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Legend Entertainment Company was an American
developer Developer may refer to: Computers *Software developer, a person or organization who develop programs/applications *Video game developer, a person or business involved in video game development, the process of designing and creating games *Web deve ...
and
publisher Publishing is the activity of making information, literature, music, software and other content available to the public for sale or for free. Traditionally, the term refers to the creation and distribution of printed works, such as books, newsp ...
of
computer game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
s, best known for creating adventure titles throughout the 1990s. The company was founded by
Bob Bates Robert Bates (born December 11, 1953) is an American computer game designer. One of the early designers of interactive fiction games, he was co-founder of Challenge, Inc., which created games in the 1980s for the pioneering company Infocom. ...
and Mike Verdu, both veterans of the
interactive fiction '' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the ...
studio
Infocom Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called ''Cornerstone (software), Cornerstone''. ...
that shut down in 1989. Legend's first two games, '' Spellcasting 101: Sorcerers Get All the Girls'' and ''
Timequest ''Timequest'' is an interactive fiction game released by Legend Entertainment, and written by Bob Bates. The game can be played online at the Internet Archive. Plot In the year 2090 AD, the use of time machines (called interkrons) is regulated b ...
,'' had strong sales that sustained the company. Legend also profited from negotiating
license A license (or licence) is an official permission or permit to do, use, or own something (as well as the document of that permission or permit). A license is granted by a party (licensor) to another party (licensee) as an element of an agreeme ...
s to popular book series, allowing them to create notable game adaptations such as '' Companions of Xanth'' (based on ''
Demons Don't Dream ''Demons Don't Dream'' is a fantasy novel by American writer Piers Anthony published in 1993, the sixteenth book in the ''Xanth'' series. The ''Companions of Xanth'' computer game was marketed in a box set along with the novel. The game and nov ...
'' by Piers Anthony) and '' Gateway'' (based on the eponymous novel by
Frederik Pohl Frederik George Pohl Jr. (; November 26, 1919 â€“ September 2, 2013) was an American science-fiction writer, editor, and fan, with a career spanning nearly 75 years—from his first published work, the 1937 poem "Elegy to a Dead Satelli ...
)''.'' Legend also earned a reputation for comedic adventures, with numerous awards for ''
Eric the Unready ''Eric the Unready'' is an adventure game developed and published by Legend Entertainment for MS-DOS in 1993. ''Eric the Unready'' is a parody of the fantasy genre in general, though it parodies numerous other topics as well, ranging from '' Star ...
'' in 1993. As the technology of the game industry changed, Legend continued to expand its
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
to take advantage of higher
graphical Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture, ...
fidelity,
mouse A mouse ( : mice) is a small rodent. Characteristically, mice are known to have a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. The best known mouse species is the common house mouse (''Mus musculus' ...
support, and the increased media storage of the
compact disc The compact disc (CD) is a Digital media, digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then rele ...
. These industry changes led to difficult competition by the mid-1990s, especially in the adventure game genre. Legend secured an investment from book publishing company
Random House Random House is an American book publisher and the largest general-interest paperback publisher in the world. The company has several independently managed subsidiaries around the world. It is part of Penguin Random House, which is owned by Germ ...
and developed additional book adaptations, such as ''
Death Gate ''Death Gate'' is an adventure game loosely based on Margaret Weis and Tracy Hickman's fantasy book series ''The Death Gate Cycle''. Legend Entertainment released it for MS-DOS compatible operating systems in 1994. It received several awards. The ...
'' and ''
Shannara ''Shannara'' is a series of high fantasy novels written by Terry Brooks, beginning with ''The Sword of Shannara'' in 1977 and concluding with ''The Last Druid'' which was released in October 2020; there is also a prequel, ''First King of Shann ...
'', as well as original titles such as ''
Mission Critical A mission critical factor of a system is any factor (component, equipment, personnel, process, procedure, software, etc.) that is essential to business operation or to an organization. Failure or disruption of mission critical factors will resu ...
''. However, the company's expenses for graphics were rising without a similar increase in sales, causing Random House to exit the game industry. Legend found game publishers to take over marketing and distribution so it could focus its efforts exclusively on development. While the studio's adventure titles suffered in the changing marketplace, working with game publishers allowed Legend to experiment with more action-oriented titles such as ''
Star Control 3 ''Star Control 3'' is a 1996 action-adventure game developed by Legend Entertainment and published by Accolade. The third installment in the '' Star Control'' trilogy, the game was released for MS-DOS in 1996 and Mac OS in 1998. The story take ...
''. In its final years, Legend fully pivoted to
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
s thanks to a growing relationship with ''
Unreal Unreal may refer to: Books and TV * ''Unreal'' (short story collection), a 1985 book of short stories by Paul Jennings * ''Unreal'' (TV series), a 2015 television drama series on Lifetime Computing and games * ''Unreal'' (video game series), ...
'' developer Tim Sweeney and an acquisition by publisher GT Interactive. The studio released the 1999 game adaptation of ''The Wheel of Time'' book series, designed using the
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres ...
as a first-person action game. However, Legend's sales continued to dwindle, followed by the difficult development and commercial failure of '' Unreal II: The Awakening'' in 2003. The studio was shut down in January 2004, with staff moving to other game companies.


