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Lego Super Mario is a
Lego theme A Lego theme is a product line of Lego construction toys produced by The Lego Group based on a central concept. Before 1978, Lego produced several construction sets with common themes, but they were not necessarily branded as part of a single se ...
based on the
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
series '' Super Mario'' created by Japanese game designer
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
. It is licensed from
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
. The theme was first introduced in 2020. Since its release, the Lego Super Mario theme has received generally positive reviews.


Overview

The Lego Super Mario theme was the result of the collaboration between
The Lego Group Lego A/S (trade name: The Lego Group) is a Danish toy production company based in Billund, Denmark. It manufactures Lego-brand toys, consisting mostly of interlocking plastic bricks. The Lego Group has also built several amusement parks aroun ...
and
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
for the 35th anniversary of the 1985 game ''
Super Mario Bros. is a platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). The successor to the 1983 arcade game '' Mario Bros.'' and the first game in the ''Super Mario'' series, it was first released in 1985 for ...
'' The sets are essentially a mix between a
Lego set Lego ( , ; stylized as LEGO) is a line of plastic construction toys that are manufactured by The Lego Group, a privately held company based in Billund, Denmark. The company's flagship product, Lego, consists of variously colored interlocking ...
and a video game, where people can build real life versions of 2D Super Mario levels, including grasslands, deserts and
Bowser's Castle (also known as and ) is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario (franchise), ''Mario'' franchise. At least one ''Super Mario'' game has been released for every m ...
. The key part of the theme is the interactive Super
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his creat ...
figurine A figurine (a diminutive form of the word ''figure'') or statuette is a small, three-dimensional sculpture that represents a human, deity or animal, or, in practice, a pair or small group of them. Figurines have been made in many media, with cl ...
. Unlike traditional Lego figurines, the Mario figure is large and electronic, with the eyes, mouth and chest use an
LED display A LED display is a flat panel display that uses an array of light-emitting diodes as pixels for a video display. Their brightness allows them to be used outdoors where they are visible in the sun for store signs and billboards. In recent ...
. Another key feature of the figurine is the scanner on the bottom of the Mario figurine, and
Bluetooth Bluetooth is a short-range wireless technology standard that is used for exchanging data between fixed and mobile devices over short distances and building personal area networks (PANs). In the most widely used mode, transmission power is limi ...
connectivity. The scanner uses colors or machine-readable codes to operate. The scanner can change the LED display to affect the expressions or actions of Mario. For example, if the scanner scans the color red, Mario will detect it as lava and pretends to "lose a life". Codes can be placed on enemies, ? Blocks,
power-ups In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a Game mechanics, game mechanic. This is in contrast to an Item (game), item, which may or may not have a permanent benefit that ca ...
,
Warp Pipes (also known as and ) is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario (franchise), ''Mario'' franchise. At least one ''Super Mario'' game has been released for every m ...
and flag poles to display action on the chest display, like
coins A coin is a small, flat (usually depending on the country or value), round piece of metal or plastic used primarily as a medium of exchange or legal tender. They are standardized in weight, and produced in large quantities at a mint in order to ...
when Mario defeats an enemy. All of these produce
sound effects A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. Traditi ...
, attributing the Super Mario franchise. Finally, the Mario figurine utilises Bluetooth to connect to the official app. The app can also be used for challenges, as a camera and as a digital
instruction booklet Video game packaging refers to the physical storage of the contents of a PC or console game, both for safekeeping and shop display. In the past, a number of materials and packaging designs were used, mostly paperboard or plastic. Today, most ph ...
, and to update the firmware on the Mario figurine. The theme was sold with 11 sets of Mario levels, 4 costume packs which reference previous Mario power ups and a blind-bag collection featuring 10 reoccurring Mario
enemies Enemies or foes are a group that is seen as forcefully adverse or threatening. Enemies may also refer to: Literature * ''Enemies'' (play), a 1906 play by Maxim Gorky * '' Enemies, A Love Story'', a 1966 novel by Isaac Bashevis Singer * '' Enem ...
. In July 2020, Nintendo unveiled the Lego
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
. This set includes a full size replica of the console with a cartridge and
controller Controller may refer to: Occupations * Controller or financial controller, or in government accounting comptroller, a senior accounting position * Controller, someone who performs agent handling in espionage * Air traffic controller, a person ...
and a miniature
CRT TV A television set or television receiver, more commonly called the television, TV, TV set, telly, tele, or tube, is a device that combines a tuner, display, and loudspeakers, for the purpose of viewing and hearing television broadcasts, or using ...
which displays gameplay of ''Super Mario Bros.''
World 1-1 World 1-1 is the first level of '' Super Mario Bros.'', Nintendo's 1985 platform game for the Nintendo Entertainment System. The level was designed by Shigeru Miyamoto to be a tutorial for new players, orienting them to platform jumping and to th ...
. The TV supplies a crank, which when turned, can make the game scroll manipulating the 8-bit Mario on the screen move. While unrelated to the original theme, the TV can connect with the interactive Mario figurine, causing it to make sound effects when winding the crank. Inside the console is a homage to the
warp zone Warp zone may refer to: * Warp (video games), a specific area that allow travel between two locations or levels in video games * ''Warp Zone'' (album), a 2000 album by Martyr * "The Warpzone", a song by Basshunter from ''The Bassmachine ''The Bas ...
. This is the largest set out of the whole theme. In addition, The Lego Group built a life-sized model of Super Mario who appears in the video game. Super Mario contained a total of 23,000 Lego bricks and stands at 1.2 metres tall. Just like the small version, he features a screen on his chest, for his eyes and for his mouth. Pressing the various buttons will elicit different reactions that match up with what happens when regular Lego Super Mario stands on certain types of bricks. In 2022, The Lego Group built a king-sized model of Bowser who appears in the video game. Bowser contained a total of 663,900 Lego bricks and stands at 14-foot-tall. A king-sized model of Bowser displayed in San Diego Comic-Con.


