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''The Order of the Stick'' (''OOTS'') is a comedic webcomic that satirizes tabletop role-playing games and medieval fantasy. The comic is written and drawn by Rich Burlew, who illustrates the comic in a stick figure style. Taking place in a magical world that loosely operates by the rules of the 3.5 edition of the role-playing game '' Dungeons & Dragons'' (''D&D''), the comic follows the sometimes farcical exploits of six adventurers as they strive to save the world from an evil lich sorcerer. Much of the comic's humor stems from the characters' awareness of the game rules that affect their lives or from having anachronistic knowledge of modern culture. This in turn is often used by the author to parody various aspects of role-playing games and fantasy fiction. While primarily comedic in nature, ''The Order of the Stick'' features a continuing storyline serialized in one- to four-page episodes, with over 1200 such episodes released as of October 2021. Although it is principally distributed online through the website ''Giant in the Playground'', ten book collections have been published, including several print-only stories (''On the Origin of PCs'', ''Start of Darkness'', and ''Good Deeds Gone Unpunished''). An alternate version of the strip appeared monthly in ''Dragon'' magazine for 22 issues; these strips, among others, are collected in ''Snips, Snails and Dragon Tales''.


History

''The Order of the Stick'' began its run on September 29, 2003, on what was Rich Burlew's personal site for gaming articles at the time. Burlew initially intended the strip to feature no plot whatsoever—depicting an endless series of gags drawn from the D&D rules instead—but Burlew quickly changed his mind, and began laying down hints of a storyline as early as strip #13.Burlew, ''Dungeon Crawlin' Fools'', Author Commentary, p. 20. The strip was originally produced to entertain people who came to his website to read articles, but it quickly became the most popular feature, leading Burlew to eventually abandon writing articles almost entirely.Burlew, ''Dungeon Crawlin' Fools'', Introduction, p. 5. ''The Order of the Stick'' began as a twice-weekly comic that debuted new strips on Mondays and Thursdays. When presales of the first ''OOTS'' compilation book allowed Burlew to make writing his full-time job, he increased the number to three per week. Since 2007, the comic has been published on an irregular schedule due to the author's ongoing health concerns. That included a hiatus from September to December 2012, after Burlew had an accident that severed the tendons in his right hand. In December 2019, Burlew stated that the story would end after one more book, but also noted that still means "years and years" of planned content. He noted that the two preceding books took five years each, and that the upcoming final book may be longer than either.


''Dragon'' magazine

On September 30, 2005, Burlew announced that ''The Order of the Stick'' would begin appearing in ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'', the long-running official ''D&D'' magazine.Paizo Publishing Creates Strategic Alliance with ''The Order of the Stick'' creator Rich Burlew
,
Paizo.com
', September 30, 2005. Retrieved on November 10, 2007
The strip debuted in the December 2005 issue, on the last page of the magazine. The following issue, ''OOTS'' appeared as a four-panel strip in the magazine's interior, but by the February 2006 issue, it had returned to a full-page strip on the last page, a position it would hold until the magazine's last print issue in September 2007. The ''Dragon'' version of ''OOTS'' featured the same main cast of six adventurers, but saw them adventuring in an unspecified underground location. None of the villains or supporting characters from the online strip appeared, with the exception of Mr. Jones and Mr. Rodriguez, who appeared together twice. Burlew has stated that the events of the ''Dragon'' strips take place in an alternate universe from the online strip, and events in one storyline do not affect the other. This status quo was broken for the sake of a joke, however, when a character in the online strip referred to the July 2006 ''Dragon'' strip by claiming that "I told you that in one of the Dragon Magazine comics, so I'm not even sure that's the same continuity." Starting in January 2013, a new version of the comic appeared in ''Gygax Magazine'', a new tabletop gaming magazine published in print and digital formats.


Evolution of art style

The comic is created directly on a computer using the vector-based software Adobe Illustrator, and the art style has been upgraded several times. In strip #103, the curved and crooked panel borders were replaced with straight—though still slanted—black lines. Burlew now questions how he ever thought the initial format was acceptable.Burlew, ''Dungeon Crawlin' Fools'', Author Commentary, p. 158. After he sprained his wrist in 2005, Burlew used some of the time he took off from writing the comic to improve the designs of the main cast, straightening their lines and adding tiny details like the
rune Runes are the letter (alphabet), letters in a set of related alphabets known as runic alphabets native to the Germanic peoples. Runes were used to write various Germanic languages (with some exceptions) before they adopted the Latin alphabet, a ...
s stitched along the edge of Vaarsuvius' cloak. These changes were humorously acknowledged by the characters themselves when they premiered. Burlew made adjustments to the colors that were required when the material was to appear in print for the first time. The later comics feature more frequent double- and even triple-page strips than in the early days, when longer strips were reserved for special occasions (such as reaching #200). In strip #947 the artwork was upgraded again, adding volume to characters' limbs that were previously drawn as simple stick-figure lines. In addition to these permanent improvements to the art, two variant art styles are used to distinguish the events of certain comics from those taking place in the story's present. Historical events relating to the plot are portrayed in a hand-drawn crayon style both in the online comic and in ''Start of Darkness'',Burlew, ''Start of Darkness'', p. 36. while events in the "prequel" print-exclusive stories are shown in black-and-white.


Representation of minorities

Burlew has said that he includes stances on social topics in his comic because he worries about the impact of his work beyond momentary distractions. He has also written that he is attempting to compensate for past instances of "unintentional sexism and/or insensitivity to gender issues" but, being a straight white male, he finds it difficult to speak authoritatively about minorities without the proper knowledge.Burlew, ''Blood Runs in the Family'', p. 320.