History


Origins

Legend Entertainment was founded in 1989 by
Bob Bates Robert Bates (born December 11, 1953) is an American computer game designer. One of the early designers of interactive fiction games, he was co-founder of Challenge, Inc., which created games in the 1980s for the pioneering company Infocom. ...
and Mike Verdu. The duo met in the 1980s working at
Infocom Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called ''Cornerstone (software), Cornerstone''. ...
, a critically acclaimed
developer Developer may refer to: Computers *Software developer, a person or organization who develop programs/applications *Video game developer, a person or business involved in video game development, the process of designing and creating games *Web deve ...
of
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
s and
interactive fiction '' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the ...
. After the commercial success of the '' Zork'' series, Activision acquired Infocom in 1986. They closed the studio three years later due to rising costs, falling profits, and technical issues with
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
. Bates decided to seek investment for a new game company, hoping to succeed where Infocom had declined. He told investors that the adventure genre was still viable, but it needed to evolve beyond just text. After securing funding from defense contractor American Systems Corporation, Legend Entertainment opened by the end of the year, choosing the name "Legend" for its connotations in storytelling. Through its lifetime, the studio operated out of Chantilly, Virginia, the home of American Systems Corporation. Initially, the studio recruited former colleagues from Infocom for their experience, including programmer Mark Poesch, and
Steve Meretzky Steven Eric Meretzky (born May 1, 1957)
''Infocom''. Retrieved July 11, 2011.
is an American
as an author and developer. Founder Bob Bates worked with Meretzky on the company's first games. Although they had experience developing an adventure
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
at Infocom, Legend hired an outside team to develop their new
text parser {{Refimprove, date=August 2007 In adventure games, a text parser takes typed input (a command) from the player and simplifies it to something the game can understand. Usually, words with the same meaning are turned into the same word (e.g. "take" a ...
in order to avoid infringing the copyright of their old Infocom engine. Legend's debut title was '' Spellcasting 101: Sorcerers Get All the Girls,'' which expanded on Infocom's text-based adventures by adding graphics for each of the game's rooms. Meretzky described this as a "fusion of the depth and detail of Infocom games with a graphical presentation that would be more in keeping with what audiences circa 1990 demanded", which led to greater sales than their former studio had. Although Legend was worried that the game's raunchy humor might upset their investors in the defense industry, they were relieved that their investors were supportive. At the same time, Bates was developing ''
Timequest ''Timequest'' is an interactive fiction game released by Legend Entertainment, and written by Bob Bates. The game can be played online at the Internet Archive. Plot In the year 2090 AD, the use of time machines (called interkrons) is regulated b ...
'' with the goal of proving there was still a market for adventure games with intricate puzzles. Legend released ''Timequest'' the following year. These first two games earned attention for continuing the legacy of Infocom and signaled a potential rebirth for the adventure game genre. Legend also benefitted from a strong relationship with traditional book publishers, securing licensing deals for their team's favorite authors while costs were still low. One of the first major licenses was
Frederik Pohl Frederik George Pohl Jr. (; November 26, 1919 â€“ September 2, 2013) was an American science-fiction writer, editor, and fan, with a career spanning nearly 75 years—from his first published work, the 1937 poem "Elegy to a Dead Satelli ...
's
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
novel '' Gateway'', adapted into a game of the same name using Legend's now-established adventure game engine. While all of Legend's games featured graphics, it was possible to turn off graphics for their first few games, and play them as if they were classic text adventures. By the end of 1992, Legend were able to buy back American Systems Corporation's stake in the company, and they were selling enough games to easily sustain themselves.


