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Diegesis (; from the Greek from , "to narrate") is a style of
fiction Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditi ...
storytelling that presents an interior view of a world in which: # Details about the world itself and the experiences of its characters are revealed explicitly through narrative. # The story is told or recounted, as opposed to shown or enacted. # There is a presumed detachment from the story of both the speaker and the audience. In diegesis, the narrator ''tells'' the story. The narrator presents the actions (and sometimes thoughts) of the characters to the readers or audience. In a rather different usage, diegetic elements are part of the fictional world ("part of the story"), as opposed to non-diegetic elements which are stylistic elements of how the narrator tells the story ("part of the storytelling").


Diegesis and mimesis according to the Greeks

''Diegesis'' (Greek διήγησις "narration") and ''
mimesis Mimesis (; grc, μίμησις, ''mīmēsis'') is a term used in literary criticism and philosophy that carries a wide range of meanings, including ''imitatio'', imitation, nonsensuous similarity, receptivity, representation, mimicry, the act ...
'' (Greek μίμησις "imitation") have been contrasted since Plato's and Aristotle's times. ''Mimesis'' ''shows'' rather than ''tells'', by means of action that is enacted. ''Diegesis'' is the ''telling'' of a story by a narrator. The narrator may speak as a particular character, or may be the ''invisible narrator'', or even the ''all-knowing narrator'' who speaks from "outside" in the form of commenting on the action or the characters. In Book III of his ''
Republic A republic () is a "state in which power rests with the people or their representatives; specifically a state without a monarchy" and also a "government, or system of government, of such a state." Previously, especially in the 17th and 18th c ...
'' (c. 373 BC), Plato examines the "style" of "poetry" (the term includes comedy, tragedy,
epic Epic commonly refers to: * Epic poetry, a long narrative poem celebrating heroic deeds and events significant to a culture or nation * Epic film, a genre of film with heroic elements Epic or EPIC may also refer to: Arts, entertainment, and medi ...
and lyric poetry): All types narrate events, he argues, but by differing means. He distinguishes between narration or report (''diegesis'') and imitation or representation (''
mimesis Mimesis (; grc, μίμησις, ''mīmēsis'') is a term used in literary criticism and philosophy that carries a wide range of meanings, including ''imitatio'', imitation, nonsensuous similarity, receptivity, representation, mimicry, the act ...
''). Tragedy and comedy, he goes on to explain, are wholly imitative types; the
dithyramb The dithyramb (; grc, διθύραμβος, ''dithyrambos'') was an ancient Greek hymn sung and danced in honor of Dionysus, the god of wine and fertility; the term was also used as an epithet of the god. Plato, in ''The Laws'', while discussing ...
is wholly narrative; and their combination is found in epic poetry. When reporting or narrating, "the poet is speaking in his own person; he never leads us to suppose that he is any one else"; when imitating, the poet produces an "assimilation of himself to another, either by the use of voice or gesture". In dramatic texts, the poet never speaks directly; in narrative texts, the poet speaks as himself. In his ''
Poetics Poetics is the theory of structure, form, and discourse within literature, and, in particular, within poetry. History The term ''poetics'' derives from the Ancient Greek ποιητικός ''poietikos'' "pertaining to poetry"; also "creative" an ...
'', the ancient Greek philosopher Aristotle argues that kinds of "poetry" (the term includes drama, flute music, and
lyre The lyre () is a stringed musical instrument that is classified by Hornbostel–Sachs as a member of the lute-family of instruments. In organology, a lyre is considered a yoke lute, since it is a lute in which the strings are attached to a yoke ...
music for Aristotle) may be differentiated in three ways: according to their ''medium'', according to their ''objects'', and according to their ''mode'' or "manner" (section I); "For the medium being the same, and the objects the same, the poet may imitate by narration—in which case he can either take another personality as Homer does, or speak in his own person, unchanged—or he may present all his characters as living and moving before us" (section III).


In literature

For narratologists all parts of narratives—characters, narrators, existents, actors—are characterized in terms of diegesis. For definitions of diegesis, one should consult Aristotle's ''
Poetics Poetics is the theory of structure, form, and discourse within literature, and, in particular, within poetry. History The term ''poetics'' derives from the Ancient Greek ποιητικός ''poietikos'' "pertaining to poetry"; also "creative" an ...
''; Gerard Genette's ''Narrative Discourse: An Essay in Method'' (Cornell University Press, 1980); or (for a readable introduction) H. Porter Abbott's ''The Cambridge Introduction to Narrative'' (Cambridge University Press 2002). In literature, discussions of diegesis tend to concern discourse/sjužet (in Russian Formalism) (vs. story/ fabula). Diegesis is multi-levelled in narrative fiction. Genette distinguishes between three "diegetic levels". The extradiegetic level (the level of the narrative's telling) is, according to Prince, "external to (not part of) any diegesis." One might think of this as what we commonly understand to be the narrator's level, the level at which exists a narrator who is not part of the story being told. The diegetic level or intradiegetic level is understood as the level of the characters, their thoughts and actions. The metadiegetic level or hypodiegetic level is that part of a diegesis that is embedded in another one and is often understood as a
story within a story A story within a story, also referred to as an embedded narrative, is a literary device in which a character within a story becomes the narrator of a second story (within the first one). Multiple layers of stories within stories are sometimes c ...
, as when diegetic narrators themselves tell a story.