Characters


Protagonists

The comic's central protagonists, known collectively as "The Order of the Stick," are a party of adventurers who are questing to destroy the evil lich Xykon who is attempting to conquer the world. Though they have many allies, the official members of the Order of the Stick are: *Roy Greenhilt: A 29-year-old
lawful good In the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in whi ...
human fighter, Roy assembled the Order to defeat Xykon, and is its leader. Roy is a counterstereotype of the traditional 'dumb fighter'
cliché A cliché ( or ) is an element of an artistic work, saying, or idea that has become overused to the point of losing its original meaning or effect, even to the point of being weird or irritating, especially when at some earlier time it was consi ...
. *Haley Starshine: A 24-year-old "
Chaotic Good In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in w ...
-ish" human
rogue A rogue is a person or entity that flouts accepted norms of behavior. Rogue or rogues may also refer to: Companies * Rogue Ales, a microbrewery in Newport, Oregon * Rogue Arts, a film production company * Rogue Entertainment, a software com ...
. The Order's second-in-command, she is skilled in stealth and deception. In early strips, she is portrayed as highly materialistic. Haley's father was being held for ransom and she originally joined the Order to raise the money. She develops a romantic crush on fellow member Elan and, later, begins a relationship with him. *Durkon Thundershield: A lawful good dwarven cleric, is the healer of the party. He had worked with Roy for years prior to the founding of the "Order of the Stick." Durkon is a cleric of Thor and travels through human lands on the orders of the high priest of Thor, who exiled him as a result of a prophecy. Durkon speaks and writes in a Scottish accent and has a fear of trees, taking any chance he can get to fight them. *Belkar Bitterleaf: A
chaotic evil In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, alignment is a categorization of the ethics, ethical and morality, moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature ...
halfling ranger/
barbarian A barbarian (or savage) is someone who is perceived to be either Civilization, uncivilized or primitive. The designation is usually applied as a generalization based on a popular stereotype; barbarians can be members of any nation judged by som ...
, Belkar is an erratic, casual killer driven by selfish impulses. He joined the Order to escape justice from a deadly bar fight in which he knifed fifteen people. The Order does not abandon him, despite his bloodthirsty tendencies, due to Roy's belief that he must keep Belkar under control. Belkar's loyalty to the Order fluctuates with his mood, and, despite frequently thinking about it, he never actually betrays them. He adopts a housecat named Mr. Scruffy to be his animal companion. *Elan: A chaotic good human
bard In Celtic cultures, a bard is a professional story teller, verse-maker, music composer, oral historian and genealogist, employed by a patron (such as a monarch or chieftain) to commemorate one or more of the patron's ancestors and to praise t ...
/Dashing Swordsman. Elan is the happy-go-lucky, childlike bard of the Order. Early in the series, he is frequently inept and oblivious to the motives of those around him, such as Haley's long-concealed attraction to him. Raised solely by his mother, Elan discovers early in the story that his absent warlord father raised his twin brother, Nale, to be an evil mastermind. *Vaarsuvius: A true neutral"Re: Is Varsuuvius Lawful, Chaotic or True Neutral?"
The Giant A giant is a being of human appearance, sometimes of prodigious size and strength, common in folklore. Giant(s) or The Giant(s) may also refer to: Mythology and religion *Giants (Greek mythology) *Jötunn, a Germanic term often translated as 'gi ...
, 8/18/2011.
elven wizard. Their gender is deliberately ambiguous, causing others, including teammates, to guess or make assumptions about their gender. They tend to be unnecessarily verbose, often to the point that it interferes with their effectiveness as a teammate, although sometimes it can be of value; they are also arrogant and condescending and are motivated by the need to gain "ultimate arcane power" as an end unto itself. They have two adopted children and were married to an equally ambiguously-gendered elf baker Inkyrius, but Inkyrius filed for divorce due to Vaarsuvius's quest for power taking priority over family matters.