Point-and-click adventures

In 1993, Legend released '' Gateway II'' as their last graphic adventure that could still be played in a text-only mode. The studio continued to expand their game engine, adapting to the popularity of the
mouse A mouse ( : mice) is a small rodent. Characteristically, mice are known to have a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. The best known mouse species is the common house mouse (''Mus musculus' ...
and the increased media storage of the
compact disc The compact disc (CD) is a Digital media, digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then rele ...
. The first project to take advantage of
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both comput ...
technology was '' Companions of Xanth'', which signaled Legend's shift from traditional text adventures to a point-and-click interface. Programmer Michael Lindner had gained valuable design experience from working on ''Gateway'', allowing him to create ''Companions of Xarth'' as a solo project. Based on the novel ''
Demons Don't Dream ''Demons Don't Dream'' is a fantasy novel by American writer Piers Anthony published in 1993, the sixteenth book in the ''Xanth'' series. The ''Companions of Xanth'' computer game was marketed in a box set along with the novel. The game and nov ...
'' by Piers Anthony, the game was the first of several games built on the same graphic adventure engine. ''Companions of Xarth'' was released in 1993, followed by the release of ''
Eric the Unready ''Eric the Unready'' is an adventure game developed and published by Legend Entertainment for MS-DOS in 1993. ''Eric the Unready'' is a parody of the fantasy genre in general, though it parodies numerous other topics as well, ranging from '' Star ...
''. The latter game received several awards and nominations, particularly ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
''s Adventure Game of the Year in 1993 (as a tie with '' Star Control II''). With the release of ''Companions of Xanth'' and ''Eric the Unready,'' Legend earned a reputation for comedic adventures. However, Legend's business also began to shift with rising production costs for game graphics. Around this time, Mark Poesch joined full-time as the director of
research and development Research and development (R&D or R+D), known in Europe as research and technological development (RTD), is the set of innovative activities undertaken by corporations or governments in developing new services or products, and improving existi ...
. In 1994, Legend enabled Glen Dahlgren to release his first solo project as ''
Death Gate ''Death Gate'' is an adventure game loosely based on Margaret Weis and Tracy Hickman's fantasy book series ''The Death Gate Cycle''. Legend Entertainment released it for MS-DOS compatible operating systems in 1994. It received several awards. The ...
'', an adaptation of Margaret Weis and Tracy Hickman's fantasy book series ''
The Death Gate Cycle ''The Death Gate Cycle'' is a seven-part series (heptalogy) of fantasy novels written by Margaret Weis and Tracy Hickman. The main conflict is between two powerful races, the Sartan and the Patryns, which branched off from humans following a nucl ...
''. That same year, Legend released ''
Superhero League of Hoboken ''Superhero League of Hoboken'' is an adventure and role-playing video game developed and published by Legend Entertainment. Designed by Steve Meretzky, the game combines the superhero, comedy and post-apocalypse genres. It was available on bot ...
'', where writer Steve Meretzky updated his brand of comedy. The game was nominated for ''Computer Gaming World''s 1994 "Role-Playing Game of the Year" award, praising Meretzky's comedic dialog and imagination. However, the game sold fewer than 25,000 copies and became Meretzky's last title with Legend. Adventure games were at their peak in the early 1990s, but the studio was facing difficult competition in the genre from Sierra On-Line and LucasArts, who had larger budgets and greater sales. By 1995, Legend attracted a major investment from book publisher
Random House Random House is an American book publisher and the largest general-interest paperback publisher in the world. The company has several independently managed subsidiaries around the world. It is part of Penguin Random House, which is owned by Germ ...
, who created a new division called Random Soft to enter the
multimedia Multimedia is a form of communication that uses a combination of different content forms such as text, audio, images, animations, or video into a single interactive presentation, in contrast to tradition ...
software industry. At the time, this investment secured Legend from the rising competition due to the booming interest in CD-ROM-based games. Their relationship with Random House also encouraged them to work with more of their authors, leading to the 1995 release of ''
Shannara ''Shannara'' is a series of high fantasy novels written by Terry Brooks, beginning with ''The Sword of Shannara'' in 1977 and concluding with ''The Last Druid'' which was released in October 2020; there is also a prequel, ''First King of Shann ...
'' based on the eponymous novels by
Terry Brooks Terence Dean Brooks (born January 8, 1944) is an American writer of fantasy fiction. He writes mainly epic fantasy, and has also written two film novelizations. He has written 23 ''New York Times'' bestsellers during his writing career, and has ...
. The same year, Legend released ''
Mission Critical A mission critical factor of a system is any factor (component, equipment, personnel, process, procedure, software, etc.) that is essential to business operation or to an organization. Failure or disruption of mission critical factors will resu ...
'', which became notable for the role of Michael Dorn, of '' Star Trek: The Next Generation'' fame. These games were the studio's most graphically complex thus far, but sales were not enough to offset their rising development costs. Random House decided to abandon its ventures into interactive fiction and terminated their partnership with Legend. Both Legend founders described this period as a "blessing and a curse", gaining higher graphical fidelity and simplified development on a single compact disc, but slowly watching their costs rise until their games were no longer commercially sustainable. In hindsight, Bates lamented the loss of the text interface, which removed the "magic" of having players see that the game recognized and rewarded surprising inputs. Meretzky also felt the shift towards graphics made the games easier and less literary, as well as more expensive.


