Legionnaire (computer Game)
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''Legionnaire'' is a
computer wargame A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use an ...
for the
Atari 8-bit The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
series created by Chris Crawford in
1982 Events January * January 1 – In Malaysia and Singapore, clocks are adjusted to the same time zone, UTC+8 (GMT+8.00). * January 13 – Air Florida Flight 90 crashes shortly after takeoff into the 14th Street bridges, 14th Street Bridge in ...
, and released through Avalon Hill. Recreating
Julius Caesar Gaius Julius Caesar (; ; 12 July 100 BC – 15 March 44 BC), was a Roman general and statesman. A member of the First Triumvirate, Caesar led the Roman armies in the Gallic Wars before defeating his political rival Pompey in a civil war, and ...
's campaigns in a semi-historical setting, the player takes command of the Roman legions in real-time battles against the
barbarian A barbarian (or savage) is someone who is perceived to be either Civilization, uncivilized or primitive. The designation is usually applied as a generalization based on a popular stereotype; barbarians can be members of any nation judged by som ...
s.


Gameplay

Similar to Crawford's earlier groundbreaking '' Eastern Front (1941)'' in terms of display and general gameplay, ''Legionnaire'' added a real-time computer opponent, and is one of the earliest examples of a real-time tactics (RTT) game. In the game, the player takes the side of the Romans, playing the role of Julius Caesar and giving orders to their forces in real time. The computer plays as generic barbarian tribes, in blue, with the player's legions in pink. There are three types of units: infantry is represented by a sword, cavalry by a horse head, and Caesar's own Imperial Guard by an eagle. Orders are given to the units by moving a cursor over them with the joystick and then holding down the joystick button; existing commands are displayed as a moving arrow, and new orders can entered by pressing the joystick in the four cardinal directions. Like ''Eastern Front'', the ''Legionnaire'' playfield consists of a large grid of square cells with various terrain features displayed on it. Unlike ''Eastern Front'', the new map includes varying altitudes, displayed as a series of contour lines. Movement is affected by the contours as well as by the underlying terrain, making positional combat an important part of the game's overall strategy. The screen shows only a small portion of the entire map at one time, smooth-scrolling around it when the
joystick A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
-controlled cursor reaches the edge of the screen. Unlike ''Eastern Front'', the map contains no cities or strategic locations, and the game starts with both forces placed at random locations on the map. While the player is entering orders for their units, the computer is calculating moves for its own units. A basic form of multitasking was implemented by having the "easy" jobs of reading the joystick and recording the user's inputs during the vertical blank interrupt (VBI), while the computer AI ran during non-interrupt time. The player is forced to search the map for the enemy and then attempt to gather their units into a fighting line on favorable terrain. The challenge is doing this quickly enough, before the enemy forces arrive and attack your units piecemeal. As in ''Eastern Front'', the AI is not particularly strong, but the real-time action makes the game more difficult, as well as eliminating several "tricks" one could use to fool the AI. The game lacks any strategic component driving the gameplay, so it is possible for the player to simply move to an advantageous position, form up a solid line, and wait. Historically, Roman forces were in general much more adept in close combat than their barbarian opponents and would win any one-on-one fight. The game's scoring system attempted to make up for this, awarding higher points for faster victories. In pursuit of a higher score the player is forced to seek out and attack the barbarian units on terms that might not be as favorable and which, without quick retreats after combat, might result in encirclement or exhaustion.