Antagonists

The comic's central antagonists include the following: *Xykon (Formerly human lich sorcerer, Chaotic Evil): The archvillain of the story, Xykon is engaged in a plot to conquer the world by controlling a world-destroying being known as the Snarl.Burlew, ''Start of Darkness'', p. 45. While he has a notoriously short attention span and requires near-constant amusement, he is also capable of truly horrific acts of evil.Burlew, ''Start of Darkness'', p. 98. *Redcloak ( Goblin Cleric of the Dark One, Lawful Evil): Xykon's main ally, he is a high priest of his deity and commander of the goblinoids that serve as the lich's minions. He is motivated by concern for the goblin people and their poor lot in life, believing that harnessing the power of the Snarl will allow his god to bargain for a better place for all goblins.Burlew, ''Start of Darkness'', p. 47. Unlike his boss, Redcloak is a patient planner and a competent leader, and has shown an inclination for scientific thought. *The Monster in the Dark: An enigmatic, childlike monster that lurks in darkness under a pink umbrella. Although designated as Xykon's secret weapon, the Monster is terrified of almost everything, including the dark. On the rare occasions he has used force, he demonstrates incredible power. The paladin O-Chul deemed the Monster "a good man" after befriending him. *The Linear Guild: An adventuring party comprising " evil opposites" to the Order. While the Guild originally sought a powerful magic artefact, its purpose turned solely toward defeating the Order after their first encounter with them. Each of their engagements with the Order results in the Guild needing to recruit new members, not all of whom last long. Recurring characters include: :*Nale: Elan's evil identical twin brother, the Guild leader. A multiclass fighter/rogue/ sorcerer who specializes in enchantment spells, he looks identical to Elan except for a small goatee. Though more intelligent than Elan, his plans are typically vastly more complicated than is necessary to achieve his goals. He is ultimately killed by Tarquin for his murder of Malack. :*Sabine: Nale's lover and the opposite number of Haley Starshine. Sabine is a female succubus with shapeshifting and plane-hopping abilities. Though her loyalties are divided between the Guild and a shady group of fiends in the Lower Planes, she is genuinely attached to Nale and furiously angry when he is killed. :*Thog: A male half-orc barbarian with two levels in fighter. Roy's opposite. He wields a greataxe and combines a childlike innocence with a propensity for merciless slaughter. Last seen as a gladiator in the Empire of Blood on the Western Continent, where Roy defeats him by collapsing a building on him; whether he survives is unknown. :*Zz'dtri: A male drow wizard who wields dual scimitars. Vaarsuvius' opposite. Dragged off by lawyers after his first on-screen battle for being a rather obvious parody of the character Drizzt Do'Urden, a continuation of a running joke. Rejoins the Guild in their stint in the Western Continent, where he is killed by Vampire Durkon after helping Nale murder Malack. :*Hilgya Firehelm: A female dwarf cleric of Loki. Durkon's opposite. Quits the Guild after they abandon her to die in their first battle against the Order. Sleeps with Durkon in the Dungeon of Dorukan but flees in tears when he rejects her after she reveals she is married. Returns, accompanied by her and Durkon's baby son Kudzu, to help the Order fight Vampire Durkon at Firmament. :*(In a running joke, Belkar's Linear Guild opposites are a succession of kobolds, none of whom survive contact with him.) *Miko Miyazaki (Human Monk/ Paladin, Lawful good): Strongest warrior of the Sapphire Guard, Miko is dispatched to apprehend the Order at the request of her liege. Her sanctimonious attitude and her frequent judgment of others on moral grounds create conflict with the Order, although both oppose the forces of Evil. Miko breaks her Paladin oath by killing Shojo, her liege lord. She is killed during the battle of Azure City. *General Tarquin: The de facto ruler of the Empire of Blood on the Western Continent and the father of Elan and Nale, General Tarquin is a lawful evil fighter who has schemes within schemes. Much like Elan, Tarquin is genre-savvy and has a flair for the dramatic, and becomes upset when others fail to respect literary convention. *Minister Malack: A lawful evil lizardfolk cleric of
Nergal Nergal ( Sumerian: d''KIŠ.UNU'' or ; ; Aramaic: ܢܸܪܓܲܠ; la, Nirgal) was a Mesopotamian god worshiped through all periods of Mesopotamian history, from Early Dynastic to Neo-Babylonian times, with a few attestations under indicating hi ...
and close friend of Tarquin; secretly a vampire. He harbors a grudge against Nale for killing his children (i.e. vampire spawn) and befriends Durkon soon after they meet, but later turns him into a vampire. Ultimately murdered by Nale. *Vampire Durkon: An evil spirit created by Hel to fit the darker aspects of Durkon's personality. When Durkon is vampirized this spirit takes possession of his body, keeping the original Durkon a prisoner in his own brain. He is Hel's agent in the attempt to sway the gods' vote to destroy the world. Sacrifices himself when outwitted by the real Durkon. * Hel: The Northern goddess of death, daughter of
Loki Loki is a god in Norse mythology. According to some sources, Loki is the son of Fárbauti (a jötunn) and Laufey (mentioned as a goddess), and the brother of Helblindi and Býleistr. Loki is married to Sigyn and they have two sons, Narfi or Na ...
. At the creation of the current world, she and Thor agreed (with Loki's connivance) that she could have the soul of every dwarf who died without honor. The dwarves since became a race of honorable warriors, frustrating her plans. When the gods debate whether to destroy the world, she attempts to swing the vote to Yes, since if the world is snuffed out every remaining dwarf soul becomes hers.


Plot

While the online version of ''The Order of the Stick'' unfolds continuously, the strips have been broken down into plot arcs for purposes of publication; the plot summary that follows breaks the story down into these arcs for clarity. Burlew notes in the commentary of ''War and XPs'' that the strips contained within that volume were the first to be plotted with publication in mind from the very beginning.Burlew, ''War and XPs'', Introduction, p. 5. Several volumes have been released in book-only format: ''On the Origin of PCs,'' a prequel to the heroes' adventures; ''Start of Darkness,'' a prequel to the villains' escapades; ''Good Deeds Gone Unpunished,'' a prequel that includes stories about various residents of Azure City; and ''Snips, Snails and Dragon Tails,'' a collection of all the ''Dragon Magazine'' comics plus 80 pages of new material.


''Dungeon Crawlin' Fools''

The webcomic begins with the Order fighting goblins and other monsters on their way through the Dungeon of Dorukan (although the first volume of the printed edition later included a preamble showing how the Order finds and enters the Dungeon). They are led by Roy Greenhilt on a quest to destroy a lich sorcerer named Xykon. Roy is motivated by nightly visits from the
ghost A ghost is the soul or spirit of a dead person or animal that is believed to be able to appear to the living. In ghostlore, descriptions of ghosts vary widely from an invisible presence to translucent or barely visible wispy shapes, to rea ...
of his father, from whom he receives a cryptic warning. The Order briefly joins forces with an adventuring party known as the Linear Guild, led by Nale (the evil twin of the Order's happy-go-lucky bard, Elan). The Guild eventually betrays the Order, but the Order prevails due to Roy's sudden understanding of his father's prophecy. Durkon Thundershield, the Order's dutiful dwarf cleric of Thor, enjoys a sexual encounter with the Guild's dwarf cleric of Loki Hilgya Firehelm, but they shortly afterwards part in tears. The Order goes on to battle Xykon near a mysterious magical gate. Xykon shatters Roy's ancestral sword, but before he can release his ace-in-the-hole (a powerful creature known as the Monster in the Darkness), Roy flings him into a deadly mystic rune that protects the gate. Xykon's body is destroyed, but his disembodied soul is ferreted to safety by his lieutenant, Redcloak, in his phylactery. The book ends with Elan accidentally destroying the entire dungeon, including the gate, by activating another magic
rune Runes are the letter (alphabet), letters in a set of related alphabets known as runic alphabets native to the Germanic peoples. Runes were used to write various Germanic languages (with some exceptions) before they adopted the Latin alphabet, a ...
. The Order escapes to safety.Burlew, ''Dungeon Crawlin' Fools''. The printed book contains strips 1–121, plus extras.


