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''Judge Dredd'', subtitled "The Game of Crime-Fighting in Mega-City One", is a board game published by
Games Workshop Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (gam ...
(GW) in 1982 that is based on the dystopian comic series ''
Judge Dredd Judge Joseph Dredd is a fictional character created by writer John Wagner and artist Carlos Ezquerra. He first appeared in the second issue of ''2000 AD (comics), 2000 AD'' (1977), which is a British weekly anthology Comic book, comic. He is the ...
'' that appeared in the British comic magazine '' 2000 AD''.


Description

''Judge Dredd'' is a board game for 2–6 players where each players takes on the role of a Judge in
Mega-City One Mega-City One is a fictional city that features in the ''Judge Dredd'' comic book series and related media. A post-nuclear megalopolis covering much of what is now the Eastern United States and some of Canada, the city's exact geography depends ...
.


Components

The game box contains: *16" x 22" mounted gameboard (in two pieces) * 54 Action cards *21 Sector cards *28 Perp cards *28 Crime cards *6 Judge cards *24 page card album *6 player pawns * 4-page rulebook *six-sided die


Gameplay


Set-up

Each player chooses a Judge and takes a token. There are always six crimes occurring in the city at any time. Six Sector cards are flipped over to reveal the location of the current batch of crimes, then a Crime card is placed face up at each location along with a facedown Perp card.


Movement phase

All players move 1 or 2 Sectors towards Sectors where the current crimes are located.


Arrest phase

When a player arrives at the crime scene, the Perp card is flipped over and the player tries to make an arrest. Each Judge has a base arrest value of 5. The player rolls the die, and adds the Judge's Arrest rating supplemented by any special cards the player wishes to play. This total must equal or exceed the sum of the Crime card's value, the Perp card's value and a die roll. Other players can play cards to assist either the arresting Judge or the Perp. If the Judge fails to make the arrest, the Judge's token is placed in the Intensive Care Area of the Justice Department Hospital sector, and the player loses their next turn. The Crime and Perp cards remain on the board. If the Judge makes a successful arrest, the Crime and Perp cards are placed face-up in front of the arresting player. A new Sector card is flipped over, and a new Crime and Perp card are added to the board, bringing the total number of active crimes back up to six.


Victory conditions

When the Sector deck is empty and all Perps on the board have been arrested, players add up the values of all of the Crime and Perp cards they collected during the game. The player with the most points is the winner.


Publication history

The ''Judge Dredd'' comic by
Pat Mills Patrick Eamon Mills (born 1949) is an English comics writer and editor who, along with John Wagner, revitalised British boys comics in the 1970s, and has remained a leading light in British comics ever since. He has been called "the godfather o ...
first appeared in the monthly British comics anthology ''2000 AD'' in 1977. Five years later, GW acquired the license to produce a ''Judge Dredd'' board game, which was designed by
Ian Livingstone Sir Ian Livingstone (born 29 December 1949) is an English fantasy author and entrepreneur. Along with Steve Jackson, he is the co-founder of a series of role-playing gamebooks, ''Fighting Fantasy'', and the author of many books within that se ...
, with artwork by
Brian Bolland Brian Bolland (; born 26 March 1951)Salisbury, Mark, ''Artists on Comic Art'' (Titan Books, 2000) , p. 11 is a British comics artist. Best known in the United Kingdom as one of the definitive Judge Dredd artists for British comics anthology '' 2 ...
and Ian Gibson. GW also produced several other Judge Dredd products, including *''
Judge Dredd: The Role-Playing Game ''Judge Dredd: The Role-Playing Game'' is a science fiction role-playing game published by Games Workshop in 1985. A second edition was published in 1989. Contents ''Judge Dredd'' is a comic book superhero system in which the player characters ...
'' (1985), ** two adventures for the role-playing game: ''
Judgement Day The Last Judgment, Final Judgment, Day of Reckoning, Day of Judgment, Judgment Day, Doomsday, Day of Resurrection or The Day of the Lord (; ar, یوم القيامة, translit=Yawm al-Qiyāmah or ar, یوم الدین, translit=Yawm ad-Dīn, ...
'' (1986) and ''
Slaughter Margin ''Slaughter Margin'' is an adventure and supplement published by Games Workshop (GW) in 1987 for ''Judge Dredd: The Role-Playing Game'', itself based on the ''Judge Dredd'' comics. Description ''Slaughter Margin'' is a boxed set that includes a ...
'' (1987) * the board game '' Block Mania'' (1987) **a ''Block Mania'' expansion, ''
Mega-Mania ''Mega-Mania'' is a board game published by Games Workshop in 1987 as an expansion for '' Block Mania'' based on the ''Judge Dredd'' comics. Gameplay Based on the two-player game ''Block Mania'' set in the ''Judge Dredd'' universe, ''Mega-Man ...
'' (1987)


Reception

Richard Meadows reviewed ''Judge Dredd'' for ''
White Dwarf A white dwarf is a stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very dense: its mass is comparable to the Sun's, while its volume is comparable to the Earth's. A white dwarf's faint luminosity comes fro ...
'' No. 35 (also published by GW), giving it an overall rating of 9 out of 10, and stated that "''Judge Dredd'' is a good game for some light relaxation for both Dredd fans and those who have never heard of him. It is admirably successful in its aims: it doesn't set out to be a game of deep skills and great complexity; it sets out to be simple, playable and as enjoyable as reading your favourite comic book - and if ''Judge Dredd'' is your favourite comic-book hero, so much the better."
Paul Cockburn Paul Cockburn is a game designer who has worked primarily on role-playing games. Career Paul Cockburn worked for TSR, Inc., TSR's ''Imagine (AD&D magazine), Imagine'' magazine. Cockburn later led the new editorial team of ''White Dwarf (magazin ...
reviewed ''Judge Dredd'' for ''
Imagine Imagine may refer to: * Imagination Music Albums * ''Imagine'' (Armin van Buuren album), 2008 * ''Imagine'' (Eva Cassidy album), 2002 * ''Imagine'' (Janice Vidal album), 2012 * ''Imagine'' (John Lennon album), 1971 ** ''Imagine: John Lennon' ...
'' magazine, and called it "a fine game, with excellent opportunities for player inter-action and fine balance. If you like mayhem, this has to be a winner". In Issue 76 of ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' (August 1983), Michael Gray thought the game "captures the theme" through the "appealing artwork." However, Gray found ''Judge Dredd'' could be "quite a frustrating exercise" because of the propensity of players to gang up on someone who appears to be winning. He didn't think this was a terribly complex game, warning players that "it takes no brainpower to play." He concluded with ambivalence, saying, "''Judge Dredd'' is fun, but other games are fun and have more going for them as well." Steve Jackson reviewed ''Judge Dredd'' in ''
Space Gamer Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider ...
'' No. 67. Jackson commented that "If you're a Judge Dredd fan, you'll buy it no matter what the reviews say, so be comforted; you ''will'' like it. In fact, it works both ways; I became a fan ''after'' reading through the game. If you don't read Judge Dredd, you might still enjoy it as a beer-and-pretzels game (albeit a long one), if you can handle the steep imported price tag."


References

{{reflist Board games introduced in 1982 Games based on Judge Dredd