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Non-linear media is a form of
audiovisual media Audiovisual (AV) is electronic media possessing both a sound and a visual component, such as slide-tape presentations, films, television programs, corporate conferencing, church services, and live theater productions. Audiovisual service prov ...
that can be interacted with by the viewer, such as by selecting television shows to watch through a
video on demand Video on demand (VOD) is a media distribution system that allows users to access videos without a traditional video playback device and the constraints of a typical static broadcasting schedule. In the 20th century, broadcasting in the form of o ...
type service, by playing a video game, by clicking through a website, or by interacting through
social media Social media are interactive media technologies that facilitate the creation and sharing of information, ideas, interests, and other forms of expression through virtual communities and networks. While challenges to the definition of ''social medi ...
. Non-linear media is a move away from traditional linear media, in which content is selected by the publisher to be consumed and is then done so passively. There is no single specific form of non-linear media; rather, what might be considered non-linear changes as technology changes. Following the development and rise of digital non-linear media, the retronym linear (used in linear television, linear channels, etc.) was introduced to refer to programmed broadcasting.


Television

The model of traditional linear television programming is for a schedule of shows to be selected by the broadcaster and then viewed at a set time. In this model, the viewer cannot fast forward through the programming or choose to watch it at a later time. Conversely, non-linear television can be considered to be any method or technology that allows viewers to select which shows they watch and when they watch them. The ability to watch a show at any time is referred to as time shifted viewing; this can be achieved by either the consumer recording shows with a device such as a PVR for later viewing, or by the publisher providing content to be selected at will at the viewer's convenience. Non-linear content is often viewed on a device other than a television, such as a personal computer or a
smartphone A smartphone is a portable computer device that combines mobile telephone and computing functions into one unit. They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, whic ...
.
Video on demand Video on demand (VOD) is a media distribution system that allows users to access videos without a traditional video playback device and the constraints of a typical static broadcasting schedule. In the 20th century, broadcasting in the form of o ...
(VOD) content can be transmitted over the internet via
streaming Streaming media is multimedia that is delivered and consumed in a continuous manner from a source, with little or no intermediate storage in network elements. ''Streaming'' refers to the delivery method of content, rather than the content it ...
services such as
Netflix Netflix, Inc. is an American subscription video on-demand over-the-top streaming service and production company based in Los Gatos, California. Founded in 1997 by Reed Hastings and Marc Randolph in Scotts Valley, California, it offers a fil ...
,
Hulu Hulu () is an American subscription streaming service majority-owned by The Walt Disney Company, with Comcast's NBCUniversal holding a minority stake. It was launched on October 29, 2007 and it offers a library of films and television serie ...
, Starz, or Amazon Video, or it can be provided by a television provider as an additional option on top of their linear programming. Many producers of content now offer streaming of programs through their own websites, though sometimes the catalog that is offered will be curated in some way, such as by providing only recently released episodes. Video may also be downloaded – legally or illegally – through a
peer-to-peer Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network. They are said to form a peer-to-peer n ...
network such as BitTorrent, or it may be directly downloaded from a video hosting website. As internet speeds and the number of supported devices has increased, so has the number of people who consume non-linear media. This is evidenced by the rising popularity of over-the-top (OTT) streaming services. In 2015, the television network CBS expected that by the year 2020, 50 percent of all television content would be viewed in a non-linear fashion.


Music and radio

Like other forms of non-linear media such as television, non-linear radio allows listeners to pick and listen to music and talk shows on a schedule that is set by the listener. Online music streaming services such as
Spotify Spotify (; ) is a proprietary Swedish audio streaming and media services provider founded on 23 April 2006 by Daniel Ek and Martin Lorentzon. It is one of the largest music streaming service providers, with over 456 million monthly active us ...
or Deezer are non-linear in that they allow listeners to create playlists from a library of music offered by a website; similarly,
podcast A podcast is a program made available in digital format for download over the Internet. For example, an episodic series of digital audio or video files that a user can download to a personal device to listen to at a time of their choosing ...
s offer the ability to download or stream prerecorded shows similar to those that are traditionally broadcast over the radio waves; in fact, some traditional radio stations allow their shows to be downloaded on demand after the show has aired over the radio in a linear manner.


See also

*
Interactive fiction '' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the ...
* Nonlinear gameplay


References

{{Reflist, 30em Mass media Streaming