''No Cure for the Paladin Blues''

The Order travels to Wooden Forest, where Vaarsuvius slays a black dragon so they can loot its hoard to retrieve a rare "starmetal" to repair Roy's broken sword. The party is arrested by the paladin Miko Miyazaki for destroying the magical gate in the Dungeon of Dorukan. While stopping at an inn, the party loses the dragon's treasure in an explosion, the shock of which renders Haley unable to speak coherently (rendered as cryptograms in the comic). In Azure City, Belkar is imprisoned separately from the rest of the Order but escapes, murdering a guard in the process. The others are put on trial before Miko's liege, the elderly Lord Shojo (and his cat, Mr. Scruffy), who informs them that the gate they destroyed is one of five gates that reinforce the structure of the universe. Without them, a god-killing abomination known as the Snarl would escape and destroy all of creation. The five gates were each built by a member of an adventuring party who defeated the Snarl in the past, and, with one exception, named after their creators: Dorukan, Lirian, Soon, Girard Draketooth, Kraagor (who was killed in battle) and the halfling Serini Toormuck (who named her gate in honor of Kraagor rather than herself). Dorukan's and Lirian's Gates have now both been destroyed; Soon's Gate is located in Azure City. The Order is acquitted with the help of Celia, a sylph they had aided in the Dungeon of Dorukan. Belkar, however, is recaptured by Miko and returned to prison for his murder of the guard. Shojo reveals that the trial was a sham to recruit the Order to defend the remaining gates. Roy reluctantly agrees once he learns that Xykon has survived and is recruiting a massive army of hobgoblins to seize the remaining gates. As a condition for his agreement, he has Belkar released on bail, with a magic rune on his forehead (called a "Mark of Justice") that will trigger a curse if he violates certain conditions. In addition, each member of the Order receives a boon, one of which is the repair of Roy's sword.Burlew, ''No Cure for the Paladin Blues''. The printed book contains strips 122–301, plus extras.


''War and XPs''

In Azure City, Celia and Roy begin a romantic relationship, and Celia gives Roy a talisman which will summon her when broken. The Order travels to Sunken Valley to consult an Oracle as to which Gate Xykon will target next. Roy phrases the question poorly and receives the misleading answer that, out of Girard's and Kraagor's Gate, Xykon will approach Girard's first; in fact, Xykon's army embarks for Azure City. The Order makes a brief diversion to Cliffport to confront the Linear Guild, who have kidnapped Roy's sister Julia. After Nale frames Elan for the Linear Guild's crimes, Elan escapes from prison and reunites with Haley with the help of a dashing swordsman named Julio Scoundrel. Haley recovers her speech and confesses her love for Elan, who reciprocates. The Order returns to Azure City to ask Lord Shojo for further directions. Miko, who does not know about the plan to find the Gates but does know about Xykon's army, overhears the conversation and jumps to the conclusion that both are in league with Xykon. She strikes her master down, and is immediately stripped of her paladin status by her gods and imprisoned. Xykon's hobgoblins attack the city the next day. The Order helps Shojo's heir, Hinjo, hold the city walls. Xykon attempts to circumvent the defenders, but Roy jumps onto the zombified dragon that Xykon is riding, and the two duel once more. Xykon overpowers Roy and sends him falling to his death. Xykon and Redcloak attempt to activate Soon's Gate, which is hidden within a gem embedded in the royal throne, but Miko, having escaped from prison, destroys it to prevent this. In the ensuing explosion, Miko is killed, and Xykon and Redcloak escape. The city falls to the hobgoblins. Haley and Belkar become separated from the party when they go to recover Roy's corpse, while the others sail away with Hinjo and the surviving Azurites.Burlew, ''War and XPs''. The printed book contains strips 302–484, plus extras.


''Don't Split the Party''

Roy finds himself in the Afterlife with his father, who cannot rest until Xykon is gone. Roy is found worthy of entrance to paradise, but he returns to his father's side when he learns that almost four months have passed. Looking down into the mortal realm, he sees that Haley and Belkar have formed an underground resistance movement in hobgoblin-occupied Azure City. Haley accidentally breaks Roy's talisman and summons Celia, who convinces her to look for the other half of the party. They first return to Sunken Valley in the hope that the Oracle can restore Roy to life, but he denies having any such power. In the ensuing quarrel, Belkar stabs the Oracle to death, thus triggering his Mark of Justice; he becomes ill. (The Oracle, resurrected after they leave, tells Roy's eavesdropping ghost that Belkar will die within the year.) Their travels take them to Greysky City, where Haley is betrayed by one of her old friends in the Thieves' Guild, but the Order triumphs over the Guild in the ensuing battle. Belkar's Mark of Justice is removed by a priest of Loki, and he decides to become more helpful to his teammates. Meanwhile, Elan, Durkon, and Vaarsuvius foil a plot to assassinate Hinjo, and Vaarsuvius kills the ringleader (a nobleman named Kubota). Vaarsuvius then flies to an isolated island to search for Haley, where s/he is attacked and defeated by the mother of the black dragon whom s/he had killed during ''No Cure for the Paladin Blues''. After the dragon threatens to kill Vaarsuvius' children, s/he contracts with three archfiends to rent the souls of three evil spellcasters; in exchange each archfiend earns temporary possession of Vaarsuvius' soul. S/he then kills the black dragon and her entire lineage with an epic ''Familicide'' spell from one of the souls. Loath to waste this increased arcane power, Vaarsuvius teleports to Azure City to defeat Xykon. Here s/he encounters a paladin named O-Chul, a prisoner of Xykon and Redcloak who has secretly befriended Xykon's Monster in the Darkness. Vaarsuvius is knocked out during the battle and loses access to the "rented" souls, but O-Chul breaks free and comes to Vaarsuvius' aid. Xykon's phylactery falls into a storm drain and is lost. Vaarsuvius and O-Chul are accidentally teleported to Hinjo's fleet in the nick of time by the Monster in the Darkness. There, the Order regroups and Durkon resurrects Roy. The story arc ends with the Order sailing towards the next gate and Vaarsuvius apologizing to the neglected familiar Blackwing, who tells Vaarsuvius that it saw what appeared to be another world in the rift in space caused by the Snarl. The printed book contains strips 485–672, plus extras.


