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Kille (pronounced or ), also called Harlequin, Cambio, Campio, Kambio or Kamfio, is a game played with special
playing cards A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a fi ...
, dating from a mediaeval French
gambling game Gambling (also known as betting or gaming) is the wagering of something of Value (economics), value ("the stakes") on a Event (probability theory), random event with the intent of winning something else of value, where instances of strategy (ga ...
. In Sweden, the game had its heyday during the 1750s, but it is one of the oldest card games still played.Insert sheet in Killelek from Offason. ''Regler för Killespelet – Historik''. Dan Glimne.


History

The French gambling game of
Coucou Coucou (also called Cuckoo, As Qui Court or Hère) is an historical French card game that uses a pack of 32 or 52 cards and is played by five to twenty players. It is unusual for being played with only a single card in hand. As a shedding game, th ...
was invented in France around 1500 and spread across Central Europe. In the late 17th century, an Italian manufacturer produced a deck of cards adapted for the game. The game was named
Cuccú Gnav is a traditional game that is played with either cards or wooden pieces. Related games are Gnaio, Cuccù, Hexenspiel or Vogelspiel, Kille (also called Cambio, Campio, Camphio, Camfio or Kamfio), Coucou and Ranter Go Round. The game can be ...
after its highest card. Cuccú had 38 cards and two cards of each denomination (thus 19 unique denominations). Eleven of the cards in each suite were numeral cards, numbered 0-10. The other cards were picture cards, two of which – the Bucket and the Masque – ranked lower than the numerals. Five of the cards were ranked higher: the Inn, Cat, Horse, Guard, and Cuckoo (highest). The nineteenth card, the
Harlequin Harlequin (; it, Arlecchino ; lmo, Arlechin, Bergamasque dialect, Bergamasque pronunciation ) is the best-known of the ''zanni'' or comic servant characters from the Italian language, Italian ''commedia dell'arte'', associated with the city o ...
, was outside the rankings and its value was determined by the game played and could vary during the same game. Cuccú spread north across Europe and became known in southern Germany, Austria and Switzerland under the names of ''Hexenspiel'' and ''Vogelkarten'', which literally mean "Witch game" and "Bird cards". The card game changed somewhat on its journey through
Europe Europe is a large peninsula conventionally considered a continent in its own right because of its great physical size and the weight of its history and traditions. Europe is also considered a Continent#Subcontinents, subcontinent of Eurasia ...
and was mentioned in
Sweden Sweden, formally the Kingdom of Sweden,The United Nations Group of Experts on Geographical Names states that the country's formal name is the Kingdom of SwedenUNGEGN World Geographical Names, Sweden./ref> is a Nordic country located on ...
as Campio for the first time in 1741 in a court record. Campio was a distortion of ''cambio'' or ''camfio'', which was the name that began to be used in Sweden. The name Kille is first documented in 1833 (found in private correspondence from 1826) and was widely used from the 1850s. Kille is probably a corruption of Harlequin which was now the highest ranked card, but still had a special position in some games. The card game's numeral and picture cards changed so that the pack consisted of 42 cards (again in pairs, so there were only 21 denominations). The number of numerals had increased to twelve and were numbered 1-12. There were three cards with lower values than the number cards; the ''Noll'' (Zero) numeral card became the Wreath, the Bucket became the Flowerpot and the Mask became the Fool, often depicted with a mask. The cards with higher values than the numerals were, in ascending order: the Inn, Cavalier, Pig, Hussar, Cuckoo and Harlequin.


Culture

The game of Kille has left its mark on the Swedish language. For example, the phrases "''Svinhugg går igen''" ("the pig bites back"), referring to a rudeness that rebounds on the performer, and "''gå värdshus förbi''" ("go past the inn"), a lost opportunity, both come from the game of One-Card Kille. Kille has also found its way into Swedish literature.
Carl Michael Bellman Carl Michael Bellman (; 4 February 1740 – 11 February 1795) was a Swedish songwriter, composer, musician, poet and entertainer. He is a central figure in the Swedish song tradition and remains a powerful influence in Swedish music, as well ...
's ''Fredman's Testament'' number 181, ''The Game of Cambio'', is about a player's despair during a game: Falstaff, fakir rhymed in an
ABC ABC are the first three letters of the Latin script known as the alphabet. ABC or abc may also refer to: Arts, entertainment, and media Broadcasting * American Broadcasting Company, a commercial U.S. TV broadcaster ** Disney–ABC Television ...
for the letter P:


Cards

A Kille pack consists of 42 cards. There are no suits in Kille, just two cards of each denomination. The denominations, from highest to lowest, are: * Harlequin (''Harlekin'' or ''Kille''). * Cuckoo (''Kuku, Kucku, Gök'')."Kucku".
SAOB. Läst 2012-01-29.
* Hussar (''Husar''), also called the Master (''Husse''). * Pig (''Husu'' or ''Gris'') or the Swine (''Svin''). * Cavalier (''Kavall''). * Inn or Tavern (''Värdshus''). * Numerals, with a
fleur-de-lys The fleur-de-lis, also spelled fleur-de-lys (plural ''fleurs-de-lis'' or ''fleurs-de-lys''), is a lily (in French, and mean 'flower' and 'lily' respectively) that is used as a decorative design or symbol. The fleur-de-lis has been used in the ...
as their symbol in the denominations: 12, 11, 10...3, 2 ,1. * Wreath (''Kransen''). * Flowerpot (''Blompottan'' or ''Blomkrukan'') or Potty (''Pottan''). * Fool (''Blaren'' or ''Blarre''). Kille packs are still available. Two Swedish manufacturers, Öberg (Carta Mundi) and Offason, make them today. The images are in a sepia colour. A coloured pack was produced in 1975 but is no longer available.


