King's Valley II
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''King's Valley II: The Seal of El Giza'' is a game for
MSX1 Homeobox protein MSX-1, is a protein that in humans is encoded by the ''MSX1'' gene. MSX1 transcripts are not only found in thyrotrope-derived TSH cells, but also in the TtT97 thyrotropic tumor, which is a well differentiated hyperplastic tissue ...
and
MSX2 MSX is a standardized home computer architecture, announced by Microsoft and ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, then vice-p ...
computers by
Konami , is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machin ...
. It is a sequel to ''
King's Valley ''King's Valley'' is a platform game released by Konami for MSX in 1985. The game is considered a spiritual successor to Konami's earlier arcade game ''Tutankham'' (1982), employing similar concepts such as treasure hunting in Egyptian tombs an ...
'' from 1985. The MSX2 version only saw a release in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
. The same goes for a very rare "contest" version. The contest was about making levels with the games' built-in level editor, held by four Japanese MSX magazines, two of them are MSX.FAN and Beep. The winners of this contest received a gold cartridge with the twenty custom stages on it. Custom levels can be saved to either a disk or tape, and the levels are interchangeable between both the MSX1 and MSX2 versions.


Story

The game is set into the far future, when inter-planetary archaeologist Vick XIII, makes a choking discovery. The pyramids on Earth are malfunctioning devices of alien origin with enough energy to destroy Earth. It is up to Vick to switch off the core functions of El Giza.


Gameplay

The game consists of six pyramids each with its own wall engravings and color pattern; every pyramid contains 10 levels. The idea of the game is to collect crystals called soul stones in each level by solving the different puzzles and evading or killing the enemies using the many tools and weapons available to unlock the exit door that will take the players to the next level.


Versions

The later Konami game '' Castlevania: Portrait of Ruin'' for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
reuses the stage musics "In Search of the Secret Spell" and "Sandfall" for the Egyptian area of the game."Portrait of Ruin Weirdness Page"
The Castlevania Dungeon. Retrieved 31 January 2010. The MSX 2 version was the same game except minor changes like the music was remixed and some of the items and backgrounds recolored. '' Castlevania: Harmony of Despair'' uses a remix of the Stage Clear theme as the Stage Clear theme for Chapter 7: Beauty, Desire, Situation Dire (not found on the OST).


References

{{Reflist 1988 video games Ancient Egypt in fiction Konami games MSX games MSX2 games Puzzle video games Video games scored by Kinuyo Yamashita Video games scored by Michiru Yamane Video games set in Egypt Video games developed in Japan