Transformation and dissolution

In the late 1990s, Legend began seeking new partners to sustain the company, particularly game publishers. This led to new opportunities for Legend, working with publisher Take-Two Interactive for ''
Callahan's Crosstime Saloon Callahan's Place is a fictional bar with strongly community-minded and empathetic clientele, part of the fictional universe of American writer Spider Robinson. It appears in the ''Callahan's Crosstime Saloon'' stories (compiled in the ...
'', and working with
Accolade The accolade (also known as dubbing or adoubement) ( la, benedictio militis) was the central act in the rite of passage ceremonies conferring knighthood in the Middle Ages. From about 1852, the term ''accolade'' was used much more generally to ...
for ''
Star Control 3 ''Star Control 3'' is a 1996 action-adventure game developed by Legend Entertainment and published by Accolade. The third installment in the '' Star Control'' trilogy, the game was released for MS-DOS in 1996 and Mac OS in 1998. The story take ...
''. The creators of the first two '' Star Control'' games had moved onto other projects, so Accolade hired Legend to create the third game because of the team's enthusiasm for the series. As Legend was beginning to explore opportunities outside the adventure game genre, ''Star Control 3'' combined aspects of adventure, action, and strategy games. The 1996 release was considered a modest commercial success, surpassing 100,000 sales in its first two months of distribution. Legend continued to report sales of 100,000–150,000 copies for their adventure games, at a time where the future of the adventure genre was in question. However, 1997 brought the commercial failure of ''Callahan's Crosstime Saloon,'' an adaptation of
Spider Robinson Spider Robinson (born November 24, 1948) is an American-born Canadian list of science fiction authors, science fiction author. He has won a number of awards for his hard science fiction and humorous stories, including the Hugo Award 1977 and 198 ...
's ''Callahan'' book series that was poorly marketed by Take-Two. In 1998, Legend released a game adaptation of
John Saul John Saul (born February 25, 1942) is an American author of suspense and horror novels. Most of his books have appeared on the ''New York Times'' Best Seller List. . Biography Born in Pasadena, Saul grew up in Whittier, California, and grad ...
's ''
Blackstone Chronicles ''The Blackstone Chronicles'' is a serialized novel by American Horror fiction, horror and suspense author John Saul. The series consists of six installments and takes place in a fictional New Hampshire town called Blackstone. The series has been ...
'', which ultimately became their final adventure game release. While the company still experienced sales growth each year, the adventure genre was being outsold by other genres. Legend shifted strategies with the rising popularity of the
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
. Game developer Tim Sweeney was developing an engine that would eventually become the
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres ...
, and Legend designer Glen Dahlgren impressed Sweeney with a vision for ''
The Wheel of Time ''The Wheel of Time'' is a series of high fantasy novels by American author Robert Jordan, with Brandon Sanderson as a co-author for the final three novels. Originally planned as a six-book series, ''The Wheel of Time'' spans 14 volumes, in a ...
'' (based on the book series). This led to a partnership with
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, M ...