Development

Chris Crawford wrote an early version of ''Legionnaire'' for the Commodore PET in
1979 Events January * January 1 ** United Nations Secretary-General Kurt Waldheim heralds the start of the ''International Year of the Child''. Many musicians donate to the ''Music for UNICEF Concert'' fund, among them ABBA, who write the song ...
, his platform before moving to
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
. This was a fairly simple game using character graphics and featuring a limited amount of logic. He later ported this to the Atari platform and released it as ''Centurion'', but the game saw limited sales. After writing ''Eastern Front (1941)'', Crawford was looking for ways to use the new scrolling-map technology introduced in that game. Avalon Hill had approached Crawford with positive comments about ''Eastern Front'', and he promised to make a game for them. After three months of preliminary work, he started development in January 1982, delivering the first version in February and a final version in June. Crawford published an article on game design in the December 1982 issue of '' BYTE'', using ''Legionnaire'' as an example. ''Legionnaire'' was the last game Crawford would release using the original ''Eastern Front'' engine. His next game for the Atari was '' Excalibur'', which used a different model of interaction based on moving from room to room within a virtual castle. When Atari collapsed in 1984, he turned his attention to the Macintosh computer, releasing the famous '' Balance of Power'' in
1985 The year 1985 was designated as the International Youth Year by the United Nations. Events January * January 1 ** The Internet's Domain Name System is created. ** Greenland withdraws from the European Economic Community as a result of a ...
.


Reception

''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' in 1982 described ''Legionnaire'' as "a game that anyone can sit down and play without reading endless instructions or learning complex strategies". The reviewer stated that "the real time action in this game is my favorite point ... I know I'll be at the computer for an hour at the most", and concluded it was "as challenging as ''Eastern Front'' and immensely more playable". In 1990 and 1993 surveys of strategy and war games, however, the magazine gave the game two-plus stars out of five, calling it a "marginally historical simulation of Roman tactics". '' Compute!'' compared the game to ''Eastern Front'' and felt it would "appeal to a much broader audience because the game is faster-paced, has fewer units to control, and is, therefore, a faster game." '' Softline'' called ''Legionnaire'' "a well-documented and thought-out program ... easy to learn and difficult to play well", with graphics that were "a fine piece of work", and concluded that "On a scale of 1 to 100, this is a 95". ''Creative Computing''s review was mixed, calling it a "successful effort" but pointing out several issues. ''InfoWorld''s lengthy review was much more positive, rating it highly in its checkbox review, but giving a somewhat more muted conclusion that "Legionnaire is a special game for a certain kind of player." ''BYTE'' mocked ''Legionnaire''s cover art as being of poor quality, but called the game "great entertainment, even for those who haven't been war-game fans before". A later review called it "the perfect solitaire game", citing as improvements on ''Eastern Front'' multiple scenarios and durations and real-time play, and concluded that ''Legionnaire'' "is a wonderful game that ... combines the graphics and movement of arcade games with the depth of strategy games". By contrast, ''BYTE'' columnist Jerry Pournelle, a fan of Avalon Hill board games, disliked ''Legionnaire''. He stated that its real-time made it "an arcade game masquerading as a game of strategy", and described the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
version's interface and graphics as poor. ''The Addison-Wesley Book of Atari Software 1984'' gave the game an overall A rating, criticizing the "annoying" sound but praising the graphics, and concluded that it was "a very good introduction to war game playing".


Legacy

''Legionnaire'' was nominated for "Best Adventure Game for Home Computer" at the 1983 Origins Game Fair. Even as the game was being released, however, Crawford expressed his doubt that it would have the lasting power of ''Eastern Front''. He later wrote in ''
Chris Crawford on Game Design ''Chris Crawford on Game Design'' () is a book about computer and video game design by Chris Crawford. Although referred to as the second edition of '' The Art of Computer Game Design'', it is in fact a completely new book. It was published by Pe ...
'' that he considered it competent, but "Neither the original version nor the Avalon-Hill version of the game was a great game ...certainly no masterpiece. It was good experience for me, but I would have spent my time better had I moved on to something that fired my imagination." In 2013, Crawford publicly released the source code of several of his games, including ''Legionnaire''.


References


Bibliography

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External links


''Legionnaire''
at
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''Legionnaire''
at Atari Mania {{Avalon Hill 1982 video games Apple II games Atari 8-bit family games Avalon Hill video games Chris Crawford (game designer) games Commercial video games with freely available source code Commodore 64 games Computer wargames Depictions of Julius Caesar in video games Real-time strategy video games Real-time tactics video games Video games developed in the United States Video games set in the Roman Empire