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(1955July 27, 2012) was a Japanese
video game designer Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdiscipline ...
known for his work on the ''Morita's Shogi'' video game series. Becoming interested in computer programming during high school, he entered magazine competitions during his university years, creating video game versions of board games. He won a competition organised by
Enix was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . Th ...
in 1982 with the video game ''Morita's Battlefield'', which was published the following year to great commercial success. Following this success he established Random House, developing his ''Shogi'' series and several other game projects, several published by Enix. From 1999, he remained as a programmer for Yuki Entertainment (later
Examu Examu, formerly known as Yuki Enterprise, was a Japanese video game company founded in 2000. It mostly produced fighting games for arcades and home consoles. It is known for owning Team Arcana, the developer of the original intellectual property ...
) following their acquisition of Random House's properties. He continued acting as a company manager while contributing to the programming of titles including '' Samurai Shodown V'' and '' VI''. Among those whom he was survived by are his wife Sakicho, and his brother politician Takashi Morita.


Early life

Kazuro Morita was born in 1955 in
Toyama Toyama may refer to: Places and organizations * Toyama Prefecture, a prefecture of Japan located in the Hokuriku region on the main Honshu island * Toyama, Toyama, the capital city of Toyama Prefecture * Toyama Station, the main station of Toyama, ...
, capital of
Toyama Prefecture is a prefecture of Japan located in the Chūbu region of Honshu. Toyama Prefecture has a population of 1,044,588 (1 June 2019) and has a geographic area of 4,247.61 km2 (1,640.01 sq mi). Toyama Prefecture borders Ishikawa Prefecture to the ...
in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
's Chūbu region; his family were established professionals in internal medicine and
obstetrics and gynaecology Obstetrics and Gynaecology (also spelled as Obstetrics and Gynecology; abbreviated as Obs and Gynae, O&G, OB-GYN and OB/GYN) is the medical specialty that encompasses the two subspecialties of obstetrics (covering pregnancy, childbirth, and t ...
. He was the oldest of three brothers, with one of his younger brothers being politician Takashi Morita. While attending Toyama Prefectural Toyama Chubu High School, he had the opportunity to work with a
programmable calculator Programmable calculators are calculators that can automatically carry out a sequence of operations under control of a stored computer programming, program. Most are Turing complete, and, as such, are theoretically general-purpose computers. Howe ...
, where he became interested in programming. After his high school graduation in 1973 he entered the
Tokyo Institute of Technology is a national research university located in Greater Tokyo Area, Japan. Tokyo Tech is the largest institution for higher education in Japan dedicated to science and technology, one of first five Designated National University and selected as ...
's Department of Organic Chemistry, but dropped out in 1975 after having to repeat a year, and after another year in Toyama entered
Saitama Medical University is a private university at Moroyama, Saitama, Japan. The predecessor of the school, the Moro Hospital, was founded in 1892, and it was chartered as a university in 1972. Alumni * Takashi Mitsubayashi was a Japanese politician of the Libera ...
. During his second university year, he spent time working with an
NEC is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
TK-80 The TK-80 (μCOM Training Kit TK-80) was an 8080-based single-board computer kit developed by Nippon Electric Company (NEC) in 1976. It was originally developed for engineers who considered using the '' μCOM-80 family'' in their product. It was ...
, using it to create his first project, an electronic version of the board game
Othello ''Othello'' (full title: ''The Tragedy of Othello, the Moor of Venice'') is a tragedy written by William Shakespeare, probably in 1603, set in the contemporary Ottoman–Venetian War (1570–1573) fought for the control of the Island of Cypru ...
. He took part in electronics magazine competitions with his work, using royalties from a successful submission to buy a
PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the three major Japa ...
for programming.


Career

Seeking game proposals following its entry into the video game market in 1982,
Enix was a Japanese video game publisher that produced video games, anime and manga. Enix is known for publishing the ''Dragon Quest'' series of role-playing video games. The company was founded by Yasuhiro Fukushima on September 22, 1975, as . Th ...
organized a competition dubbed the "Enix Game Hobby Program Contest" in both computer and manga magazines, offering a prize of ¥1 million (US$10,000) for a game prototype which could be published by Enix. Morita 's submission was a
simulation video game Simulation video games are a diverse super-category of video games, generally designed to closely simulate real world activities. A simulation game attempts to copy various activities from real life in the form of a game for various purposes such ...
called ''Morita's Battlefield''. Morita won the grand prize, being among a notable group of designers who were accepted by Enix alongside
Yuji Horii (also written as Yuuji Horii; born January 6, 1954) is a Japanese video game designer and scenario writer best known as the creator of the ''Dragon Quest'' series of role-playing games, supervising and writing the scenario for ''Chrono Trigger' ...
and
Koichi Nakamura is a Japanese video game designer. A programming prodigy, Nakamura gained fame while still in high school; in 1982, he entered Enix's first national programming contest and claimed runner-up prize with his entry, ''Door Door''. In 1984, he found ...
. ''Morita's Battlefield'' was published in February 1983, earning royalties of ¥5 million. Uusing the money Morita established Random House with a number of university friends. Beginning in 1983, Morita created a video game version of the board game shogi, with it being published in 1985 under the title ''Morita's Shogi'', and starting off a series of similar games. Enix would publish several of Random House's products over the coming years, including his ''Shogi'' series and ''
Just Breed is a tactical role-playing game published by Enix for the Famicom. It was released exclusively in Japan in 1992. Although it is somewhat obscure and was overlooked due to its late release, it is notable for its long development and as one of th ...
''. He was programmer for '' Minelvaton Saga: Ragon no Fukkatsu'', which was his first time working on a
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
. Another notable project was ''Alphos'', which began development was a homage to
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
's ''
Xevious is a vertically scrolling shooter video game developed and published by Namco for arcades in 1982. It was released in Japan and Europe by Namco and in North America by Atari, Inc. Controlling the Solvalou starship, the player attacks Xevious f ...
'' series, going on to receive permission to develop ''Alphos'' as a ''Xevious'' spin-off. In 1998, Random House was bought out by Yuki Entertainment (later
Examu Examu, formerly known as Yuki Enterprise, was a Japanese video game company founded in 2000. It mostly produced fighting games for arcades and home consoles. It is known for owning Team Arcana, the developer of the original intellectual property ...
). Morita continued to work at Yuki Entertainment as a programmer and company manager. One of his notable contributions was help with the development work for '' Samurai Shodown V''.


Personal life and death

Morita's video game work is characterised by being "thinking games", and making use of advanced or complex programming. One of his notable works was ''Alphos'', which he started as a programming exercise before it became an official commercial project. He was also noted by co-workers as a helpful and open person. For his work on the ''Shogi'' series, he was referred to as a foundational figure in shogi computer games. He was a 4th Dan at shogi, a 3rd Dan at Go, and a 2nd Dan at Othello. During his later years he suffered from unspecified ill health, having trouble walking. On one occasion he fell down and broke his arm, but continued to do programming work on one arm. Morita died on July 27, 2012. He had a private funeral attended by his immediate family, with his wife Sachiko as chief mourner. The death was not announced publicly until June 2013.


References

{{DEFAULTSORT:Morita, Kazuro 1955 births 2012 deaths People from Toyama Prefecture Japanese video game designers Japanese video game programmers