''Blood Runs in the Family''

While O-Chul and fellow paladin Lien travel north to Kraagor's gate, the Order sails to the Western Continent. Their search for Girard's Gate takes them to the Empire of Blood, where Tarquin, the Empress of Blood's chief general (and the true power behind the throne), dramatically reveals himself to be Elan's father. Tarquin gives the Order a tip that Girard's relative Orrin Draketooth can be found in Windy Canyon. However, Tarquin and the Linear Guild join forces and plot to seize the gate for themselves. Meanwhile, in Azure City, Redcloak's troops recover Xykon's phylactery and destroy the resistance's base. Redcloak, who is plotting against Xykon, gives him a false phylactery and keeps the real one for himself; Xykon hides the fake in a secret fortress in the
Astral Plane The astral plane, also called the astral realm or the astral world, is a plane of existence postulated by classical, medieval, oriental, and esoteric philosophies and mystery religions.G.R.S.Mead, ''The Doctrine of the Subtle Body in Western Tra ...
. The Order discovers a magically cloaked pyramid in Windy Canyon, but once inside finds the entire Draketooth clan dead — an unexpected result of Vaarsuvius's ''Familicide'' spell, which causes them to flee into the pyramid in horror. The Linear Guild arrives shortly after in hot pursuit. Belkar, Durkon, and Tarquin become separated from their respective groups in the ensuing battle. Belkar and Durkon encounter Tarquin's cleric Malack, who kills Durkon, turning him into a vampire thrall. Belkar reunites with the Order and they continue deeper into the pyramid, overcoming various traps and illusions along the way. When they discover the gate, Roy decides to destroy it, and consequently the entire pyramid, rather than risk it falling into the hands of Evil. Vaarsuvius, in an adjacent corridor, tries to tell him not to, but is temporarily dragged into hell as one of the archfiends collects on their debt. Again the Order sees what appears to be another world in the rift. With Tarquin gone, Nale takes the opportunity to kill Malack, freeing Durkon who rejoins the Order. Tarquin kills Nale for disobedience upon returning and sends a vast army to attack the Order. With the help of Julio Scoundrel swooping in at the last moment, the Order is triumphant. Tarquin is left in the middle of the desert as the Order flies away on Julio's airship towards the last Gate. The final strip reveals that the Northern death goddess Hel has placed a spirit in the vampirized body of Durkon, and plans for the spirit to bring ruin to the Dwarven lands as the real Durkon helplessly struggles trapped in his own body. The printed book contains strips 673–946, plus extras.


''Utterly Dwarfed''

Julio's airship gets damaged in a storm, and the Order stop in the
steampunk Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and aesthetics inspired by 19th-century industrial steam-powered machinery. Steampunk works are often set in an alternative history of the Victorian era or ...
-inspired gnome town of Tinkertown to repair it. Haley deals with her old enemies, while Roy and Durkon search for a cleric who can cure Durkon's vampirism. The vampire spirit possessing Durkon's body forces Durkon to show him his memories so as to fool the rest of the Order into thinking he is the same person. They encounter Veldrina and Wrecan, who are traveling to the Godsmoot, an interfaith council of clerics. The Order flies the pair to the Godsmoot with the goal of restoring Durkon to life. At the Godsmoot, they discover that due to the threat of the Snarl, the gods are casting votes (conveyed through their mortal representatives) on whether to destroy the world and start over. Vampire Durkon, revealed to be the High Priest of Hel, votes in favor of the destruction, causing a tie. Roy and Vampire Durkon fight to a standstill; the demigods' priests vote and also end up in a tie – with the priest of Dvalin needing to consult with the Dwarven Council before he can cast a vote. Vampire Durkon is now revealed to have turned a number of other people into vampires behind closed doors before the vote; he and most of them teleport out to the dwarven lands (leaving one as a replacement High Priest) to dominate the Council so they will vote in Hel's favor. The Order regroups and flies off to the dwarven city of Firmament, their journey plagued by frost-giant attacks and mutiny. O-Chul and Lien reach the North Pole. There, they watch Xykon's party attempt to find Kraagor's Gate, which is hidden behind one of hundreds of dungeon doors leading from a ravine. The Monster in the Darkness marks the doors they have already tried with paint, but when the others' backs are turned also marks other doors in order to stymie their plans. In Firmament the Order gain allies (among them Hilgya Firehelm, accompanied by her and Durkon's infant son Kudzu) and fight newly vampirized dwarves. The vampires manage to hypnotize most of the Order, ruining their plans and leaving all of them unconscious. However, in the meantime Durkon tricks Vampire Durkon into absorbing the rest of his memories all at once, effectively turning him into a copy of Durkon for long enough to get their body destroyed by Belkar. Durkon's soul ascends to the afterlife along with that of another dwarf cleric (Minrah Shaleshoe). They encounter Thor, who reveals that their world is the latest of many thousands created by the gods as temporary prisons for the Snarl. Having been created by ''four'' pantheons, the Snarl is stronger than anything created by only three, and always destroys its prison eventually. However, Thor reveals that a fourth pantheon has arisen in this world consisting (so far) only of the goblins' god The Dark One. He tasks Durkon with recruiting Redcloak, the Dark One's high priest, to help stop the Snarl for good. Hilgya resurrects Durkon. The Order and an army of dwarves led by Minrah (who has also been resurrected) storm the Dwarven Council chambers and defeat the vampires. Using a magical hammer gifted him by Thor, Durkon damages the Council table sufficiently to get the vote delayed indefinitely. The Order embarks for Kraagor's Gate, with Minrah joining them. Meanwhile, O-Chul and Lien are kidnapped and drugged by invisible attackers. The printed book contains strips 947–1189, plus extras.


Book 7

The Order reaches the North Pole, where Kraagor's Gate is hidden. They investigate the paladins' disappearance, but Durkon and Minrah abscond (against Roy's orders) in an unsuccessful bid to win over Redcloak to Thor's cause. In the ensuing fight, the two dwarves are routed by Redcloak, Xykon, and others; they hide, tricking the villains into seeking them behind one of the many doors, then rejoin the rest of the Order. With Xykon's party close on their trail, the Order take refuge behind one of the doors. They bypass a magical trap laid across the threshold, which proves to be a teleport gate when the villains cross it and vanish. O-Chul and Lien wake to find themselves chained to a wall at the mercy of Serini Toormuck, now elderly and part troll due to a past accident. Toormuck fears that they and the Order will destroy the last Gate and, with it, the world, rather than let Xykon win; on that basis, she proceeds to ambush the Order with the aid of her adopted son, a trusting beholder named Sunny. The Order prevails and restrains her, releasing the paladins. Eventually they manage to convince her that saving the world from destruction requires stopping Xykon, and she agrees, grudgingly, to ally with them.