Development

Talks began between The Lego Group and Nintendo in Summer 2015, where the upper management of Nintendo asked to collaborate with the company. This followed into a discussion which generated many ideas, before voting on what idea to use. The idea that was the most popular was the idea of an interactive figure. The team didn't have much to work with, with the only words to work with were "do something that only these two companies could do together. It's a Lego product, but it's also a Nintendo product". Lead designer, Jonathan Bennink took some inspiration from the toys-to-life video game Lego Dimensions, but in reverse by bringing the video game to life using toys. The team also took inspiration from ''
Super Mario Maker is a 2015 side-scrolling platform game and game creation system developed and published by Nintendo for the Wii U, released worldwide in September 2015. Players can create, play, and share courses online, free of charge, based on the styles ...
'', taking the idea of players constructing Mario levels and incorporating it into Lego building. The sets themselves took inspiration from many mainline Mario games, however describing the result being "a mix between Super Mario Bros. and also 3D World, with the rounded corners". With the figure itself, the concept for making Mario took 2 years. Bennink and his teams brainstormed a wide range of ideas and prototypes that took advantage of different technologies such as
augmented reality Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be de ...
and
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
. Another design involved the figure having a giant screen to display Mario's face, but decided against it due to the vacant void left when being turned off. Bennink then came up with an interactive 3x3 brick with a display, something of which the team hadn't seen before, and decided to settle on it. The design went through rigorous testing for durability and strength, resulting in Nintendo dropping 6,000 prototypes to ensure its quality. Many prototypes were taken to
Kyoto Kyoto (; Japanese: , ''Kyōto'' ), officially , is the capital city of Kyoto Prefecture in Japan. Located in the Kansai region on the island of Honshu, Kyoto forms a part of the Keihanshin metropolitan area along with Osaka and Kobe. , the ci ...
workshops Beginning with the Industrial Revolution era, a workshop may be a room, rooms or building which provides both the area and tools (or machinery) that may be required for the manufacture or repair of manufactured goods. Workshops were the onl ...
for further testing, with the help of Nintendo's creative leader,
Takashi Tezuka is a Japanese video game designer, director, and video game producer, producer. He is a senior officer of Nintendo EPD and executive at Nintendo. Career Upon graduating the Design Department of Osaka University of Arts, he joined Nintendo in A ...
. These visits occurred often before they were stopped due to the
COVID-19 pandemic The COVID-19 pandemic, also known as the coronavirus pandemic, is an ongoing global pandemic of coronavirus disease 2019 (COVID-19) caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2). The novel virus was first identif ...
. The sound effects that are emitted from the figure were newly recorded lines from Mario
voice actor Voice acting is the art of performing voice-overs to present a character or provide information to an audience. Performers are called voice actors/actresses, voice artists, dubbing artists, voice talent, voice-over artists, or voice-over talent ...
Charles Martinet Charles Martinet (, ; born September 17, 1955) is an American actor and voice actor, known for his portrayal of both Mario and Luigi in the ''Super Mario'' video game series since 1992. He is also the voice of other characters in the series suc ...
, as well as music from
composer A composer is a person who writes music. The term is especially used to indicate composers of Western classical music, or those who are composers by occupation. Many composers are, or were, also skilled performers of music. Etymology and Defi ...
Koji Kondo. The Lego Super Mario theme was first teased on March 10, 2020, also known as MAR10 / National Mario Day on both the official Nintendo Lego
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, depicting Mario's LED display. The theme itself was then official revealed two days later, when Nintendo released a trailer detailing the sets and overview. Official Lego Stores set up demos for the theme, allowing customers to test it out. The Lego Nintendo Entertainment System was first leaked online by Chinese website VJGamer and German websites Promo Bricks and StoneWars, leaking price and date info. On July 13, 2020, the Lego Twitter account posted a silhouette of the set before being officially revealed the next day. Both the theme and the NES set released on August 1, 2020. Three sets were made available on July 10, 2020. In July 2020, Design Manager Jonathan Bennink and Marketing Director Christian Munk discussed the Lego Group and Nintendo became close collaborators on Super Mario. Jonathan Bennink explained, "But there is also LEGO DNA at the core of it because after that rough patch that we had, with management saying “where are the bricks?”, in one of the online brainstorms we came up with the idea of the start and the finish. And that anything