was also added that awards a bonus prize when drawn. As before, drawing the silver ball gives the option of leaving with half the pot. For the 5000th show in 2013, each word added €5000 to the pot. This endgame was won, for a grand total of €35,640. On the 2019 revival, making a Lingo wins €5,000. Originally, a gold ball would be mixed in with the numbered balls and would win the team a holiday worth roughly €1,500 if drawn and making a Lingo won €2,500.Lingo Bingo Show
A special alternative on ''Lingo'' which was transmitted on Nederland 1 is the Lingo Bingo Show, presented by Lucille Werner. Here, four teams consisting of Dutch celebrities play against each other. Similarly to ordinary ''Lingo'', these teams must correctly guess words and then draw balls. The main difference is that the ball barge has five different colors of balls with the characters ''B'', ''I'', ''N'', ''G'', and ''O'' written on them in place of numbers. Every team must try to draw one ball of each color and draw so that the word ''BINGO'' is formed. If they draw a blank ball, they lose their turn. At the same time, the home viewers can win prizes based on the traditional game of bingo. The final is played between the two best teams. Both teams get 2.5 minutes to correctly guess as many words as possible, and both teams guess the same set of words. The second team, therefore, is isolated in a soundproof booth while the first team is taking their turn. In some episodes, François Boulangé acted as judge and word authority, and frequently interacted with host Lucille Werner.History
The show aired daily starting in 1989 on VARA, one of the Netherlands' public television channels. It was presented by Robert ten Brink and François Boulangé. In 2000, ''Lingo'' was taken over by TROS and serious changes were carried out. The duration of the programme was shortened and theJury and voiceover
At each episode of ''Lingo'' there is a jury check to see if each called word exists. Since 2000, the jury also did the announcing for the show. The show's jury includes: * Michiel Eijsbouts (2000–2005) * Jan Peter Pellemans (JP) (2005–2014, 2019–present) * François Boulangé (for ''Lingo Bingo Show'') Until 2000, there were announcers for the introduction of each episode. The names of these announcers are unknown.Possible moves
In October 2006, leaks from the network coordinator Ton F. van Dijk (a telejournalist for Netherlands 1) revealed that public broadcasting considered ending ''Lingo'' in 2007. The programme drew many older viewers, whereas the organizations wanted to draw a younger audience. This caused such a commotion that prime minister Jan Peter Balkenende was even tempted to make official statements about the rumor. Commercial broadcaster RTL 4 had shown interest in obtaining the rights to the show if they were abandoned by public broadcasting. TROS stated on 17 October that they will keep showing the game, but they wanted to examine how they could adapt the game for a broader public. On the broadcast of 19 October 2006, Lucille indicated simply that ''Lingo'' will continue at TROS. Moreover, this broadcast came after a bet between Robert Jensen and Lucille. This bet implied that she would appear on TV with a deepCharities
Later on (dates are unclear), up to 2009, the Lingo show was coupled with the 'Sponsor Bingo Lottery', a Dutch lottery. In this show, the winning bingo (lottery) numbers were presented by Dutch celebrity Rick Brandsteder. He would also surprise one of the winners with a brand new car.Other media
Various versions of ''Lingo'' were produced for the PC and for consoles such as theReferences
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