Fictional world

The world the characters inhabit is similar to those depicted in ''Dungeons & Dragons'', complete with functional magic and monsters. According to an introductory strip included in ''Dungeon Crawlin' Fools'', the world operates under three sets of laws: Physics, Magic, and Gaming (specifically, paper-and-pencil roleplaying games).Burlew, ''Dungeon Crawlin' Fools', p. 8. Though ostensibly medieval in nature, the ''OOTS'' world is rife with
anachronism An anachronism (from the Ancient Greek, Greek , 'against' and , 'time') is a chronology, chronological inconsistency in some arrangement, especially a juxtaposition of people, events, objects, language terms and customs from different time per ...
s, both social (such as modern-day attorneys and college admissions standards for the Evil Ivy League) and technological (such as coffee makers). The characters make references to real-life individuals ( Michael Jackson or Jessica Biel), fictional characters from other sources ( Green Lantern and Firestorm), or
pop culture Pop or POP may refer to: Arts, entertainment, and media Music * Pop music, a musical genre Artists * POP, a Japanese idol group now known as Gang Parade * Pop!, a UK pop group * Pop! featuring Angie Hart, an Australian band Albums * Pop (Gas al ...
in general. Sometimes, fictional characters (or explicit "third-rate knock-offs" thereof) from other fantasy works cross paths with the main characters, such as the halfling " Frudu Biggins".


Geography

Three main areas of the world's geography have been mentioned: a mainland continent consisting of the Northern Lands and the Southern Lands, and the separate Western Continent.Burlew, ''On the Origin of PCs'', p. 11. The Northern Lands seem to consist mostly of grassy plains and mountains, which resemble medieval Europe in setting. Most of the seen Southern Lands seem to be mountainous, rocky and barren, though what seems to be a more tropical forested nation and a colder region have briefly been seen. The people of the Southern Lands are significantly different ethnically and culturally, with nations roughly analogous to real-world Asian cultures such as
China China, officially the People's Republic of China (PRC), is a country in East Asia. It is the world's most populous country, with a population exceeding 1.4 billion, slightly ahead of India. China spans the equivalent of five time zones and ...
and India, the most prominent of which was Azure City, which greatly resembled feudal Japan (though a few Chinese elements were present). Four separate areas in the South besides Azure City are briefly shown. The Western Continent is split into an elven forest in the north and an expansive desert in the south, separated from each other by the ''Goaway Mountains''. Due to the continent's fragile political state, a large number of nations cluster around the edges of the desert. The Western Continent includes Vaarsuvius's homeland, and is close to an island with abandoned Elven ruins, where the Azurite fleet landed.


Religion

There are three primary polytheistic pantheons worshiped by humans, all based on real-life mythology: the Northern Pantheon ( Norse deities led by
Odin Odin (; from non, Óðinn, ) is a widely revered Æsir, god in Germanic paganism. Norse mythology, the source of most surviving information about him, associates him with wisdom, healing, death, royalty, the gallows, knowledge, war, battle, v ...
), the Southern Pantheon (the Twelve Gods of the Chinese zodiac), and the Western Pantheon ( Mesopotamian deities like
Nergal Nergal ( Sumerian: d''KIŠ.UNU'' or ; ; Aramaic: ܢܸܪܓܲܠ; la, Nirgal) was a Mesopotamian god worshiped through all periods of Mesopotamian history, from Early Dynastic to Neo-Babylonian times, with a few attestations under indicating hi ...
and Tiamat). Dwarves worship the Northern Pantheon. Lizardfolk worship the Western Pantheon. Elves have their own gods which are also considered part of the Western Pantheon. Goblins worship their own god, a formerly-mortal goblin called The Dark One. There once was a fourth primary pantheon, the Eastern Pantheon, based on the Greek pantheon led by Zeus. These deities were killed by the Snarl and so had no role in the re-creation of the world; only people who are privy to the story of the Snarl have ever even heard of them. Each pantheon has a deific color, or '' quiddity'': yellow for the North, red for the West, blue for the South (whence
Azure Azure may refer to: Colour * Azure (color), a hue of blue ** Azure (heraldry) ** Shades of azure, shades and variations Arts and media * ''Azure'' (Art Farmer and Fritz Pauer album), 1987 * Azure (Gary Peacock and Marilyn Crispell album), 2013 ...
City), and green for the East. The Dark One, having ascended to godhood without help from an existing pantheon, has a purple quiddity.


Afterlife

Like most of the worlds of ''Dungeons & Dragons'', the ''Order of the Stick'' universe contains a verifiable
afterlife The afterlife (also referred to as life after death) is a purported existence in which the essential part of an individual's identity or their stream of consciousness continues to live after the death of their physical body. The surviving ess ...
—a series of
planes Plane(s) most often refers to: * Aero- or airplane, a powered, fixed-wing aircraft * Plane (geometry), a flat, 2-dimensional surface Plane or planes may also refer to: Biology * Plane (tree) or ''Platanus'', wetland native plant * ''Planes' ...
to which dead souls are drawn. The afterlife in the ''OOTS'' world resembles the
Great Wheel The Great Wheel, also known as the Gigantic Wheel, or Graydon Wheel, was built for the Empire of India Exhibition at Earls Court, London, in the United Kingdom. Construction began in March 1894 at the works of Maudslay, Sons and Field in Greenwi ...
cosmology, with separate planes for the departed of each alignment. To enter the afterlife, a planar being must assess whether or not a soul has fulfilled the tenets of their alignment throughout their life. Some Dwarves might be exempt from this rule, as those who do not die honorably in battle (or from liver failure due to alcohol poisoning) are sent to the plane of Hel upon death, regardless of alignment. The Lawful Good afterlife plane has been portrayed in the comic as a mountain with seven plateaus, loosely based on Mount Celestia, and the side of the mountain the deceased enter from in depends on their religion. The first plateau is dedicated to satisfying physical desires, such as for sex and food, while higher levels offer spiritual satisfaction. The seventh level, at the mountain's peak, holds “true perfect enlightenment.” Below the mountain is a demiplane of blue skies and clouds, where dead souls, archons, and gods from all of the Good-aligned planes can look down on the mortal world.


