Hume (programming language)
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Hume is a functionally based programming language developed at the
University of St Andrews The University of St Andrews (, ; abbreviated as St And in post-nominals) is a public university in St Andrews, Scotland. It is the List of oldest universities in continuous operation, oldest of the four ancient universities of Scotland and, f ...
and
Heriot-Watt University Heriot-Watt University () is a public research university based in Edinburgh, Scotland. It was established in 1821 as the School of Arts of Edinburgh, the world's first mechanics' institute, and was subsequently granted university status by roya ...
in
Scotland Scotland is a Countries of the United Kingdom, country that is part of the United Kingdom. It contains nearly one-third of the United Kingdom's land area, consisting of the northern part of the island of Great Britain and more than 790 adjac ...
since the year 2000. The language name is both an acronym meaning 'Higher-order Unified Meta-Environment' and an honorific to the 18th-century philosopher
David Hume David Hume (; born David Home; – 25 August 1776) was a Scottish philosopher, historian, economist, and essayist who was best known for his highly influential system of empiricism, philosophical scepticism and metaphysical naturalism. Beg ...
. It targets
real-time computing Real-time computing (RTC) is the computer science term for Computer hardware, hardware and software systems subject to a "real-time constraint", for example from Event (synchronization primitive), event to Event (computing), system response. Rea ...
embedded system An embedded system is a specialized computer system—a combination of a computer processor, computer memory, and input/output peripheral devices—that has a dedicated function within a larger mechanical or electronic system. It is e ...
s, aiming to produce a design that is both highly abstract, and yet allows precise extraction of time and space execution costs. This allows guaranteeing the bounded time and space demands of executing programs. Hume combines
functional programming In computer science, functional programming is a programming paradigm where programs are constructed by Function application, applying and Function composition (computer science), composing Function (computer science), functions. It is a declarat ...
ideas with ideas from finite-state automata. Automata are used to structure communicating programs into a series of "boxes", where each box maps inputs to outputs in a purely functional way using high-level pattern-matching. It is structured as a series of levels, each of which exposes different machine properties.


Design model

The Hume language design attempts to maintain the essential properties and features required by the embedded systems domain (especially for transparent time and space costing) whilst incorporating as high a level of program abstraction as possible. It aims to target applications ranging from simple
microcontroller A microcontroller (MC, uC, or μC) or microcontroller unit (MCU) is a small computer on a single integrated circuit. A microcontroller contains one or more CPUs (processor cores) along with memory and programmable input/output peripherals. Pro ...
s to complex real-time systems such as
smartphone A smartphone is a mobile phone with advanced computing capabilities. It typically has a touchscreen interface, allowing users to access a wide range of applications and services, such as web browsing, email, and social media, as well as multi ...
s. This ambitious goal requires incorporating both low-level notions such as
interrupt In digital computers, an interrupt (sometimes referred to as a trap) is a request for the processor to ''interrupt'' currently executing code (when permitted), so that the event can be processed in a timely manner. If the request is accepted ...
handling, and high-level ones of
data structure In computer science, a data structure is a data organization and storage format that is usually chosen for Efficiency, efficient Data access, access to data. More precisely, a data structure is a collection of data values, the relationships amo ...
abstraction etc. Such systems are programmed in widely differing ways, but the language design should accommodate such varying requirements. Hume is a three-layer language: an outer (static) declaration/
metaprogramming Metaprogramming is a computer programming technique in which computer programs have the ability to treat other programs as their data. It means that a program can be designed to read, generate, analyse, or transform other programs, and even modi ...
layer, an intermediate coordination layer describing a static layout of dynamic processes and the associated devices, and an inner layer describing each process as a (dynamic) mapping from patterns to expressions. The inner layer is stateless and purely functional. Rather than attempting to apply cost modeling and correctness proving technology to an existing language framework either directly or by altering a more general language (as with e.g., RTSJ), the approach taken by the Hume designers is to design Hume in such a way that formal models and proofs can definitely be constructed. Hume is structured as a series of overlapping language levels, where each level adds expressibility to the expression semantics, but either loses some desirable property or increases the technical difficulty of providing formal correctness/cost models.


Characteristics

The interpreter and compiler versions differ a bit. * the interpreter (concept prover) admits timeout and custom exceptions. * the compiler admits heap and stack cost bounding but exceptions only print the exception name. The coordination system wires ''boxes'' in a dataflow programming style. The expression language is
Haskell Haskell () is a general-purpose, statically typed, purely functional programming language with type inference and lazy evaluation. Designed for teaching, research, and industrial applications, Haskell pioneered several programming language ...
-like. The message passing concurrency system remembers JoCaml's join-patterns or Polyphonic C Sharp chords, but with all channels asynchronous. There is a scheduler built-in that continuously checks pattern-matching through all boxes in turn, putting on hold the boxes that cannot copy outputs to busy input destinations.


Examples


Vending machine

data Coins = Nickel , Dime , Fake; data Drinks = Coffee , Tea; data Buttons = BCoffee , BTea , BCancel; type Int = int 32 ; exception EFakeCoin :: (Int, string) ; show v = v as string ; box coffee in ( coin :: Coins, button :: Buttons, value :: Int ) -- input channels out ( drink_outp :: string, value’ :: Int , refund_outp :: string, display :: string) -- named outputs within 500KB (400B) -- max heap ( max stack) cost bounding handles EFakeCoin, TimeOut, HeapOverflow, StackOverflow match -- * wildcards for unfilled outputs, and unconsumed inputs ( my_coin, *, v) -> let v’ = incrementCredit my_coin v in ( *, v’, *, show v’) -- time bounding (''within x time-unit'') raises TimeOut () , ( *, BCoffee, v) -> (vend Coffee 10 v) within 30s , ( *, BTea, v) -> (vend Tea 5 v) within 30s , ( *, BCancel, v) -> let refund u = "Refund " ++ show u ++ "\n" in ( *, 0, refund v, *) handle EFakeCoin (v, msg) -> ( *, v , *, msg) , TimeOut () -> (*, *, *, "maybe content exhausted, call service!") , HeapOverflow () -> (*, *, *, "error: heap limit exceeded") , StackOverflow () -> (*, *, *, "error: stack limit exceeded") ; incrementCredit coin v = case coin of Nickel -> v + 5 Dime -> v + 10 Fake -> raise EFakeCoin (v, "coin rejected") ; vend drink cost v = if v >= cost then ( serve drink, v - cost, *, "your drink") else ( *, v, *, "money is short of " ++ show (cost - v)) ; serve drink = case drink of Coffee -> "Coffee\n" Tea -> "Tea\n" ; box control in (c :: char) out (coin :: Coins, button:: Buttons) match 'n' -> (Nickel, *) , 'd' -> (Dime, *) , 'f' -> (Fake, *) , 'c' -> (*, BCoffee) , 't' -> (*, BTea) , 'x' -> (*, BCancel) , _ -> (*, *) ; stream console_outp to "std_out" ; stream console_inp from "std_in" ; -- dataflow wire coffee -- inputs (channel origins) (control.coin, control.button, coffee.value’ initially 0) -- -- outputs destinations (console_outp, coffee.value, console_outp, console_outp) ; wire control (console_inp) (coffee.coin, coffee.button) ;


References


Further reading

*


External links


The Hume Programming Language web site

The Hume Project at Heriot-Watt University

EmBounded project
certifies resource-bounded code in Hume
Hume and Multicore
{{Haskell programming Haskell programming language family Functional languages Systems programming languages Embedded systems Articles with example code