you build in between out of LEGO bricks is a level. This was also the time where we added the colour sensor to it and this meant that Mario didn't just react to the RFID bricks but also any other bricks, because he can read the basic LEGO colours. Now the whole level became interactive. Then we came up with the idea of collecting coins and you can get coins from jumping on the enemies, from beating the challenges. We added a timer to it, you can get blocks that will give you a little bit more time, for example on the Piranha Slide where you spend a lot of time balancing, you want more time. That is how it evolved into what it is now." Christian Munk explained, "I think we have a unique partnership with Nintendo. This is a LEGO line and the LEGO development process but this has truly been cocreated together with the partner – three times a week we are having Skype calls with Nintendo, they have been helping us as Jonathan said with the tech part and also with the game part, what makes this fun for kids to play, so it’s a good Nintendo and LEGO experience. It’s all about being creative, so what we are hoping is the kids will create the coolest and wackiest creations possible and then play them out to see how many coins they can collect." Jonathan Bennink revealed why the upcoming theme doesn't use minifigures and how the interactive character was developed. Jonathan Bennink explained, "Mario himself looks like he is built out of fused LEGO bricks. For instance, his tummy is the car element, the car hood, and his hair is 1×1 LEGO set plates, so he looks like he is built up from LEGO bricks. Then the enemies followed suit, because the line is all about building and creativity we also felt that the enemies needed to be built rather than moulded out of one piece. Boo is super rounded in the game but he is square because it is a LEGO version." Jonathan Bennink and Christian Munk revealed why Super Mario took four years to develop and what they learned from Lego Dimensions. Jonathan Bennink explained, "Yes it did, our bosses are not too happy with it but we made something in the end, so that’s good. It’s definitely about finding the play recipe, that took one and a half years, from that initial idea of an interactive character, then what do you do with him? Because a lot of tech toys out there, they are fun for maybe a day, and then they drop off and here we hope there is a longevity in building levels, just coming up with your own ideas and putting your own creativity into it, and then sharing that with people around you. That just took a little while, then we had to make everything, and then Nintendo was also very concerned about quality and safety so everything that we shipped to them, they dropped five thousand times as well to make sure that it is strong." and Christian Munk explained, "Just to build on that, what also makes me really proud is we have probably one of the first truly interactive play experiences from the LEGO Group. But also what makes it truly unique is it is a hand held interactive play experience where you have the LEGO Super Mario figure in the middle but then you can build this whole world of interactive play around, so you actually build the world yourself. Of course you can follow instructions but you can creatively free build your own level, it’s not special bricks, he reacts to the colour of the bricks, so you can also use the bricks you already have to build a cool world, and then he reacts both to the way you play out the world but also how you have built it, and that’s what I am particularly proud of in this line." Jonathan Bennink discussed the building instructions are digital rather than the traditional printed instructions and explained, "Thank you for that question, as I would really love to explain to everybody why they are not there. We simply couldn't explain this new way to play on paper. We tried to prototype that a lot, believe me, with arrows kind of showing how to jump with Mario... on paper, it's just too difficult to explain. Kids just skip it. Basically, anything that's not a building instruction they skip because they think it's optional. So by putting the building instructions in the app, it also allows us to put videos in the app, and a 2 or 3 second video tells so much more than a page with say 15 arrows kind of flying around trying to explain a movement. And we know from other projects that kids really appreciate the 3D building instructions because they can get a good 3D view of the build and see exactly where the brick is being placed."


List of sets


App

An app titled ''Lego Super Mario'' was developed by
software development Software development is the process of conceiving, specifying, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components. Software development invol ...
studio
UsTwo Ustwo Fampany Limited (typically stylized as ustwo) is a London-based software development studio focused on digital design, such as clean and elegant user interfaces. Founded in 2004, the company had initially served clients in supporting thei ...
for Android,
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
and Fire iOS. It was released on 1 August 2020. Since 2021, players have been able to activate the experience via the app and are not restricted to using only Lego Mario and Luigi, but can instead use any combination of the two characters.