Commentary on role-playing games

Much of the humor of ''The Order of the Stick'' is based on roleplaying games (particularly the ''Dungeons and Dragons'' 3rd Edition ruleset), with characters freely discussing game mechanics, such as experience points, skill sets, and random encounters. The characters know very well that they live in a world controlled by the rules of roleplaying games, but attempt to function normally within it, often with nonsensical results. Characters have been shown browsing through rulebooks for the ''D&D'' game to select a certain monster for use, or to learn about a new class. Common techniques of players and Dungeon Masters are spoofed, such as the weather of the campaign world changing to herald a dramatic encounter, or a player who does not bother to complete the details of his character's backstory.Burlew, ''On the Origin of PCs'', Introduction, p. 4. Burlew's satirical humor addresses many of the clichés of the fantasy genre as a whole, often by twisting them in new and different ways. Rothfuss, Patrick. Foreword to ''War and XPs''. p. 3. Burlew occasionally creates characters and situations specifically to highlight what he considers common problems and deficits among roleplayers. The controversial paladin Miko Miyazaki is one such character; Burlew has said that she represents the division among players of the game over whether or not one character should be allowed to "police" the remainder of an adventuring party.Burlew, ''No Cure for the Paladin Blues'', Author Commentary, p. 106. He has referred to her as being "one of the WORST ways to play a paladin."Burlew, ''No Cure for the Paladin Blues'', Author Commentary, p. 108. Another example is the creation myth of the ''OOTS'' world, which shows a group of gods bickering over how to create the world—accidentally creating the world-devouring Snarl through their refusal to compromise. In the commentary for ''No Cure for the Paladin Blues'', Burlew likens this story to the squabbles that might arise in a group of roleplayers, which threaten to destroy the fun that they have created together.Burlew, ''No Cure for the Paladin Blues'', Author Commentary, p. 180. The comic occasionally directly comments on current events in the roleplaying game industry by the inclusion of characters that represent the participants. In the last three comics to appear in ''Dragon'', the ''OOTS'' members encounter a green dragon that serves as a self-identified allegorical figure for the magazine itself. The dragon recounts the magazine's long history, complete with representations of its various publishers, including a wizard of the coast and Mr. Potato Head (the signature toy of Wizards of the Coast's corporate parent, Hasbro). In the final issue, the dragon escapes the wizard of the coast's lawyers by flying through a room featuring characters from many of the comics that have appeared in ''Dragon'' over the years, such as '' Wormy'', '' Knights of the Dinner Table'', and '' What's New with Phil & Dixie'', before the ''OOTS'' characters directly thank the dragon for its long years of service. This theme was employed again when a character in the online strip voiced Burlew's eulogy to ''D&D'' co-creator Gary Gygax immediately after his death was announced. The memorial comic was widely cited among websites covering Gygax's death. Burlew created a similar tribute strip for ''D&D'' co-creator Dave Arneson after his death.


Reaction

Due to its reflection of the comical excesses of gaming culture, ''The Order of the Stick'' has been hailed as "must reading" for those who play roleplaying gamesMishler, James. "The Order of the Stick: Dungeon Crawlin' Fools", ''Comic Buyer's Guide'', January 2006, No. 1613
Reposted online
Retrieved January 24, 2008. Link has expired, as at March 25, 2011.
and "the roleplaying comic to beat".Roney, Brian.
The Order of the Stick
''
Brian Roney's Webcomic Reviews
, August 15, 2007. Retrieved March 10, 2008.
Critics sometimes cite the insular nature of in-jokes regarding the ''D&D'' rules that crop up regularly (especially in the early part of the comic's run) as a barrier to new readers, noting that without a working knowledge of fantasy roleplaying games, much of the humor may fall flat.Bowman, Donna; Murray, Noel; Phipps, Keith; Robinson, Tasha.
Comics of Note 4205
, ''The A.V. Club'', February 1, 2006. Retrieved on November 8, 2007
Creer, Jeff.
Order of the Stick: 4.5 out of 6
''
The Official Time-Waster's Guide
August 18, 2005. Retrieved March 10, 2008.
However, the comic is just as often seen as being accessible to casual readers without such gaming knowledge due to the strength of the main cast's portrayals and abundance of character-based humor.Summers, Matt.
The Order of the Stick by Rich Burlew
",
ComixTalk.com
', August 2005. Retrieved on November 8, 2007
The comic has been praised for its "shrewd writing" and "increasingly intricate and cleverly scripted adventures", as well as its execution.Burns, Eric.

. '' ttp://www.websnark.com/ Websnark', July 6, 2005. Retrieved on November 8, 2007
One webcomic critic has called it "one of the few very simplistically drawn comics that can pull ffan extensive storyline." Particular praise has been given to the scenes depicting the siege of Azure City, which has been called "a war worthy of
Peter Jackson Sir Peter Robert Jackson (born 31 October 1961) is a New Zealand film director, screenwriter and producer. He is best known as the director, writer and producer of the ''Lord of the Rings'' trilogy (2001–2003) and the ''Hobbit'' trilogy ( ...
."Kingston-Gabai, Diana.
Diana Goes Digital #4: Natural Twenties
,
The Savage Critics
', February 26, 2008. Retrieved on November 17, 2008
The comic's stick figure art has received mixed reviews. Some critics praise its "surprisingly expressive art", with '' PvP'' cartoonist Scott Kurtz adding that the comic would not be as funny or have as much heart if the characters were drawn in any other style. Kurtz, Scott. Foreword to ''No Cure for the Paladin Blues'', p. 3. '' Time magazine'' and '' Black Gate'' praised the comic characters for their expressiveness, even though they are drawn as stick figures. Lev Grossman of ''Time'' said that Burlew sometimes "imbues them with a weird epic majesty". Others denounce its simple geometric characters as "merely functional" or (as fellow webcomic creator Jackie Lesnick put it) only "good for someone who isn't really an artist". Burlew has defended his art style several times in public statements, stating he has no lack of proficiency at drawing, but intentionally developed a clean and simple style to help the reader focus on the humor. He has pointed out that the primary goal of comic art is to communicate the actions of the characters, which his style does as well as any other. Burlew has addressed similar criticisms within the comic itself several times, either by contrasting his usual art with more realistic drawings or by simply putting self-deprecating dialogue regarding his style into the mouths of characters. Surveys of webcomic site traffic held since May 2007 have consistently placed ''The Order of the Stick'' as one of the 10 most widely read webcomics in existence. Burlew has estimated that he has about 650,000 dedicated readers and up to one million additional casual readers. Every day, thousands of the comic's readers participate in the comic's official forums, which feature discussion of ''The Order of the Stick'' and roleplaying games in general. Many participants are noted for adopting avatars drawn in emulation of Burlew's stick figure style, with some fans even creating additional "fancomics" in that style on the site's message board or their own sites.


