Knowledge Machine
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The Knowledge Machine is a concept of
Seymour Papert Seymour Aubrey Papert (; 29 February 1928 – 31 July 2016) was a South African-born American mathematician, computer scientist, and educator, who spent most of his career teaching and researching at MIT. He was one of the pioneers of artificial ...
, which is intended to enable children to explore any situation and engage them completely. Although Papert never clearly defined the Knowledge Machine, one interpretation is a
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), educ ...
device that allows the user to slip into any situation and have a simulated experience of that situation. The Knowledge Machine (KM) is also a developed system at the University of Texas for
knowledge representation and reasoning Knowledge representation and reasoning (KRR, KR&R, KR²) is the field of artificial intelligence (AI) dedicated to representing information about the world in a form that a computer system can use to solve complex tasks such as Computer-aided diag ...
within the
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
field. km was developed and continues to be actively maintained b
Peter Clark
an
Bruce Porter


References

* Piotr Wozniak,

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