Reception


Super Mario Theme

The theme received generally positive reviews, with most claiming it is a perfect item for kids, but can work for Lego and Mario fans.
CNET ''CNET'' (short for "Computer Network") is an American media website that publishes reviews, news, articles, blogs, podcasts, and videos on technology and consumer electronics globally. ''CNET'' originally produced content for radio and televi ...
's Scott Stein described the theme to be "solid summer entertainment" which allowed for something to do during lockdown, praising the cute, simplistic to build sets as well as the amount of intractability with the theme but criticized the overwhelming amount of open design and a lack of replayability. Many reviews compared the idea to other Nintendo products such as ''
Super Mario Maker is a 2015 side-scrolling platform game and game creation system developed and published by Nintendo for the Wii U, released worldwide in September 2015. Players can create, play, and share courses online, free of charge, based on the styles ...
'' and
Nintendo Labo is a toys-to-life concept developed by Nintendo and released in April 2018. Labo consists of 2 parts, where one part is a game and one part is multiple sheets of cardboard. The games come as kits that include cardboard cut-outs and other materi ...
. For example, Alex Olney of
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other ...
wrote how he realized this was like Mario Maker in a physical form. In the review, he summarized that the Mario figurine is very charming and quite likable as well as citing the simplicity being better suited for younger audiences. However, he did criticize that the level designs and concepts lacked the same charm that the figurine had. Mike Fahey of
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discussed that the best way to play with the theme was to use imagination to enhance the experience. With the figurine, whilst the design started to grow on him, the figurine turned off was unsettling. He felt as a Lego collector, he felt the theme lacked a certain element, adding that more interactive figures could help increase the experience of the theme. In
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's review, Tom Hoggins felt that the homages in the sets added charm to the overall product, praising the idea as a whole, but did point out that the price range of the sets didn't seem to match with the age range, adding the pricing was more for Lego collectors. In July 2020, Lego Super Mario was shortlisted for the Play Creators Awards 2020. In October 2020, Adventures with Mario Starter Course was listed on the
Tesco Tesco plc () is a British multinational groceries and general merchandise retailer headquartered in Welwyn Garden City, England. In 2011 it was the third-largest retailer in the world measured by gross revenues and the ninth-largest in th ...
’s top ten toys for Christmas 2020. In November 2020, Adventures with Mario Starter Course was listed on the Top Toys for Christmas 2020 as selected by ITV's This Morning.


Lego NES

Similar to the Mario theme, this set received positive reviews. Many reviews praised the accuracy of the set to the original design. Other reviews also praise the interactivity with set, mainly with the crank and the console. Kevin Wong of IGN thoroughly enjoyed building the set, even with the long building time. He praised the set for its homages whilst staying faithful to the original design. Graham of Brick Fanatics felt that the NES set was far superior to the Mario theme, praising the functionality and appeal of the set to hardcore Nintendo and Lego fans.


Awards and nominations

In 2020, Adventures with Mario Starter Course (set number: 71360) was awarded "DreamToys" in the Licensed To Thrill category by the
Toy Retailers Association The Toy Retailers Association (formerly British Association of Toy Retailers) is a trade association that represents its members in the UK & Ireland. It promotes the role of the toy retailer and the value of toys to the consumer. It represents ab ...
. In 2021, Lego Super Mario won the NPD Group's Global and European Toy Industry Performance Awards. In February 2021, Character Packs was awarded "Toy of the Year" and also "Collectible of the Year" by the
Toy Association The Toy Association is an American trade association A trade association, also known as an industry trade group, business association, sector association or industry body, is an organization founded and funded by businesses that operate in a s ...
. Bowser's Castle Boss Battle Expansion Set was awarded "Toy of the Year" and also "Playset of the Year" by the Toy Association. In September 2022, Adventures with Peach (set number: 71403) was awarded "Toy of the Year" and also "Playset of the Year" by the Toy Association.


See also

* Lego Prince of Persia *
Lego The Angry Birds Movie Lego ''The Angry Birds Movie'' was a Lego theme based on Rovio Entertainment's video game series of the same name and the same of the film. It was licensed from Columbia Pictures and Rovio Animation. The theme was first introduced in April 2016 ...
*
Lego Minecraft Lego ''Minecraft'' is a Lego theme based on the sandbox video game ''Minecraft''. The theme was first introduced in 2012. Overview The earlier "Micro World" sets feature a group of four interlocking scenes that can be rearranged, with two havin ...
*
Lego Overwatch Lego ''Overwatch'' is a Lego theme based on the video game of the same name. It is licensed from Blizzard Entertainment. The theme was first introduced in October 2018. Subsequent sets based on the upcoming ''Overwatch 2'' are also scheduled to ...
* Lego Sonic the Hedgehog


Notes


References


External links


Official Lego website

Official Nintendo website
{{Super Mario Bros. 35th Anniversary Super Mario Super Mario Products introduced in 2020 Works impacted by the COVID-19 pandemic Super Mario Nintendo toys Super Mario Bros. 35th Anniversary