Kasumi Ninja
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''Kasumi Ninja'' is a
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
, developed by Hand Made Software and published by
Atari Corporation Atari Corporation was an American manufacturer of computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when WarnerMedia, Warn ...
. Initially it was for the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the ...
in North America and Europe on December 21, 1994, and was later released in Japan by Messe Sanoh in July 1995. It was the first fighting title to be released for the Jaguar, and unsuccessfully sought to capitalize on the trend of ultra violent fighting games started by
Midway Games Midway Games Inc., known previously as Midway Manufacturing and Bally Midway, and commonly known as simply Midway, was an American video game developer and publisher. Midway's franchises included ''Mortal Kombat'', ''Rampage (series), Rampage'' ...
's ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of video games originally developed by Midway Games in 1992. The development of the first game was originally based on an idea that Ed Boon and John Tobias had of making a v ...
'' in 1992. When the elder ninja Gyaku kills two of his fellow elders through black magic and becomes possessed by a powerful demon after breaking the gate to the underworld, it is up to the player in taking the role from any of the playable characters in order to defeat other opponents before Lord Gyaku destroys the Earth. Being one of the first titles announced for the Jaguar before it was launched to the public in November 1993, ''Kasumi Ninja'' was created by the same company who previously developed '' Dracula the Undead'' for the
Atari Lynx The Atari Lynx is a hybrid 8/16-bit fourth generation handheld game console released by Atari Corporation in September 1989 in North America and 1990 in Europe and Japan. It was the first handheld game console with a color liquid-crystal disp ...
in 1991 and had a troubled development process, undergoing through various changes before release. It was also one of the first games to feature a parental lockout system, allowing
censorship Censorship is the suppression of speech, public communication, or other information. This may be done on the basis that such material is considered objectionable, harmful, sensitive, or "inconvenient". Censorship can be conducted by governments ...
and limiting the violence displayed during gameplay. ''Kasumi Ninja'' received mixed to negative reception when it was released. While it received praise for its visuals, critics panned the controls, sound and slow gameplay, with many reviewers calling it a ''Mortal Kombat'' rip-off. By April 1, 1995, the game has sold more than 24,000 copies though it is unknown how many were sold in total during its lifetime and has since been called by some as one of the worst games of all time. A sequel, ''Kasumi Ninja II'', was in development for the
Atari Jaguar CD The Atari Jaguar CD is a CD-ROM peripheral for the Jaguar video game console. Atari announced a CD-ROM drive for the Jaguar before the console's November 1993 launch. Codenamed Jaguar II during development, the Jaguar CD was released on Septem ...
but it was cancelled.


Gameplay

''Kasumi Ninja'' is a fighting game featuring
digitized DigitizationTech Target. (2011, April). Definition: digitization. ''WhatIs.com''. Retrieved December 15, 2021, from https://whatis.techtarget.com/definition/digitization is the process of converting information into a digital (i.e. computer- ...
graphics Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture ...
and sprites with
pseudo-3D 2.5D (two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise ...
battlegrounds using
parallax scrolling Parallax scrolling is a technique in computer graphics where background images move past the camera more slowly than foreground images, creating an illusion of depth in a 2D scene of distance. The technique grew out of the multiplane camera tec ...
, in which the player fights against other opponents in one-on-one matches. The fighter who manages to deplete the
health bar Health, according to the World Health Organization, is "a state of complete physical, Mental health, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World H ...
of the opponent wins the first bout and the first to win two bouts becomes the winner of the match. Each round is timed, which can be adjusted at the options menu screen,''Kasumi Ninja'' game manual (Atari Jaguar, US) and if both fighters still have health remaining when time is over, the one with more health wins that round. The game features four levels of difficulty that can be selected on both the main and options menu screen, while also featuring four levels of gore display to choose from on the options menu, with Gore Fest being the highest and the only mode where characters can trigger their respective death moves, among other settings. The game also features a parental lockout system where parents can censor the level of violence displayed during gameplay by entering a six-digit password with the controller's keypad. In the single-player mode, only two characters are selectable at the beginning, while more characters are unlocked by defeating the computer in a series of one-on-one matches. If the player manages to defeat all of the opponents in the lowest difficulty, the player will not be able to fight against Gyaku but he can be faced on the Normal difficulty, although his demonic form can only be challenged in the higher difficulties. Depending on the difficulty selected, the player is given a number of continues before getting a game over screen. Similar to ''Mortal Kombat'', special and death moves are performed by holding the C button while pressing the
d-pad A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern vid ...
. The game's blocking system also works similarly to ''Mortal Kombat'', in which the player still receives damage when blocking against physical and projectile attacks. A unique feature of the game is the functionality of the health bar during gameplay, which is a
katana A is a Japanese sword characterized by a curved, single-edged blade with a circular or squared guard and long grip to accommodate two hands. Developed later than the ''tachi'', it was used by samurai in feudal Japan and worn with the edge fa ...
and spills blood into the battleground when the character gets damaged. The game also features a two-player versus mode.


Plot

The Kasumi island has spawned some of the most renowned warriors seen in the world, while also remaining hidden from eyes of the modern world within the mist that surrounds it due to Preeminent Celestials, making those who find the place uninvited never being heard from again. Those on the island are trained both in body and spirit at the Dragon Cloud temple by three wise and capable elder ninjas, with each one representing an aspect of humanity and due to the balance of good and evil between them, it allows the gate to the netherworld remain close but one of the eldest ninjas on the island, Gyaku, kills both Hiei and Kaioh, the other two elder ninjas, fracturing the alignment of the cosmic forces and opening the gate to the underworld in the process, resulting in Gyaku becoming possessed by a powerful demon capable of destroying the Earth. As a result, the player takes role of either fighter chosen by the Celestials in order to defeat Lord Gyaku and restore balance to the universe.


