Lambertian Diffuse Lighting Model
   HOME

TheInfoList



OR:

In optics, Lambert's cosine law says that the radiant intensity or luminous intensity observed from an ideal diffusely reflecting surface or ideal diffuse radiator is directly proportional to the cosine of the angle ''θ'' between the direction of the incident light and the surface normal; I = I0cos(''θ'').RCA Electro-Optics Handbook, p.18 ffModern Optical Engineering, Warren J. Smith, McGraw-Hill, p. 228, 256 The law is also known as the cosine emission law or Lambert's emission law. It is named after Johann Heinrich Lambert, from his '' Photometria'', published in 1760. A surface which obeys Lambert's law is said to be ''Lambertian'', and exhibits Lambertian reflectance. Such a surface has the same radiance when viewed from any angle. This means, for example, that to the human eye it has the same apparent brightness (or
luminance Luminance is a photometric measure of the luminous intensity per unit area of light travelling in a given direction. It describes the amount of light that passes through, is emitted from, or is reflected from a particular area, and falls withi ...
). It has the same radiance because, although the emitted power from a given area element is reduced by the cosine of the emission angle, the solid angle, subtended by surface visible to the viewer, is reduced by the very same amount. Because the ratio between power and solid angle is constant, radiance (power per unit solid angle per unit projected source area) stays the same.


Lambertian scatterers and radiators

When an area element is radiating as a result of being illuminated by an external source, the
irradiance In radiometry, irradiance is the radiant flux ''received'' by a ''surface'' per unit area. The SI unit of irradiance is the watt per square metre (W⋅m−2). The CGS unit erg per square centimetre per second (erg⋅cm−2⋅s−1) is often used ...
(energy or photons/time/area) landing on that area element will be proportional to the cosine of the angle between the illuminating source and the normal. A Lambertian scatterer will then scatter this light according to the same cosine law as a Lambertian emitter. This means that although the radiance of the surface depends on the angle from the normal to the illuminating source, it will not depend on the angle from the normal to the observer. For example, if the moon were a Lambertian scatterer, one would expect to see its scattered brightness appreciably diminish towards the
terminator Terminator may refer to: Science and technology Genetics * Terminator (genetics), the end of a gene for transcription * Terminator technology, proposed methods for restricting the use of genetically modified plants by causing second generation s ...
due to the increased angle at which sunlight hit the surface. The fact that it does not diminish illustrates that the moon is not a Lambertian scatterer, and in fact tends to scatter more light into the
oblique angle In Euclidean geometry, an angle is the figure formed by two rays, called the '' sides'' of the angle, sharing a common endpoint, called the ''vertex'' of the angle. Angles formed by two rays lie in the plane that contains the rays. Angles are ...
s than a Lambertian scatterer. The emission of a Lambertian radiator does not depend on the amount of incident radiation, but rather from radiation originating in the emitting body itself. For example, if the sun were a Lambertian radiator, one would expect to see a constant brightness across the entire solar disc. The fact that the sun exhibits limb darkening in the visible region illustrates that it is not a Lambertian radiator. A black body is an example of a Lambertian radiator.


Details of equal brightness effect

The situation for a Lambertian surface (emitting or scattering) is illustrated in Figures 1 and 2. For conceptual clarity we will think in terms of photons rather than energy or luminous energy. The wedges in the circle each represent an equal angle ''d''Ω, of an arbitrarily chosen size, and for a Lambertian surface, the number of photons per second emitted into each wedge is proportional to the area of the wedge. The length of each wedge is the product of the diameter of the circle and cos(''θ''). The maximum rate of photon emission per unit solid angle is along the normal, and diminishes to zero for ''θ'' = 90°. In mathematical terms, the radiance along the normal is ''I'' photons/(s·m2·sr) and the number of photons per second emitted into the vertical wedge is . The number of photons per second emitted into the wedge at angle ''θ'' is . Figure 2 represents what an observer sees. The observer directly above the area element will be seeing the scene through an aperture of area ''dA''0 and the area element ''dA'' will subtend a (solid) angle of ''d''Ω0, which is a portion of the observer's total angular field-of-view of the scene. Since the wedge size ''d''Ω was chosen arbitrarily, for convenience we may assume without loss of generality that it coincides with the solid angle subtended by the aperture when "viewed" from the locus of the emitting area element dA. Thus the normal observer will then be recording the same photons per second emission derived above and will measure a radiance of : I_0=\frac photons/(s·m2·sr). The observer at angle ''θ'' to the normal will be seeing the scene through the same aperture of area ''dA''0 (still corresponding to a ''d''Ω wedge) and from this oblique vantage the area element ''dA'' is foreshortened and will subtend a (solid) angle of ''d''Ω0 cos(''θ''). This observer will be recording photons per second, and so will be measuring a radiance of : I_0=\frac =\frac photons/(s·m2·sr), which is the same as the normal observer.


Relating peak luminous intensity and luminous flux

In general, the luminous intensity of a point on a surface varies by direction; for a Lambertian surface, that distribution is defined by the cosine law, with peak luminous intensity in the normal direction. Thus when the Lambertian assumption holds, we can calculate the total
luminous flux In photometry, luminous flux or luminous power is the measure of the perceived power of light. It differs from radiant flux, the measure of the total power of electromagnetic radiation (including infrared, ultraviolet, and visible light), in th ...
, F_\text, from the peak luminous intensity, I_, by integrating the cosine law: \begin F_\text &= \int_0^ \int_0^ \cos(\theta) \, I_\, \sin(\theta)\,d\theta\,d\phi\\ &= 2\pi\cdot I_\int_0^\cos(\theta)\sin(\theta)\,d\theta \\ &= 2\pi\cdot I_\int_0^\frac\,d\theta \end and so :F_\text=\pi\,\mathrm\cdot I_ where \sin(\theta) is the determinant of the
Jacobian matrix In vector calculus, the Jacobian matrix (, ) of a vector-valued function of several variables is the matrix of all its first-order partial derivatives. When this matrix is square, that is, when the function takes the same number of variables as ...
for the unit sphere, and realizing that I_ is luminous flux per steradian.Incropera and DeWitt, ''Fundamentals of Heat and Mass Transfer'', 5th ed., p.710. Similarly, the peak intensity will be 1/(\pi\,\mathrm) of the total radiated luminous flux. For Lambertian surfaces, the same factor of \pi\,\mathrm relates
luminance Luminance is a photometric measure of the luminous intensity per unit area of light travelling in a given direction. It describes the amount of light that passes through, is emitted from, or is reflected from a particular area, and falls withi ...
to luminous emittance, radiant intensity to
radiant flux In radiometry, radiant flux or radiant power is the radiant energy emitted, reflected, transmitted, or received per unit time, and spectral flux or spectral power is the radiant flux per unit frequency or wavelength, depending on whether the Spec ...
, and radiance to radiant emittance. Radians and steradians are, of course, dimensionless and so "rad" and "sr" are included only for clarity. Example: A surface with a luminance of say 100 cd/m2 (= 100 nits, typical PC monitor) will, if it is a perfect Lambert emitter, have a luminous emittance of 100π lm/m2. If its area is 0.1 m2 (~19" monitor) then the total light emitted, or luminous flux, would thus be 31.4 lm.


See also

* Transmittance * Reflectivity * Passive solar building design * Sun path


References

{{DEFAULTSORT:Lambert's Cosine Law Radiometry Photometry 3D computer graphics Scattering