''K.C. Munchkin!'', released in Europe as ''Munchkin'', is a
maze game
A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lea ...
for the
Magnavox Odyssey 2
The Magnavox Odyssey 2 (stylized as Magnavox Odyssey²), also known as Philips Odyssey 2, is a second generation home video game console that was released in 1978. It was sold in Europe as the Philips Videopac G7000, in Brazil and Peru as the P ...
. Its North American title is an inside reference to then president of Philips Consumer Electronics, Kenneth C. Menkin.
Designed and programmed by Ed Averett, ''Munchkin'' is very heavily based on
Namco's 1980 arcade game ''
Pac-Man
originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'', but not a direct clone. It was, however, similar enough for
Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
to
sue Philips and force them to cease production of ''Munchkin''. Atari was exclusively licensed to produce the first play-at-home version of ''Pac-Man'', but ''Munchkin'' hit store shelves in 1981, a year before
Atari's game was ready. Atari initially failed to convince a U.S. district court to halt the sale of ''Munchkin'', but ultimately won its case on appeal. In 1982, the appellate court found that Philips had copied ''Pac-Man'' and made alterations that "only tend to emphasize the extent to which it deliberately copied the Plaintiff's work." The ruling was one of the first to establish how
copyright
A copyright is a type of intellectual property that gives its owner the exclusive right to copy, distribute, adapt, display, and perform a creative work, usually for a limited time. The creative work may be in a literary, artistic, education ...
law would apply to the
look and feel
In software design, the look and feel of a graphical user interface comprises aspects of its design, including elements such as colors, shapes, layout, and typefaces (the "look"), as well as the behavior of dynamic elements such as buttons, boxes ...
of computer software.
Legal Battles that Shaped the Computer Industry
by Lawrence D. Graham; published 1999 by Quorum Books; via Google Books
Google Books (previously known as Google Book Search, Google Print, and by its code-name Project Ocean) is a service from Google Inc. that searches the full text of books and magazines that Google has scanned, converted to text using optical c ...
Pac-Man dispute
Atari sued Philips for copyright infringement, arguing that ''Munchkin'' copied ''Pac-Man'' with its substantial similarities as evidence. In Atari, Inc. v. North American Philips Consumer Electronics Corp., the court noted twenty-two similarities, but also nine differences:''''
* There are only 12 pills (called ''munchies'') in each maze, which begin in four groups of three but move through the maze independently and at speeds that increase as each one is eaten. The final munchie moves at the same speed as the Munchkin and must be intercepted rather than followed.
* The super-pills are called ''blinking munchies'' because they flash and change colour.
* Some of the mazes become invisible as soon as the player starts moving.
* It has a programmable mode, where the player can create mazes.
* It has a random mode, where a new map is generated each time the game is played.
* The box where eaten ghosts regenerate rotates, so the ghosts may exit from any side. Also, the player character is free to enter the box and, if powered up, can consume new monsters at the moment they regenerate. Although the box is always at the center of any maze, the maze design allows walls to be placed against the box so it doubles as a revolving door and danger zone to pass through.
* The ghosts are called ''munchers'', and the player's character is called ''Munchkin''.
* There are three munchers rather than four ghosts.
* Compared with the Atari 2600 version of ''Pac-Man'', ''Munchkin'' has fewer objects on the game board but renders them with more color and animation.
* When the Munchkin is killed by the munchers, the score resets itself back to zero.
After ''Munchkin'' was forced off the market, Philips released a sequel called '' K.C.'s Krazy Chase!'' (''Crazy Chase'' outside the U.S.) which implicitly depicts the conflict between Phillips and Atari by pitting the Munchkin character against an insectoid, tree-eating opponent called the Dratapillar, which very strongly resembles the antagonist of Atari's ''Centipede
Centipedes (from New Latin , "hundred", and Latin , " foot") are predatory arthropods belonging to the class Chilopoda (Ancient Greek , ''kheilos'', lip, and New Latin suffix , "foot", describing the forcipules) of the subphylum Myriapoda, an ...
''. In ''Crazy Chases maze, the Munchkin character powers up and advances not by eating pills, but by devouring the Dratapillar's segmented body. Redesigned to avoid another copyright dispute, the Munchkin character rolls through Crazy Chase's mazes without the continuous chomping motion characteristic of Pac-Man.
See also
* List of Magnavox Odyssey² games
This is a list of games for the Magnavox Odyssey 2 video game console.
Magnavox games
In the United States the following 47 game titles were released by Magnavox.
*'' Alien Invaders - Plus!''
*''Alpine Skiing!''
*'' Armored Encounter! / Subchas ...
* '' Stern Electronics Inc. v. Kaufman'', in which the 2nd Circuit reached the same decision
* List of Pac-Man clones
In Video game, video gaming, ''Pac-Man'' clones are Video game clone, unauthorized versions of Namco's popular List of maze chase games, maze chase arcade game ''Pac-Man'' or games that wholesale borrow the design of ''Pac-Man''. The combined sale ...
References
Sources
* Schwarz, Haller (1982) ''Pac-Mania''. Publications International, Ltd. {{ISBN, 0-517-38915-0
External links
Videopac Database Entry at Videopac.org
Interview with programmer Ed Averett
Review of K.C. Munchkin at Gamespy
1981 video games
Pac-Man clones
Magnavox Odyssey 2 games
Video games about food and drink
Video games developed in the United States
Video games involved in plagiarism controversies