Awards and recognition

''The Order of the Stick'' received two nominations for Britain's 2008 Eagle Awards, for Favourite Web-Based Comic and Favourite Original Graphic Novel (for ''Start of Darkness''). ''OOTS'' won the former category, but lost the latter one to Alan Moore's '' The League of Extraordinary Gentlemen: Black Dossier''. In announcing the results on his site, Burlew stated he was pleased that he didn't win the Favourite Original Graphic Novel category, saying, "I don't think I want to live in a world where a parody stick figure comic beats one of the comic industry's top writers." ''No Cure for the Paladin Blues'', the comic's second print compilation, won a 2007 Gold ENnie award. ''OOTS'' has been nominated for ten
Web Cartoonist's Choice Awards The Web Cartoonists' Choice Awards (WCCA) were annual awards in which established webcartoonists nominated and selected outstanding webcomics. The awards were held between 2001 and 2008, were mentioned in a '' The New York Times'' column on webc ...
, of which it has won five. It was named Best Long Form Comic in 2008, Best Gaming Comic and Best Long Form Comic in 2007, and Best Fantasy Comic in 2006, and tied for Best Fantasy Comic in 2005. The Museum of Comic and Cartoon Art in New York City included
The Order of the Stick #443
' in its first webcomic-only exhibit, ''Infinite Canvas: The Art of Webcomics''.


Publications

''The Order of the Stick'' books are published by Giant in the Playground Games, a small press publishing company formed by ''OOTS'' creator Rich Burlew. The books are widely distributed to online and brick-and-mortar retailers in the hobby game market, as well as to comic book direct retailers. Each book features an introduction by the author, as well as a preface written in the voice of one of the characters from the strip. The compilation books feature a number of pages of "bonus material", primarily additional strips inserted into various points in the story. The bonus material for ''Dungeon Crawlin' Fools'', for example, includes a nine-page opening to the story that Burlew felt introduced the characters in a more organic way than the online comic's cast page. On Jan. 22nd, 2012, Burlew launched a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
Kickstarter: The Order of the Stick Reprint Drive
Jan. 22, 2012. Retrieved on Feb. 4, 2012
campaign to get ''The Order of the Stick: War and XPs'' back into print, which eventually raised enough money to reprint the whole book series.Rich Burlew on the Record-Breaking Success of the 'Order of the Stick Kickstarter'
nterview/ref> The drive was the most funded creative work in Kickstarter up to that point, getting more than twenty times the original goal for a total of $1,254,120.Updates
Update #28: End of the Line—All Aboard!
Updates
Update #25: You Knew This Was Coming
During the reprint drive Burlew committed, as rewards for meeting increasing funding goals, to write eight new short stories either about specific characters or in alternative non-canon settings; the characters for three of these stories were chosen by backers as part of the pledge reward.Updates
Update #4: And the Mystery Prize is...


Board game

In partnership with APE Games, Giant in the Playground released the first ''OOTS'' game, ''The Order of the Stick Adventure Game: The Dungeon of Dorukan''. The game, which was released in September 2006, utilizes cards and a board, and has strong influences from games such as '' Talisman'' and '' Dungeon!'', as well as the less-known "Kings & Things". ''The Dungeon of Dorukan'' is designed for 2–6 people, aged twelve and older. Each player controls one member of the OOTS team to explore the dungeon and hunt down Xykon. The player is able to train their chosen member with a variety of
shtick A shtick ( yi, שטיק) is a comic theme or gimmick. The word entered the English language from the Yiddish ''shtik'' (שטיק), in turn derived from German ''Stück'' and Polish ''sztuka'' (both ultimately from Proto-Germanic *''stukkiją'') ...
cards. Each character provides a different gaming experience, and the players have the ability to either aid or harm their teammates. The game has received two expansion sets. The first one, ''The Shortening'', released in 2011 by APE Games,GiantITP.com News 3/14/2011
/ref> included new cards and rules to reduce the duration of the game. The second 20 card mini-expansion, ''Sticky Shticks'', was announced as a pledge reward for the 2012 "reprint drive" Kickstarter campaign.Updates
Update #19: The Game and More
It features cards that can be stuck to characters giving them some penalties. A second, stand-alone game, ''The Order of the Stick Adventure Game: The Linear Guild'', was set to be released by APE Games in the Fall of 2008, but has not been released. Players would be able to take on the parts of Nale, Thog, Sabine, and other members of the
Linear Guild ''The Order of the Stick'' (''OOTS'') is a comedic webcomic that satirizes tabletop role-playing games and medieval fantasy. The comic is written and drawn by Rich Burlew, who illustrates the comic in a stick figure style. Taking place in a mag ...
in their own dungeon adventure, or they can combine the materials in the game with those from the Dungeon of Dorukan set for a massive Order of the Stick vs. Linear Guild head-to-head adventure.


Sources

* * * * * * * * * *


References


Story notes


External links

*
Giant in the Playground
* * * {{DEFAULTSORT:Order Of The Stick, The 2000s webcomics 2003 webcomic debuts 2010s webcomics American comedy webcomics Dungeons & Dragons Dwarves in popular culture Fantasy parodies Fantasy webcomics Kickstarter-funded publications Long-form webcomics Metafictional comics Parody webcomics Web Cartoonists' Choice Award winners Webcomics in print