, which led Legend to be acquired by publisher GT Interactive in 1999, as the publisher had worked with both Legend and Epic. Legend released ''The Wheel of Time'' in 1999, a first-person action game that represented a major shift from their reputation for adventure games. The game enjoyed more critical than commercial success, overshadowed by other major titles in the first-person shooter genre. Bates lamented that "it was hard to watch as adventure games became less popular. But it was exciting to take our expertise in storytelling and puzzle design into a whole new genre." After a difficult year for parent company GT Interactive, they were acquired by French game company Infogrames. Legend co-founder Mike Verdu left the company in 2001, deciding he was not happy in the multi-national corporate environment. Although Bates had similar feelings, he continued with the company. Epic Games was impressed with Legend's work on ''The Wheel of Time''s story and their skill with the Unreal Engine, and agreed to let Legend develop the sequel to ''
Unreal Unreal may refer to: Books and TV * ''Unreal'' (short story collection), a 1985 book of short stories by Paul Jennings * ''Unreal'' (TV series), a 2015 television drama series on Lifetime Computing and games * ''Unreal'' (video game series), ...
''. Epic president Mark Rein announced that ''
Unreal II ''Unreal II: The Awakening'' is a first-person shooter video game developed by Legend Entertainment and published by Infogrames under the Atari brand for Microsoft Windows, the game was later ported to Microsoft's Xbox console by Tantalus. It ...
'' was expected to be released in late 2000. However, the game's development was fraught with challenges, and the 2003 release was met with an underwhelming reception. ''Unreal II'' would be Legend's final game, by which point GT Interactive had been rebranded to
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
. Legend pitched a few ideas to their parent company, conversing with Atari's offices in New York and Infogrames's in France. However, none of Legend's ideas fit with the company's corporate strategy. After shipping the '' Unreal II: eXpanded MultiPlayer'' expansion, Atari shut down Legend Entertainment on January 16, 2004. Many of the former Legend staff went on to have successful careers elsewhere in the industry. Bob Bates became the chief creative officer for Zynga, Glen Dahlgren became one of the lead designers on ''
Star Trek Online ''Star Trek Online'' is a massively multiplayer online role-playing game (MMORPG) developed by Cryptic Studios based on the ''Star Trek'' franchise. The game is set in the 25th century, 30 years after the events of '' Star Trek: Nemesis''. ''Sta ...
'', and Mark Poesch became a developer at
AOL AOL (stylized as Aol., formerly a company known as AOL Inc. and originally known as America Online) is an American web portal and online service provider based in New York City. It is a brand marketed by the current incarnation of Yahoo (2017â ...
and
Accenture Accenture plc is an Irish-American professional services company based in Dublin, specializing in information technology (IT) services and consulting. A ''Fortune'' Global 500 company, it reported revenues of $61.6 billion in 2022. Accentur ...
. Mike Verdu became an executive producer at
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
, before becoming a vice president at
Facebook Facebook is an online social media and social networking service owned by American company Meta Platforms. Founded in 2004 by Mark Zuckerberg with fellow Harvard College students and roommates Eduardo Saverin, Andrew McCollum, Dustin M ...
and later
Netflix Netflix, Inc. is an American subscription video on-demand over-the-top streaming service and production company based in Los Gatos, California. Founded in 1997 by Reed Hastings and Marc Randolph in Scotts Valley, California, it offers a fil ...
.


Games


Notes


References


External links

* * {{Portal bar, Company, Video games 1989 establishments in Virginia 2004 disestablishments in Virginia American companies disestablished in 2004 American companies established in 1989 Companies based in Fairfax County, Virginia Defunct companies based in Virginia Defunct video game companies of the United States Infocom Video game companies disestablished in 2004 Video game companies established in 1989 Video game development companies