Development and release

Originally codenamed ''Ninja Puncher'' early in development, ''Kasumi Ninja'' was developed by UK-based developer Hand Made Software, who previously developed titles such as ''Dracula the Undead'' on the Atari Lynx and became one of the first titles announced for the then-upcoming Jaguar, featuring a completely different visual style compared to the one featured in the final version and was planned to have a roster of 20 playable characters instead of eight. The reason given in regards to the final character roster by former Hand Made Software producer Jim Gregory is due to meddling from Atari Corporation, removing much of the characters and other elements that were previously developed for the title, in addition of reducing memory size for the game cartridge. The game appeared at both Spring ECTS '94 and SCES '94 in a playable state, now sporting digitized graphics and sprites as with the final release. ''Kasumi Ninja'' was first released on December 21, 1994 and was later released in Japan by Messe Sanoh on July of the next year. Some copies of the game came with a headband accessory branded with the game's logo.


Reception

The game received a mixed-to-negative response from critics. It has been criticized for being a blatant rip-off of ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of video games originally developed by Midway Games in 1992. The development of the first game was originally based on an idea that Ed Boon and John Tobias had of making a v ...
'' (including gameplay, digitized graphics and graphic violence) with poor controls. ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' commented that the graphics are technically impressive, but often unpleasant to look at due to aesthetic choices such as the palette swapped characters, the massive blood drops, and Angus's kilt-lifting move. They also criticized the controls, the music, and the announcer's voice, and concluded "Kasumi's a 64-bit warrior destined to remain in the shadows of deeper 16-bit fighting games." ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'' gave it one star out of five, calling it "a tragic example when good ideas are poorly executed" and citing "jerky animation", "sluggish control" and "baffling gameplay mechanics that discourage close-up fighting". Conversely, German website ''Atari Inside'' scored it 82%, praising the graphics and gameplay but criticizing the animation. ''ST-Computer'' also reviewed the game positively, giving a score of 80%, with commendations on graphics but low views on animation. Brazilian magazine ''SuperGamePower'' gave the game 3.5 out of 5 for sharp graphics and large move set. French magazine ''Consoles+'' scored the game 73%, approving the original style in performing moves and option to adjust the amount of blood spilling (although a second reviewer criticized the game's slowness, and that the game's quality is more SNES than Jaguar). In a retrospective review, ''
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
'' praised the game's visuals, but criticized the controller and concluded the game to be no more than "a horrible cash-in" ''Mortal Kombat'' clone that "should be ignored by all but the most devoted 64-bit Atari Jaguar fans." ''GamePro'' summarized that "''Kasumi Ninja'' was a terrible, terrible Jaguar title - bad controller, bad controls, terrible menu set, forgettable characters, and an utterly unoriginal premise - that, thankfully, history has forgotten." In 2009,
Topless Robot Village Voice Media or VVM is a newspaper company. It began in 1970 as a weekly alternative newspaper in Phoenix. The company, founded by Michael Lacey (editor) and Jim Larkin (publisher), was then known as New Times Inc. (NTI) and the publicati ...
ranked it as the fourth worst ''Mortal Kombat'' rip-off. In 2011,
UGO.com UGO Entertainment, Inc. was a website that provided coverage of online media in entertainment, targeting males aged 18–34. The company was based in New York, New York, United States. History The company started in 1997 as Unified Gamers Online ...
included it in their list of the 102 worst games of all time. That same year, ''
Complex Complex commonly refers to: * Complexity, the behaviour of a system whose components interact in multiple ways so possible interactions are difficult to describe ** Complex system, a system composed of many components which may interact with each ...
'' called it "one of the worst Jaguar games ever released in a sea of awful Jaguar games." In 2012, ''Complex'' also ranked it as the fourth worst fighting game of all time, adding, "It was hard choosing amongst ''
Ultra Vortek ''Ultra Vortek'' (also released as ''Ultra Vortex'') is a fighting game developed by Beyond Games and published by Atari Corporation for the Atari Jaguar in North America and Europe on September 5, 1995. It was the second fighting game released f ...
'', '' Fight for Life'', and ''Kasumi Ninja'' for the worst Jaguar fighting game, but we’re going to go with the last one mentioned because it’s probably the most famous. And also the worst." ''Kasumi Ninja'' is also listed in ''Digital Presss "50 Awful Games."


Sequel

A sequel, ''Kasumi Ninja II'', was in development for the
Atari Jaguar CD The Atari Jaguar CD is a CD-ROM peripheral for the Jaguar video game console. Atari announced a CD-ROM drive for the Jaguar before the console's November 1993 launch. Codenamed Jaguar II during development, the Jaguar CD was released on Septem ...
after the first game was released but it was cancelled after Atari Corp. closed its doors, making Hand Made Software lose money in the process.


References


External links


''Kasumi Ninja''
at
AtariAge AtariAge is a website focusing on classic Atari video games. The site features gaming news, historical archives, discussion forums, and an online store. It was founded in 1998. Taking its name from the 1982–84 '' Atari Age'' magazine, the site ...

''Kasumi Ninja''
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
{{DEFAULTSORT:Kasumi Ninja 1994 video games Atari games Atari Jaguar games Atari Jaguar-only games Fighting games Hand Made Software games Mortal Kombat clones Multiplayer and single-player video games Video games about ninja Video games developed in the United Kingdom Video games with digitized sprites