One-Card Kille (Swap Kille)

One-Card Kille (''Enkortskille''), also Swap Kille (''Byteskille''), is the traditional game of chance played with Kille cards and may be played by 3 to 13 participants. Dealer gives one card to each player. The objective is not to have the lowest ranking card after all players have had the opportunity to exchange cards. The one with the lowest card is knocked out, but there are other ways to be knocked out before the cards are finally exposed. Play is clockwise starting with the player to the left of the dealer. In turn, players may exchange their card with the person sitting to the left, and in that case say "switch" (''byte'') and push the card forward. A player who does not want to exchange cards, says "satisfied" (''nöjd'') and slaps the table. With a few exceptions, the exchange is made with the cards face down. The exchange is not always carried out. If the player to the left has one of the cards below, it is exposed while saying a set phrase: * Cuckoo: If the player has a Cuckoo, the deal is over and everyone must reveal their cards. The person with the Cuckoo says "No one swaps with the Cuckoo!", "Cuckoo stands!" or "The pigeon's taken off!". * Hussar: When exchanging with a Hussar, the cardholder answers "the Hussar strikes". The player who tries to make an exchange is knocked out, "dead". * Pig: the holder of a Pig says "the Pig bites back". The attempted exchange is cancelled, but on top of that all previous exchanges are reversed until the Pig has returned to the player who received that card from the dealer. That player is then knocked out (but not the one who tried to make the exchange, unless that player was the one who was dealt the Pig). * Cavalier and Inn: the holder of a Cavalier or Inn says "go past the Cavalier" or "go past the Inn" and the exchanger must bypass the holder and try to make an exchange with the next person. Other rules: * Exchanging with the stock. The dealer goes last. If the dealer wants to exchange, this must be done with the stock. Likewise a player who wanted to exchange with the dealer if the dealer has the Cavalier or Inn, must exchange with the stock. If the Cavalier or Inn is drawn from the pack, it is not exchanged, but the player instead continues and draws the next card from the stock. * Cards that are exposed during an exchange remain exposed for the remainder of the deal. * Harlequins are exchanged face up. If a Harlequin is dealt or drawn from the pack, it ranks as the highest card equal to the Cuckoo. If it is exchanged, it becomes the lowest card. ''Variant:'' If a Harlequin is drawn from the pack or if it is one of two Harlequins that meet in an exchange, it ranks as the highest card. Otherwise, it is the lowest card. When there is a showdown, either because all players had the opportunity to make an exchange or because a player has encountered a Cuckoo, the player who has the lowest card apart from the Harlequins is out along with players that were knocked out by a Hussar or a Pig and players who have a low-ranking Harlequin. It is possible for all players to fulfil at least one of these criteria. If at least one player was knocked out by a Hussar or a Pig, the lowest card apart from the Harlequin is then disregarded and that player stays (or those two players stay) in the game. If that doesn't resolve the situation or if no player was knocked out by a Hussar or a Pig, no one is knocked out in the deal. ''Variant:'' When there are only two or three players left, the player to the dealer's left may propose a new deal. If the dealer accepts, the cards are thrown in and the same dealer deals again. If the dealer rejects the proposition, the play continues. If there is a third player, the dealer may remit the decision to the third player who then must accept or reject the proposition. It is possible to re-enter the game for another stake, but only three times: the first time for a single stake, the second time for half the pot, and the last time for a full pot. The players must re-enter in the deal after the one in which they were knocked out. ''Variant:'' Players may only re-enter twice. The first time, they re-enter for a double stake. They may only re-enter in the deal after the first one in which only three players were left. (If there is no such deal, for example because three players were knocked out in a deal with four active players, they may not re-enter.) The second time, they re-enter for half the pot or for a full pot. They may only re-enter a second time in the deal after the first one in which only two players were left. When two players remain, the cards are re-dealt if one of them has received the Harlequin, and there is an immediate showdown if one of them has received the Cuckoo. A player who tries to exchange with the Pig or Hussar has immediately lost.Insticksblad i Killelek från Offason. ''Regler för Killespelet''. Ali Jerremalm.


Other games with Kille cards

* Femkortskille (knackkille)
''(with the variants Auction Kille or Poker Kille)'' * Krypkille
''(with the variants Sneaky Kille or Åland Kille)''


Footnotes


References


Bibliography

* * *


External links


''Kille''
- description and variant rules in English.
Om Kille i Språktidningen
{{Non trick-taking card games Swedish card games Cuckoo group Multi-player card games