Integral Image
   HOME

TheInfoList



OR:

A summed-area table is a data structure and
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
for quickly and efficiently generating the sum of values in a rectangular subset of a grid. In the image processing domain, it is also known as an integral image. It was introduced to
computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
in 1984 by Frank Crow for use with
mipmap In computer graphics, mipmaps (also MIP maps) or pyramids are pre-calculated, optimized sequences of images, each of which is a progressively lower resolution representation of the previous. The height and width of each image, or level, in the ...
s. In computer vision it was popularized by Lewis and then given the name "integral image" and prominently used within the
Viola–Jones object detection framework The Viola–Jones object detection framework is a machine learning object detection framework proposed in 2001 by Paul Viola and Michael Jones. It was motivated primarily by the problem of face detection, although it can be adapted to the detecti ...
in 2001. Historically, this principle is very well known in the study of multi-dimensional probability distribution functions, namely in computing 2D (or ND) probabilities (area under the probability distribution) from the respective cumulative distribution functions.


The algorithm

As the name suggests, the value at any point (''x'', ''y'') in the summed-area table is the sum of all the pixels above and to the left of (''x'', ''y''), inclusive: I(x,y) = \sum_ i(x',y') where i(x,y) is the value of the pixel at (''x'',''y''). The summed-area table can be computed efficiently in a single pass over the image, as the value in the summed-area table at (''x'', ''y'') is just: I(x,y) = i(x,y) + I(x,y-1) + I(x-1,y) - I(x-1,y-1) (Noted that the summed matrix is calculated from top left corner) Once the summed-area table has been computed, evaluating the sum of intensities over any rectangular area requires exactly four array references regardless of the area size. That is, the notation in the figure at right, having , , and , the sum of over the rectangle spanned by ''A'', ''B'', ''C,'' and ''D'' is: \sum_ i(x,y) = I(D) + I(A) - I(B) - I(C)


Extensions

This method is naturally extended to continuous domains. The method can be also extended to high-dimensional images. If the corners of the rectangle are x^p with p in \^d, then the sum of image values contained in the rectangle are computed with the formula \sum_(-1)^ I(x^p) where I(x) is the integral image at x and d the image dimension. The notation x^p correspond in the example to d=2, A=x^, B=x^, C=x^ and D=x^. In
neuroimaging Neuroimaging is the use of quantitative (computational) techniques to study the structure and function of the central nervous system, developed as an objective way of scientifically studying the healthy human brain in a non-invasive manner. Incr ...
, for example, the images have dimension d=3 or d=4, when using
voxel In 3D computer graphics, a voxel represents a value on a regular grid in three-dimensional space. As with pixels in a 2D bitmap, voxels themselves do not typically have their position (i.e. coordinates) explicitly encoded with their values. I ...
s or voxels with a time-stamp. This method has been extended to high-order integral image as in the work of Phan et al. who provided two, three, or four integral images for quickly and efficiently calculating the standard deviation (variance), skewness, and kurtosis of local block in the image. This is detailed below: To compute
variance In probability theory and statistics, variance is the expectation of the squared deviation of a random variable from its population mean or sample mean. Variance is a measure of dispersion, meaning it is a measure of how far a set of numbe ...
or standard deviation of a block, we need two integral images: I(x,y) = \sum_ i(x',y') I^2(x,y) = \sum_ i^2(x',y') The variance is given by: \operatorname(X) = \frac \sum_^n (x_i - \mu)^2. Let S_1 and S_2 denote the summations of block ABCD of I and I^2, respectively. S_1 and S_2 are computed quickly by integral image. Now, we manipulate the variance equation as: \begin \operatorname(X) &= \frac \sum_^n \left(x_i^2 - 2 \mu x_i + \mu^2\right) \\ ex&= \frac \left sum_^n x_i^2 - 2 \sum_^n \mu x_i + \sum_^n \mu^2\right\\ ex&= \frac \left sum_^n x_i^2 - 2\sum_^n \mu x_i + n \mu^2\right\\ ex&= \frac \left sum_^n x_i^2 - 2 \mu \sum_^n x_i + n \mu^2\right\\ ex&= \frac \left _2 - 2 \frac S_1 + n \left(\frac\right)^2\right\\ ex&= \frac \left _2 - \frac\right\end Where \mu=S_1/n and S_2 = \sum_^n x_i^2. Similar to the estimation of the mean (\mu) and variance (\operatorname), which requires the integral images of the first and second power of the image respectively (i.e. I, I^2); manipulations similar to the ones mentioned above can be made to the third and fourth powers of the images (i.e. I^3(x,y), I^4(x,y).) for obtaining the skewness and kurtosis. But one important implementation detail that must be kept in mind for the above methods, as mentioned by F Shafait et al.{{cite journal, last1=Shafait, first1=Faisal, last2=Keysers, first2=Daniel, last3=M. Breuel, first3=Thomas, title=Efficient implementation of local adaptive thresholding techniques using integral images, journal=Electronic Imaging, volume=6815, pages=681510–681510–6, date=January 2008, doi=10.1117/12.767755, url=http://www.csse.uwa.edu.au/~shafait/papers/Shafait-efficient-binarization-SPIE08.pdf, series=Document Recognition and Retrieval XV , citeseerx=10.1.1.109.2748 is that of integer overflow occurring for the higher order integral images in case 32-bit integers are used.


See also

*
Prefix sum In computer science, the prefix sum, cumulative sum, inclusive scan, or simply scan of a sequence of numbers is a second sequence of numbers , the sums of prefixes ( running totals) of the input sequence: : : : :... For instance, the prefix sums ...


References


External links


Summed table implementation in object detection
h2>

Lecture videos


An introduction to the theory behind the integral image algorithm

A demonstration to a continuous version of the integral image algorithm, from the Wolfram Demonstrations Project
Digital geometry Computer graphics data structures