In film

In filmmaking the term is used to name the story depicted on screen, as opposed to the story in
real time Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
that the screen narrative is about. Diegesis may concern elements, such as characters, events, and things within the main or ''primary'' narrative. However, the author may include elements that are not intended for the primary narrative, such as stories within stories. Characters and events may be referred to elsewhere or in historical contexts and are therefore outside the main story; thus, they are presented in an ''extradiegetic'' situation. The classical distinction between the diegetic mode and the mimetic mode relates to the difference between the ''epos'' (or epic poetry) and ''drama''. The "epos" relates stories by ''telling'' them through narration, while drama enacts stories through direct embodiment (''showing''). In terms of classical
poetics Poetics is the theory of structure, form, and discourse within literature, and, in particular, within poetry. History The term ''poetics'' derives from the Ancient Greek ποιητικός ''poietikos'' "pertaining to poetry"; also "creative" an ...
, the cinema is an ''epic'' form that utilizes ''dramatic'' elements; this is determined by the technologies of ''the camera'' and ''editing''. Even in a spatially and temporally continuous scene (mimicking the theatrical situation, as it were), the camera ''chooses'' where to look for us. In a similar way, editing causes us to jump from one place (and/or time) to another, whether it be elsewhere in the room, or across town. This jump is a form of narration; it is as if a narrator whispers to us: "meanwhile, on the other side of the forest". It is for this reason that the "story-world" in cinema is referred to as "diegetic"; elements that belong to the film's narrative world are diegetic elements. This is why, in the cinema, we may refer to the film's ''diegetic world''. "Diegetic", in the cinema, typically refers to the internal world created by the story that the characters themselves experience and encounter: the narrative "space" that includes all the parts of the story, both those that are and those that are not actually shown on the screen (such as events that have led up to the present action; people who are being talked about; or events that are presumed to have happened elsewhere or at a different time). Thus, elements of a film can be "diegetic" or "non-diegetic". These terms are most commonly used in reference to sound in a film. Most soundtrack music in films is non-diegetic; heard by the audience, but not by the characters. Some films reverse this convention; for example, ''
Baby Driver ''Baby Driver'' is a 2017 action film written and directed by Edgar Wright. It stars Ansel Elgort as a getaway driver seeking freedom from a life of crime with his girlfriend Debora (Lily James). Kevin Spacey, Jon Hamm, Eiza González, Jamie ...
'' employs diegetic music, played by the characters on music devices, to which many of the film's action scenes are set. These terms can also apply to other elements. For example, an insert shot that depicts something that is neither taking place in the world of the film, nor is seen, imagined, or thought by a character, is a non-diegetic insert. Titles, subtitles, and voice-over narration (with some exceptions) are also non-diegetic.


In video games

In video games "diegesis" comprises the narrative game world, its characters, objects and actions which can be classified as "intra-diegetic", by both being part of the narration and not breaking the fourth wall. Status icons, menu bars and other UI which are not part of the game world itself can be considered as "extra-diegetic"; a game character does not know about them even though for the player they may present crucial information. A noted example of a diegetic interface in video games is that of the '' Dead Space'' series, in which the player-character is equipped with an advanced survival suit that projects holographic images to the character within the game's rendering engine that also serve as the game's user-interface to the player to show weapon selection, inventory management, and special actions that can be taken.


See also

*
Mimesis Mimesis (; grc, μίμησις, ''mīmēsis'') is a term used in literary criticism and philosophy that carries a wide range of meanings, including ''imitatio'', imitation, nonsensuous similarity, receptivity, representation, mimicry, the act ...
* Paratext


References


Bibliography

* Aristotle. 1974. "Poetics". Trans. S.H. Butcher. In ''Dramatic Theory and Criticism: Greeks to Grotowski''. Ed. Bernard F. Dukore. Florence, KY: Heinle & Heinle. . p. 31–55. * Bunia, Remigius. 2010. "Diegesis and Representation: Beyond the Fictional World, on the Margins of Story and Narrative," ''Poetics Today'' 31.4, 679–720. . * Coyle, R. (2004). Pop goes the music track. Metro Magazine, 140, 94–95. * Elam, Keir. 1980. ''The Semiotics of Theatre and Drama''. New Accents Ser. London and New York: Methuen. . * Pfister, Manfred. 1977. ''The Theory and Analysis of Drama''. Trans. John Halliday. European Studies in English Literature Ser. Cambridige: Cambridge University Press, 1988. . * Plato. c. 373 BC. ''Republic''. Retrieved fro
Project Gutenberg
on 2 September 2007. * Michael Ryan, Melissa Lenos, ''An Introduction to Film Analysis: Technique and Meaning in Narrative Film'', The Continuum International Publishing Group, 2012. .


External links

* {{Aristotelianism Aesthetics Aristotelianism The arts Concepts in aesthetics Concepts in ancient Greek aesthetics Film theory Narratology Theories in ancient Greek philosophy